mirror of
https://github.com/RPCS3/glslang.git
synced 2024-11-23 11:19:40 +00:00
HLSL: Fix #1974: ignore input primitives on non-entry-point functions.
This commit is contained in:
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3ed344dd78
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@ -1,7 +1,6 @@
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hlsl.gs-hs-mix.tesc
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Shader version: 500
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vertices = 3
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input primitive = triangles
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vertex spacing = fractional_odd_spacing
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triangle order = ccw
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0:? Sequence
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@ -402,7 +401,6 @@ Linked tessellation control stage:
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Shader version: 500
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vertices = 3
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input primitive = triangles
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vertex spacing = fractional_odd_spacing
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triangle order = ccw
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0:? Sequence
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@ -66,6 +66,58 @@ output primitive = line_strip
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0:13 Function Call: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void)
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0:? 'VertexID' ( temp 3-element array of uint)
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0:? 'OutputStream' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:21 Function Definition: notmain(u1[2];struct-S-f1-f1-f1-u1-u1-i11; ( temp void)
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0:21 Function Parameters:
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0:21 'VertexID' ( in 2-element array of uint)
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0:21 'OutputStream' ( out structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:? Sequence
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0:23 Sequence
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0:23 Sequence
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0:23 move second child to first child ( temp float)
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0:? 'OutputStream.clip0' ( out float Position)
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0:23 clip0: direct index for structure ( temp float)
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0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:23 Constant:
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0:23 0 (const int)
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0:? Sequence
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0:23 move second child to first child ( temp float)
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0:23 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance)
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0:23 Constant:
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0:23 0 (const int)
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0:23 clip0: direct index for structure ( temp float)
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0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:23 Constant:
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0:23 1 (const int)
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0:? Sequence
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0:23 move second child to first child ( temp float)
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0:23 direct index ( out float CullDistance)
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0:? 'OutputStream.cull0' ( out 1-element array of float CullDistance)
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0:23 Constant:
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0:23 0 (const int)
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0:23 cull0: direct index for structure ( temp float)
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0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:23 Constant:
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0:23 2 (const int)
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0:23 move second child to first child ( temp uint)
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0:? 'OutputStream.vpai' ( out uint ViewportIndex)
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0:23 vpai: direct index for structure ( temp uint)
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0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:23 Constant:
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0:23 3 (const int)
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0:23 move second child to first child ( temp uint)
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0:? 'OutputStream.rtai' ( out uint Layer)
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0:23 rtai: direct index for structure ( temp uint)
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0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:23 Constant:
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0:23 4 (const int)
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0:23 move second child to first child ( temp int)
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0:? 'OutputStream.ii' (layout( location=0) out int)
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0:23 ii: direct index for structure ( temp int)
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0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:23 Constant:
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0:23 5 (const int)
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0:23 EmitVertex ( temp void)
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0:? Linker Objects
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0:? 'VertexID' (layout( location=0) in 3-element array of uint)
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0:? 'OutputStream.clip0' ( out float Position)
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@ -146,6 +198,58 @@ output primitive = line_strip
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0:13 Function Call: @main(u1[3];struct-S-f1-f1-f1-u1-u1-i11; ( temp void)
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0:? 'VertexID' ( temp 3-element array of uint)
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0:? 'OutputStream' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:21 Function Definition: notmain(u1[2];struct-S-f1-f1-f1-u1-u1-i11; ( temp void)
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0:21 Function Parameters:
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0:21 'VertexID' ( in 2-element array of uint)
