Update gtest to explicitly size gl_PrimitiveIndicesNV[]

This commit is contained in:
Sahil Parmar 2019-02-12 12:27:21 -08:00
parent ab027bef3d
commit 9466850f54

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@ -22,16 +22,16 @@ out gl_MeshPerVertexNV {
float gl_PointSize; float gl_PointSize;
float gl_ClipDistance[4]; float gl_ClipDistance[4];
float gl_CullDistance[4]; float gl_CullDistance[4];
} gl_MeshVerticesNV[MAX_VER]; // explicitly sized to MAX_VER } gl_MeshVerticesNV[MAX_VER]; // explicitly sized to MAX_VER
perprimitiveNV out gl_MeshPerPrimitiveNV { perprimitiveNV out gl_MeshPerPrimitiveNV {
int gl_PrimitiveID; int gl_PrimitiveID;
int gl_Layer; int gl_Layer;
int gl_ViewportIndex; int gl_ViewportIndex;
int gl_ViewportMask[]; int gl_ViewportMask[];
} gl_MeshPrimitivesNV[]; // implicitly sized to MAX_PRIM } gl_MeshPrimitivesNV[]; // implicitly sized to MAX_PRIM
out uint gl_PrimitiveIndicesNV[]; // explicitly sized to MAX_PRIM * 3 out uint gl_PrimitiveIndicesNV[MAX_PRIM*3]; // explicitly sized to MAX_PRIM * 3
void main() void main()
{ {