glslang/CMakeLists.txt

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CMake
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# increase to 3.1 once all major distributions
# include a version of CMake >= 3.1
cmake_minimum_required(VERSION 2.8.12)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
# Adhere to GNU filesystem layout conventions
include(GNUInstallDirs)
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option(ENABLE_AMD_EXTENSIONS "Enables support of AMD-specific extensions" ON)
option(ENABLE_GLSLANG_BINARIES "Builds glslangValidator and spirv-remap" ON)
option(ENABLE_NV_EXTENSIONS "Enables support of Nvidia-specific extensions" ON)
option(ENABLE_HLSL "Enables HLSL input support" ON)
project(glslang)
# make testing optional
include(CTest)
if(ENABLE_AMD_EXTENSIONS)
add_definitions(-DAMD_EXTENSIONS)
endif(ENABLE_AMD_EXTENSIONS)
if(ENABLE_NV_EXTENSIONS)
add_definitions(-DNV_EXTENSIONS)
endif(ENABLE_NV_EXTENSIONS)
if(ENABLE_HLSL)
add_definitions(-DENABLE_HLSL)
endif(ENABLE_HLSL)
if(WIN32)
set(CMAKE_DEBUG_POSTFIX "d")
if(MSVC)
include(ChooseMSVCCRT.cmake)
endif(MSVC)
add_definitions(-DGLSLANG_OSINCLUDE_WIN32)
elseif(UNIX)
add_definitions(-DGLSLANG_OSINCLUDE_UNIX)
else(WIN32)
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message("unknown platform")
endif(WIN32)
if(${CMAKE_CXX_COMPILER_ID} MATCHES "GNU")
add_compile_options(-Wall -Wmaybe-uninitialized -Wuninitialized -Wunused -Wunused-local-typedefs
-Wunused-parameter -Wunused-value -Wunused-variable -Wunused-but-set-parameter -Wunused-but-set-variable)
add_compile_options(-Wno-reorder) # disable this from -Wall, since it happens all over.
elseif(${CMAKE_CXX_COMPILER_ID} MATCHES "Clang")
add_compile_options(-Wall -Wuninitialized -Wunused -Wunused-local-typedefs
-Wunused-parameter -Wunused-value -Wunused-variable)
add_compile_options(-Wno-reorder) # disable this from -Wall, since it happens all over.
endif()
# Request C++11
if(${CMAKE_VERSION} VERSION_LESS 3.1)
# CMake versions before 3.1 do not understand CMAKE_CXX_STANDARD
# remove this block once CMake >=3.1 has fixated in the ecosystem
add_compile_options(-std=c++11)
else()
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
endif()
function(glslang_set_link_args TARGET)
# For MinGW compiles, statically link against the GCC and C++ runtimes.
# This avoids the need to ship those runtimes as DLLs.
if(WIN32 AND ${CMAKE_CXX_COMPILER_ID} MATCHES "GNU")
set_target_properties(${TARGET} PROPERTIES
LINK_FLAGS "-static -static-libgcc -static-libstdc++")
endif()
endfunction(glslang_set_link_args)
# We depend on these for later projects, so they should come first.
add_subdirectory(External)
add_subdirectory(glslang)
add_subdirectory(OGLCompilersDLL)
if(ENABLE_GLSLANG_BINARIES)
add_subdirectory(StandAlone)
endif()
add_subdirectory(SPIRV)
if(ENABLE_HLSL)
add_subdirectory(hlsl)
endif(ENABLE_HLSL)
add_subdirectory(gtests)