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Merge pull request #678 from chaoc/stereo_view_rendering
support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering
This commit is contained in:
commit
64b010f390
@ -30,20 +30,45 @@
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enum BuiltIn;
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enum Decoration;
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enum Op;
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enum Capability;
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static const int GLSLextNVVersion = 100;
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static const int GLSLextNVRevision = 2;
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static const int GLSLextNVRevision = 4;
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//SPV_NV_sample_mask_override_coverage
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const char* const E_SPV_NV_sample_mask_override_coverage = "SPV_NV_sample_mask_override_coverage";
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static const Decoration OverrideCoverageNV = static_cast<Decoration>(5248);
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static const Decoration DecorationOverrideCoverageNV = static_cast<Decoration>(5248);
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//SPV_NV_geometry_shader_passthrough
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const char* const E_SPV_NV_geometry_shader_passthrough = "SPV_NV_geometry_shader_passthrough";
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static const Decoration PassthroughNV = static_cast<Decoration>(5250);
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static const Decoration DecorationPassthroughNV = static_cast<Decoration>(5250);
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static const Capability CapabilityGeometryShaderPassthroughNV = static_cast<Capability>(5251);
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//SPV_NV_viewport_array2
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const char* const E_SPV_NV_viewport_array2 = "SPV_NV_viewport_array2";
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const char* const E_ARB_shader_viewport_layer_array = "SPV_ARB_shader_viewport_layer_array";
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static const Decoration DecorationViewportRelativeNV = static_cast<Decoration>(5252);
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static const BuiltIn BuiltInViewportMaskNV = static_cast<BuiltIn>(5253);
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static const Capability CapabilityShaderViewportIndexLayerNV = static_cast<Capability>(5254);
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static const Capability CapabilityShaderViewportMaskNV = static_cast<Capability>(5255);
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//SPV_NV_stereo_view_rendering
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const char* const E_SPV_NV_stereo_view_rendering = "SPV_NV_stereo_view_rendering";
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static const Decoration DecorationSecondaryViewportRelativeNV = static_cast<Decoration>(5256);
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static const BuiltIn BuiltInSecondaryPositionNV = static_cast<BuiltIn>(5257);
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static const BuiltIn BuiltInSecondaryViewportMaskNV = static_cast<BuiltIn>(5258);
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static const Capability CapabilityShaderStereoViewNV = static_cast<Capability>(5259);
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static const Capability GeometryShaderPassthroughNV = static_cast<Capability>(5251);
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#endif // #ifndef GLSLextNV_H
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@ -482,6 +482,15 @@ spv::BuiltIn TGlslangToSpvTraverser::TranslateBuiltInDecoration(glslang::TBuiltI
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case glslang::EbvViewportIndex:
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builder.addCapability(spv::CapabilityMultiViewport);
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#ifdef NV_EXTENSIONS
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if (glslangIntermediate->getStage() == EShLangVertex ||
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glslangIntermediate->getStage() == EShLangTessControl ||
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glslangIntermediate->getStage() == EShLangTessEvaluation)
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{
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builder.addExtension(spv::E_SPV_NV_viewport_array2);
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builder.addCapability(spv::CapabilityShaderViewportIndexLayerNV);
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}
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#endif
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return spv::BuiltInViewportIndex;
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case glslang::EbvSampleId:
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@ -498,6 +507,18 @@ spv::BuiltIn TGlslangToSpvTraverser::TranslateBuiltInDecoration(glslang::TBuiltI
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case glslang::EbvLayer:
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builder.addCapability(spv::CapabilityGeometry);
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#ifdef NV_EXTENSIONS
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if (!memberDeclaration)
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{
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if (glslangIntermediate->getStage() == EShLangVertex ||
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glslangIntermediate->getStage() == EShLangTessControl ||
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glslangIntermediate->getStage() == EShLangTessEvaluation)
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{
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builder.addExtension(spv::E_SPV_NV_viewport_array2);
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builder.addCapability(spv::CapabilityShaderViewportIndexLayerNV);
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}
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}
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#endif
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return spv::BuiltInLayer;
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case glslang::EbvPosition: return spv::BuiltInPosition;
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@ -607,6 +628,21 @@ spv::BuiltIn TGlslangToSpvTraverser::TranslateBuiltInDecoration(glslang::TBuiltI
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builder.addExtension(spv::E_SPV_AMD_shader_explicit_vertex_parameter);
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return spv::BuiltInBaryCoordPullModelAMD;
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#endif
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#ifdef NV_EXTENSIONS
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case glslang::EbvViewportMaskNV:
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builder.addExtension(spv::E_SPV_NV_viewport_array2);
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builder.addCapability(spv::CapabilityShaderViewportMaskNV);
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return spv::BuiltInViewportMaskNV;
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case glslang::EbvSecondaryPositionNV:
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builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
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builder.addCapability(spv::CapabilityShaderStereoViewNV);
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return spv::BuiltInSecondaryPositionNV;
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case glslang::EbvSecondaryViewportMaskNV:
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builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
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builder.addCapability(spv::CapabilityShaderStereoViewNV);
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return spv::BuiltInSecondaryViewportMaskNV;
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#endif
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default: return spv::BuiltInMax;
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}
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}
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@ -2275,6 +2311,22 @@ void TGlslangToSpvTraverser::decorateStructType(const glslang::TType& type,
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spv::BuiltIn builtIn = TranslateBuiltInDecoration(glslangMember.getQualifier().builtIn, true);
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if (builtIn != spv::BuiltInMax)
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addMemberDecoration(spvType, member, spv::DecorationBuiltIn, (int)builtIn);
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#ifdef NV_EXTENSIONS
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if (builtIn == spv::BuiltInLayer) {
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// SPV_NV_viewport_array2 extension
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if (glslangMember.getQualifier().layoutViewportRelative){
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addMemberDecoration(spvType, member, (spv::Decoration)spv::DecorationViewportRelativeNV);
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builder.addCapability(spv::CapabilityShaderViewportMaskNV);
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builder.addExtension(spv::E_SPV_NV_viewport_array2);
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}
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if (glslangMember.getQualifier().layoutSecondaryViewportRelativeOffset != -2048){
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addMemberDecoration(spvType, member, (spv::Decoration)spv::DecorationSecondaryViewportRelativeNV, glslangMember.getQualifier().layoutSecondaryViewportRelativeOffset);
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builder.addCapability(spv::CapabilityShaderStereoViewNV);
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builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
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}
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}
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#endif
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}
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}
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@ -2546,6 +2598,12 @@ void TGlslangToSpvTraverser::declareUseOfStructMember(const glslang::TTypeList&
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case glslang::EbvClipDistance:
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case glslang::EbvCullDistance:
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case glslang::EbvPointSize:
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#ifdef NV_EXTENSIONS
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case glslang::EbvLayer:
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case glslang::EbvViewportMaskNV:
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case glslang::EbvSecondaryPositionNV:
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case glslang::EbvSecondaryViewportMaskNV:
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#endif
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// Generate the associated capability. Delegate to TranslateBuiltInDecoration.
