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27 lines
522 B
Plaintext
27 lines
522 B
Plaintext
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#version 450
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layout(binding = 0) uniform atomic_uint counter;
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layout(binding = 0, offset = 4) uniform atomic_uint countArr[4];
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shared uint value;
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int arrX[gl_WorkGroupSize.x];
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int arrY[gl_WorkGroupSize.y];
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int arrZ[gl_WorkGroupSize.z];
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uint func(atomic_uint c)
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{
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return atomicCounterIncrement(c);
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}
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void main()
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{
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memoryBarrierAtomicCounter();
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func(counter);
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uint val = atomicCounter(countArr[2]);
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atomicCounterDecrement(counter);
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atomicCounterIncrement(counter);
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}
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