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HLSL: Accept SV_Cull/ClipDistanceN, by refactoring the way semantics are mapped.
This commit is contained in:
parent
229a6f7f7b
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246
Test/baseResults/hlsl.semantic.geom.out
Executable file
246
Test/baseResults/hlsl.semantic.geom.out
Executable file
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hlsl.semantic.geom
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Shader version: 450
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invocations = -1
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max_vertices = 4
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input primitive = triangles
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output primitive = line_strip
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0:? Sequence
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0:12 Function Definition: @main(u1[3];struct-S-f1-f1-u1-u1-i11; (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Function Parameters:
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0:12 'VertexID' (in 3-element array of uint)
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0:12 'OutputStream' (out structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:? Sequence
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0:14 Branch: Return with expression
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0:14 's' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Function Definition: main( (temp void)
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0:12 Function Parameters:
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0:? Sequence
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0:12 move second child to first child (temp 3-element array of uint)
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0:? 'VertexID' (temp 3-element array of uint)
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0:? 'VertexID' (layout(location=0 ) in 3-element array of uint)
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0:12 Sequence
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0:12 move second child to first child (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Function Call: @main(u1[3];struct-S-f1-f1-u1-u1-i11; (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:? 'VertexID' (temp 3-element array of uint)
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0:? 'OutputStream' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 move second child to first child (temp float)
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0:? '@entryPointOutput_clip0' (out float ClipDistance)
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0:12 clip0: direct index for structure (temp float)
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Constant:
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0:12 0 (const int)
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0:12 move second child to first child (temp float)
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0:? '@entryPointOutput_cull0' (out float CullDistance)
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0:12 cull0: direct index for structure (temp float)
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Constant:
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0:12 1 (const int)
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0:12 move second child to first child (temp uint)
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0:? '@entryPointOutput_vpai' (out uint ViewportIndex)
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0:12 vpai: direct index for structure (temp uint)
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Constant:
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0:12 2 (const int)
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0:12 move second child to first child (temp uint)
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0:? '@entryPointOutput_rtai' (out uint Layer)
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0:12 rtai: direct index for structure (temp uint)
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Constant:
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0:12 3 (const int)
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0:12 move second child to first child (temp int)
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0:12 ii: direct index for structure (temp int)
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0:12 '@entryPointOutput' (layout(location=0 ) out structure{temp int ii})
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0:12 Constant:
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0:12 0 (const int)
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0:12 ii: direct index for structure (temp int)
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Constant:
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0:12 4 (const int)
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0:? Linker Objects
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0:? '@entryPointOutput' (layout(location=0 ) out structure{temp int ii})
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0:? 'VertexID' (layout(location=0 ) in 3-element array of uint)
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0:? '@entryPointOutput_vpai' (out uint ViewportIndex)
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Linked geometry stage:
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Shader version: 450
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invocations = 1
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max_vertices = 4
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input primitive = triangles
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output primitive = line_strip
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0:? Sequence
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0:12 Function Definition: @main(u1[3];struct-S-f1-f1-u1-u1-i11; (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Function Parameters:
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0:12 'VertexID' (in 3-element array of uint)
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0:12 'OutputStream' (out structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:? Sequence
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0:14 Branch: Return with expression
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0:14 's' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Function Definition: main( (temp void)
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0:12 Function Parameters:
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0:? Sequence
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0:12 move second child to first child (temp 3-element array of uint)
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0:? 'VertexID' (temp 3-element array of uint)
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0:? 'VertexID' (layout(location=0 ) in 3-element array of uint)
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0:12 Sequence
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0:12 move second child to first child (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Function Call: @main(u1[3];struct-S-f1-f1-u1-u1-i11; (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:? 'VertexID' (temp 3-element array of uint)
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0:? 'OutputStream' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 move second child to first child (temp float)
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0:? '@entryPointOutput_clip0' (out float ClipDistance)
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0:12 clip0: direct index for structure (temp float)
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Constant:
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0:12 0 (const int)
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0:12 move second child to first child (temp float)
