2015-12-11 01:01:54 +00:00
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spv.forwardFun.frag
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// Module Version 10000
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// Generated by (magic number): 80001
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2016-02-16 03:58:50 +00:00
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// Id's are bound by 60
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2015-12-11 01:01:54 +00:00
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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2016-02-16 03:58:50 +00:00
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EntryPoint Fragment 4 "main" 20 30 36 59
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ExecutionMode 4 OriginUpperLeft
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2016-01-23 00:47:22 +00:00
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Source GLSL 140
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2015-12-11 01:01:54 +00:00
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Name 4 "main"
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Name 6 "bar("
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Name 10 "unreachableReturn("
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Name 16 "foo(vf4;"
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Name 15 "bar"
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Name 18 "color"
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Name 20 "BaseColor"
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Name 21 "param"
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Name 27 "f"
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Name 30 "gl_FragColor"
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Name 36 "d"
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Name 59 "bigColor"
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2016-08-03 22:41:53 +00:00
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Decorate 10(unreachableReturn() RelaxedPrecision
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Decorate 16(foo(vf4;) RelaxedPrecision
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Decorate 15(bar) RelaxedPrecision
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Decorate 18(color) RelaxedPrecision
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Decorate 20(BaseColor) RelaxedPrecision
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Decorate 22 RelaxedPrecision
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Decorate 23 RelaxedPrecision
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Decorate 24 RelaxedPrecision
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Decorate 27(f) RelaxedPrecision
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Decorate 28 RelaxedPrecision
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Decorate 30(gl_FragColor) RelaxedPrecision
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Decorate 31 RelaxedPrecision
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Decorate 32 RelaxedPrecision
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Decorate 33 RelaxedPrecision
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Decorate 36(d) RelaxedPrecision
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Decorate 37 RelaxedPrecision
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Decorate 52 RelaxedPrecision
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Decorate 55 RelaxedPrecision
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Decorate 56 RelaxedPrecision
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Decorate 59(bigColor) RelaxedPrecision
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2015-12-11 01:01:54 +00:00
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2: TypeVoid
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3: TypeFunction 2
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8: TypeFloat 32
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9: TypeFunction 8(float)
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12: TypeVector 8(float) 4
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13: TypePointer Function 12(fvec4)
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14: TypeFunction 8(float) 13(ptr)
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19: TypePointer Input 12(fvec4)
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20(BaseColor): 19(ptr) Variable Input
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26: TypePointer Function 8(float)
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29: TypePointer Output 12(fvec4)
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30(gl_FragColor): 29(ptr) Variable Output
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2016-02-16 03:58:50 +00:00
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35: TypePointer Input 8(float)
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36(d): 35(ptr) Variable Input
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2015-12-11 01:01:54 +00:00
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38: 8(float) Constant 1082549862
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39: TypeBool
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43: 8(float) Constant 1067030938
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46: 8(float) Constant 1083179008
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49: TypeInt 32 0
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50: 49(int) Constant 0
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53: 49(int) Constant 1
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2016-02-16 03:58:50 +00:00
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59(bigColor): 19(ptr) Variable Input
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2015-12-11 01:01:54 +00:00
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4(main): 2 Function None 3
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5: Label
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18(color): 13(ptr) Variable Function
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21(param): 13(ptr) Variable Function
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27(f): 26(ptr) Variable Function
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22: 12(fvec4) Load 20(BaseColor)
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Store 21(param) 22
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23: 8(float) FunctionCall 16(foo(vf4;) 21(param)
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24: 12(fvec4) CompositeConstruct 23 23 23 23
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Store 18(color) 24
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25: 2 FunctionCall 6(bar()
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28: 8(float) FunctionCall 10(unreachableReturn()
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Store 27(f) 28
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31: 12(fvec4) Load 18(color)
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32: 8(float) Load 27(f)
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33: 12(fvec4) VectorTimesScalar 31 32
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Store 30(gl_FragColor) 33
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Return
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FunctionEnd
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6(bar(): 2 Function None 3
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7: Label
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Return
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FunctionEnd
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10(unreachableReturn(): 8(float) Function None 9
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11: Label
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34: 2 FunctionCall 6(bar()
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37: 8(float) Load 36(d)
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40: 39(bool) FOrdLessThan 37 38
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SelectionMerge 42 None
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BranchConditional 40 41 45
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41: Label
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ReturnValue 43
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45: Label
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ReturnValue 46
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42: Label
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48: 8(float) Undef
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ReturnValue 48
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FunctionEnd
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16(foo(vf4;): 8(float) Function None 14
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15(bar): 13(ptr) FunctionParameter
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17: Label
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51: 26(ptr) AccessChain 15(bar) 50
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52: 8(float) Load 51
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54: 26(ptr) AccessChain 15(bar) 53
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55: 8(float) Load 54
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56: 8(float) FAdd 52 55
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ReturnValue 56
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FunctionEnd
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