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11 lines
263 B
GLSL
11 lines
263 B
GLSL
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float4 main() : SV_Position
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{
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float f1 = -1.#INF;
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float f2 = 1.#INF;
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float f3 = +1.#INF;
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float f4 = f2 * 1.#INF + 1.#INF;
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const float f5 = -1.#INF;
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const float f6 = f5 * 0.0f;
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return (float4)(f1 + f2 + f3 + f4 + f5 + f6);
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}
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