Compile-time check on sampler binding size, link-time merging and checking of bindings.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24218 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-11-27 02:41:52 +00:00
parent 474b84bdcf
commit 1fbaa35ce7
5 changed files with 35 additions and 5 deletions

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@ -71,3 +71,6 @@ layout(binding = 1) in inblock { int aoeua; }; // ERROR
layout(binding = 100000) uniform anonblock2 { int aooeu; } ;
layout(binding = 4) uniform sampler2D sampb1;
layout(binding = 5) uniform sampler2D sampb2[10];
layout(binding = 32) uniform sampler2D sampb3; // ERROR, binding too big
layout(binding = 31) uniform sampler2D sampb4;
layout(binding = 31) uniform sampler2D sampb5[2]; // ERROR, binding too big

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@ -25,7 +25,9 @@ ERROR: 0:66: 'binding' : cannot declare a default, include a type or full declar
ERROR: 0:69: 'location' : cannot declare a default, use a full declaration
ERROR: 0:70: 'binding' : requires uniform or buffer storage qualifier
ERROR: 0:71: 'binding' : binding is too large
ERROR: 24 compilation errors. No code generated.
ERROR: 0:74: 'binding' : sampler binding not less than gl_MaxCombinedTextureImageUnits
ERROR: 0:76: 'binding' : sampler binding not less than gl_MaxCombinedTextureImageUnits (using array)
ERROR: 26 compilation errors. No code generated.
ERROR: node is still EOpNull!
@ -124,6 +126,9 @@ ERROR: node is still EOpNull!
0:? '__anon__2' (layout(column_major shared ) uniform block{aooeu})
0:? 'sampb1' (layout(binding=4 ) uniform sampler2D)
0:? 'sampb2' (layout(binding=5 ) uniform 10-element array of sampler2D)
0:? 'sampb3' (layout(binding=32 ) uniform sampler2D)
0:? 'sampb4' (layout(binding=31 ) uniform sampler2D)
0:? 'sampb5' (layout(binding=31 ) uniform 2-element array of sampler2D)
0:? 'gl_VertexID' (gl_VertexId int)
0:? 'gl_InstanceID' (gl_InstanceId int)

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@ -1,5 +1,7 @@
Current functionality level: ESSL 3.0
- create version system
Link Validation
+ provide input config file for setting limits
- also consider spitting out measures of complexity
@ -22,14 +24,17 @@ Link Validation
Intra-stage linking, single shader
+ recursion for functions
- limits checking:
+ bindings
- number of input/output compononents
- 4.x tessellation limits
- tessellation limits
- tessellation primitive array sizing consistency
- Non ES: gl_TexCoord can only have a max array size of up to gl_MaxTextureCoords
- ...
+ exactly one main
+ ES 3.0: fragment outputs all have locations, if more than one
- ES 3.0: location aliasing/overlap (except desktop vertex shader inputs)
- Non ES: binding overlap?
- Non ES: binding overlap
- location overlap
+ Non ES: geometry shader input array sizes and input layout qualifier declaration
+ Non ES: read or write to both gl_ClipVertex and gl_ClipDistance
+ Non ES: write to only one of gl_FragColor, gl_FragData, or user-declared
@ -102,6 +107,11 @@ Shader Functionality to Implement/Finish
+ 1.50: geometry shaders: max_vertices must be checked against gl_MaxGeometryOutputVertices (maybe at compile time)
GLSL 4.0
- tessellation control stage and tessellation evaluation stage. Includes barrier() built-in for synchronization.
- patch in, patch out
- input/output arrays
- unsized array sizing to gl_MaxPatchVertices, including gl_in/gl_out
- built-in variables, functions, and constants verification
- layout qualifiers for primitive types
- Polymorphic functions: Run-time selection of what function gets called, through the new keyword subroutine.
- 64bit floating point numbers with the new type keyword double. Built-in functions extended for doubles, and new function matching rules are added to both allow implicit conversions when calling a function and preserve most existing function matching once doubles are included.
+ More implicit conversions

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@ -2687,6 +2687,13 @@ void TParseContext::layoutTypeCheck(TSourceLoc loc, const TSymbol& symbol)
if (type.getBasicType() != EbtSampler && type.getBasicType() != EbtBlock)
error(loc, "requires block, or sampler/image, or atomic-counter type", "binding", "");
// TODO: 4.2 functionality: atomic counter: include in test above
if (type.getBasicType() == EbtSampler) {
int lastBinding = qualifier.layoutBinding;
if (type.isArray())
lastBinding += type.getArraySize();
if (lastBinding >= resources.maxCombinedTextureImageUnits)
error(loc, "sampler binding not less than gl_MaxCombinedTextureImageUnits", "binding", type.isArray() ? "(using array)" : "");
}
}
}
@ -3721,7 +3728,7 @@ TIntermNode* TParseContext::addSwitch(TSourceLoc loc, TIntermTyped* expression,
return switchNode;
}
// TODO: simplification: constant folding: these should use a follow a fully folded model now, and probably move to Constant.cpp scheme.
// TODO: simplification: constant folding: these should use a fully folded model now, and probably move to Constant.cpp scheme.
//
// Make a constant scalar or vector node, representing a given constant vector and constant swizzle into it.

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@ -159,6 +159,10 @@ void TIntermediate::mergeLinkerObjects(TInfoSink& infoSink, TIntermSequence& lin
// the initializer
if (symbol->getConstArray().empty() && ! unitSymbol->getConstArray().empty())
symbol->setConstArray(unitSymbol->getConstArray());
// Similarly for binding
if (! symbol->getQualifier().hasBinding() && unitSymbol->getQualifier().hasBinding())
symbol->getQualifier().layoutBinding = unitSymbol->getQualifier().layoutBinding;
// Check for consistent types/qualification/initializers etc.
mergeErrorCheck(infoSink, *symbol, *unitSymbol, false);
@ -230,7 +234,8 @@ void TIntermediate::mergeErrorCheck(TInfoSink& infoSink, const TIntermSymbol& sy
// Layouts...
if (symbol.getQualifier().layoutMatrix != unitSymbol.getQualifier().layoutMatrix ||
symbol.getQualifier().layoutPacking != unitSymbol.getQualifier().layoutPacking ||
symbol.getQualifier().layoutSlotLocation != unitSymbol.getQualifier().layoutSlotLocation) {
symbol.getQualifier().layoutSlotLocation != unitSymbol.getQualifier().layoutSlotLocation ||
symbol.getQualifier().layoutBinding != unitSymbol.getQualifier().layoutBinding) {
error(infoSink, "Layout qualification must match:");
writeTypeComparison = true;
}