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0:21 'OutputStream' ( out structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:? Sequence
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0:23 Sequence
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0:23 Sequence
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0:23 move second child to first child ( temp float)
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0:? 'OutputStream.clip0' ( out float Position)
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0:23 clip0: direct index for structure ( temp float)
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0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:23 Constant:
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0:23 0 (const int)
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0:? Sequence
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0:23 move second child to first child ( temp float)
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0:23 direct index ( out float ClipDistance)
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0:? 'OutputStream.clip0' ( out 1-element array of float ClipDistance)
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0:23 Constant:
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0:23 0 (const int)
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0:23 clip0: direct index for structure ( temp float)
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0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:23 Constant:
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0:23 1 (const int)
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0:? Sequence
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0:23 move second child to first child ( temp float)
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0:23 direct index ( out float CullDistance)
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0:? 'OutputStream.cull0' ( out 1-element array of float CullDistance)
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0:23 Constant:
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0:23 0 (const int)
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0:23 cull0: direct index for structure ( temp float)
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0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:23 Constant:
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0:23 2 (const int)
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0:23 move second child to first child ( temp uint)
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0:? 'OutputStream.vpai' ( out uint ViewportIndex)
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0:23 vpai: direct index for structure ( temp uint)
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0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:23 Constant:
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0:23 3 (const int)
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0:23 move second child to first child ( temp uint)
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0:? 'OutputStream.rtai' ( out uint Layer)
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0:23 rtai: direct index for structure ( temp uint)
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0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:23 Constant:
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0:23 4 (const int)
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0:23 move second child to first child ( temp int)
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0:? 'OutputStream.ii' (layout( location=0) out int)
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0:23 ii: direct index for structure ( temp int)
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0:23 's' ( temp structure{ temp float clip0, temp float clip0, temp float cull0, temp uint vpai, temp uint rtai, temp int ii})
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0:23 Constant:
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0:23 5 (const int)
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0:23 EmitVertex ( temp void)
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0:? Linker Objects
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0:? 'VertexID' (layout( location=0) in 3-element array of uint)
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0:? 'OutputStream.clip0' ( out float Position)
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@ -158,7 +262,7 @@ output primitive = line_strip
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Validation failed
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// Module Version 10000
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// Generated by (magic number): 80008
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// Id's are bound by 65
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// Id's are bound by 88
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Capability Geometry
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Capability ClipDistance
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@ -166,7 +270,7 @@ Validation failed
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Capability MultiViewport
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Geometry 4 "main" 20 29 34 40 45 50 57
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EntryPoint Geometry 4 "main" 28 37 42 48 53 58 65
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ExecutionMode 4 Triangles
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ExecutionMode 4 Invocations 1
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ExecutionMode 4 OutputLineStrip
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@ -183,25 +287,29 @@ Validation failed
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Name 17 "@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;"
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Name 15 "VertexID"
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Name 16 "OutputStream"
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Name 20 "OutputStream.clip0"
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Name 21 "s"
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Name 29 "OutputStream.clip0"
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Name 34 "OutputStream.cull0"
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Name 40 "OutputStream.vpai"
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Name 45 "OutputStream.rtai"
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Name 50 "OutputStream.ii"
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Name 55 "VertexID"
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Name 57 "VertexID"
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Name 59 "OutputStream"
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Name 60 "param"
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Name 62 "param"