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0:? '@entryPointOutput_cull0' (out float CullDistance)
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0:12 cull0: direct index for structure (temp float)
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Constant:
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0:12 1 (const int)
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0:12 move second child to first child (temp uint)
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0:? '@entryPointOutput_vpai' (out uint ViewportIndex)
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0:12 vpai: direct index for structure (temp uint)
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Constant:
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0:12 2 (const int)
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0:12 move second child to first child (temp uint)
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0:? '@entryPointOutput_rtai' (out uint Layer)
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0:12 rtai: direct index for structure (temp uint)
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Constant:
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0:12 3 (const int)
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0:12 move second child to first child (temp int)
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0:12 ii: direct index for structure (temp int)
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0:12 '@entryPointOutput' (layout(location=0 ) out structure{temp int ii})
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0:12 Constant:
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0:12 0 (const int)
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0:12 ii: direct index for structure (temp int)
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0:12 'flattenTemp' (temp structure{temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:12 Constant:
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0:12 4 (const int)
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0:? Linker Objects
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0:? '@entryPointOutput' (layout(location=0 ) out structure{temp int ii})
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0:? 'VertexID' (layout(location=0 ) in 3-element array of uint)
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0:? '@entryPointOutput_vpai' (out uint ViewportIndex)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 62
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Capability Geometry
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Capability ClipDistance
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Capability CullDistance
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Capability MultiViewport
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Geometry 4 "main" 25 34 39 44 49 55
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ExecutionMode 4 Triangles
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ExecutionMode 4 Invocations 1
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ExecutionMode 4 OutputLineStrip
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ExecutionMode 4 OutputVertices 4
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Name 4 "main"
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Name 12 "S"
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MemberName 12(S) 0 "clip0"
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MemberName 12(S) 1 "cull0"
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MemberName 12(S) 2 "vpai"
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MemberName 12(S) 3 "rtai"
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MemberName 12(S) 4 "ii"
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Name 17 "@main(u1[3];struct-S-f1-f1-u1-u1-i11;"
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Name 15 "VertexID"
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Name 16 "OutputStream"
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Name 19 "s"
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Name 23 "VertexID"
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Name 25 "VertexID"
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Name 27 "flattenTemp"
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Name 28 "OutputStream"
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Name 29 "param"
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Name 31 "param"
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Name 34 "@entryPointOutput_clip0"
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Name 39 "@entryPointOutput_cull0"
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Name 44 "@entryPointOutput_vpai"
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Name 49 "@entryPointOutput_rtai"
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Name 53 "S"
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MemberName 53(S) 0 "ii"
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Name 55 "@entryPointOutput"
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Decorate 25(VertexID) Location 0
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Decorate 34(@entryPointOutput_clip0) BuiltIn ClipDistance
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Decorate 39(@entryPointOutput_cull0) BuiltIn CullDistance
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Decorate 44(@entryPointOutput_vpai) BuiltIn ViewportIndex
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Decorate 49(@entryPointOutput_rtai) BuiltIn Layer
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Decorate 55(@entryPointOutput) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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7: 6(int) Constant 3
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8: TypeArray 6(int) 7
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9: TypePointer Function 8
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10: TypeFloat 32
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11: TypeInt 32 1
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12(S): TypeStruct 10(float) 10(float) 6(int) 6(int) 11(int)
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13: TypePointer Function 12(S)
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14: TypeFunction 12(S) 9(ptr) 13(ptr)
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24: TypePointer Input 8
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25(VertexID): 24(ptr) Variable Input
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33: TypePointer Output 10(float)
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34(@entryPointOutput_clip0): 33(ptr) Variable Output
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35: 11(int) Constant 0
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36: TypePointer Function 10(float)
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39(@entryPointOutput_cull0): 33(ptr) Variable Output
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40: 11(int) Constant 1
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43: TypePointer Output 6(int)
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44(@entryPointOutput_vpai): 43(ptr) Variable Output
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45: 11(int) Constant 2
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46: TypePointer Function 6(int)
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49(@entryPointOutput_rtai): 43(ptr) Variable Output
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50: 11(int) Constant 3
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53(S): TypeStruct 11(int)
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54: TypePointer Output 53(S)
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55(@entryPointOutput): 54(ptr) Variable Output
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56: 11(int) Constant 4
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57: TypePointer Function 11(int)
