Merge pull request #395 from steve-lunarg/samplers

HLSL: Add tx.GetDimensions method (uint returns only)
This commit is contained in:
John Kessenich 2016-07-18 19:17:16 -06:00 committed by GitHub
commit f8332509b9
9 changed files with 3199 additions and 7 deletions

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,160 @@
hlsl.getdimensions.dx10.vert
Shader version: 450
0:? Sequence
0:28 Function Definition: main( (global structure{temp 4-component vector of float FragCoord Pos})
0:11 Function Parameters:
0:? Sequence
0:21 Sequence
0:21 move second child to first child (temp uint)
0:21 'sizeQueryTemp' (temp uint)
0:21 textureSize (temp uint)
0:21 'g_tTex1df4' (uniform texture1D)
0:21 move second child to first child (temp uint)
0:21 'WidthU' (temp uint)
0:21 'sizeQueryTemp' (temp uint)
0:22 Sequence
0:22 move second child to first child (temp uint)
0:22 'sizeQueryTemp' (temp uint)
0:22 textureSize (temp uint)
0:22 'g_tTex1df4' (uniform texture1D)
0:22 Constant:
0:22 6 (const uint)
0:22 move second child to first child (temp uint)
0:22 'WidthU' (temp uint)
0:22 'sizeQueryTemp' (temp uint)
0:22 move second child to first child (temp uint)
0:22 'NumberOfLevelsU' (temp uint)
0:22 textureQueryLevels (temp uint)
0:22 'g_tTex1df4' (uniform texture1D)
0:24 move second child to first child (temp 4-component vector of float)
0:24 Pos: direct index for structure (temp 4-component vector of float FragCoord)
0:24 'vsout' (temp structure{temp 4-component vector of float FragCoord Pos})
0:24 Constant:
0:24 0 (const int)
0:? Constant:
0:? 0.000000
0:? 0.000000
0:? 0.000000
0:? 0.000000
0:26 Branch: Return with expression
0:26 'vsout' (temp structure{temp 4-component vector of float FragCoord Pos})
0:? Linker Objects
0:? 'g_sSamp' (uniform sampler)
0:? 'g_tTex1df4' (uniform texture1D)
Linked vertex stage:
Shader version: 450
0:? Sequence
0:28 Function Definition: main( (global structure{temp 4-component vector of float FragCoord Pos})
0:11 Function Parameters:
0:? Sequence
0:21 Sequence
0:21 move second child to first child (temp uint)
0:21 'sizeQueryTemp' (temp uint)
0:21 textureSize (temp uint)
0:21 'g_tTex1df4' (uniform texture1D)
0:21 move second child to first child (temp uint)
0:21 'WidthU' (temp uint)
0:21 'sizeQueryTemp' (temp uint)
0:22 Sequence
0:22 move second child to first child (temp uint)
0:22 'sizeQueryTemp' (temp uint)
0:22 textureSize (temp uint)
0:22 'g_tTex1df4' (uniform texture1D)
0:22 Constant:
0:22 6 (const uint)
0:22 move second child to first child (temp uint)
0:22 'WidthU' (temp uint)
0:22 'sizeQueryTemp' (temp uint)
0:22 move second child to first child (temp uint)
0:22 'NumberOfLevelsU' (temp uint)
0:22 textureQueryLevels (temp uint)
0:22 'g_tTex1df4' (uniform texture1D)
0:24 move second child to first child (temp 4-component vector of float)
0:24 Pos: direct index for structure (temp 4-component vector of float FragCoord)
0:24 'vsout' (temp structure{temp 4-component vector of float FragCoord Pos})
0:24 Constant:
0:24 0 (const int)
0:? Constant:
0:? 0.000000
0:? 0.000000
0:? 0.000000
0:? 0.000000
0:26 Branch: Return with expression
0:26 'vsout' (temp structure{temp 4-component vector of float FragCoord Pos})
0:? Linker Objects
0:? 'g_sSamp' (uniform sampler)
0:? 'g_tTex1df4' (uniform texture1D)
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 40
Capability Shader
Capability Sampled1D
Capability ImageQuery
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main"
Source HLSL 450
Name 4 "main"
Name 8 "sizeQueryTemp"
Name 12 "g_tTex1df4"
Name 16 "WidthU"
Name 18 "sizeQueryTemp"
Name 23 "NumberOfLevelsU"
Name 27 "VS_OUTPUT"
MemberName 27(VS_OUTPUT) 0 "Pos"
Name 29 "vsout"
Name 39 "g_sSamp"
Decorate 12(g_tTex1df4) DescriptorSet 0
MemberDecorate 27(VS_OUTPUT) 0 BuiltIn FragCoord
Decorate 39(g_sSamp) DescriptorSet 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 0
7: TypePointer Function 6(int)
9: TypeFloat 32
10: TypeImage 9(float) 1D sampled format:Unknown
11: TypePointer UniformConstant 10
12(g_tTex1df4): 11(ptr) Variable UniformConstant
14: TypeInt 32 1
20: 6(int) Constant 6
26: TypeVector 9(float) 4
27(VS_OUTPUT): TypeStruct 26(fvec4)
28: TypePointer Function 27(VS_OUTPUT)
30: 14(int) Constant 0
31: 9(float) Constant 0
32: 26(fvec4) ConstantComposite 31 31 31 31
33: TypePointer Function 26(fvec4)
37: TypeSampler
38: TypePointer UniformConstant 37
39(g_sSamp): 38(ptr) Variable UniformConstant
4(main): 2 Function None 3
5: Label
8(sizeQueryTemp): 7(ptr) Variable Function
16(WidthU): 7(ptr) Variable Function
18(sizeQueryTemp): 7(ptr) Variable Function
23(NumberOfLevelsU): 7(ptr) Variable Function
29(vsout): 28(ptr) Variable Function
13: 10 Load 12(g_tTex1df4)
15: 14(int) ImageQuerySize 13
Store 8(sizeQueryTemp) 15
17: 6(int) Load 8(sizeQueryTemp)
Store 16(WidthU) 17
19: 10 Load 12(g_tTex1df4)
21: 14(int) ImageQuerySizeLod 19 20
Store 18(sizeQueryTemp) 21
22: 6(int) Load 18(sizeQueryTemp)
Store 16(WidthU) 22
24: 10 Load 12(g_tTex1df4)
25: 14(int) ImageQueryLevels 24
Store 23(NumberOfLevelsU) 25
34: 33(ptr) AccessChain 29(vsout) 30
Store 34 32
35:27(VS_OUTPUT) Load 29(vsout)
ReturnValue 35
FunctionEnd

