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Add missing GL_ARB_shader_ballot builtins to Geometry and Tessellation shaders
When processing Geometry and Tessellation Control/Evaluation shaders, the builtins defined by GL_ARB_shader_ballot were not processed by glslang. This specially a problem for gl_SubGroupSizeARB because, it is treated as shader input instead of uniform on Vulkan. Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
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@ -7885,19 +7885,6 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
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symbolTable.setFunctionExtensions("readInvocationARB", 1, &E_GL_ARB_shader_ballot);
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symbolTable.setFunctionExtensions("readFirstInvocationARB", 1, &E_GL_ARB_shader_ballot);
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BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable);
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BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable);
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BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable);
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BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable);
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BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable);
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BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable);
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if (spvVersion.vulkan > 0)
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// Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan
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SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable);
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else
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BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable);
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if (version >= 430) {
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symbolTable.setFunctionExtensions("anyInvocationARB", 1, &E_GL_ARB_shader_group_vote);
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symbolTable.setFunctionExtensions("allInvocationsARB", 1, &E_GL_ARB_shader_group_vote);
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@ -8158,7 +8145,28 @@ void TBuiltIns::identifyBuiltIns(int version, EProfile profile, const SpvVersion
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symbolTable.setVariableExtensions("gl_ViewIndex", 1, &E_GL_EXT_multiview);
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BuiltInVariable("gl_ViewIndex", EbvViewIndex, symbolTable);
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}
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if (profile != EEsProfile) {
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BuiltInVariable("gl_SubGroupInvocationARB", EbvSubGroupInvocation, symbolTable);
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BuiltInVariable("gl_SubGroupEqMaskARB", EbvSubGroupEqMask, symbolTable);
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BuiltInVariable("gl_SubGroupGeMaskARB", EbvSubGroupGeMask, symbolTable);
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BuiltInVariable("gl_SubGroupGtMaskARB", EbvSubGroupGtMask, symbolTable);
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BuiltInVariable("gl_SubGroupLeMaskARB", EbvSubGroupLeMask, symbolTable);
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BuiltInVariable("gl_SubGroupLtMaskARB", EbvSubGroupLtMask, symbolTable);
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if (spvVersion.vulkan > 0)
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// Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan
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SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable);
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else
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BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable);
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}
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if (spvVersion.vulkan > 0)
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// Treat "gl_SubGroupSizeARB" as shader input instead of uniform for Vulkan
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SpecialQualifier("gl_SubGroupSizeARB", EvqVaryingIn, EbvSubGroupSize, symbolTable);
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else
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BuiltInVariable("gl_SubGroupSizeARB", EbvSubGroupSize, symbolTable);
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// GL_KHR_shader_subgroup
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if ((profile == EEsProfile && version >= 310) ||
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(profile != EEsProfile && version >= 140)) {
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