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60: TypePointer Output 11(int)
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4(main): 2 Function None 3
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5: Label
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23(VertexID): 9(ptr) Variable Function
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27(flattenTemp): 13(ptr) Variable Function
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28(OutputStream): 13(ptr) Variable Function
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29(param): 9(ptr) Variable Function
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31(param): 13(ptr) Variable Function
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26: 8 Load 25(VertexID)
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Store 23(VertexID) 26
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30: 8 Load 23(VertexID)
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Store 29(param) 30
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32: 12(S) FunctionCall 17(@main(u1[3];struct-S-f1-f1-u1-u1-i11;) 29(param) 31(param)
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Store 27(flattenTemp) 32
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37: 36(ptr) AccessChain 27(flattenTemp) 35
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38: 10(float) Load 37
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Store 34(@entryPointOutput_clip0) 38
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41: 36(ptr) AccessChain 27(flattenTemp) 40
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42: 10(float) Load 41
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Store 39(@entryPointOutput_cull0) 42
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47: 46(ptr) AccessChain 27(flattenTemp) 45
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48: 6(int) Load 47
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Store 44(@entryPointOutput_vpai) 48
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51: 46(ptr) AccessChain 27(flattenTemp) 50
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52: 6(int) Load 51
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Store 49(@entryPointOutput_rtai) 52
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58: 57(ptr) AccessChain 27(flattenTemp) 56
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59: 11(int) Load 58
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61: 60(ptr) AccessChain 55(@entryPointOutput) 35
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Store 61 59
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Return
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FunctionEnd
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17(@main(u1[3];struct-S-f1-f1-u1-u1-i11;): 12(S) Function None 14
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15(VertexID): 9(ptr) FunctionParameter
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16(OutputStream): 13(ptr) FunctionParameter
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18: Label
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19(s): 13(ptr) Variable Function
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20: 12(S) Load 19(s)
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ReturnValue 20
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FunctionEnd
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373
Test/baseResults/hlsl.semantic.vert.out
Executable file
373
Test/baseResults/hlsl.semantic.vert.out
Executable file
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hlsl.semantic.vert
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Shader version: 450
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0:? Sequence
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0:12 Function Definition: @main(struct-S-f1-f1-f1-f1-f1-f1-i11; (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Function Parameters:
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0:12 'ins' (in structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:? Sequence
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0:14 Branch: Return with expression
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0:14 's' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Function Definition: main( (temp void)
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0:12 Function Parameters:
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0:? Sequence
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0:12 Sequence
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0:12 move second child to first child (temp float)
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0:12 clip: direct index for structure (temp float)
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0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 0 (const int)
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0:? 'clip' (layout(location=0 ) in float)
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0:12 move second child to first child (temp float)
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0:12 clip0: direct index for structure (temp float)
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0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 1 (const int)
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0:? 'clip0' (layout(location=1 ) in float)
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0:12 move second child to first child (temp float)
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0:12 clip7: direct index for structure (temp float)
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0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 2 (const int)
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0:? 'clip7' (layout(location=2 ) in float)
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0:12 move second child to first child (temp float)
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0:12 cull: direct index for structure (temp float)
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0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 3 (const int)
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0:? 'cull' (layout(location=3 ) in float)
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0:12 move second child to first child (temp float)
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0:12 cull2: direct index for structure (temp float)
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0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 4 (const int)
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0:? 'cull2' (layout(location=4 ) in float)
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0:12 move second child to first child (temp float)
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0:12 cull5: direct index for structure (temp float)
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0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 5 (const int)
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0:? 'cull5' (layout(location=5 ) in float)
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0:12 move second child to first child (temp int)
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0:12 ii: direct index for structure (temp int)
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0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 6 (const int)
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0:? 'ii' (in int InstanceIndex)
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0:12 Sequence
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0:12 move second child to first child (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Function Call: @main(struct-S-f1-f1-f1-f1-f1-f1-i11; (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 move second child to first child (temp float)
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0:? '@entryPointOutput_clip7' (out float ClipDistance)