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// Alternately, we could just call this for any glslang built-in, since the
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// capability already guards against duplicates.
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@ -4802,7 +4860,7 @@ spv::Id TGlslangToSpvTraverser::getSymbolId(const glslang::TIntermSymbol* symbol
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spv::Decoration decoration;
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// GL_NV_sample_mask_override_coverage extension
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if (glslangIntermediate->getLayoutOverrideCoverage())
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decoration = (spv::Decoration)spv::OverrideCoverageNV;
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decoration = (spv::Decoration)spv::DecorationOverrideCoverageNV;
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else
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decoration = (spv::Decoration)spv::DecorationMax;
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addDecoration(id, decoration);
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@ -4810,9 +4868,25 @@ spv::Id TGlslangToSpvTraverser::getSymbolId(const glslang::TIntermSymbol* symbol
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builder.addExtension(spv::E_SPV_NV_sample_mask_override_coverage);
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}
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}
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else if (builtIn == spv::BuiltInLayer) {
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// SPV_NV_viewport_array2 extension
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if (symbol->getQualifier().layoutViewportRelative)
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{
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addDecoration(id, (spv::Decoration)spv::DecorationViewportRelativeNV);
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builder.addCapability(spv::CapabilityShaderViewportMaskNV);
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builder.addExtension(spv::E_SPV_NV_viewport_array2);
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}
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if(symbol->getQualifier().layoutSecondaryViewportRelativeOffset != -2048)
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{
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addDecoration(id, (spv::Decoration)spv::DecorationSecondaryViewportRelativeNV, symbol->getQualifier().layoutSecondaryViewportRelativeOffset);
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builder.addCapability(spv::CapabilityShaderStereoViewNV);
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builder.addExtension(spv::E_SPV_NV_stereo_view_rendering);
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}
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}
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if (symbol->getQualifier().layoutPassthrough) {
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addDecoration(id, spv::PassthroughNV);
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builder.addCapability(spv::GeometryShaderPassthroughNV);
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addDecoration(id, spv::DecorationPassthroughNV);
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builder.addCapability(spv::CapabilityGeometryShaderPassthroughNV);
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builder.addExtension(spv::E_SPV_NV_geometry_shader_passthrough);
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}
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#endif
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@ -482,7 +482,8 @@ void SpirvStream::disassembleInstruction(Id resultId, Id /*typeId*/, Op opCode,
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#endif
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#ifdef NV_EXTENSIONS
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}else if (strcmp(spv::E_SPV_NV_sample_mask_override_coverage, name) == 0 ||
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strcmp(spv::E_SPV_NV_geometry_shader_passthrough, name) == 0) {
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strcmp(spv::E_SPV_NV_geometry_shader_passthrough, name) == 0 ||
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strcmp(spv::E_SPV_NV_viewport_array2, name) == 0) {
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extInstSet = GLSLextNVInst;
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#endif
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}
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@ -656,12 +657,21 @@ static const char* GLSLextAMDGetDebugNames(const char* name, unsigned entrypoint
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static const char* GLSLextNVGetDebugNames(const char* name, unsigned entrypoint)
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{
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if (strcmp(name, spv::E_SPV_NV_sample_mask_override_coverage) == 0 ||
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strcmp(name, spv::E_SPV_NV_geometry_shader_passthrough) == 0) {
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strcmp(name, spv::E_SPV_NV_geometry_shader_passthrough) == 0 ||
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strcmp(name, spv::E_ARB_shader_viewport_layer_array) == 0 ||
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strcmp(name, spv::E_SPV_NV_viewport_array2) == 0){
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switch (entrypoint) {
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case OverrideCoverageNV: return "OverrideCoverageNV";
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case PassthroughNV: return "PassthroughNV";
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case GeometryShaderPassthroughNV: return "GeometryShaderPassthroughNV";
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default: return "Bad";
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case DecorationOverrideCoverageNV: return "OverrideCoverageNV";
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case DecorationPassthroughNV: return "PassthroughNV";
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case CapabilityGeometryShaderPassthroughNV: return "GeometryShaderPassthroughNV";
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case DecorationViewportRelativeNV: return "ViewportRelativeNV";
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case BuiltInViewportMaskNV: return "ViewportMaskNV";
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case CapabilityShaderViewportMaskNV: return "ShaderViewportMaskNV";
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case DecorationSecondaryViewportRelativeNV: return "SecondaryViewportRelativeNV";
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case BuiltInSecondaryPositionNV: return "SecondaryPositionNV";
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case BuiltInSecondaryViewportMaskNV: return "SecondaryViewportMaskNV";
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case CapabilityShaderStereoViewNV: return "ShaderStereoViewNV";
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default: return "Bad";
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}
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}
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return "Bad";
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@ -262,6 +262,8 @@ const char* DecorationString(int decoration)
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#ifdef NV_EXTENSIONS
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case 5248: return "OverrideCoverageNV";
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case 5250: return "PassthroughNV";
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case 5252: return "ViewportRelativeNV";
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case 5256: return "SecondaryViewportRelativeNV";
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#endif
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}
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}
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@ -337,6 +339,11 @@ const char* BuiltInString(int builtIn)
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case 4996: return "BaryCoordSmoothCentroidAMD";
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case 4997: return "BaryCoordSmoothSampleAMD";
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case 4998: return "BaryCoordPullModelAMD";
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#endif
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#ifdef NV_EXTENSIONS
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case 5253: return "ViewportMaskNV";
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case 5257: return "SecondaryPositionNV";
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case 5258: return "SecondaryViewportMaskNV";
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#endif
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}
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}
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@ -823,6 +830,9 @@ const char* CapabilityString(int info)
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#ifdef NV_EXTENSIONS
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case 5251: return "GeometryShaderPassthroughNV";
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case 5254: return "ShaderViewportIndexLayerNV";
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case 5255: return "ShaderViewportMaskNV";
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case 5259: return "ShaderStereoViewNV";
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#endif
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}
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@ -71,8 +71,8 @@ ERROR: node is still EOpNull!
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0:25 move second child to first child (temp highp 4-component vector of float)
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0:25 'p' (temp highp 4-component vector of float)
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0:25 gl_Position: direct index for structure (in highp 4-component vector of float Position)
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0:25 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
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0:25 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
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0:25 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:25 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:25 Constant:
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0:25 1 (const int)
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0:25 Constant:
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@ -81,8 +81,8 @@ ERROR: node is still EOpNull!
