mirror of
https://github.com/RPCS3/glslang.git
synced 2024-12-23 19:55:05 +00:00
12 lines
269 B
GLSL
12 lines
269 B
GLSL
|
//float4x4 World;
|
||
|
//float4x4 View;
|
||
|
//float4x4 Projection;
|
||
|
//
|
||
|
//float4 AmbientColor = float4(1, 1, 1, 1);
|
||
|
//float AmbientIntensity = 0.1;
|
||
|
//
|
||
|
//float4 PixelShaderFunction(VertexShaderOutput input) : COLOR0
|
||
|
//{
|
||
|
// return AmbientColor * AmbientIntensity;
|
||
|
//}
|