View File

@ -0,0 +1,237 @@
SamplerState g_sSamp : register(s0);
uniform Texture1D <float4> g_tTex1df4 : register(t0);
Texture1D <int4> g_tTex1di4;
Texture1D <uint4> g_tTex1du4;
Texture2D <float4> g_tTex2df4;
Texture2D <int4> g_tTex2di4;
Texture2D <uint4> g_tTex2du4;
Texture3D <float4> g_tTex3df4;
Texture3D <int4> g_tTex3di4;
Texture3D <uint4> g_tTex3du4;
TextureCube <float4> g_tTexcdf4;
TextureCube <int4> g_tTexcdi4;
TextureCube <uint4> g_tTexcdu4;
Texture1DArray <float4> g_tTex1df4a;
Texture1DArray <int4> g_tTex1di4a;
Texture1DArray <uint4> g_tTex1du4a;
Texture2DArray <float4> g_tTex2df4a;
Texture2DArray <int4> g_tTex2di4a;
Texture2DArray <uint4> g_tTex2du4a;
TextureCubeArray <float4> g_tTexcdf4a;
TextureCubeArray <int4> g_tTexcdi4a;
TextureCubeArray <uint4> g_tTexcdu4a;
struct PS_OUTPUT
{
float4 Color : SV_Target0;
float Depth : SV_Depth;
};
PS_OUTPUT main()
{
PS_OUTPUT psout;
uint MipLevel;
uint WidthU;
uint HeightU;
uint ElementsU;
uint DepthU;
uint NumberOfLevelsU;
uint NumberOfSamplesU;
float WidthF;
float HeightF;
float ElementsF;
float DepthF;
float NumberOfLevelsF;
float NumberOfSamplesF;
// 1D, float tx, uint params
g_tTex1df4 . GetDimensions(WidthU);
g_tTex1df4 . GetDimensions(6, WidthU, NumberOfLevelsU);
// 1D, int, uint params
g_tTex1di4 . GetDimensions(WidthU);
g_tTex1di4 . GetDimensions(6, WidthU, NumberOfLevelsU);
// 1D, uint, uint params
g_tTex1du4 . GetDimensions(WidthU);
g_tTex1du4 . GetDimensions(6, WidthU, NumberOfLevelsU);
// 1DArray, float tx, uint params
g_tTex1df4a . GetDimensions(WidthU, ElementsU);
g_tTex1df4a . GetDimensions(6, WidthU, ElementsU, NumberOfLevelsU);
// 1DArray, int, uint params
g_tTex1di4a . GetDimensions(WidthU, ElementsU);
g_tTex1di4a . GetDimensions(6, WidthU, ElementsU, NumberOfLevelsU);
// 1DArray, uint, uint params
g_tTex1du4a . GetDimensions(WidthU, ElementsU);
g_tTex1du4a . GetDimensions(6, WidthU, ElementsU, NumberOfLevelsU);
// 2D, float tx, uint params
g_tTex2df4 . GetDimensions(WidthU, HeightU);
g_tTex2df4 . GetDimensions(6, WidthU, HeightU, NumberOfLevelsU);
// 2D, int, uint params
g_tTex2di4 . GetDimensions(WidthU, HeightU);
g_tTex2di4 . GetDimensions(6, WidthU, HeightU, NumberOfLevelsU);
// 2D, uint, uint params
g_tTex2du4 . GetDimensions(WidthU, HeightU);
g_tTex2du4 . GetDimensions(6, WidthU, HeightU, NumberOfLevelsU);
// 2Darray, float tx, uint params
g_tTex2df4a . GetDimensions(WidthU, HeightU, ElementsU);
g_tTex2df4a . GetDimensions(6, WidthU, HeightU, ElementsU, NumberOfLevelsU);
// 2Darray, int, uint params
