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20 lines
162 B
GLSL
20 lines
162 B
GLSL
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struct S {
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float f;
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float3 v;
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float3x3 m;
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};
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cbuffer bufName {
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S s;
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};
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S foo()
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{
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return s;
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}
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void main()
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{
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foo();
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}
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