SPV: Update to latest 1.0 headers, removing redundancies in GLSL.ext.AMD.h.

This commit is contained in:
John Kessenich 2017-07-25 21:03:29 -06:00
parent cd52fd5a42
commit d2d3a14237
2 changed files with 18 additions and 21 deletions

View File

@ -38,15 +38,6 @@ static const int GLSLextAMDRevision = 4;
// SPV_AMD_shader_ballot
static const char* const E_SPV_AMD_shader_ballot = "SPV_AMD_shader_ballot";
static const Op OpGroupIAddNonUniformAMD = static_cast<Op>(5000);
static const Op OpGroupFAddNonUniformAMD = static_cast<Op>(5001);
static const Op OpGroupFMinNonUniformAMD = static_cast<Op>(5002);
static const Op OpGroupUMinNonUniformAMD = static_cast<Op>(5003);
static const Op OpGroupSMinNonUniformAMD = static_cast<Op>(5004);
static const Op OpGroupFMaxNonUniformAMD = static_cast<Op>(5005);
static const Op OpGroupUMaxNonUniformAMD = static_cast<Op>(5006);
static const Op OpGroupSMaxNonUniformAMD = static_cast<Op>(5007);
enum ShaderBallotAMD {
ShaderBallotBadAMD = 0, // Don't use
@ -80,16 +71,6 @@ enum ShaderTrinaryMinMaxAMD {
// SPV_AMD_shader_explicit_vertex_parameter
static const char* const E_SPV_AMD_shader_explicit_vertex_parameter = "SPV_AMD_shader_explicit_vertex_parameter";
static const BuiltIn BuiltInBaryCoordNoPerspAMD = static_cast<BuiltIn>(4992);
static const BuiltIn BuiltInBaryCoordNoPerspCentroidAMD = static_cast<BuiltIn>(4993);
static const BuiltIn BuiltInBaryCoordNoPerspSampleAMD = static_cast<BuiltIn>(4994);
static const BuiltIn BuiltInBaryCoordSmoothAMD = static_cast<BuiltIn>(4995);
static const BuiltIn BuiltInBaryCoordSmoothCentroidAMD = static_cast<BuiltIn>(4996);
static const BuiltIn BuiltInBaryCoordSmoothSampleAMD = static_cast<BuiltIn>(4997);
static const BuiltIn BuiltInBaryCoordPullModelAMD = static_cast<BuiltIn>(4998);
static const Decoration DecorationExplicitInterpAMD = static_cast<Decoration>(4999);
enum ShaderExplicitVertexParameterAMD {
ShaderExplicitVertexParameterBadAMD = 0, // Don't use
@ -117,8 +98,6 @@ static const char* const E_SPV_AMD_gpu_shader_half_float = "SPV_AMD_gpu_shader_h
// SPV_AMD_texture_gather_bias_lod
static const char* const E_SPV_AMD_texture_gather_bias_lod = "SPV_AMD_texture_gather_bias_lod";
static const Capability CapabilityImageGatherBiasLodAMD = static_cast<Capability>(5009);
// SPV_AMD_gpu_shader_int16
static const char* const E_SPV_AMD_gpu_shader_int16 = "SPV_AMD_gpu_shader_int16";

View File

@ -377,6 +377,7 @@ enum Decoration {
DecorationNoContraction = 42,
DecorationInputAttachmentIndex = 43,
DecorationAlignment = 44,
DecorationExplicitInterpAMD = 4999,
DecorationOverrideCoverageNV = 5248,
DecorationPassthroughNV = 5250,
DecorationViewportRelativeNV = 5252,
@ -436,6 +437,13 @@ enum BuiltIn {
BuiltInDrawIndex = 4426,
BuiltInDeviceIndex = 4438,
BuiltInViewIndex = 4440,
BuiltInBaryCoordNoPerspAMD = 4992,
BuiltInBaryCoordNoPerspCentroidAMD = 4993,
BuiltInBaryCoordNoPerspSampleAMD = 4994,
BuiltInBaryCoordSmoothAMD = 4995,
BuiltInBaryCoordSmoothCentroidAMD = 4996,
BuiltInBaryCoordSmoothSampleAMD = 4997,
BuiltInBaryCoordPullModelAMD = 4998,
BuiltInViewportMaskNV = 5253,
BuiltInSecondaryPositionNV = 5257,
BuiltInSecondaryViewportMaskNV = 5258,
@ -629,7 +637,9 @@ enum Capability {
CapabilityMultiView = 4439,
CapabilityVariablePointersStorageBuffer = 4441,
CapabilityVariablePointers = 4442,
CapabilityAtomicStorageOps = 4445,
CapabilitySampleMaskPostDepthCoverage = 4447,
CapabilityImageGatherBiasLodAMD = 5009,
CapabilitySampleMaskOverrideCoverageNV = 5249,
CapabilityGeometryShaderPassthroughNV = 5251,
CapabilityShaderViewportIndexLayerNV = 5254,
@ -940,6 +950,14 @@ enum Op {
OpSubgroupAnyKHR = 4429,
OpSubgroupAllEqualKHR = 4430,
OpSubgroupReadInvocationKHR = 4432,
OpGroupIAddNonUniformAMD = 5000,
OpGroupFAddNonUniformAMD = 5001,
OpGroupFMinNonUniformAMD = 5002,
OpGroupUMinNonUniformAMD = 5003,
OpGroupSMinNonUniformAMD = 5004,
OpGroupFMaxNonUniformAMD = 5005,
OpGroupUMaxNonUniformAMD = 5006,
OpGroupSMaxNonUniformAMD = 5007,
OpMax = 0x7fffffff,
};