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0:12 clip: direct index for structure (temp float)
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0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 0 (const int)
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0:12 move second child to first child (temp float)
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0:? '@entryPointOutput_clip7' (out float ClipDistance)
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0:12 clip0: direct index for structure (temp float)
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0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 1 (const int)
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0:12 move second child to first child (temp float)
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0:? '@entryPointOutput_clip7' (out float ClipDistance)
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0:12 clip7: direct index for structure (temp float)
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0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 2 (const int)
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0:12 move second child to first child (temp float)
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0:? '@entryPointOutput_cull5' (out float CullDistance)
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0:12 cull: direct index for structure (temp float)
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0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 3 (const int)
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0:12 move second child to first child (temp float)
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0:? '@entryPointOutput_cull5' (out float CullDistance)
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0:12 cull2: direct index for structure (temp float)
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0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
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0:12 Constant:
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0:12 4 (const int)
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0:12 move second child to first child (temp float)
|
||||
0:? '@entryPointOutput_cull5' (out float CullDistance)
|
||||
0:12 cull5: direct index for structure (temp float)
|
||||
0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 5 (const int)
|
||||
0:12 move second child to first child (temp int)
|
||||
0:12 ii: direct index for structure (temp int)
|
||||
0:12 '@entryPointOutput' (layout(location=0 ) out structure{temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 0 (const int)
|
||||
0:12 ii: direct index for structure (temp int)
|
||||
0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 6 (const int)
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp int ii})
|
||||
0:? 'clip' (layout(location=0 ) in float)
|
||||
0:? 'clip0' (layout(location=1 ) in float)
|
||||
0:? 'clip7' (layout(location=2 ) in float)
|
||||
0:? 'cull' (layout(location=3 ) in float)
|
||||
0:? 'cull2' (layout(location=4 ) in float)
|
||||
0:? 'cull5' (layout(location=5 ) in float)
|
||||
0:? 'ii' (in int InstanceIndex)
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
|
||||
Shader version: 450
|
||||
0:? Sequence
|
||||
0:12 Function Definition: @main(struct-S-f1-f1-f1-f1-f1-f1-i11; (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Function Parameters:
|
||||
0:12 'ins' (in structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:? Sequence
|
||||
0:14 Branch: Return with expression
|
||||
0:14 's' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Function Definition: main( (temp void)
|
||||
0:12 Function Parameters:
|
||||
0:? Sequence
|
||||
0:12 Sequence
|
||||
0:12 move second child to first child (temp float)
|
||||
0:12 clip: direct index for structure (temp float)
|
||||
0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 0 (const int)
|
||||
0:? 'clip' (layout(location=0 ) in float)
|
||||
0:12 move second child to first child (temp float)
|
||||
0:12 clip0: direct index for structure (temp float)
|
||||
0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 1 (const int)
|
||||
0:? 'clip0' (layout(location=1 ) in float)
|
||||
0:12 move second child to first child (temp float)
|
||||
0:12 clip7: direct index for structure (temp float)
|
||||
0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 2 (const int)
|
||||
0:? 'clip7' (layout(location=2 ) in float)
|
||||
0:12 move second child to first child (temp float)
|
||||
0:12 cull: direct index for structure (temp float)
|
||||
0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 3 (const int)
|
||||
0:? 'cull' (layout(location=3 ) in float)
|
||||
0:12 move second child to first child (temp float)
|
||||
0:12 cull2: direct index for structure (temp float)
|
||||
0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 4 (const int)
|
||||
0:? 'cull2' (layout(location=4 ) in float)
|
||||
0:12 move second child to first child (temp float)
|
||||
0:12 cull5: direct index for structure (temp float)
|
||||
0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 5 (const int)
|
||||
0:? 'cull5' (layout(location=5 ) in float)
|
||||
0:12 move second child to first child (temp int)
|
||||
0:12 ii: direct index for structure (temp int)
|
||||
0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 6 (const int)
|
||||
0:? 'ii' (in int InstanceIndex)
|
||||
0:12 Sequence
|
||||
0:12 move second child to first child (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Function Call: @main(struct-S-f1-f1-f1-f1-f1-f1-i11; (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:? 'ins' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 move second child to first child (temp float)
|
||||
0:? '@entryPointOutput_clip7' (out float ClipDistance)
|
||||
0:12 clip: direct index for structure (temp float)
|
||||
0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 0 (const int)
|
||||
0:12 move second child to first child (temp float)
|
||||
0:? '@entryPointOutput_clip7' (out float ClipDistance)
|
||||
0:12 clip0: direct index for structure (temp float)
|
||||
0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 1 (const int)
|
||||
0:12 move second child to first child (temp float)
|
||||
0:? '@entryPointOutput_clip7' (out float ClipDistance)
|
||||
0:12 clip7: direct index for structure (temp float)
|
||||
0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 2 (const int)
|
||||
0:12 move second child to first child (temp float)
|
||||
0:? '@entryPointOutput_cull5' (out float CullDistance)
|
||||
0:12 cull: direct index for structure (temp float)
|
||||
0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 3 (const int)
|
||||
0:12 move second child to first child (temp float)
|
||||
0:? '@entryPointOutput_cull5' (out float CullDistance)
|
||||
0:12 cull2: direct index for structure (temp float)
|
||||
0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 4 (const int)
|
||||
0:12 move second child to first child (temp float)
|
||||
0:? '@entryPointOutput_cull5' (out float CullDistance)
|
||||
0:12 cull5: direct index for structure (temp float)
|
||||
0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 5 (const int)
|
||||
0:12 move second child to first child (temp int)
|
||||
0:12 ii: direct index for structure (temp int)
|
||||
0:12 '@entryPointOutput' (layout(location=0 ) out structure{temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 0 (const int)
|
||||
0:12 ii: direct index for structure (temp int)
|
||||
0:12 'flattenTemp' (temp structure{temp float clip, temp float clip0, temp float clip7, temp float cull, temp float cull2, temp float cull5, temp int ii})
|
||||
0:12 Constant:
|
||||
0:12 6 (const int)
|
||||
0:? Linker Objects
|
||||
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp int ii})
|
||||
0:? 'clip' (layout(location=0 ) in float)
|
||||
0:? 'clip0' (layout(location=1 ) in float)
|
||||
0:? 'clip7' (layout(location=2 ) in float)
|
||||
0:? 'cull' (layout(location=3 ) in float)
|
||||
0:? 'cull2' (layout(location=4 ) in float)