g_tTex2di4a . GetDimensions(WidthU, HeightU, ElementsU);
g_tTex2di4a . GetDimensions(6, WidthU, HeightU, ElementsU, NumberOfLevelsU);
// 2Darray, uint, uint params
g_tTex2du4a . GetDimensions(WidthU, HeightU, ElementsU);
g_tTex2du4a . GetDimensions(6, WidthU, HeightU, ElementsU, NumberOfLevelsU);
// 3D, float tx, uint params
g_tTex3df4 . GetDimensions(WidthU, HeightU, DepthU);
g_tTex3df4 . GetDimensions(6, WidthU, HeightU, DepthU, NumberOfLevelsU);
// 3D, int, uint params
g_tTex3di4 . GetDimensions(WidthU, HeightU, DepthU);
g_tTex3di4 . GetDimensions(6, WidthU, HeightU, DepthU, NumberOfLevelsU);
// 3D, uint, uint params
g_tTex3du4 . GetDimensions(WidthU, HeightU, DepthU);
g_tTex3du4 . GetDimensions(6, WidthU, HeightU, DepthU, NumberOfLevelsU);
// Cube, float tx, uint params
g_tTexcdf4 . GetDimensions(WidthU, HeightU);
g_tTexcdf4 . GetDimensions(6, WidthU, HeightU, NumberOfLevelsU);
// Cube, int, uint params
g_tTexcdi4 . GetDimensions(WidthU, HeightU);
g_tTexcdi4 . GetDimensions(6, WidthU, HeightU, NumberOfLevelsU);
// Cube, uint, uint params
g_tTexcdu4 . GetDimensions(WidthU, HeightU);
g_tTexcdu4 . GetDimensions(6, WidthU, HeightU, NumberOfLevelsU);
// Cubearray, float tx, uint params
g_tTexcdf4a . GetDimensions(WidthU, HeightU, ElementsU);
g_tTexcdf4a . GetDimensions(6, WidthU, HeightU, ElementsU, NumberOfLevelsU);
// Cubearray, int, uint params
g_tTexcdi4a . GetDimensions(WidthU, HeightU, ElementsU);
g_tTexcdi4a . GetDimensions(6, WidthU, HeightU, ElementsU, NumberOfLevelsU);
// Cubearray, uint, uint params
g_tTexcdu4a . GetDimensions(WidthU, HeightU, ElementsU);
g_tTexcdu4a . GetDimensions(6, WidthU, HeightU, ElementsU, NumberOfLevelsU);
// TODO: ***************************************************
// Change this to 1 to enable float overloads when the HLSL
// function overload resolution is fixed.
#define OVERLOAD_FIX 0
// TODO: enable when function overload resolution rules are fixed
#if OVERLOAD_FIX
// 1D, float tx, float params
g_tTex1df4 . GetDimensions(WidthF);
g_tTex1df4 . GetDimensions(6, WidthF, NumberOfLevelsF);
// 1D, int, float params
g_tTex1di4 . GetDimensions(WidthF);
g_tTex1di4 . GetDimensions(6, WidthF, NumberOfLevelsF);
// 1D, uint, float params
g_tTex1du4 . GetDimensions(WidthF);
g_tTex1du4 . GetDimensions(6, WidthF, NumberOfLevelsF);
// 1DArray, float tx, float params
g_tTex1df4a . GetDimensions(WidthF, ElementsF);
g_tTex1df4a . GetDimensions(6, WidthF, ElementsF, NumberOfLevelsF);
// 1DArray, int, float params
g_tTex1di4a . GetDimensions(WidthF, ElementsF);
g_tTex1di4a . GetDimensions(6, WidthF, ElementsF, NumberOfLevelsF);
