mirror of
https://github.com/RPCS3/glslang.git
synced 2024-11-23 19:29:44 +00:00
Change the core of glslang to be a static library rather than a DLL.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@19952 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
parent
9fd55bd338
commit
ece0d0ca27
@ -22,7 +22,6 @@
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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@ -40,17 +39,16 @@
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">StandAlone\UserM_Debug\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">StandAlone\UserM_Debug\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">UserM_Release\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">UserM_Release\</IntDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">StandAlone\UserM_Release\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">StandAlone\UserM_Release\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>glslang;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;GENERIC_COMPILER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<PrecompiledHeaderOutputFile>
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@ -61,16 +59,17 @@
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<WarningLevel>Level3</WarningLevel>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<CallingConvention>FastCall</CallingConvention>
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<CallingConvention>Cdecl</CallingConvention>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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</ClCompile>
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<Link>
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<AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalDependencies>odbc32.lib;odbccp32.lib;psapi.lib;UserM_Debug\generic\glslang.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>odbc32.lib;odbccp32.lib;psapi.lib;glslang\UserM_Debug\glslang.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ProgramDatabaseFile>UserM_Debug/StandAlone.pdb</ProgramDatabaseFile>
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<SubSystem>Console</SubSystem>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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</Link>
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<Midl>
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<TypeLibraryName>UserM_Debug/StandAlone.tlb</TypeLibraryName>
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@ -97,7 +96,7 @@
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;GENERIC_COMPILER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<BasicRuntimeChecks>Default</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<BufferSecurityCheck>true</BufferSecurityCheck>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PrecompiledHeader>
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@ -106,18 +105,20 @@
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</PrecompiledHeaderOutputFile>
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<AssemblerListingLocation>UserM_Release/</AssemblerListingLocation>
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<ObjectFileName>UserM_Release/</ObjectFileName>
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<ProgramDataBaseFileName>UserM_Release/Standalone</ProgramDataBaseFileName>
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<ProgramDataBaseFileName>
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</ProgramDataBaseFileName>
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<WarningLevel>Level3</WarningLevel>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<CallingConvention>FastCall</CallingConvention>
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<CallingConvention>Cdecl</CallingConvention>
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</ClCompile>
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<Link>
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<AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
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<AdditionalDependencies>odbc32.lib;odbccp32.lib;psapi.lib;Standalone\glslang.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>UserM_Release/StandAlone.exe</OutputFile>
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<AdditionalDependencies>odbc32.lib;odbccp32.lib;psapi.lib;glslang\UserM_Release\glslang.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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<IgnoreSpecificDefaultLibraries>
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</IgnoreSpecificDefaultLibraries>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ProgramDatabaseFile>UserM_Release/StandAlone.pdb</ProgramDatabaseFile>
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<SubSystem>Console</SubSystem>
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@ -129,7 +130,7 @@
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</Midl>
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<PostBuildEvent>
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<Message>move exe</Message>
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<Command>xcopy /y StandAlone\UserM_Release\StandAlone.exe StandAlone</Command>
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<Command>xcopy /y StandAlone\UserM_Release\StandAlone.exe test</Command>
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</PostBuildEvent>
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@ -137,6 +138,8 @@
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</ResourceCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="glslang\GenericCodeGen\CodeGen.cpp" />
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<ClCompile Include="glslang\GenericCodeGen\Link.cpp" />
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<ClCompile Include="Standalone\StandAlone.cpp" />
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</ItemGroup>
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<ItemGroup>
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@ -10,5 +10,11 @@
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<ClCompile Include="Standalone\StandAlone.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="glslang\GenericCodeGen\CodeGen.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="glslang\GenericCodeGen\Link.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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</Project>
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26
Todo.txt
26
Todo.txt
@ -8,9 +8,31 @@ Major items to do:
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- version
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- stage
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* Add semantics for all new grammar (1.2 through 4.3)
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* Add semantics and productions for all new grammar (1.2 through 4.3)
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1.2
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- uniform initializers
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- non-square matrices
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- centroids/multisample
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- gl_PointCoord
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1.3
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- integer ops
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- integer built-in functions
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- switch
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- bunch of new built-ins
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- noperspective
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1.4
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- uniform blocks
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- layout qualifiers
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- texture buffers
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1.5
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- geometry shaders
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3.3
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- ...
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* Replace the preprocessor with a better one.
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* Verify/fix thread safety of the parse context.