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0:26 move second child to first child (temp highp float)
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0:26 'ps' (temp highp float)
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0:26 gl_PointSize: direct index for structure (in highp float PointSize)
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0:26 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
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0:26 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
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0:26 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:26 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:26 Constant:
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0:26 1 (const int)
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0:26 Constant:
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@ -210,8 +210,8 @@ ERROR: node is still EOpNull!
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0:114 move second child to first child (temp highp float)
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0:114 'ps' (temp highp float)
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0:114 gl_PointSize: direct index for structure (in highp float PointSize)
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0:114 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
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0:114 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
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0:114 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:114 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:114 Constant:
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0:114 1 (const int)
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0:114 Constant:
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@ -402,8 +402,8 @@ ERROR: node is still EOpNull!
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0:25 move second child to first child (temp highp 4-component vector of float)
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0:25 'p' (temp highp 4-component vector of float)
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0:25 gl_Position: direct index for structure (in highp 4-component vector of float Position)
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0:25 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
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0:25 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
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0:25 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:25 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:25 Constant:
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0:25 1 (const int)
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0:25 Constant:
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@ -412,8 +412,8 @@ ERROR: node is still EOpNull!
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0:26 move second child to first child (temp highp float)
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0:26 'ps' (temp highp float)
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0:26 gl_PointSize: direct index for structure (in highp float PointSize)
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0:26 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
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0:26 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
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0:26 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:26 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:26 Constant:
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0:26 1 (const int)
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0:26 Constant:
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|
@ -78,8 +78,8 @@ ERROR: node is still EOpNull!
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0:36 move second child to first child (temp highp 4-component vector of float)
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0:36 'p' (temp highp 4-component vector of float)
|
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0:36 gl_Position: direct index for structure (in highp 4-component vector of float Position)
|
||||
0:36 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
|
||||
0:36 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
|
||||
0:36 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
|
||||
0:36 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:36 Constant:
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0:36 1 (const int)
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0:36 Constant:
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@ -88,8 +88,8 @@ ERROR: node is still EOpNull!
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0:37 move second child to first child (temp highp float)
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0:37 'ps' (temp highp float)
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0:37 gl_PointSize: direct index for structure (in highp float PointSize)
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0:37 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
|
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0:37 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
|
||||
0:37 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
|
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0:37 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
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0:37 Constant:
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0:37 1 (const int)
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0:37 Constant:
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@ -211,8 +211,8 @@ ERROR: node is still EOpNull!
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0:36 move second child to first child (temp highp 4-component vector of float)
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0:36 'p' (temp highp 4-component vector of float)
|
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0:36 gl_Position: direct index for structure (in highp 4-component vector of float Position)
|
||||
0:36 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
|
||||
0:36 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
|
||||
0:36 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
|
||||
0:36 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