|
||||
0:? 'cull5' (layout(location=5 ) in float)
|
||||
0:? 'ii' (in int InstanceIndex)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 77
|
||||
|
||||
Capability Shader
|
||||
Capability ClipDistance
|
||||
Capability CullDistance
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main" 21 26 30 34 38 42 47 56 63 72
|
||||
Name 4 "main"
|
||||
Name 8 "S"
|
||||
MemberName 8(S) 0 "clip"
|
||||
MemberName 8(S) 1 "clip0"
|
||||
MemberName 8(S) 2 "clip7"
|
||||
MemberName 8(S) 3 "cull"
|
||||
MemberName 8(S) 4 "cull2"
|
||||
MemberName 8(S) 5 "cull5"
|
||||
MemberName 8(S) 6 "ii"
|
||||
Name 12 "@main(struct-S-f1-f1-f1-f1-f1-f1-i11;"
|
||||
Name 11 "ins"
|
||||
Name 14 "s"
|
||||
Name 18 "ins"
|
||||
Name 21 "clip"
|
||||
Name 26 "clip0"
|
||||
Name 30 "clip7"
|
||||
Name 34 "cull"
|
||||
Name 38 "cull2"
|
||||
Name 42 "cull5"
|
||||
Name 47 "ii"
|
||||
Name 51 "flattenTemp"
|
||||
Name 52 "param"
|
||||
Name 56 "@entryPointOutput_clip7"
|
||||
Name 63 "@entryPointOutput_cull5"
|
||||
Name 70 "S"
|
||||
MemberName 70(S) 0 "ii"
|
||||
Name 72 "@entryPointOutput"
|
||||
Decorate 21(clip) Location 0
|
||||
Decorate 26(clip0) Location 1
|
||||
Decorate 30(clip7) Location 2
|
||||
Decorate 34(cull) Location 3
|
||||
Decorate 38(cull2) Location 4
|
||||
Decorate 42(cull5) Location 5
|
||||
Decorate 47(ii) BuiltIn InstanceIndex
|
||||
Decorate 56(@entryPointOutput_clip7) BuiltIn ClipDistance
|
||||
Decorate 63(@entryPointOutput_cull5) BuiltIn CullDistance
|
||||
Decorate 72(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeInt 32 1
|
||||
8(S): TypeStruct 6(float) 6(float) 6(float) 6(float) 6(float) 6(float) 7(int)
|
||||
9: TypePointer Function 8(S)
|
||||
10: TypeFunction 8(S) 9(ptr)
|
||||
19: 7(int) Constant 0
|
||||
20: TypePointer Input 6(float)
|
||||
21(clip): 20(ptr) Variable Input
|
||||
23: TypePointer Function 6(float)
|
||||
25: 7(int) Constant 1
|
||||
26(clip0): 20(ptr) Variable Input
|
||||
29: 7(int) Constant 2
|
||||
30(clip7): 20(ptr) Variable Input
|
||||
33: 7(int) Constant 3
|
||||
34(cull): 20(ptr) Variable Input
|
||||
37: 7(int) Constant 4
|
||||
38(cull2): 20(ptr) Variable Input
|
||||
41: 7(int) Constant 5
|
||||
42(cull5): 20(ptr) Variable Input
|
||||
45: 7(int) Constant 6
|
||||
46: TypePointer Input 7(int)
|
||||
47(ii): 46(ptr) Variable Input
|
||||
49: TypePointer Function 7(int)
|
||||
55: TypePointer Output 6(float)
|
||||
56(@entryPointOutput_clip7): 55(ptr) Variable Output
|
||||
63(@entryPointOutput_cull5): 55(ptr) Variable Output
|
||||
70(S): TypeStruct 7(int)
|
||||
71: TypePointer Output 70(S)
|
||||
72(@entryPointOutput): 71(ptr) Variable Output
|
||||
75: TypePointer Output 7(int)
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
18(ins): 9(ptr) Variable Function
|
||||
51(flattenTemp): 9(ptr) Variable Function
|
||||
52(param): 9(ptr) Variable Function
|
||||
22: 6(float) Load 21(clip)
|
||||
24: 23(ptr) AccessChain 18(ins) 19
|
||||
Store 24 22
|
||||
27: 6(float) Load 26(clip0)
|
||||
28: 23(ptr) AccessChain 18(ins) 25
|
||||
Store 28 27
|
||||
31: 6(float) Load 30(clip7)
|
||||
32: 23(ptr) AccessChain 18(ins) 29
|
||||
Store 32 31
|
||||
35: 6(float) Load 34(cull)
|
||||
36: 23(ptr) AccessChain 18(ins) 33
|
||||
Store 36 35
|
||||
39: 6(float) Load 38(cull2)
|
||||
40: 23(ptr) AccessChain 18(ins) 37
|
||||
Store 40 39
|
||||
43: 6(float) Load 42(cull5)
|
||||
44: 23(ptr) AccessChain 18(ins) 41
|
||||
Store 44 43
|
||||
48: 7(int) Load 47(ii)
|
||||
50: 49(ptr) AccessChain 18(ins) 45
|
||||
Store 50 48
|
||||
53: 8(S) Load 18(ins)
|
||||
Store 52(param) 53
|
||||
54: 8(S) FunctionCall 12(@main(struct-S-f1-f1-f1-f1-f1-f1-i11;) 52(param)
|
||||
Store 51(flattenTemp) 54
|
||||
57: 23(ptr) AccessChain 51(flattenTemp) 19
|
||||
58: 6(float) Load 57
|
||||
Store 56(@entryPointOutput_clip7) 58
|
||||
59: 23(ptr) AccessChain 51(flattenTemp) 25
|
||||
60: 6(float) Load 59
|
||||
Store 56(@entryPointOutput_clip7) 60
|
||||
61: 23(ptr) AccessChain 51(flattenTemp) 29
|
||||
62: 6(float) Load 61
|
||||
Store 56(@entryPointOutput_clip7) 62
|
||||
64: 23(ptr) AccessChain 51(flattenTemp) 33
|
||||
65: 6(float) Load 64
|
||||
Store 63(@entryPointOutput_cull5) 65
|
||||
66: 23(ptr) AccessChain 51(flattenTemp) 37
|
||||
67: 6(float) Load 66
|
||||
Store 63(@entryPointOutput_cull5) 67
|
||||
68: 23(ptr) AccessChain 51(flattenTemp) 41
|
||||
69: 6(float) Load 68
|
||||
Store 63(@entryPointOutput_cull5) 69
|
||||
73: 49(ptr) AccessChain 51(flattenTemp) 45
|
||||
74: 7(int) Load 73
|
||||
76: 75(ptr) AccessChain 72(@entryPointOutput) 19
|
||||
Store 76 74
|
||||
Return
|
||||
FunctionEnd
|
||||
12(@main(struct-S-f1-f1-f1-f1-f1-f1-i11;): 8(S) Function None 10
|
||||
11(ins): 9(ptr) FunctionParameter
|
||||
13: Label
|
||||
14(s): 9(ptr) Variable Function
|
||||
15: 8(S) Load 14(s)
|
||||
ReturnValue 15
|
||||
FunctionEnd
|
15
Test/hlsl.semantic.geom
Normal file
15
Test/hlsl.semantic.geom
Normal file
@ -0,0 +1,15 @@
|
||||
struct S {
|
||||
float clip0 : SV_ClipDistance0;
|
||||
float cull0 : SV_CullDistance0;
|
||||
uint vpai : SV_ViewportArrayIndex;
|
||||
uint rtai : SV_RenderTargetArrayIndex;
|
||||
int ii : SV_InstanceID;
|
||||
};
|
||||
|
||||
[maxvertexcount(4)]
|
||||
S main(triangle in uint VertexID[3] : VertexID,
|
||||
inout LineStream<S> OutputStream)
|
||||
{
|
||||
S s;
|
||||
return s;
|
||||
}
|
15
Test/hlsl.semantic.vert
Normal file
15
Test/hlsl.semantic.vert
Normal file
@ -0,0 +1,15 @@
|
||||
struct S {
|
||||
float clip : SV_ClipDistance;
|
||||
float clip0 : SV_ClipDistance0;
|
||||
float clip7 : SV_ClipDistance7;
|
||||
float cull : SV_CullDistance;
|
||||
float cull2 : SV_CullDistance2;
|
||||
float cull5 : SV_CullDistance5;
|
||||
int ii : SV_InstanceID;
|
||||
};
|
||||
|
||||
S main(S ins)
|
||||
{
|
||||
S s;
|
||||
return s;
|
||||
}
|
@ -218,6 +218,7 @@ enum TBuiltInVariable {
|
||||
// to one of the above.
|
||||
EbvFragDepthGreater,
|
||||
EbvFragDepthLesser,
|
||||
EbvStencilRef,
|
||||
|
||||
EbvLast
|
||||
};
|
||||
|
@ -2,5 +2,5 @@
|
||||
// For the version, it uses the latest git tag followed by the number of commits.
|
||||
// For the date, it uses the current date (when then script is run).
|
||||
|
||||
#define GLSLANG_REVISION "Overload400-PrecQual.1887"
|
||||
#define GLSLANG_DATE "08-Mar-2017"
|
||||
#define GLSLANG_REVISION "Overload400-PrecQual.1892"
|
||||
#define GLSLANG_DATE "09-Mar-2017"
|
||||
|
@ -240,6 +240,8 @@ INSTANTIATE_TEST_CASE_P(
|
||||
{"hlsl.max.frag", "PixelShaderFunction"},
|
||||
{"hlsl.precedence.frag", "PixelShaderFunction"},
|
||||
{"hlsl.precedence2.frag", "PixelShaderFunction"},
|
||||
{"hlsl.semantic.geom", "main"},
|
||||
{"hlsl.semantic.vert", "main"},
|
||||
{"hlsl.scope.frag", "PixelShaderFunction"},
|
||||
{"hlsl.sin.frag", "PixelShaderFunction"},
|
||||
{"hlsl.struct.frag", "PixelShaderFunction"},
|
||||
|
@ -3401,7 +3401,7 @@ bool HlslGrammar::acceptPostDecls(TQualifier& qualifier)
|
||||
parseContext.handleRegister(registerDesc.loc, qualifier, profile.string, *registerDesc.string, subComponent, spaceDesc.string);
|
||||
} else {
|
||||
// semantic, in idToken.string
|
||||
parseContext.handleSemantic(idToken.loc, qualifier, *idToken.string);
|
||||
parseContext.handleSemantic(idToken.loc, qualifier, mapSemantic(*idToken.string));
|
||||
}
|
||||
} else if (peekTokenClass(EHTokLeftAngle)) {
|
||||
found = true;
|
||||
|
@ -4194,118 +4194,23 @@ TFunction* HlslParseContext::handleConstructorCall(const TSourceLoc& loc, const
|
||||
// Handle seeing a "COLON semantic" at the end of a type declaration,
|
||||
// by updating the type according to the semantic.
|
||||
//
|
||||
void HlslParseContext::handleSemantic(TSourceLoc loc, TQualifier& qualifier, const TString& semantic)
|
||||
void HlslParseContext::handleSemantic(TSourceLoc loc, TQualifier& qualifier, TBuiltInVariable builtIn)
|
||||
{
|
||||
// TODO: need to know if it's an input or an output
|
||||
// The following sketches what needs to be done, but can't be right
|
||||
// without taking into account stage and input/output.
