GLSL front-end: Check recursively for opaque types in a block; these are all illegal.

This commit is contained in:
John Kessenich 2015-09-30 18:57:47 -06:00
parent ee21fc9081
commit 3cd0024ea8
6 changed files with 23 additions and 10 deletions

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@ -21,7 +21,7 @@ uniform fooBlock {
struct T2 { // ERROR
int a;
} t;
S fbs;
S fbs; // ERROR, contains a sampler
};
uniform barBlock {

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@ -1,7 +1,8 @@
300block.frag
ERROR: 0:10: '' : cannot nest a structure definition inside a structure or block
ERROR: 0:21: '' : cannot nest a structure definition inside a structure or block
ERROR: 0:20: 'sampler' : member of block cannot be a sampler type
ERROR: 0:20: 'sampler' : member of block cannot be or contain a sampler, image, or atomic_uint type
ERROR: 0:24: 'fbs' : member of block cannot be or contain a sampler, image, or atomic_uint type
ERROR: 0:45: 'variable indexing uniform block array' : not supported for this version or the enabled extensions
ERROR: 0:46: 'fooBlock' : cannot be used (maybe an instance name is needed)
ERROR: 0:46: 'fooBlock' : undeclared identifier
@ -15,7 +16,7 @@ ERROR: 0:55: 'barBlockArray' : cannot be used (maybe an instance name is needed)
ERROR: 0:55: 'barBlockArray' : undeclared identifier
ERROR: 0:55: '*' : wrong operand types: no operation '*' exists that takes a left-hand operand of type 'const int' and a right operand of type 'temp float' (or there is no acceptable conversion)
ERROR: 0:58: 'fooBlock' : redefinition
ERROR: 16 compilation errors. No code generated.
ERROR: 17 compilation errors. No code generated.
Shader version: 300

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@ -15,7 +15,7 @@ ERROR: 0:79: 'vertex-shader array-of-struct output' : not supported with this pr
ERROR: 0:81: 'vertex-shader struct output containing an array' : not supported with this profile: es
ERROR: 0:83: 'vertex-shader struct output containing structure' : not supported with this profile: es
ERROR: 0:85: 'std430 on a uniform block' : not supported with this profile: es
ERROR: 0:97: 's' : member of block cannot be a sampler type
ERROR: 0:97: 's' : member of block cannot be or contain a sampler, image, or atomic_uint type
ERROR: 0:105: 'location' : overlapping use of location 12
ERROR: 0:107: 'input block' : not supported in this stage: vertex
ERROR: 0:109: 'gl_PerVertex' : block redeclaration has extra members

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@ -1161,6 +1161,19 @@ public:
return false;
}
virtual bool containsOpaque() const
{
if (basicType == EbtSampler || basicType == EbtAtomicUint)
return true;
if (! structure)
return false;
for (unsigned int i = 0; i < structure->size(); ++i) {
if ((*structure)[i].type->containsOpaque())
return true;
}
return false;
}
// Array editing methods. Array descriptors can be shared across
// type instances. This allows all uses of the same array
// to be updated at once. E.g., all nodes can be explicitly sized

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@ -2,5 +2,5 @@
// For the version, it uses the latest git tag followed by the number of commits.
// For the date, it uses the current date (when then script is run).
#define GLSLANG_REVISION "3.0.775"
#define GLSLANG_DATE "21-Sep-2015"
#define GLSLANG_REVISION "3.0.776"
#define GLSLANG_DATE "30-Sep-2015"

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@ -4981,9 +4981,8 @@ void TParseContext::declareBlock(const TSourceLoc& loc, TTypeList& typeList, con
profileRequires(memberLoc, ~EEsProfile, 440, E_GL_ARB_enhanced_layouts, "offset on block member");
}
TBasicType basicType = memberType.getBasicType();
if (basicType == EbtSampler)
error(memberLoc, "member of block cannot be a sampler type", typeList[member].type->getFieldName().c_str(), "");
if (memberType.containsOpaque())
error(memberLoc, "member of block cannot be or contain a sampler, image, or atomic_uint type", typeList[member].type->getFieldName().c_str(), "");
}
// This might be a redeclaration of a built-in block. If so, redeclareBuiltinBlock() will