glslang/Test/hlsl.params.default.negative.frag

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uniform int4 ui4;
uniform float ufvar;
static const int cia = -4;
static const int cib = -42;
int4 fn1(int4 p0) { return int4(1,2,3,4); }
int4 fn1(int4 p0, bool b1, bool b2 = false) {
return p0;
}
int4 fn1(int4 p0,
int4 p1 : FOO = int4(-1,-2,-3, cia),
int p2[2] : BAR = { int(1), 2 },
int p3 = abs(cib) )
{
return p0 + p1 + p2[0] + p3;
}
// These should not be ambiguous if given either an int or a float explicit second parameter.
int4 fn2(int4 p0, int x = 3)
{
return int4(10,11,12,13);
}
int4 fn2(int4 p0, float x = ufvar) // ERROR: non-const expression
{
return p0 + int4(20,21,22,23);
}
void fn3(int p0 = 5, int p1) // ERROR no-default param after default param
{
}
int4 main() : SV_Target0
{
int myarray[2] = {30,31};
return fn1(100) + // ERROR: ambiguous
fn1(101, ui4) +
fn1(102, ui4, myarray) +
fn1(103, ui4, myarray, 99) +
fn1(104, false) +
fn1(105, false, true) +
fn2(112) + // ERROR: ambiguous
fn2(110, 11.11) + // calls int4, float form
fn2(111, 12); // calls int4, int form
}