// 1DArray, uint, float params
g_tTex1du4a . GetDimensions(WidthF, ElementsF);
g_tTex1du4a . GetDimensions(6, WidthF, ElementsF, NumberOfLevelsF);
// 2D, float tx, float params
g_tTex2df4 . GetDimensions(WidthF, HeightF);
g_tTex2df4 . GetDimensions(6, WidthF, HeightF, NumberOfLevelsF);
// 2D, int, float params
g_tTex2di4 . GetDimensions(WidthF, HeightF);
g_tTex2di4 . GetDimensions(6, WidthF, HeightF, NumberOfLevelsF);
// 2D, uint, float params
g_tTex2du4 . GetDimensions(WidthF, HeightF);
g_tTex2du4 . GetDimensions(6, WidthF, HeightF, NumberOfLevelsF);
// 2Darray, float tx, float params
g_tTex2df4a . GetDimensions(WidthF, HeightF, ElementsF);
g_tTex2df4a . GetDimensions(6, WidthF, HeightF, ElementsF, NumberOfLevelsF);
// 2Darray, int, float params
g_tTex2di4a . GetDimensions(WidthF, HeightF, ElementsF);
g_tTex2di4a . GetDimensions(6, WidthF, HeightF, ElementsF, NumberOfLevelsF);
// 2Darray, uint, float params
g_tTex2du4a . GetDimensions(WidthF, HeightF, ElementsF);
g_tTex2du4a . GetDimensions(6, WidthF, HeightF, ElementsF, NumberOfLevelsF);
// 3D, float tx, float params
g_tTex3df4 . GetDimensions(WidthF, HeightF, DepthF);
g_tTex3df4 . GetDimensions(6, WidthF, HeightF, DepthF, NumberOfLevelsF);
// 3D, int, float params
g_tTex3di4 . GetDimensions(WidthF, HeightF, DepthF);
g_tTex3di4 . GetDimensions(6, WidthF, HeightF, DepthF, NumberOfLevelsF);
// 3D, uint, float params
g_tTex3du4 . GetDimensions(WidthF, HeightF, DepthF);
g_tTex3du4 . GetDimensions(6, WidthF, HeightF, DepthF, NumberOfLevelsF);
// Cube, float tx, float params
g_tTexcdf4 . GetDimensions(WidthF, HeightF);
g_tTexcdf4 . GetDimensions(6, WidthF, HeightF, NumberOfLevelsF);
// Cube, int, float params
g_tTexcdi4 . GetDimensions(WidthF, HeightF);
g_tTexcdi4 . GetDimensions(6, WidthF, HeightF, NumberOfLevelsF);
// Cube, uint, float params
g_tTexcdu4 . GetDimensions(WidthF, HeightF);
g_tTexcdu4 . GetDimensions(6, WidthF, HeightF, NumberOfLevelsF);
// Cubearray, float tx, float params
g_tTexcdf4a . GetDimensions(WidthF, HeightF, ElementsF);
g_tTexcdf4a . GetDimensions(6, WidthF, HeightF, ElementsF, NumberOfLevelsF);
// Cubearray, int, float params
g_tTexcdi4a . GetDimensions(WidthF, HeightF, ElementsF);
g_tTexcdi4a . GetDimensions(6, WidthF, HeightF, ElementsF, NumberOfLevelsF);
// Cubearray, uint, float params
g_tTexcdu4a . GetDimensions(WidthF, HeightF, ElementsF);
g_tTexcdu4a . GetDimensions(6, WidthF, HeightF, ElementsF, NumberOfLevelsF);
#endif // OVERLOAD_FIX
psout.Color = 1.0;
psout.Depth = 1.0;
return psout;
}