|
||||
0:36 Constant:
|
||||
0:36 1 (const int)
|
||||
0:36 Constant:
|
||||
@ -221,8 +221,8 @@ ERROR: node is still EOpNull!
|
||||
0:37 move second child to first child (temp highp float)
|
||||
0:37 'ps' (temp highp float)
|
||||
0:37 gl_PointSize: direct index for structure (in highp float PointSize)
|
||||
0:37 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
|
||||
0:37 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize})
|
||||
0:37 direct index (temp block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
|
||||
0:37 'gl_in' (in 32-element array of block{in highp 4-component vector of float Position gl_Position, in highp float PointSize gl_PointSize, in highp 4-component vector of float gl_SecondaryPositionNV})
|
||||
0:37 Constant:
|
||||
0:37 1 (const int)
|
||||
0:37 Constant:
|
||||
|
86
Test/baseResults/spv.stereoViewRendering.tesc.out
Normal file
86
Test/baseResults/spv.stereoViewRendering.tesc.out
Normal file
@ -0,0 +1,86 @@
|
||||
spv.stereoViewRendering.tesc
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 38
|
||||
|
||||
Capability Geometry
|
||||
Capability Tessellation
|
||||
Capability ShaderViewportMaskNV
|
||||
Capability ShaderStereoViewNV
|
||||
Extension "SPV_NV_stereo_view_rendering"
|
||||
Extension "SPV_NV_viewport_array2"
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint TessellationControl 4 "main" 16 18 32
|
||||
ExecutionMode 4 OutputVertices 4
|
||||
Source GLSL 450
|
||||
SourceExtension "GL_NV_stereo_view_rendering"
|
||||
SourceExtension "GL_NV_viewport_array2"
|
||||
Name 4 "main"
|
||||
Name 12 "gl_PerVertex"
|
||||
MemberName 12(gl_PerVertex) 0 "gl_Layer"
|
||||
MemberName 12(gl_PerVertex) 1 "gl_SecondaryPositionNV"
|
||||
MemberName 12(gl_PerVertex) 2 "gl_SecondaryViewportMaskNV"
|
||||
Name 16 "gl_out"
|
||||
Name 18 "gl_InvocationID"
|
||||
Name 28 "gl_PerVertex"
|
||||
MemberName 28(gl_PerVertex) 0 "gl_Position"
|
||||
MemberName 28(gl_PerVertex) 1 "gl_PointSize"
|
||||
MemberName 28(gl_PerVertex) 2 "gl_ClipDistance"
|
||||
MemberName 28(gl_PerVertex) 3 "gl_CullDistance"
|
||||
MemberName 28(gl_PerVertex) 4 "gl_SecondaryPositionNV"
|
||||
Name 32 "gl_in"
|
||||
MemberDecorate 12(gl_PerVertex) 0 BuiltIn Layer
|
||||
MemberDecorate 12(gl_PerVertex) 0 ViewportRelativeNV
|
||||
MemberDecorate 12(gl_PerVertex) 0 SecondaryViewportRelativeNV 1
|
||||
MemberDecorate 12(gl_PerVertex) 1 BuiltIn SecondaryPositionNV
|
||||
MemberDecorate 12(gl_PerVertex) 2 BuiltIn SecondaryViewportMaskNV
|
||||
Decorate 12(gl_PerVertex) Block
|
||||
Decorate 18(gl_InvocationID) BuiltIn InvocationId
|
||||
MemberDecorate 28(gl_PerVertex) 0 BuiltIn Position
|
||||
MemberDecorate 28(gl_PerVertex) 1 BuiltIn PointSize
|
||||
MemberDecorate 28(gl_PerVertex) 2 BuiltIn ClipDistance
|
||||
MemberDecorate 28(gl_PerVertex) 3 BuiltIn CullDistance
|
||||
Decorate 28(gl_PerVertex) Block
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeInt 32 1
|
||||
7: TypeFloat 32
|
||||
8: TypeVector 7(float) 4
|
||||
9: TypeInt 32 0
|
||||
10: 9(int) Constant 2
|
||||
11: TypeArray 6(int) 10
|
||||
12(gl_PerVertex): TypeStruct 6(int) 8(fvec4) 11
|
||||
13: 9(int) Constant 4
|
||||
14: TypeArray 12(gl_PerVertex) 13
|
||||
15: TypePointer Output 14
|
||||
16(gl_out): 15(ptr) Variable Output
|
||||
17: TypePointer Input 6(int)
|
||||
18(gl_InvocationID): 17(ptr) Variable Input
|
||||
20: 6(int) Constant 2
|
||||
21: 6(int) Constant 0
|
||||
22: 6(int) Constant 1
|
||||
23: TypePointer Output 6(int)
|
||||
26: 9(int) Constant 1
|
||||
27: TypeArray 7(float) 26
|
||||
28(gl_PerVertex): TypeStruct 8(fvec4) 7(float) 27 27 8(fvec4)
|
||||
29: 9(int) Constant 32
|
||||
30: TypeArray 28(gl_PerVertex) 29
|
||||
31: TypePointer Input 30
|
||||
32(gl_in): 31(ptr) Variable Input
|
||||
33: TypePointer Input 8(fvec4)
|
||||
36: TypePointer Output 8(fvec4)
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
19: 6(int) Load 18(gl_InvocationID)
|
||||
24: 23(ptr) AccessChain 16(gl_out) 19 20 21
|
||||
Store 24 22
|
||||
25: 6(int) Load 18(gl_InvocationID)
|
||||
34: 33(ptr) AccessChain 32(gl_in) 22 21
|
||||
35: 8(fvec4) Load 34
|
||||
37: 36(ptr) AccessChain 16(gl_out) 25 22
|
||||
Store 37 35
|
||||
Return
|
||||
FunctionEnd
|
69
Test/baseResults/spv.stereoViewRendering.vert.out
Normal file
69
Test/baseResults/spv.stereoViewRendering.vert.out
Normal file
@ -0,0 +1,69 @@
|
||||
spv.stereoViewRendering.vert
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 27
|
||||
|
||||
Capability Shader
|
||||
Capability Geometry
|
||||
Capability ShaderViewportIndexLayerNV
|
||||
Capability ShaderViewportMaskNV
|
||||
Capability ShaderStereoViewNV
|
||||
Extension "SPV_NV_stereo_view_rendering"
|
||||
Extension "SPV_NV_viewport_array2"
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 11 19 23 26
|
||||
Source GLSL 450
|
||||
SourceExtension "GL_NV_stereo_view_rendering"
|
||||
SourceExtension "GL_NV_viewport_array2"
|
||||
Name 4 "main"
|
||||
Name 11 "gl_SecondaryViewportMaskNV"
|
||||
Name 19 "gl_SecondaryPositionNV"
|
||||
Name 21 "gl_PerVertex"
|
||||
MemberName 21(gl_PerVertex) 0 "gl_Position"
|
||||
MemberName 21(gl_PerVertex) 1 "gl_PointSize"
|
||||
MemberName 21(gl_PerVertex) 2 "gl_ClipDistance"
|
||||
MemberName 21(gl_PerVertex) 3 "gl_CullDistance"
|
||||
Name 23 ""
|
||||
Name 26 "gl_Layer"
|
||||
Decorate 11(gl_SecondaryViewportMaskNV) BuiltIn SecondaryViewportMaskNV
|
||||
Decorate 19(gl_SecondaryPositionNV) BuiltIn SecondaryPositionNV
|
||||
MemberDecorate 21(gl_PerVertex) 0 BuiltIn Position
|
||||
MemberDecorate 21(gl_PerVertex) 1 BuiltIn PointSize
|
||||
MemberDecorate 21(gl_PerVertex) 2 BuiltIn ClipDistance
|
||||
MemberDecorate 21(gl_PerVertex) 3 BuiltIn CullDistance
|
||||
Decorate 21(gl_PerVertex) Block
|
||||
Decorate 26(gl_Layer) BuiltIn Layer
|
||||
Decorate 26(gl_Layer) ViewportRelativeNV
|
||||
Decorate 26(gl_Layer) SecondaryViewportRelativeNV 2
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeInt 32 1
|
||||
7: TypeInt 32 0
|
||||
8: 7(int) Constant 1
|
||||
9: TypeArray 6(int) 8
|
||||
10: TypePointer Output 9
|
||||
11(gl_SecondaryViewportMaskNV): 10(ptr) Variable Output
|
||||
12: 6(int) Constant 0
|
||||
13: 6(int) Constant 1
|
||||
14: TypePointer Output 6(int)
|
||||
16: TypeFloat 32
|
||||
17: TypeVector 16(float) 4
|
||||
18: TypePointer Output 17(fvec4)
|
||||
19(gl_SecondaryPositionNV): 18(ptr) Variable Output
|
||||
20: TypeArray 16(float) 8
|
||||
21(gl_PerVertex): TypeStruct 17(fvec4) 16(float) 20 20
|
||||
22: TypePointer Output 21(gl_PerVertex)