|
||||
// adjust for stage in/out
|
||||
|
||||
TString semanticUpperCase = semantic;
|
||||
std::transform(semanticUpperCase.begin(), semanticUpperCase.end(), semanticUpperCase.begin(), ::toupper);
|
||||
// in DX9, all outputs had to have a semantic associated with them, that was either consumed
|
||||
// by the system or was a specific register assignment
|
||||
// in DX10+, only semantics with the SV_ prefix have any meaning beyond decoration
|
||||
// Fxc will only accept DX9 style semantics in compat mode
|
||||
// Also, in DX10 if a SV value is present as the input of a stage, but isn't appropriate for that
|
||||
// stage, it would just be ignored as it is likely there as part of an output struct from one stage
|
||||
// to the next
|
||||
|
||||
bool bParseDX9 = false;
|
||||
if (bParseDX9) {
|
||||
if (semanticUpperCase == "PSIZE")
|
||||
qualifier.builtIn = EbvPointSize;
|
||||
else if (semantic == "FOG")
|
||||
qualifier.builtIn = EbvFogFragCoord;
|
||||
else if (semanticUpperCase == "DEPTH")
|
||||
qualifier.builtIn = EbvFragDepth;
|
||||
else if (semanticUpperCase == "VFACE")
|
||||
qualifier.builtIn = EbvFace;
|
||||
else if (semanticUpperCase == "VPOS")
|
||||
qualifier.builtIn = EbvFragCoord;
|
||||
switch(builtIn) {
|
||||
case EbvPosition:
|
||||
if (language == EShLangFragment)
|
||||
builtIn = EbvFragCoord;
|
||||
break;
|
||||
case EbvStencilRef:
|
||||
error(loc, "unimplemented; need ARB_shader_stencil_export", "SV_STENCILREF", "");
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// SV Position has a different meaning in vertex vs fragment
|
||||
if (semanticUpperCase == "SV_POSITION" && language != EShLangFragment)
|
||||
qualifier.builtIn = EbvPosition;
|
||||
else if (semanticUpperCase == "SV_POSITION" && language == EShLangFragment)
|
||||
qualifier.builtIn = EbvFragCoord;
|
||||
else if (semanticUpperCase == "SV_CLIPDISTANCE")
|
||||
qualifier.builtIn = EbvClipDistance;
|
||||
else if (semanticUpperCase == "SV_CULLDISTANCE")
|
||||
qualifier.builtIn = EbvCullDistance;
|
||||
else if (semanticUpperCase == "SV_VERTEXID")
|
||||
qualifier.builtIn = EbvVertexIndex;
|
||||
else if (semanticUpperCase == "SV_VIEWPORTARRAYINDEX")
|
||||
qualifier.builtIn = EbvViewportIndex;
|
||||
else if (semanticUpperCase == "SV_TESSFACTOR")
|
||||
qualifier.builtIn = EbvTessLevelOuter;
|
||||
|
||||
// Targets are defined 0-7
|
||||
else if (semanticUpperCase == "SV_TARGET") {
|
||||
qualifier.builtIn = EbvNone;
|
||||
// qualifier.layoutLocation = 0;
|
||||
} else if (semanticUpperCase == "SV_TARGET0") {
|
||||
qualifier.builtIn = EbvNone;
|
||||
// qualifier.layoutLocation = 0;
|
||||
} else if (semanticUpperCase == "SV_TARGET1") {
|
||||
qualifier.builtIn = EbvNone;
|
||||
// qualifier.layoutLocation = 1;
|
||||
} else if (semanticUpperCase == "SV_TARGET2") {
|
||||
qualifier.builtIn = EbvNone;
|
||||
// qualifier.layoutLocation = 2;
|
||||
} else if (semanticUpperCase == "SV_TARGET3") {
|
||||
qualifier.builtIn = EbvNone;
|
||||
// qualifier.layoutLocation = 3;
|
||||
} else if (semanticUpperCase == "SV_TARGET4") {
|
||||
qualifier.builtIn = EbvNone;
|
||||
// qualifier.layoutLocation = 4;
|
||||
} else if (semanticUpperCase == "SV_TARGET5") {
|
||||
qualifier.builtIn = EbvNone;
|
||||
// qualifier.layoutLocation = 5;
|
||||
} else if (semanticUpperCase == "SV_TARGET6") {
|
||||
qualifier.builtIn = EbvNone;
|
||||
// qualifier.layoutLocation = 6;
|
||||
} else if (semanticUpperCase == "SV_TARGET7") {
|
||||
qualifier.builtIn = EbvNone;
|
||||
// qualifier.layoutLocation = 7;
|
||||
} else if (semanticUpperCase == "SV_SAMPLEINDEX")
|
||||
qualifier.builtIn = EbvSampleId;
|
||||
else if (semanticUpperCase == "SV_RENDERTARGETARRAYINDEX")
|
||||
qualifier.builtIn = EbvLayer;
|
||||
else if (semanticUpperCase == "SV_PRIMITIVEID")
|
||||
qualifier.builtIn = EbvPrimitiveId;
|
||||
else if (semanticUpperCase == "SV_OUTPUTCONTROLPOINTID")
|
||||
qualifier.builtIn = EbvInvocationId;
|
||||
else if (semanticUpperCase == "SV_ISFRONTFACE")
|
||||
qualifier.builtIn = EbvFace;
|
||||
else if (semanticUpperCase == "SV_INSTANCEID")
|
||||
qualifier.builtIn = EbvInstanceIndex;
|
||||
else if (semanticUpperCase == "SV_INSIDETESSFACTOR")
|
||||
qualifier.builtIn = EbvTessLevelInner;
|
||||
else if (semanticUpperCase == "SV_GSINSTANCEID")
|
||||
