Put memory counter stuff in #ifdef _WIN32.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@21181 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-04-17 19:34:23 +00:00
parent 1d923219fe
commit 09da79e190

View File

@ -253,7 +253,10 @@ bool CompileFile(const char *fileName, ShHandle compiler, int debugOptions, cons
{
int ret;
char **data = ReadFileData(fileName);
#ifdef _WIN32
PROCESS_MEMORY_COUNTERS counters; // just for memory leak testing
#endif
if (!data)
return false;
@ -262,10 +265,12 @@ bool CompileFile(const char *fileName, ShHandle compiler, int debugOptions, cons
for (int j = 0; j < ((debugOptions & EDebugOpMemoryLeakMode) ? 100 : 1); ++j)
ret = ShCompile(compiler, data, OutputMultipleStrings, EShOptNone, resources, debugOptions, 100, false, EShMsgDefault);
#ifdef _WIN32
if (debugOptions & EDebugOpMemoryLeakMode) {
GetProcessMemoryInfo(GetCurrentProcess(), &counters, sizeof(counters));
printf("Working set size: %d\n", counters.WorkingSetSize);
}
#endif
}
FreeFileData(data);