glslang/Test/glspv.frag

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#version 330
#ifdef GL_SPIRV
#error GL_SPIRV is set ( correct, not an error )
#if GL_SPIRV == 100
#error GL_SPIR is 100
#endif
#endif
void main()
{
}
layout(input_attachment_index = 1) uniform subpassInput sub; // ERROR, no inputs