mirror of
https://github.com/RPCS3/glslang.git
synced 2024-11-27 13:10:37 +00:00
README: Editorial update.
This commit is contained in:
parent
91cef52f63
commit
3bdf24267c
25
README.md
25
README.md
@ -48,33 +48,42 @@ Building
|
||||
### Dependencies
|
||||
|
||||
* [CMake][cmake]: for generating compilation targets.
|
||||
* [bison][bison]: _optional_, for regenerating grammar (if changes).
|
||||
* [bison][bison]: _optional_, but needed when changing the grammar (glslang.y).
|
||||
* [googletest][googletest]: _optional_, but should use if making any changes to glslang.
|
||||
|
||||
### Build steps
|
||||
|
||||
1) Check out external projects:
|
||||
#### 1) Check-Out External Projects
|
||||
|
||||
```bash
|
||||
cd <the directory glslang was cloned to, External will be a subdirectory>
|
||||
git clone https://github.com/google/googletest.git External/googletest
|
||||
```
|
||||
|
||||
2) Configure. Assume the source directory is `$SOURCE_DIR` and
|
||||
#### 2) Configure
|
||||
|
||||
Assume the source directory is `$SOURCE_DIR` and
|
||||
the build directory is `$BUILD_DIR`:
|
||||
|
||||
For building on Linux (assuming using the Ninja generator):
|
||||
|
||||
```bash
|
||||
cd $BUILD_DIR
|
||||
|
||||
# for building on Linux (assuming using the Ninja generator):
|
||||
cmake -GNinja -DCMAKE_BUILD_TYPE={Debug|Release|RelWithDebInfo} \
|
||||
-DCMAKE_INSTALL_PREFIX=`pwd`/install $SOURCE_DIR
|
||||
```
|
||||
|
||||
# for building on Windows:
|
||||
For building on Windows:
|
||||
|
||||
```bash
|
||||
cmake $SOURCE_DIR -DCMAKE_INSTALL_PREFIX=`pwd`/install
|
||||
|
||||
# The CMAKE_INSTALL_PREFIX part is for testing (explained later).
|
||||
```
|
||||
|
||||
3) Build and install.
|
||||
The CMake GUI also works for Windows (version 3.4.1 tested).
|
||||
|
||||
#### 3) Build and Install
|
||||
|
||||
```bash
|
||||
# for Linux:
|
||||
@ -85,7 +94,7 @@ cmake --build . --config {Release|Debug|MinSizeRel|RelWithDebInfo} \
|
||||
--target install
|
||||
```
|
||||
|
||||
If using MSVC, after running CMake to configure, you may need to use the
|
||||
If using MSVC, after running CMake to configure, use the
|
||||
Configuration Manager to check the `INSTALL` project.
|
||||
|
||||
### If you need to change the GLSL grammar
|
||||
|
Loading…
Reference in New Issue
Block a user