|
||||
23: 22(ptr) Variable Output
|
||||
26(gl_Layer): 14(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
15: 14(ptr) AccessChain 11(gl_SecondaryViewportMaskNV) 12
|
||||
Store 15 13
|
||||
24: 18(ptr) AccessChain 23 12
|
||||
25: 17(fvec4) Load 24
|
||||
Store 19(gl_SecondaryPositionNV) 25
|
||||
Return
|
||||
FunctionEnd
|
59
Test/baseResults/spv.viewportArray2.tesc.out
Normal file
59
Test/baseResults/spv.viewportArray2.tesc.out
Normal file
@ -0,0 +1,59 @@
|
||||
spv.viewportArray2.tesc
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 25
|
||||
|
||||
Capability Geometry
|
||||
Capability Tessellation
|
||||
Capability MultiViewport
|
||||
Capability ShaderViewportIndexLayerNV
|
||||
Capability ShaderViewportMaskNV
|
||||
Extension "SPV_NV_viewport_array2"
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint TessellationControl 4 "main" 14 16
|
||||
ExecutionMode 4 OutputVertices 4
|
||||
Source GLSL 450
|
||||
SourceExtension "GL_NV_viewport_array2"
|
||||
Name 4 "main"
|
||||
Name 10 "gl_PerVertex"
|
||||
MemberName 10(gl_PerVertex) 0 "gl_ViewportIndex"
|
||||
MemberName 10(gl_PerVertex) 1 "gl_Layer"
|
||||
MemberName 10(gl_PerVertex) 2 "gl_ViewportMask"
|
||||
Name 14 "gl_out"
|
||||
Name 16 "gl_InvocationID"
|
||||
MemberDecorate 10(gl_PerVertex) 0 BuiltIn ViewportIndex
|
||||
MemberDecorate 10(gl_PerVertex) 1 BuiltIn Layer
|
||||
MemberDecorate 10(gl_PerVertex) 1 ViewportRelativeNV
|
||||
MemberDecorate 10(gl_PerVertex) 2 BuiltIn ViewportMaskNV
|
||||
Decorate 10(gl_PerVertex) Block
|
||||
Decorate 16(gl_InvocationID) BuiltIn InvocationId
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeInt 32 1
|
||||
7: TypeInt 32 0
|
||||
8: 7(int) Constant 2
|
||||
9: TypeArray 6(int) 8
|
||||
10(gl_PerVertex): TypeStruct 6(int) 6(int) 9
|
||||
11: 7(int) Constant 4
|
||||
12: TypeArray 10(gl_PerVertex) 11
|
||||
13: TypePointer Output 12
|
||||
14(gl_out): 13(ptr) Variable Output
|
||||
15: TypePointer Input 6(int)
|
||||
16(gl_InvocationID): 15(ptr) Variable Input
|
||||
18: 6(int) Constant 2
|
||||
19: 6(int) Constant 0
|
||||
20: 6(int) Constant 1
|
||||
21: TypePointer Output 6(int)
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
17: 6(int) Load 16(gl_InvocationID)
|
||||
22: 21(ptr) AccessChain 14(gl_out) 17 18 19
|
||||
Store 22 20
|
||||
23: 6(int) Load 16(gl_InvocationID)
|
||||
24: 21(ptr) AccessChain 14(gl_out) 23 19
|
||||
Store 24 18
|
||||
Return
|
||||
FunctionEnd
|
48
Test/baseResults/spv.viewportArray2.vert.out
Normal file
48
Test/baseResults/spv.viewportArray2.vert.out
Normal file
@ -0,0 +1,48 @@
|
||||
spv.viewportArray2.vert
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 19
|
||||
|
||||
Capability Shader
|
||||
Capability Geometry
|
||||
Capability MultiViewport
|
||||
Capability ShaderViewportIndexLayerNV
|
||||
Capability ShaderViewportMaskNV
|
||||
Extension "SPV_NV_viewport_array2"
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 11 16 18
|
||||
Source GLSL 450
|
||||
SourceExtension "GL_ARB_shader_viewport_layer_array"
|
||||
SourceExtension "GL_NV_viewport_array2"
|
||||
Name 4 "main"
|
||||
Name 11 "gl_ViewportMask"
|
||||
Name 16 "gl_ViewportIndex"
|
||||
Name 18 "gl_Layer"
|
||||
Decorate 11(gl_ViewportMask) BuiltIn ViewportMaskNV
|
||||
Decorate 16(gl_ViewportIndex) BuiltIn ViewportIndex
|
||||
Decorate 18(gl_Layer) BuiltIn Layer
|
||||
Decorate 18(gl_Layer) ViewportRelativeNV
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeInt 32 1
|
||||
7: TypeInt 32 0
|
||||
8: 7(int) Constant 1
|
||||
9: TypeArray 6(int) 8
|
||||
10: TypePointer Output 9
|
||||
11(gl_ViewportMask): 10(ptr) Variable Output
|
||||
12: 6(int) Constant 0
|
||||
13: 6(int) Constant 1
|
||||
14: TypePointer Output 6(int)
|
||||
16(gl_ViewportIndex): 14(ptr) Variable Output
|
||||
17: 6(int) Constant 2
|
||||
18(gl_Layer): 14(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
15: 14(ptr) AccessChain 11(gl_ViewportMask) 12
|
||||
Store 15 13
|
||||
Store 16(gl_ViewportIndex) 17
|
||||
Return
|
||||
FunctionEnd
|
18
Test/spv.stereoViewRendering.tesc
Normal file
18
Test/spv.stereoViewRendering.tesc
Normal file
@ -0,0 +1,18 @@
|
||||
#version 450
|
||||
|
||||
#extension GL_NV_viewport_array2 :require
|
||||
#extension GL_NV_stereo_view_rendering : require
|
||||
|
||||
layout(vertices = 4) out;
|
||||
|
||||
out gl_PerVertex {
|
||||
int gl_SecondaryViewportMaskNV[2];
|
||||
vec4 gl_SecondaryPositionNV;
|
||||
layout (viewport_relative, secondary_view_offset = 1) out highp int gl_Layer;
|
||||
} gl_out[4];
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_out[gl_InvocationID].gl_SecondaryViewportMaskNV[0] = 1;
|
||||
gl_out[gl_InvocationID].gl_SecondaryPositionNV = gl_in[1].gl_Position;
|
||||
}
|
12
Test/spv.stereoViewRendering.vert
Normal file
12
Test/spv.stereoViewRendering.vert
Normal file
@ -0,0 +1,12 @@
|
||||
#version 450
|
||||
|
||||
#extension GL_NV_viewport_array2 :require
|
||||
#extension GL_NV_stereo_view_rendering : require
|
||||
|
||||
layout (viewport_relative, secondary_view_offset = 2) out highp int gl_Layer;
|
||||
void main()
|
||||
{
|
||||
gl_SecondaryViewportMaskNV[0] = 1;
|
||||
gl_SecondaryPositionNV = gl_Position;
|
||||
}
|
||||
|
16
Test/spv.viewportArray2.tesc
Normal file
16
Test/spv.viewportArray2.tesc
Normal file
@ -0,0 +1,16 @@
|
||||
#version 450
|
||||
#extension GL_NV_viewport_array2 :require
|
||||
|
||||
layout(vertices = 4) out;
|
||||
|
||||
out gl_PerVertex {
|
||||
int gl_ViewportMask[2];
|
||||
int gl_ViewportIndex;
|
||||
layout (viewport_relative) out highp int gl_Layer;
|
||||
} gl_out[4];
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_out[gl_InvocationID].gl_ViewportMask[0] = 1;
|
||||
gl_out[gl_InvocationID].gl_ViewportIndex = 2;
|
||||
}
|
10
Test/spv.viewportArray2.vert
Normal file
10
Test/spv.viewportArray2.vert
Normal file
@ -0,0 +1,10 @@
|
||||
#version 450
|
||||
#extension GL_ARB_shader_viewport_layer_array : require
|
||||
#extension GL_NV_viewport_array2 : require
|
||||
|
||||
layout (viewport_relative) out highp int gl_Layer;
|
||||
void main()
|
||||
{
|
||||
gl_ViewportMask[0] = 1;
|
||||
gl_ViewportIndex = 2;
|
||||
}
|
@ -203,6 +203,11 @@ enum TBuiltInVariable {
|
||||
EbvBaryCoordPullModel,
|
||||
#endif
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
EbvViewportMaskNV,
|
||||
EbvSecondaryPositionNV,
|
||||
EbvSecondaryViewportMaskNV,
|
||||
#endif
|
||||
// HLSL built-ins that live only temporarily, until they get remapped
|
||||
// to one of the above.
