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Install headers
This enables the vulkan loader to be built against an installed glslang.
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@ -53,3 +53,5 @@ endif(WIN32)
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install(TARGETS SPIRV SPVRemapper
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ARCHIVE DESTINATION lib)
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install(FILES ${HEADERS} ${SPVREMAP_HEADERS} DESTINATION include/SPIRV/)
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@ -97,3 +97,8 @@ endif(WIN32)
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install(TARGETS glslang
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ARCHIVE DESTINATION lib)
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foreach(file ${HEADERS})
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get_filename_component(dir ${file} DIRECTORY)
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install(FILES ${file} DESTINATION include/glslang/${dir})
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endforeach()
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