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Update test cases for vertex attribute reflection
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@ -95,3 +95,10 @@ abl2[1]: offset -1, type ffffffff, size 4, index -1
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abl2[2]: offset -1, type ffffffff, size 4, index -1
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abl2[3]: offset -1, type ffffffff, size 4, index -1
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Vertex attribute reflection:
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attributeFloat: offset 0, type 1406, size 0, index 0
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attributeFloat2: offset 0, type 8b50, size 0, index 0
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attributeFloat3: offset 0, type 8b51, size 0, index 0
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attributeFloat4: offset 0, type 8b52, size 0, index 0
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attributeMat4: offset 0, type 8b5c, size 0, index 0
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@ -94,6 +94,12 @@ struct deep3 {
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ivec3 v3;
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};
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in float attributeFloat;
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layout(location = 2) in vec2 attributeFloat2;
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in vec3 attributeFloat3;
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in vec4 attributeFloat4;
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in mat4 attributeMat4;
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uniform deep3 deepA[2], deepB[2], deepC[3], deepD[2];
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const bool control = true;
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@ -167,4 +173,10 @@ void main()
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f += arrBl[2].foo + arrBl[0].foo;
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f += arrBl2[i].foo;
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f += attributeFloat;
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f += attributeFloat2.x;
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f += attributeFloat3.x;
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f += attributeFloat4.x;
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f += attributeMat4[0][1];
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}
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