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Decorate 20(OutputStream.clip0) BuiltIn Position
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Decorate 29(OutputStream.clip0) BuiltIn ClipDistance
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Decorate 34(OutputStream.cull0) BuiltIn CullDistance
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Decorate 40(OutputStream.vpai) BuiltIn ViewportIndex
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Decorate 45(OutputStream.rtai) BuiltIn Layer
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Decorate 50(OutputStream.ii) Location 0
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Decorate 57(VertexID) Location 0
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Name 25 "notmain(u1[2];struct-S-f1-f1-f1-u1-u1-i11;"
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Name 23 "VertexID"
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Name 24 "OutputStream"
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Name 28 "OutputStream.clip0"
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Name 29 "s"
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Name 37 "OutputStream.clip0"
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Name 42 "OutputStream.cull0"
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Name 48 "OutputStream.vpai"
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Name 53 "OutputStream.rtai"
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Name 58 "OutputStream.ii"
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Name 63 "VertexID"
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Name 65 "VertexID"
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Name 67 "OutputStream"
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Name 68 "param"
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Name 70 "param"
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Name 73 "s"
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Decorate 28(OutputStream.clip0) BuiltIn Position
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Decorate 37(OutputStream.clip0) BuiltIn ClipDistance
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Decorate 42(OutputStream.cull0) BuiltIn CullDistance
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Decorate 48(OutputStream.vpai) BuiltIn ViewportIndex
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Decorate 53(OutputStream.rtai) BuiltIn Layer
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Decorate 58(OutputStream.ii) Location 0
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Decorate 65(VertexID) Location 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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@ -213,69 +321,101 @@ Validation failed
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12(S): TypeStruct 10(float) 10(float) 10(float) 6(int) 6(int) 11(int)
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13: TypePointer Function 12(S)
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14: TypeFunction 2 9(ptr) 13(ptr)
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19: TypePointer Output 10(float)
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20(OutputStream.clip0): 19(ptr) Variable Output
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22: 11(int) Constant 0
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23: TypePointer Function 10(float)
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26: 6(int) Constant 1
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27: TypeArray 10(float) 26
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28: TypePointer Output 27
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29(OutputStream.clip0): 28(ptr) Variable Output
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30: 11(int) Constant 1
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34(OutputStream.cull0): 28(ptr) Variable Output
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35: 11(int) Constant 2
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39: TypePointer Output 6(int)
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40(OutputStream.vpai): 39(ptr) Variable Output
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41: 11(int) Constant 3
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42: TypePointer Function 6(int)
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45(OutputStream.rtai): 39(ptr) Variable Output
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46: 11(int) Constant 4
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49: TypePointer Output 11(int)
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50(OutputStream.ii): 49(ptr) Variable Output
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51: 11(int) Constant 5
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52: TypePointer Function 11(int)
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56: TypePointer Input 8
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57(VertexID): 56(ptr) Variable Input
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19: 6(int) Constant 2
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20: TypeArray 6(int) 19
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21: TypePointer Function 20
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22: TypeFunction 2 21(ptr) 13(ptr)
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27: TypePointer Output 10(float)
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28(OutputStream.clip0): 27(ptr) Variable Output
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30: 11(int) Constant 0
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31: TypePointer Function 10(float)
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34: 6(int) Constant 1
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35: TypeArray 10(float) 34
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36: TypePointer Output 35
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37(OutputStream.clip0): 36(ptr) Variable Output
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38: 11(int) Constant 1
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42(OutputStream.cull0): 36(ptr) Variable Output
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43: 11(int) Constant 2
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47: TypePointer Output 6(int)
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48(OutputStream.vpai): 47(ptr) Variable Output
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49: 11(int) Constant 3
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50: TypePointer Function 6(int)
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53(OutputStream.rtai): 47(ptr) Variable Output
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54: 11(int) Constant 4
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57: TypePointer Output 11(int)
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58(OutputStream.ii): 57(ptr) Variable Output
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59: 11(int) Constant 5