|
||||
EbvFragDepthGreater,
|
||||
@ -316,6 +321,11 @@ __inline const char* GetBuiltInVariableString(TBuiltInVariable v)
|
||||
case EbvBaryCoordSmoothSample: return "BaryCoordSmoothSample";
|
||||
case EbvBaryCoordPullModel: return "BaryCoordPullModel";
|
||||
#endif
|
||||
#ifdef NV_EXTENSIONS
|
||||
case EbvViewportMaskNV: return "ViewportMaskNV";
|
||||
case EbvSecondaryPositionNV: return "SecondaryPositionNV";
|
||||
case EbvSecondaryViewportMaskNV: return "SecondaryViewportMaskNV";
|
||||
#endif
|
||||
default: return "unknown built-in variable";
|
||||
}
|
||||
}
|
||||
|
@ -601,6 +601,9 @@ public:
|
||||
layoutPushConstant = false;
|
||||
#ifdef NV_EXTENSIONS
|
||||
layoutPassthrough = false;
|
||||
layoutViewportRelative = false;
|
||||
// -2048 as the default vaule indicating layoutSecondaryViewportRelative is not set
|
||||
layoutSecondaryViewportRelativeOffset = -2048;
|
||||
#endif
|
||||
}
|
||||
bool hasLayout() const
|
||||
@ -657,6 +660,8 @@ public:
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
bool layoutPassthrough;
|
||||
bool layoutViewportRelative;
|
||||
int layoutSecondaryViewportRelativeOffset;
|
||||
#endif
|
||||
|
||||
bool hasUniformLayout() const
|
||||
@ -1336,6 +1341,12 @@ public:
|
||||
case EbvPointSize:
|
||||
case EbvClipDistance:
|
||||
case EbvCullDistance:
|
||||
#ifdef NV_EXTENSIONS
|
||||
case EbvLayer:
|
||||
case EbvViewportMaskNV:
|
||||
case EbvSecondaryPositionNV:
|
||||
case EbvSecondaryViewportMaskNV:
|
||||
#endif
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
@ -1604,6 +1615,10 @@ public:
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (qualifier.layoutPassthrough)
|
||||
p += snprintf(p, end - p, "passthrough ");
|
||||
if (qualifier.layoutViewportRelative)
|
||||
p += snprintf(p, end - p, "layoutViewportRelative ");
|
||||
if (qualifier.layoutSecondaryViewportRelativeOffset != -2048)
|
||||
p += snprintf(p, end - p, "layoutSecondaryViewportRelativeOffset=%d ", qualifier.layoutSecondaryViewportRelativeOffset);
|
||||
#endif
|
||||
|
||||
p += snprintf(p, end - p, ") ");
|
||||
|
@ -3240,6 +3240,18 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
"in int gl_DrawIDARB;"
|
||||
);
|
||||
}
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (version >= 450)
|
||||
stageBuiltins[EShLangVertex].append(
|
||||
"out int gl_ViewportIndex;"
|
||||
"out int gl_Layer;"
|
||||
"out int gl_ViewportMask[];"
|
||||
"out int gl_SecondaryViewportMaskNV[];"
|
||||
"out vec4 gl_SecondaryPositionNV;"
|
||||
);
|
||||
#endif
|
||||
|
||||
} else {
|
||||
// ES profile
|
||||
if (version == 100) {
|
||||
@ -3299,6 +3311,9 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
if (version >= 450)
|
||||
stageBuiltins[EShLangGeometry].append(
|
||||
"float gl_CullDistance[];"
|
||||
#ifdef NV_EXTENSIONS
|
||||
"vec4 gl_SecondaryPositionNV;"
|
||||
#endif
|
||||
);
|
||||
stageBuiltins[EShLangGeometry].append(
|
||||
"} gl_in[];"
|
||||
@ -3343,6 +3358,16 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
stageBuiltins[EShLangGeometry].append(
|
||||
"out int gl_ViewportIndex;"
|
||||
);
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (version >= 450)
|
||||
stageBuiltins[EShLangGeometry].append(
|
||||
"out int gl_ViewportMask[];"
|
||||
"out int gl_SecondaryViewportMaskNV[];"
|
||||
"out vec4 gl_SecondaryPositionNV;"
|
||||
);
|
||||
#endif
|
||||
|
||||
stageBuiltins[EShLangGeometry].append("\n");
|
||||
} else if (profile == EEsProfile && version >= 310) {
|
||||
stageBuiltins[EShLangGeometry].append(
|
||||
@ -3398,6 +3423,13 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
if (version >= 450)
|
||||
stageBuiltins[EShLangTessControl].append(
|
||||
"float gl_CullDistance[];"
|
||||
#ifdef NV_EXTENSIONS
|
||||
"int gl_ViewportIndex;"
|
||||
"int gl_Layer;"
|
||||
"int gl_ViewportMask[];"
|
||||
"vec4 gl_SecondaryPositionNV;"
|
||||
"int gl_SecondaryViewportMaskNV[];"
|
||||
#endif
|
||||
);
|
||||
stageBuiltins[EShLangTessControl].append(
|
||||
"} gl_out[];"
|
||||
@ -3467,6 +3499,18 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
|
||||
stageBuiltins[EShLangTessEvaluation].append(
|
||||
"};"
|
||||
"\n");
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (version >= 450)
|
||||
stageBuiltins[EShLangTessEvaluation].append(
|
||||
"out int gl_ViewportIndex;"
|
||||
"out int gl_Layer;"
|
||||
"out int gl_ViewportMask[];"
|
||||
"out vec4 gl_SecondaryPositionNV;"
|
||||
"out int gl_SecondaryViewportMaskNV[];"
|
||||
);
|
||||
#endif
|
||||
|
||||
} else if (profile == EEsProfile && version >= 310) {
|
||||
// Note: "in gl_PerVertex {...} gl_in[gl_MaxPatchVertices];" is declared in initialize() below,
|
||||
// as it depends on the resource sizing of gl_MaxPatchVertices.