qualifier.builtIn = EbvInvocationId;
|
||||
else if (semanticUpperCase == "SV_DISPATCHTHREADID")
|
||||
qualifier.builtIn = EbvGlobalInvocationId;
|
||||
else if (semanticUpperCase == "SV_GROUPTHREADID")
|
||||
qualifier.builtIn = EbvLocalInvocationId;
|
||||
else if (semanticUpperCase == "SV_GROUPINDEX")
|
||||
qualifier.builtIn = EbvLocalInvocationIndex;
|
||||
else if (semanticUpperCase == "SV_GROUPID")
|
||||
qualifier.builtIn = EbvWorkGroupId;
|
||||
else if (semanticUpperCase == "SV_DOMAINLOCATION")
|
||||
qualifier.builtIn = EbvTessCoord;
|
||||
else if (semanticUpperCase == "SV_DEPTH")
|
||||
qualifier.builtIn = EbvFragDepth;
|
||||
else if( semanticUpperCase == "SV_COVERAGE")
|
||||
qualifier.builtIn = EbvSampleMask;
|
||||
|
||||
// TODO, these need to get refined to be more specific
|
||||
else if( semanticUpperCase == "SV_DEPTHGREATEREQUAL")
|
||||
qualifier.builtIn = EbvFragDepthGreater;
|
||||
else if( semanticUpperCase == "SV_DEPTHLESSEQUAL")
|
||||
qualifier.builtIn = EbvFragDepthLesser;
|
||||
else if( semanticUpperCase == "SV_STENCILREF")
|
||||
error(loc, "unimplemented; need ARB_shader_stencil_export", "SV_STENCILREF", "");
|
||||
qualifier.builtIn = builtIn;
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -91,7 +91,7 @@ public:
|
||||
TIntermTyped* addOutputArgumentConversions(const TFunction&, TIntermOperator&);
|
||||
void builtInOpCheck(const TSourceLoc&, const TFunction&, TIntermOperator&);
|
||||
TFunction* handleConstructorCall(const TSourceLoc&, const TType&);
|
||||
void handleSemantic(TSourceLoc, TQualifier&, const TString& semantic);
|
||||
void handleSemantic(TSourceLoc, TQualifier&, TBuiltInVariable);
|
||||
void handlePackOffset(const TSourceLoc&, TQualifier&, const glslang::TString& location,
|
||||
const glslang::TString* component);
|
||||
void handleRegister(const TSourceLoc&, TQualifier&, const glslang::TString* profile, const glslang::TString& desc,
|
||||
|
@ -47,7 +47,6 @@
|
||||
#include "../glslang/MachineIndependent/ParseHelper.h"
|
||||
#include "hlslScanContext.h"
|
||||
#include "hlslTokens.h"
|
||||
//#include "Scan.h"
|
||||
|
||||
// preprocessor includes
|
||||
#include "../glslang/MachineIndependent/preprocessor/PpContext.h"
|
||||
@ -82,6 +81,7 @@ struct str_hash
|
||||
// After a single process-level initialization, this is read only and thread safe
|
||||
std::unordered_map<const char*, glslang::EHlslTokenClass, str_hash, str_eq>* KeywordMap = nullptr;
|
||||
std::unordered_set<const char*, str_hash, str_eq>* ReservedSet = nullptr;
|
||||
std::unordered_map<const char*, glslang::TBuiltInVariable, str_hash, str_eq>* SemanticMap = nullptr;
|
||||
|
||||
};
|
||||
|
||||
@ -381,6 +381,73 @@ void HlslScanContext::fillInKeywordMap()
|
||||
ReservedSet->insert("unsigned");
|
||||
ReservedSet->insert("using");
|
||||
ReservedSet->insert("virtual");
|
||||
|
||||
SemanticMap = new std::unordered_map<const char*, glslang::TBuiltInVariable, str_hash, str_eq>;
|
||||
|
||||
// in DX9, all outputs had to have a semantic associated with them, that was either consumed
|
||||
// by the system or was a specific register assignment
|
||||
// in DX10+, only semantics with the SV_ prefix have any meaning beyond decoration
|
||||
// Fxc will only accept DX9 style semantics in compat mode
|
||||
// Also, in DX10 if a SV value is present as the input of a stage, but isn't appropriate for that
|
||||
// stage, it would just be ignored as it is likely there as part of an output struct from one stage
|
||||
// to the next
|
||||
bool bParseDX9 = false;
|
||||
if (bParseDX9) {
|
||||
(*SemanticMap)["PSIZE"] = EbvPointSize;
|
||||
(*SemanticMap)["FOG"] = EbvFogFragCoord;
|
||||
(*SemanticMap)["DEPTH"] = EbvFragDepth;
|
||||
(*SemanticMap)["VFACE"] = EbvFace;
|
||||
(*SemanticMap)["VPOS"] = EbvFragCoord;
|
||||
}
|
||||
|
||||
(*SemanticMap)["SV_POSITION"] = EbvPosition;
|
||||
(*SemanticMap)["SV_CLIPDISTANCE"] = EbvClipDistance;
|
||||
(*SemanticMap)["SV_CLIPDISTANCE0"] = EbvClipDistance;
|
||||
(*SemanticMap)["SV_CLIPDISTANCE1"] = EbvClipDistance;
|
||||
(*SemanticMap)["SV_CLIPDISTANCE2"] = EbvClipDistance;
|
||||
(*SemanticMap)["SV_CLIPDISTANCE3"] = EbvClipDistance;
|
||||
(*SemanticMap)["SV_CLIPDISTANCE4"] = EbvClipDistance;
|
||||
(*SemanticMap)["SV_CLIPDISTANCE5"] = EbvClipDistance;
|
||||
(*SemanticMap)["SV_CLIPDISTANCE6"] = EbvClipDistance;