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60: TypePointer Function 11(int)
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64: TypePointer Input 8
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65(VertexID): 64(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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55(VertexID): 9(ptr) Variable Function
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59(OutputStream): 13(ptr) Variable Function
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60(param): 9(ptr) Variable Function
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62(param): 13(ptr) Variable Function
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58: 8 Load 57(VertexID)
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Store 55(VertexID) 58
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61: 8 Load 55(VertexID)
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Store 60(param) 61
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63: 2 FunctionCall 17(@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;) 60(param) 62(param)
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64: 12(S) Load 62(param)
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Store 59(OutputStream) 64
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63(VertexID): 9(ptr) Variable Function
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67(OutputStream): 13(ptr) Variable Function
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68(param): 9(ptr) Variable Function
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70(param): 13(ptr) Variable Function
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66: 8 Load 65(VertexID)
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Store 63(VertexID) 66
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69: 8 Load 63(VertexID)
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Store 68(param) 69
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71: 2 FunctionCall 17(@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;) 68(param) 70(param)
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72: 12(S) Load 70(param)
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Store 67(OutputStream) 72
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Return
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FunctionEnd
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17(@main(u1[3];struct-S-f1-f1-f1-u1-u1-i11;): 2 Function None 14
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15(VertexID): 9(ptr) FunctionParameter
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16(OutputStream): 13(ptr) FunctionParameter
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18: Label
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21(s): 13(ptr) Variable Function
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24: 23(ptr) AccessChain 21(s) 22
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25: 10(float) Load 24
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Store 20(OutputStream.clip0) 25
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31: 23(ptr) AccessChain 21(s) 30
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32: 10(float) Load 31
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33: 19(ptr) AccessChain 29(OutputStream.clip0) 22
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Store 33 32
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36: 23(ptr) AccessChain 21(s) 35
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37: 10(float) Load 36
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38: 19(ptr) AccessChain 34(OutputStream.cull0) 22
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Store 38 37
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43: 42(ptr) AccessChain 21(s) 41
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44: 6(int) Load 43
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Store 40(OutputStream.vpai) 44
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47: 42(ptr) AccessChain 21(s) 46
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48: 6(int) Load 47
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Store 45(OutputStream.rtai) 48
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53: 52(ptr) AccessChain 21(s) 51
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54: 11(int) Load 53
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Store 50(OutputStream.ii) 54
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29(s): 13(ptr) Variable Function
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32: 31(ptr) AccessChain 29(s) 30
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33: 10(float) Load 32
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Store 28(OutputStream.clip0) 33
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39: 31(ptr) AccessChain 29(s) 38
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40: 10(float) Load 39
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41: 27(ptr) AccessChain 37(OutputStream.clip0) 30
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Store 41 40
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44: 31(ptr) AccessChain 29(s) 43
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45: 10(float) Load 44
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46: 27(ptr) AccessChain 42(OutputStream.cull0) 30
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Store 46 45
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51: 50(ptr) AccessChain 29(s) 49
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52: 6(int) Load 51
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Store 48(OutputStream.vpai) 52
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55: 50(ptr) AccessChain 29(s) 54
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56: 6(int) Load 55
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Store 53(OutputStream.rtai) 56
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61: 60(ptr) AccessChain 29(s) 59
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62: 11(int) Load 61
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Store 58(OutputStream.ii) 62
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EmitVertex
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Return
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FunctionEnd
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25(notmain(u1[2];struct-S-f1-f1-f1-u1-u1-i11;): 2 Function None 22
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23(VertexID): 21(ptr) FunctionParameter
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24(OutputStream): 13(ptr) FunctionParameter
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26: Label
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73(s): 13(ptr) Variable Function
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74: 31(ptr) AccessChain 73(s) 30
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75: 10(float) Load 74
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Store 28(OutputStream.clip0) 75