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@ -16,13 +16,12 @@
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseOfMfc>false</UseOfMfc>
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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@ -40,18 +39,21 @@
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">glslang\UserM_Debug\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">glslang\UserM_Debug\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">UserM_Release\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">UserM_Release\</IntDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">glslang\UserM_Release\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">glslang\UserM_Release\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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<PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</PostBuildEventUseInBuild>
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<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.lib</TargetExt>
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<TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.lib</TargetExt>
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<PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</PostBuildEventUseInBuild>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>glslang;glslang\MachineIndependent;glslang\OSDependent\Windows;OGLCompilersDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_DEBUG;WIN32;_CONSOLE;_USRDLL;TEST_EXPORTS;GENERIC_COMPILER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>false</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeaderOutputFile>
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</PrecompiledHeaderOutputFile>
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<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
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@ -62,8 +64,10 @@
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<WarningLevel>Level3</WarningLevel>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<CallingConvention>FastCall</CallingConvention>
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<CallingConvention>Cdecl</CallingConvention>
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<CompileAs>Default</CompileAs>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<StringPooling>true</StringPooling>
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</ClCompile>
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<Link>
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<AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
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@ -106,13 +110,14 @@ xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
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</PrecompiledHeaderOutputFile>
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<AssemblerListingLocation>UserM_Release/</AssemblerListingLocation>
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<ObjectFileName>UserM_Release/</ObjectFileName>
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<ProgramDataBaseFileName>UserM_Release/glslang</ProgramDataBaseFileName>
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<ProgramDataBaseFileName>
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</ProgramDataBaseFileName>
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<BrowseInformation>
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</BrowseInformation>
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<WarningLevel>Level3</WarningLevel>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<CallingConvention>FastCall</CallingConvention>
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<CallingConvention>Cdecl</CallingConvention>
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<CompileAs>Default</CompileAs>
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</ClCompile>
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<Link>
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@ -133,7 +138,8 @@ xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
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</Midl>
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<PostBuildEvent>
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<Message>copy dll</Message>
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<Command>xcopy /y UserM_Release\generic\glslang.* StandAlone</Command>
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<Command>del Test\$(TargetName)$(TargetExt)
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xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
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</PostBuildEvent>
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@ -164,8 +170,6 @@ xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
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<ClCompile Include="glslang\MachineIndependent\preprocessor\scanner.c" />
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<ClCompile Include="glslang\MachineIndependent\preprocessor\symbols.c" />
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<ClCompile Include="glslang\MachineIndependent\preprocessor\tokens.c" />
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<ClCompile Include="glslang\GenericCodeGen\CodeGen.cpp" />
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<ClCompile Include="glslang\GenericCodeGen\Link.cpp" />
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<ClCompile Include="glslang\OSDependent\Windows\main.cpp" />
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<ClCompile Include="glslang\OSDependent\Windows\ossource.cpp" />
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<ClCompile Include="glslang\OSDependent\Linux\ossource.cpp">
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@ -17,9 +17,6 @@
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<Filter Include="Public">
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<UniqueIdentifier>{c79e7f4d-1836-4b72-b201-46e72e4e4b6b}</UniqueIdentifier>
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</Filter>
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<Filter Include="Generic Code Gen">
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<UniqueIdentifier>{b56dd525-2a9c-4ae5-a6b4-d024e624c6b4}</UniqueIdentifier>
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</Filter>
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<Filter Include="OSDependent">
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<UniqueIdentifier>{d48b8f48-5784-4cb6-bead-7f98647a1c44}</UniqueIdentifier>
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</Filter>
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@ -91,12 +88,6 @@
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<ClCompile Include="glslang\MachineIndependent\preprocessor\tokens.c">
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<Filter>Machine Independent\CPP</Filter>
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</ClCompile>
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<ClCompile Include="glslang\GenericCodeGen\CodeGen.cpp">
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<Filter>Generic Code Gen</Filter>
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</ClCompile>
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<ClCompile Include="glslang\GenericCodeGen\Link.cpp">
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<Filter>Generic Code Gen</Filter>
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</ClCompile>
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<ClCompile Include="glslang\OSDependent\Windows\main.cpp">
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<Filter>OSDependent\Windows</Filter>
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</ClCompile>
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@ -58,9 +58,9 @@
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// are tracked in the intermediate representation, not the symbol table.
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//
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#include "Include/Common.h"
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#include "Include/intermediate.h"
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#include "Include/InfoSink.h"
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#include "../Include/Common.h"
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#include "../Include/intermediate.h"
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#include "../Include/InfoSink.h"
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//
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// Symbol base class. (Can build functions or variables out of these...)
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@ -38,11 +38,12 @@
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#ifdef _WIN32
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#define C_DECL __cdecl
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#ifdef SH_EXPORTING
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#define SH_IMPORT_EXPORT __declspec(dllexport)
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#else
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#define SH_IMPORT_EXPORT __declspec(dllimport)
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#endif
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//#ifdef SH_EXPORTING
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// #define SH_IMPORT_EXPORT __declspec(dllexport)
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//#else
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// #define SH_IMPORT_EXPORT __declspec(dllimport)
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//#endif
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#define SH_IMPORT_EXPORT
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#else
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#define SH_IMPORT_EXPORT
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#define __fastcall
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