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Preprocessor: Evaluate INT_MIN / -1 to 0.
This division is undefined behaviour which raises SIGFPE on x86. Most C++ preprocessors evaluate this silently to 0.
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Test/baseResults/cppIntMinOverNegativeOne.frag.out
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14
Test/baseResults/cppIntMinOverNegativeOne.frag.out
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@ -0,0 +1,14 @@
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cppIntMinOverNegativeOne.frag
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Shader version: 100
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0:? Sequence
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0:? Linker Objects
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Linked fragment stage:
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ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point
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Shader version: 100
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0:? Sequence
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0:? Linker Objects
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3
Test/cppIntMinOverNegativeOne.frag
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3
Test/cppIntMinOverNegativeOne.frag
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@ -0,0 +1,3 @@
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#if (-2147483648 / -1) != 0
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#error INT_MIN / -1 should yield 0, something went wrong.
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#endif
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@ -84,6 +84,7 @@ NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <cstdlib>
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#include <cstring>
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#include <cctype>
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#include <climits>
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#include "PpContext.h"
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#include "PpTokens.h"
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@ -350,7 +351,7 @@ namespace {
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int op_add(int a, int b) { return a + b; }
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int op_sub(int a, int b) { return a - b; }
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int op_mul(int a, int b) { return a * b; }
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int op_div(int a, int b) { return a / b; }
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int op_div(int a, int b) { return a == INT_MIN && b == -1 ? 0 : a / b; }
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int op_mod(int a, int b) { return a % b; }
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int op_pos(int a) { return a; }
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int op_neg(int a) { return -a; }
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@ -78,6 +78,7 @@ INSTANTIATE_TEST_CASE_P(
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"matrixError.vert",
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"cppSimple.vert",
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"cppIndent.vert",
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"cppIntMinOverNegativeOne.frag",
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"cppNest.vert",
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"cppBad.vert",
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"cppBad2.vert",
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