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Improve error message of alignment offset
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@ -43,11 +43,11 @@ ERROR: 0:62: 'layout' : offset/align can only be used on a uniform or buffer
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ERROR: 0:63: 'layout' : offset/align can only be used on a uniform or buffer
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ERROR: 0:84: 'align' : must be a power of 2
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ERROR: 0:83: 'offset' : cannot lie in previous members
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ERROR: 0:85: 'offset' : must be a multiple of the member's alignment
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ERROR: 0:85: 'offset' : must be a multiple of the member's alignment (layout offset = 68 | member alignment = 8)
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ERROR: 0:103: 'align' : must be a power of 2
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ERROR: 0:105: 'align' : must be a power of 2
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ERROR: 0:102: 'offset' : cannot lie in previous members
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ERROR: 0:104: 'offset' : must be a multiple of the member's alignment
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ERROR: 0:104: 'offset' : must be a multiple of the member's alignment (layout offset = 68 | member alignment = 8)
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ERROR: 49 compilation errors. No code generated.
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@ -9045,7 +9045,8 @@ void HlslParseContext::fixBlockUniformOffsets(const TQualifier& qualifier, TType
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// "The specified offset must be a multiple
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// of the base alignment of the type of the block member it qualifies, or a compile-time error results."
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if (! IsMultipleOfPow2(memberQualifier.layoutOffset, memberAlignment))
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error(memberLoc, "must be a multiple of the member's alignment", "offset", "");
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error(memberLoc, "must be a multiple of the member's alignment", "offset",
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"(layout offset = %d | member alignment = %d)", memberQualifier.layoutOffset, memberAlignment);
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// "The offset qualifier forces the qualified member to start at or after the specified
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// integral-constant expression, which will be its byte offset from the beginning of the buffer.
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@ -9029,7 +9029,8 @@ void TParseContext::fixBlockUniformOffsets(TQualifier& qualifier, TTypeList& typ
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// "The specified offset must be a multiple
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// of the base alignment of the type of the block member it qualifies, or a compile-time error results."
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if (! IsMultipleOfPow2(memberQualifier.layoutOffset, memberAlignment))
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error(memberLoc, "must be a multiple of the member's alignment", "offset", "");
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error(memberLoc, "must be a multiple of the member's alignment", "offset",
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"(layout offset = %d | member alignment = %d)", memberQualifier.layoutOffset, memberAlignment);
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// GLSL: "It is a compile-time error to specify an offset that is smaller than the offset of the previous
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// member in the block or that lies within the previous member of the block"
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