Merge pull request #966 from TiemoJung/io_remapper_update

io resolver improvements
This commit is contained in:
John Kessenich 2017-07-03 21:48:58 -06:00 committed by GitHub
commit 0af795e808
2 changed files with 15 additions and 3 deletions

View File

@ -436,7 +436,10 @@ struct TDefaultIoResolverBase : public glslang::TIoMapResolver
void notifyBinding(EShLanguage, const char* /*name*/, const TType&, bool /*is_live*/) override {}
void notifyInOut(EShLanguage, const char* /*name*/, const TType&, bool /*is_live*/) override {}
void endNotifications() override {}
void endNotifications(EShLanguage) override {}
void beginNotifications(EShLanguage) override {}
void beginResolve(EShLanguage) override {}
void endResolve(EShLanguage) override {}
protected:
static int getLayoutSet(const glslang::TType& type) {
@ -704,13 +707,16 @@ bool TIoMapper::addStage(EShLanguage stage, TIntermediate &intermediate, TInfoSi
TNotifyUniformAdaptor uniformNotify(stage, *resolver);
TResolverUniformAdaptor uniformResolve(stage, *resolver, infoSink, hadError, intermediate);
TResolverInOutAdaptor inOutResolve(stage, *resolver, infoSink, hadError, intermediate);
resolver->beginNotifications(stage);
std::for_each(inVarMap.begin(), inVarMap.end(), inOutNotify);
std::for_each(outVarMap.begin(), outVarMap.end(), inOutNotify);
std::for_each(uniformVarMap.begin(), uniformVarMap.end(), uniformNotify);
resolver->endNotifications();
resolver->endNotifications(stage);
resolver->beginResolve(stage);
std::for_each(inVarMap.begin(), inVarMap.end(), inOutResolve);
std::for_each(outVarMap.begin(), outVarMap.end(), inOutResolve);
std::for_each(uniformVarMap.begin(), uniformVarMap.end(), uniformResolve);
resolver->endResolve(stage);
if (!hadError) {
// sort by id again, so we can use lower bound to find entries

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@ -583,7 +583,13 @@ public:
// Notification of a in or out variable
virtual void notifyInOut(EShLanguage stage, const char* name, const TType& type, bool is_live) = 0;
// Called by mapIO when it has finished the notify pass
virtual void endNotifications() = 0;
virtual void endNotifications(EShLanguage stage) = 0;
// Called by mapIO when it starts its notify pass for the given stage
virtual void beginNotifications(EShLanguage stage) = 0;
// Called by mipIO when it starts its resolve pass for the given stage
virtual void beginResolve(EShLanguage stage) = 0;
// Called by mapIO when it has finished the resolve pass
virtual void endResolve(EShLanguage stage) = 0;
};
// Make one TProgram per set of shaders that will get linked together. Add all