Nonfunctional: Add reflect test case, and fix long lines in reflection code.

This commit is contained in:
John Kessenich 2017-07-28 17:32:27 -06:00
parent 2ceec68109
commit a353bf1f20
3 changed files with 49 additions and 9 deletions

View File

@ -70,6 +70,9 @@ deepD[1].d2.d1[3].b: offset -1, type 8b56, size 1, index -1, binding -1
deepD[1].v3: offset -1, type 8b54, size 1, index -1, binding -1
abl.foo: offset 0, type 1406, size 1, index 7, binding -1
abl2.foo: offset 0, type 1406, size 1, index 11, binding -1
buf1.runtimeArray: offset 4, type 1406, size 4, index 12, binding -1
buf2.runtimeArray.c: offset 8, type 1406, size 1, index 13, binding -1
buf3.runtimeArray: offset 4, type 1406, size 0, index 14, binding -1
anonMember1: offset 0, type 8b51, size 1, index 0, binding -1
uf1: offset -1, type 1406, size 1, index -1, binding -1
uf2: offset -1, type 1406, size 1, index -1, binding -1
@ -88,6 +91,10 @@ abl2[0]: offset -1, type ffffffff, size 4, index -1, binding -1
abl2[1]: offset -1, type ffffffff, size 4, index -1, binding -1
abl2[2]: offset -1, type ffffffff, size 4, index -1, binding -1
abl2[3]: offset -1, type ffffffff, size 4, index -1, binding -1
buf1: offset -1, type ffffffff, size 4, index -1, binding -1
buf2: offset -1, type ffffffff, size 4, index -1, binding -1
buf3: offset -1, type ffffffff, size 4, index -1, binding -1
buf4: offset -1, type ffffffff, size 4, index -1, binding -1
Vertex attribute reflection:
attributeFloat: offset 0, type 1406, size 0, index 0, binding -1
@ -95,4 +102,5 @@ attributeFloat2: offset 0, type 8b50, size 0, index 0, binding -1
attributeFloat3: offset 0, type 8b51, size 0, index 0, binding -1
attributeFloat4: offset 0, type 8b52, size 0, index 0, binding -1
attributeMat4: offset 0, type 8b5c, size 0, index 0, binding -1
gl_InstanceID: offset 0, type 1404, size 0, index 0, binding -1

View File

@ -133,6 +133,26 @@ uniform abl2 {
float foo;
} arrBl2[4];
buffer buf1 {
float scalar;
float runtimeArray[];
} buf1i;
buffer buf2 {
float scalar;
N2 runtimeArray[];
} buf2i;
buffer buf3 {
float scalar;
float runtimeArray[];
} buf3i;
buffer buf4 {
float scalar;
N2 runtimeArray[];
} buf4i;
void main()
{
liveFunction1(image_ui2D, sampler_2D, sampler_2DMSArray);
@ -179,4 +199,8 @@ void main()
f += attributeFloat3.x;
f += attributeFloat4.x;
f += attributeMat4[0][1];
f += buf1i.runtimeArray[3];
f += buf2i.runtimeArray[3].c;
f += buf3i.runtimeArray[gl_InstanceID];
f += buf4i.runtimeArray[gl_InstanceID].c;
}

View File

@ -131,8 +131,11 @@ public:
for (int m = 0; m <= index; ++m) {
// modify just the children's view of matrix layout, if there is one for this member
TLayoutMatrix subMatrixLayout = memberList[m].type->getQualifier().layoutMatrix;
int memberAlignment = intermediate.getBaseAlignment(*memberList[m].type, memberSize, dummyStride, type.getQualifier().layoutPacking == ElpStd140,
subMatrixLayout != ElmNone ? subMatrixLayout == ElmRowMajor : type.getQualifier().layoutMatrix == ElmRowMajor);
int memberAlignment = intermediate.getBaseAlignment(*memberList[m].type, memberSize, dummyStride,
type.getQualifier().layoutPacking == ElpStd140,
subMatrixLayout != ElmNone
? subMatrixLayout == ElmRowMajor
: type.getQualifier().layoutMatrix == ElmRowMajor);
RoundToPow2(offset, memberAlignment);
if (m < index)
offset += memberSize;
@ -151,7 +154,8 @@ public:
int lastMemberSize;
int dummyStride;
intermediate.getBaseAlignment(*memberList[lastIndex].type, lastMemberSize, dummyStride, blockType.getQualifier().layoutPacking == ElpStd140,
intermediate.getBaseAlignment(*memberList[lastIndex].type, lastMemberSize, dummyStride,
blockType.getQualifier().layoutPacking == ElpStd140,
blockType.getQualifier().layoutMatrix == ElmRowMajor);
return lastOffset + lastMemberSize;
@ -167,7 +171,7 @@ public:
void blowUpActiveAggregate(const TType& baseType, const TString& baseName, const TList<TIntermBinary*>& derefs,
TList<TIntermBinary*>::const_iterator deref, int offset, int blockIndex, int arraySize)
{
// process the part of the derefence chain that was explicit in the shader
// process the part of the dereference chain that was explicit in the shader
TString name = baseName;
const TType* terminalType = &baseType;
for (; deref != derefs.end(); ++deref) {
@ -235,7 +239,7 @@ public:
}
// Finally, add a full string to the reflection database, and update the array size if necessary.
// If the derefenced entity to record is an array, compute the size and update the maximum size.
// If the dereferenced entity to record is an array, compute the size and update the maximum size.
// there might not be a final array dereference, it could have been copied as an array object
if (arraySize == 0)
@ -244,7 +248,8 @@ public:
TReflection::TNameToIndex::const_iterator it = reflection.nameToIndex.find(name);
if (it == reflection.nameToIndex.end()) {
reflection.nameToIndex[name] = (int)reflection.indexToUniform.size();
reflection.indexToUniform.push_back(TObjectReflection(name, *terminalType, offset, mapToGlType(*terminalType),
reflection.indexToUniform.push_back(TObjectReflection(name, *terminalType, offset,
mapToGlType(*terminalType),
arraySize, blockIndex));
} else if (arraySize > 1) {
int& reflectedArraySize = reflection.indexToUniform[it->second].size;
@ -417,7 +422,8 @@ public:
case Esd2D:
switch ((int)sampler.ms) {
case false: return sampler.arrayed ? GL_INT_SAMPLER_2D_ARRAY : GL_INT_SAMPLER_2D;
case true: return sampler.arrayed ? GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY : GL_INT_SAMPLER_2D_MULTISAMPLE;
case true: return sampler.arrayed ? GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
: GL_INT_SAMPLER_2D_MULTISAMPLE;
}
case Esd3D:
return GL_INT_SAMPLER_3D;
@ -435,7 +441,8 @@ public:
case Esd2D:
switch ((int)sampler.ms) {
case false: return sampler.arrayed ? GL_UNSIGNED_INT_SAMPLER_2D_ARRAY : GL_UNSIGNED_INT_SAMPLER_2D;
case true: return sampler.arrayed ? GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY : GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE;
case true: return sampler.arrayed ? GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
: GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE;
}
case Esd3D:
return GL_UNSIGNED_INT_SAMPLER_3D;
@ -495,7 +502,8 @@ public:
case Esd2D:
switch ((int)sampler.ms) {
case false: return sampler.arrayed ? GL_UNSIGNED_INT_IMAGE_2D_ARRAY : GL_UNSIGNED_INT_IMAGE_2D;
case true: return sampler.arrayed ? GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY : GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE;
case true: return sampler.arrayed ? GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY
: GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE;
}
case Esd3D:
return GL_UNSIGNED_INT_IMAGE_3D;