Merge pull request #88 from mgadams/unistd_removal

Remove obsolete unistd.h file
This commit is contained in:
John Kessenich 2015-10-28 17:29:13 -06:00
commit 1c77f3a8d2
6 changed files with 4 additions and 12 deletions

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@ -643,7 +643,6 @@ xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
<ClInclude Include="glslang\MachineIndependent\SymbolTable.h" />
<ClInclude Include="glslang\Include\Types.h" />
<ClInclude Include="glslang\Include\intermediate.h" />
<ClInclude Include="glslang\MachineIndependent\unistd.h" />
<ClInclude Include="glslang\Public\ShaderLang.h" />
<ClInclude Include="glslang\OSDependent\Windows\osinclude.h" />
<ClInclude Include="glslang\OSDependent\Linux\osinclude.h" />

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@ -165,9 +165,6 @@
<ClInclude Include="glslang\Include\intermediate.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="glslang\MachineIndependent\unistd.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="glslang\Public\ShaderLang.h">
<Filter>Public</Filter>
</ClInclude>

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@ -63,7 +63,6 @@ set(HEADERS
MachineIndependent/Scan.h
MachineIndependent/ScanContext.h
MachineIndependent/SymbolTable.h
MachineIndependent/unistd.h
MachineIndependent/Versions.h
MachineIndependent/preprocessor/PpContext.h
MachineIndependent/preprocessor/PpTokens.h)

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@ -1 +0,0 @@
// This is a NULL file and is meant to be empty

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@ -366,7 +366,6 @@ xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
<ClInclude Include="glslang\MachineIndependent\SymbolTable.h" />
<ClInclude Include="glslang\Include\Types.h" />
<ClInclude Include="glslang\Include\intermediate.h" />
<ClInclude Include="glslang\MachineIndependent\unistd.h" />
<ClInclude Include="glslang\Public\ShaderLang.h" />
<ClInclude Include="glslang\OSDependent\Windows\osinclude.h" />
<ClInclude Include="glslang\OSDependent\Linux\osinclude.h" />

View File

@ -366,7 +366,6 @@ xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
<ClInclude Include="glslang\MachineIndependent\SymbolTable.h" />
<ClInclude Include="glslang\Include\Types.h" />
<ClInclude Include="glslang\Include\intermediate.h" />
<ClInclude Include="glslang\MachineIndependent\unistd.h" />
<ClInclude Include="glslang\Public\ShaderLang.h" />
<ClInclude Include="glslang\OSDependent\Windows\osinclude.h" />
<ClInclude Include="glslang\OSDependent\Linux\osinclude.h" />