|
||||
@ -4400,6 +4444,9 @@ void TBuiltIns::initialize(const TBuiltInResource &resources, int version, EProf
|
||||
"in gl_PerVertex {"
|
||||
"highp vec4 gl_Position;"
|
||||
"highp float gl_PointSize;"
|
||||
#ifdef NV_EXTENSIONS
|
||||
"highp vec4 gl_SecondaryPositionNV;"
|
||||
#endif
|
||||
"} gl_in[gl_MaxPatchVertices];"
|
||||
"\n");
|
||||
}
|
||||
@ -4586,6 +4633,9 @@ void TBuiltIns::initialize(const TBuiltInResource &resources, int version, EProf
|
||||
if (profile != EEsProfile && version >= 450)
|
||||
s.append(
|
||||
"float gl_CullDistance[];"
|
||||
#ifdef NV_EXTENSIONS
|
||||
"vec4 gl_SecondaryPositionNV;"
|
||||
#endif
|
||||
);
|
||||
s.append(
|
||||
"} gl_in[gl_MaxPatchVertices];"
|
||||
@ -4974,6 +5024,30 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
|
||||
BuiltInVariable("gl_InvocationID", EbvInvocationId, symbolTable);
|
||||
BuiltInVariable("gl_Layer", EbvLayer, symbolTable);
|
||||
BuiltInVariable("gl_ViewportIndex", EbvViewportIndex, symbolTable);
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (language != EShLangGeometry) {
|
||||
symbolTable.setVariableExtensions("gl_Layer", Num_viewportEXTs, viewportEXTs);
|
||||
symbolTable.setVariableExtensions("gl_ViewportIndex", Num_viewportEXTs, viewportEXTs);
|
||||
}
|
||||
symbolTable.setVariableExtensions("gl_ViewportMask", 1, &E_GL_NV_viewport_array2);
|
||||
symbolTable.setVariableExtensions("gl_SecondaryPositionNV", 1, &E_GL_NV_stereo_view_rendering);
|
||||
symbolTable.setVariableExtensions("gl_SecondaryViewportMaskNV", 1, &E_GL_NV_stereo_view_rendering);
|
||||
|
||||
BuiltInVariable("gl_ViewportMask", EbvViewportMaskNV, symbolTable);
|
||||
BuiltInVariable("gl_SecondaryPositionNV", EbvSecondaryPositionNV, symbolTable);
|
||||
BuiltInVariable("gl_SecondaryViewportMaskNV", EbvSecondaryViewportMaskNV, symbolTable);
|
||||
|
||||
if (language != EShLangVertex)
|
||||
BuiltInVariable("gl_in", "gl_SecondaryPositionNV", EbvSecondaryPositionNV, symbolTable);
|
||||
|
||||
BuiltInVariable("gl_out", "gl_Layer", EbvLayer, symbolTable);
|
||||
BuiltInVariable("gl_out", "gl_ViewportIndex", EbvViewportIndex, symbolTable);
|
||||
BuiltInVariable("gl_out", "gl_ViewportMask", EbvViewportMaskNV, symbolTable);
|
||||
BuiltInVariable("gl_out", "gl_SecondaryPositionNV", EbvSecondaryPositionNV, symbolTable);
|
||||
BuiltInVariable("gl_out", "gl_SecondaryViewportMaskNV", EbvSecondaryViewportMaskNV, symbolTable);
|
||||
#endif
|
||||
|
||||
BuiltInVariable("gl_PatchVerticesIn", EbvPatchVertices, symbolTable);
|
||||
BuiltInVariable("gl_TessLevelOuter", EbvTessLevelOuter, symbolTable);
|
||||
BuiltInVariable("gl_TessLevelInner", EbvTessLevelInner, symbolTable);
|
||||
|
@ -3205,6 +3205,7 @@ TSymbol* TParseContext::redeclareBuiltinVariable(const TSourceLoc& loc, const TS
|
||||
(identifier == "gl_Color" && language == EShLangFragment) ||
|
||||
#ifdef NV_EXTENSIONS
|
||||
identifier == "gl_SampleMask" ||
|
||||
identifier == "gl_Layer" ||
|
||||
#endif
|
||||
identifier == "gl_TexCoord") {
|
||||
|
||||
@ -3291,6 +3292,12 @@ TSymbol* TParseContext::redeclareBuiltinVariable(const TSourceLoc& loc, const TS
|
||||
}
|
||||
intermediate.setLayoutOverrideCoverage();
|
||||
}
|
||||
else if (identifier == "gl_Layer") {
|
||||
if (!qualifier.layoutViewportRelative && qualifier.layoutSecondaryViewportRelativeOffset == -2048)
|
||||
error(loc, "redeclaration only allowed for viewport_relative or secondary_view_offset layout", "redeclaration", symbol->getName().c_str());
|
||||
symbolQualifier.layoutViewportRelative = qualifier.layoutViewportRelative;
|
||||
symbolQualifier.layoutSecondaryViewportRelativeOffset = qualifier.layoutSecondaryViewportRelativeOffset;
|
||||
}
|
||||
#endif
|
||||
|
||||
// TODO: semantics quality: separate smooth from nothing declared, then use IsInterpolation for several tests above
|
||||
@ -3417,8 +3424,16 @@ void TParseContext::redeclareBuiltinBlock(const TSourceLoc& loc, TTypeList& newT
|
||||
oldType.getQualifier().flat = newType.getQualifier().flat;
|
||||
oldType.getQualifier().nopersp = newType.getQualifier().nopersp;
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (member->type->getFieldName() == "gl_Layer") {
|
||||
if (!newType.getQualifier().layoutViewportRelative && newType.getQualifier().layoutSecondaryViewportRelativeOffset == -2048)
|
||||
error(loc, "redeclaration only allowed for viewport_relative or secondary_view_offset layout", "redeclaration", member->type->getFieldName().c_str());
|
||||
oldType.getQualifier().layoutViewportRelative = newType.getQualifier().layoutViewportRelative;
|
||||
oldType.getQualifier().layoutSecondaryViewportRelativeOffset = newType.getQualifier().layoutSecondaryViewportRelativeOffset;
|
||||
}
|
||||
if (oldType.isImplicitlySizedArray() && newType.isExplicitlySizedArray())
|
||||
oldType.changeOuterArraySize(newType.getOuterArraySize());
|
||||
#endif
|
||||
|
||||
// go to next member
|
||||
++member;
|
||||
@ -3943,8 +3958,18 @@ void TParseContext::setLayoutQualifier(const TSourceLoc& loc, TPublicType& publi
|
||||
publicType.shaderQualifiers.layoutOverrideCoverage = true;
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
if (language == EShLangVertex ||
|
||||
language == EShLangTessControl ||
|
||||
language == EShLangTessEvaluation ||
|
||||
language == EShLangGeometry ) {
|
||||
if (id == "viewport_relative") {
|
||||
requireExtensions(loc, 1, &E_GL_NV_viewport_array2, "view port array2");
|
||||
publicType.qualifier.layoutViewportRelative = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