|
||||
(*SemanticMap)["SV_CLIPDISTANCE7"] = EbvClipDistance;
|
||||
(*SemanticMap)["SV_CLIPDISTANCE8"] = EbvClipDistance;
|
||||
(*SemanticMap)["SV_CLIPDISTANCE9"] = EbvClipDistance;
|
||||
(*SemanticMap)["SV_CLIPDISTANCE10"] = EbvClipDistance;
|
||||
(*SemanticMap)["SV_CLIPDISTANCE11"] = EbvClipDistance;
|
||||
(*SemanticMap)["SV_CULLDISTANCE"] = EbvCullDistance;
|
||||
(*SemanticMap)["SV_CULLDISTANCE0"] = EbvCullDistance;
|
||||
(*SemanticMap)["SV_CULLDISTANCE1"] = EbvCullDistance;
|
||||
(*SemanticMap)["SV_CULLDISTANCE2"] = EbvCullDistance;
|
||||
(*SemanticMap)["SV_CULLDISTANCE3"] = EbvCullDistance;
|
||||
(*SemanticMap)["SV_CULLDISTANCE4"] = EbvCullDistance;
|
||||
(*SemanticMap)["SV_CULLDISTANCE5"] = EbvCullDistance;
|
||||
(*SemanticMap)["SV_CULLDISTANCE6"] = EbvCullDistance;
|
||||
(*SemanticMap)["SV_CULLDISTANCE7"] = EbvCullDistance;
|
||||
(*SemanticMap)["SV_CULLDISTANCE8"] = EbvCullDistance;
|
||||
(*SemanticMap)["SV_CULLDISTANCE9"] = EbvCullDistance;
|
||||
(*SemanticMap)["SV_CULLDISTANCE10"] = EbvCullDistance;
|
||||
(*SemanticMap)["SV_CULLDISTANCE11"] = EbvCullDistance;
|
||||
(*SemanticMap)["SV_VERTEXID"] = EbvVertexIndex;
|
||||
(*SemanticMap)["SV_VIEWPORTARRAYINDEX"] = EbvViewportIndex;
|
||||
(*SemanticMap)["SV_TESSFACTOR"] = EbvTessLevelOuter;
|
||||
(*SemanticMap)["SV_SAMPLEINDEX"] = EbvSampleId;
|
||||
(*SemanticMap)["SV_RENDERTARGETARRAYINDEX"] = EbvLayer;
|
||||
(*SemanticMap)["SV_PRIMITIVEID"] = EbvPrimitiveId;
|
||||
(*SemanticMap)["SV_OUTPUTCONTROLPOINTID"] = EbvInvocationId;
|
||||
(*SemanticMap)["SV_ISFRONTFACE"] = EbvFace;
|
||||
(*SemanticMap)["SV_INSTANCEID"] = EbvInstanceIndex;
|
||||
(*SemanticMap)["SV_INSIDETESSFACTOR"] = EbvTessLevelInner;
|
||||
(*SemanticMap)["SV_GSINSTANCEID"] = EbvInvocationId;
|
||||
(*SemanticMap)["SV_DISPATCHTHREADID"] = EbvGlobalInvocationId;
|
||||
(*SemanticMap)["SV_GROUPTHREADID"] = EbvLocalInvocationId;
|
||||
(*SemanticMap)["SV_GROUPINDEX"] = EbvLocalInvocationIndex;
|
||||
(*SemanticMap)["SV_GROUPID"] = EbvWorkGroupId;
|
||||
(*SemanticMap)["SV_DOMAINLOCATION"] = EbvTessCoord;
|
||||
(*SemanticMap)["SV_DEPTH"] = EbvFragDepth;
|
||||
(*SemanticMap)["SV_COVERAGE"] = EbvSampleMask;
|
||||
(*SemanticMap)["SV_DEPTHGREATEREQUAL"] = EbvFragDepthGreater;
|
||||
(*SemanticMap)["SV_DEPTHLESSEQUAL"] = EbvFragDepthLesser;
|
||||
(*SemanticMap)["SV_STENCILREF"] = EbvStencilRef;
|
||||
}
|
||||
|
||||
void HlslScanContext::deleteKeywordMap()
|
||||
@ -389,15 +456,29 @@ void HlslScanContext::deleteKeywordMap()
|
||||
KeywordMap = nullptr;
|
||||
delete ReservedSet;
|
||||
ReservedSet = nullptr;
|
||||
delete SemanticMap;
|
||||
SemanticMap = nullptr;
|
||||
}
|
||||
|
||||
// Wrapper for tokenizeClass()"] = to get everything inside the token.
|
||||
// Wrapper for tokenizeClass() to get everything inside the token.
|
||||
void HlslScanContext::tokenize(HlslToken& token)
|
||||
{
|
||||
EHlslTokenClass tokenClass = tokenizeClass(token);
|
||||
token.tokenClass = tokenClass;
|
||||
}
|
||||
|
||||
glslang::TBuiltInVariable HlslScanContext::mapSemantic(const TString& semantic)
|
||||
{
|
||||
TString semanticUpperCase = semantic;
|
||||
std::transform(semanticUpperCase.begin(), semanticUpperCase.end(), semanticUpperCase.begin(), ::toupper);
|
||||
|
||||
auto it = SemanticMap->find(semanticUpperCase.c_str());
|
||||
if (it != SemanticMap->end())
|
||||
return it->second;
|
||||
else
|
||||
return glslang::EbvNone;
|
||||
}
|
||||
|
||||
//
|
||||
// Fill in token information for the next token, except for the token class.
|
||||
// Returns the enum value of the token class of the next token found.
|
||||
|
@ -82,6 +82,7 @@ public:
|
||||
static void deleteKeywordMap();
|
||||
|
||||
void tokenize(HlslToken&);
|
||||
glslang::TBuiltInVariable mapSemantic(const TString& semantic);
|
||||
|
||||
protected:
|
||||
HlslScanContext(HlslScanContext&);
|
||||
|
@ -52,6 +52,7 @@ namespace glslang {
|
||||
bool acceptTokenClass(EHlslTokenClass);
|
||||
EHlslTokenClass peek() const;
|
||||
bool peekTokenClass(EHlslTokenClass) const;
|
||||
glslang::TBuiltInVariable mapSemantic(const TString& semantic) { return scanner.mapSemantic(semantic); }
|
||||
|
||||
protected:
|
||||
HlslToken token; // the token we are currently looking at, but have not yet accepted
|
||||
|
Loading…
Reference in New Issue
Block a user