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76: 31(ptr) AccessChain 73(s) 38
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77: 10(float) Load 76
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78: 27(ptr) AccessChain 37(OutputStream.clip0) 30
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Store 78 77
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79: 31(ptr) AccessChain 73(s) 43
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80: 10(float) Load 79
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81: 27(ptr) AccessChain 42(OutputStream.cull0) 30
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Store 81 80
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82: 50(ptr) AccessChain 73(s) 49
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83: 6(int) Load 82
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Store 48(OutputStream.vpai) 83
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84: 50(ptr) AccessChain 73(s) 54
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85: 6(int) Load 84
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Store 53(OutputStream.rtai) 85
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86: 60(ptr) AccessChain 73(s) 59
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87: 11(int) Load 86
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Store 58(OutputStream.ii) 87
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EmitVertex
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Return
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FunctionEnd
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@ -14,3 +14,11 @@ void main(triangle in uint VertexID[3] : VertexID,
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S s;
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OutputStream.Append(s);
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}
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[maxvertexcount(4)]
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void notmain(line in uint VertexID[2] : VertexID,
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inout LineStream<S> OutputStream)
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{
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S s;
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OutputStream.Append(s);
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}
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@ -2516,6 +2516,8 @@ bool HlslGrammar::acceptMemberFunctionDefinition(TIntermNode*& nodeList, const T
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//
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bool HlslGrammar::acceptFunctionParameters(TFunction& function)
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{
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parseContext.beginParameterParsing(function);
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// LEFT_PAREN
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if (! acceptTokenClass(EHTokLeftParen))
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return false;
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@ -69,7 +69,8 @@ HlslParseContext::HlslParseContext(TSymbolTable& symbolTable, TIntermediate& int
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clipDistanceOutput(nullptr),
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cullDistanceOutput(nullptr),
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clipDistanceInput(nullptr),
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cullDistanceInput(nullptr)
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cullDistanceInput(nullptr),
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parsingEntrypointParameters(false)
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{
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globalUniformDefaults.clear();
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globalUniformDefaults.layoutMatrix = ElmRowMajor;
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@ -2049,7 +2050,7 @@ TIntermNode* HlslParseContext::transformEntryPoint(const TSourceLoc& loc, TFunct
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};
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// if we aren't in the entry point, fix the IO as such and exit
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if (userFunction.getName().compare(intermediate.getEntryPointName().c_str()) != 0) {
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if (! isEntrypointName(userFunction.getName())) {
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remapNonEntryPointIO(userFunction);
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||||
return nullptr;
|
||||
}
|
||||
@ -8884,6 +8885,10 @@ void HlslParseContext::addQualifierToExisting(const TSourceLoc& loc, TQualifier
|
||||
//
|
||||
bool HlslParseContext::handleInputGeometry(const TSourceLoc& loc, const TLayoutGeometry& geometry)
|
||||
{
|
||||
// these can be declared on non-entry-points, in which case they lose their meaning
|
||||
if (! parsingEntrypointParameters)
|
||||
return true;
|
||||
|
||||
switch (geometry) {
|
||||
case ElgPoints: // fall through
|
||||
case ElgLines: // ...
|
||||
@ -8914,6 +8919,10 @@ bool HlslParseContext::handleOutputGeometry(const TSourceLoc& loc, const TLayout
|
||||
if (language != EShLangGeometry)
|
||||
return true;
|
||||
|
||||
// these can be declared on non-entry-points, in which case they lose their meaning
|
||||
if (! parsingEntrypointParameters)
|
||||
return true;
|
||||
|
||||
switch (geometry) {
|
||||
case ElgPoints:
|
||||
case ElgLineStrip:
|
||||
|
@ -183,6 +183,11 @@ public:
|
||||
void getFullNamespaceName(TString*&) const;
|
||||
void addScopeMangler(TString&);
|
||||
|
||||
void beginParameterParsing(TFunction& function)
|
||||
{
|
||||
parsingEntrypointParameters = isEntrypointName(function.getName());
|
||||
}
|
||||
|
||||
void pushSwitchSequence(TIntermSequence* sequence) { switchSequenceStack.push_back(sequence); }
|
||||
void popSwitchSequence() { switchSequenceStack.pop_back(); }
|
||||
|
||||
@ -241,6 +246,7 @@ protected:
|
||||
TIntermTyped* convertInitializerList(const TSourceLoc&, const TType&, TIntermTyped* initializer, TIntermTyped* scalarInit);
|
||||
bool isScalarConstructor(const TIntermNode*);
|
||||
TOperator mapAtomicOp(const TSourceLoc& loc, TOperator op, bool isImage);
|
||||
bool isEntrypointName(const TString& name) { return name.compare(intermediate.getEntryPointName().c_str()) == 0; }
|
||||
|
||||
// Return true if this node requires L-value conversion (e.g, to an imageStore).
|
||||
bool shouldConvertLValue(const TIntermNode*) const;
|
||||
@ -494,6 +500,7 @@ protected:
|
||||
};
|
||||
|
||||
TMap<int, tShadowTextureSymbols*> textureShadowVariant;
|
||||
bool parsingEntrypointParameters;
|
||||
};
|
||||
|
||||
// This is the prefix we use for built-in methods to avoid namespace collisions with
|
||||
|
Loading…
Reference in New Issue
Block a user