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10 lines
269 B
GLSL
10 lines
269 B
GLSL
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static const float array[3] = { 1, 2, 3 };
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float main(float input : IN) : SV_Target0
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{
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// non-integer indexes get converted to uints:
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// uint(input) 3.0 2.0 1.0
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return array[input] + array[2.0] + array[true] + array[false];
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}
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