error(loc, "unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)", id.c_str(), "");
|
||||
}
|
||||
|
||||
@ -4090,6 +4115,19 @@ void TParseContext::setLayoutQualifier(const TSourceLoc& loc, TPublicType& publi
|
||||
return;
|
||||
}
|
||||
|
||||
#if NV_EXTENSIONS
|
||||
if (language == EShLangVertex ||
|
||||
language == EShLangTessControl ||
|
||||
language == EShLangTessEvaluation ||
|
||||
language == EShLangGeometry) {
|
||||
if (id == "secondary_view_offset") {
|
||||
requireExtensions(loc, 1, &E_GL_NV_stereo_view_rendering, "stereo view rendering");
|
||||
publicType.qualifier.layoutSecondaryViewportRelativeOffset = value;
|
||||
return;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
switch (language) {
|
||||
case EShLangVertex:
|
||||
break;
|
||||
@ -4253,6 +4291,10 @@ void TParseContext::mergeObjectLayoutQualifiers(TQualifier& dst, const TQualifie
|
||||
#ifdef NV_EXTENSIONS
|
||||
if (src.layoutPassthrough)
|
||||
dst.layoutPassthrough = true;
|
||||
if (src.layoutViewportRelative)
|
||||
dst.layoutViewportRelative = true;
|
||||
if (src.layoutSecondaryViewportRelativeOffset != -2048)
|
||||
dst.layoutSecondaryViewportRelativeOffset = src.layoutSecondaryViewportRelativeOffset;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
@ -198,6 +198,9 @@ void TParseVersions::initializeExtensionBehavior()
|
||||
#ifdef NV_EXTENSIONS
|
||||
extensionBehavior[E_GL_NV_sample_mask_override_coverage] = EBhDisable;
|
||||
extensionBehavior[E_SPV_NV_geometry_shader_passthrough] = EBhDisable;
|
||||
extensionBehavior[E_GL_ARB_shader_viewport_layer_array] = EBhDisable;
|
||||
extensionBehavior[E_GL_NV_viewport_array2] = EBhDisable;
|
||||
extensionBehavior[E_GL_NV_stereo_view_rendering] = EBhDisable;
|
||||
#endif
|
||||
|
||||
// AEP
|
||||
@ -311,6 +314,7 @@ void TParseVersions::getPreamble(std::string& preamble)
|
||||
#ifdef NV_EXTENSIONS
|
||||
"#define GL_NV_sample_mask_override_coverage 1\n"
|
||||
"#define GL_NV_geometry_shader_passthrough 1\n"
|
||||
"#define GL_NV_viewport_array2 1\n"
|
||||
#endif
|
||||
;
|
||||
}
|
||||
|
@ -143,8 +143,17 @@ const char* const E_GL_AMD_gcn_shader = "GL_AMD_gcn_sh
|
||||
const char* const E_GL_AMD_gpu_shader_half_float = "GL_AMD_gpu_shader_half_float";
|
||||
#endif
|
||||
#ifdef NV_EXTENSIONS
|
||||
const char* const E_GL_NV_sample_mask_override_coverage = "GL_NV_sample_mask_override_coverage";
|
||||
const char* const E_SPV_NV_geometry_shader_passthrough = "GL_NV_geometry_shader_passthrough";
|
||||
|
||||
const char* const E_GL_NV_sample_mask_override_coverage = "GL_NV_sample_mask_override_coverage";
|
||||
const char* const E_SPV_NV_geometry_shader_passthrough = "GL_NV_geometry_shader_passthrough";
|
||||
const char* const E_GL_ARB_shader_viewport_layer_array = "GL_ARB_shader_viewport_layer_array";
|
||||
const char* const E_GL_NV_viewport_array2 = "GL_NV_viewport_array2";
|
||||
const char* const E_GL_NV_stereo_view_rendering = "GL_NV_stereo_view_rendering";
|
||||
|
||||
// Arrays of extensions for the above viewportEXTs duplications
|
||||
|
||||
const char* const viewportEXTs[] = { E_GL_ARB_shader_viewport_layer_array, E_GL_NV_viewport_array2 };
|
||||
const int Num_viewportEXTs = sizeof(viewportEXTs) / sizeof(viewportEXTs[0]);
|
||||
#endif
|
||||
|
||||
// AEP
|
||||
|
@ -71,6 +71,9 @@ using GlslIoMap = GlslangTest<::testing::TestWithParam<IoMapData>>;
|
||||
#ifdef AMD_EXTENSIONS
|
||||
using CompileVulkanToSpirvTestAMD = GlslangTest<::testing::TestWithParam<std::string>>;
|
||||
#endif
|
||||
#ifdef NV_EXTENSIONS
|
||||
using CompileVulkanToSpirvTestNV = GlslangTest<::testing::TestWithParam<std::string>>;
|
||||
#endif
|
||||
|
||||
// Compiling GLSL to SPIR-V under Vulkan semantics. Expected to successfully
|
||||
// generate SPIR-V.
|
||||
@ -155,6 +158,17 @@ TEST_P(CompileVulkanToSpirvTestAMD, FromFile)
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
// Compiling GLSL to SPIR-V under Vulkan semantics (AMD extensions enabled).
|
||||
// Expected to successfully generate SPIR-V.
|
||||
TEST_P(CompileVulkanToSpirvTestNV, FromFile)
|
||||
{
|
||||
loadFileCompileAndCheck(GlobalTestSettings.testRoot, GetParam(),
|
||||
Source::GLSL, Semantics::Vulkan,
|
||||
Target::Spv);
|
||||
}
|
||||
#endif
|
||||
|
||||
// clang-format off
|
||||
INSTANTIATE_TEST_CASE_P(
|
||||
Glsl, CompileVulkanToSpirvTest,
|
||||
@ -216,7 +230,6 @@ INSTANTIATE_TEST_CASE_P(
|
||||
"spv.forwardFun.frag",
|
||||
"spv.functionCall.frag",
|
||||
"spv.functionSemantics.frag",
|
||||
"spv.GeometryShaderPassthrough.geom",
|
||||
"spv.interpOps.frag",
|
||||
"spv.int64.frag",
|
||||
"spv.layoutNested.vert",
|
||||
@ -241,7 +254,6 @@ INSTANTIATE_TEST_CASE_P(
|
||||
"spv.precision.frag",
|
||||
"spv.prepost.frag",
|
||||
"spv.qualifiers.vert",
|
||||
"spv.sampleMaskOverrideCoverage.frag",
|
||||
"spv.shaderBallot.comp",
|
||||
"spv.shaderDrawParams.vert",
|
||||
"spv.shaderGroupVote.comp",
|
||||
@ -363,6 +375,21 @@ INSTANTIATE_TEST_CASE_P(
|
||||
FileNameAsCustomTestSuffix
|
||||
);
|
||||
#endif
|
||||
|
||||
#ifdef NV_EXTENSIONS
|
||||
INSTANTIATE_TEST_CASE_P(
|
||||
Glsl, CompileVulkanToSpirvTestNV,
|
||||
::testing::ValuesIn(std::vector<std::string>({
|
||||
"spv.sampleMaskOverrideCoverage.frag",
|
||||
"spv.GeometryShaderPassthrough.geom",
|
||||
"spv.viewportArray2.vert",
|
||||
"spv.viewportArray2.tesc",
|
||||
"spv.stereoViewRendering.vert",
|
||||
"spv.stereoViewRendering.tesc",
|
||||
})),
|
||||
FileNameAsCustomTestSuffix
|
||||
);
|
||||
#endif
|
||||
// clang-format on
|
||||
|
||||
} // anonymous namespace
|
||||
|
Loading…
Reference in New Issue
Block a user