View File

@ -0,0 +1,27 @@
SamplerState g_sSamp : register(s0);
uniform Texture1D <float4> g_tTex1df4 : register(t0);
struct VS_OUTPUT
{
float4 Pos : SV_Position;
};
VS_OUTPUT main()
{
VS_OUTPUT vsout;
uint WidthU;
uint NumberOfLevelsU;
// Most of the tests are in the hlsl.getdimensions.dx10.frag on the fragment side.
// This is just to establish that GetDimensions appears in the vertex stage.
// 1D, float tx, uint params
g_tTex1df4 . GetDimensions(WidthU);
g_tTex1df4 . GetDimensions(6, WidthU, NumberOfLevelsU);
vsout.Pos = float4(0,0,0,0);
return vsout;
}

View File

@ -85,6 +85,7 @@ struct TSampler { // misnomer now; includes images, textures without sampler,
bool isPureSampler() const { return sampler; } bool isPureSampler() const { return sampler; }
bool isTexture() const { return !sampler && !image; } bool isTexture() const { return !sampler && !image; }
bool isShadow() const { return shadow; } bool isShadow() const { return shadow; }
bool isArrayed() const { return arrayed; }
void clear() void clear()
{ {

View File

@ -81,6 +81,8 @@ INSTANTIATE_TEST_CASE_P(
{"hlsl.float1.frag", "PixelShaderFunction"}, {"hlsl.float1.frag", "PixelShaderFunction"},
{"hlsl.float4.frag", "PixelShaderFunction"}, {"hlsl.float4.frag", "PixelShaderFunction"},
{"hlsl.forLoop.frag", "PixelShaderFunction"}, {"hlsl.forLoop.frag", "PixelShaderFunction"},
{"hlsl.getdimensions.dx10.frag", "main"},
{"hlsl.getdimensions.dx10.vert", "main"},
{"hlsl.if.frag", "PixelShaderFunction"}, {"hlsl.if.frag", "PixelShaderFunction"},
{"hlsl.inoutquals.frag", "main"}, {"hlsl.inoutquals.frag", "main"},
{"hlsl.init.frag", "ShaderFunction"}, {"hlsl.init.frag", "ShaderFunction"},

View File

@ -661,14 +661,14 @@ bool HlslGrammar::acceptSamplerType(TType& type)
// read sampler type // read sampler type
const EHlslTokenClass samplerType = peek(); const EHlslTokenClass samplerType = peek();
TSamplerDim dim = EsdNone; // TSamplerDim dim = EsdNone;
switch (samplerType) { switch (samplerType) {
case EHTokSampler: break; case EHTokSampler: break;
case EHTokSampler1d: dim = Esd1D; break; case EHTokSampler1d: /*dim = Esd1D*/; break;
case EHTokSampler2d: dim = Esd2D; break; case EHTokSampler2d: /*dim = Esd2D*/; break;
case EHTokSampler3d: dim = Esd3D; break; case EHTokSampler3d: /*dim = Esd3D*/; break;
case EHTokSamplerCube: dim = EsdCube; break; case EHTokSamplerCube: /*dim = EsdCube*/; break;
case EHTokSamplerState: break; case EHTokSamplerState: break;
case EHTokSamplerComparisonState: break; case EHTokSamplerComparisonState: break;
default: default:

View File

@ -964,6 +964,105 @@ void HlslParseContext::decomposeSampleMethods(const TSourceLoc& loc, TIntermType
break; break;
} }
case EOpMethodGetDimensions:
{
// AST returns a vector of results, which we break apart component-wise into
// separate values to assign to the HLSL method's outputs, ala:
// tx . GetDimensions(width, height);
// float2 sizeQueryTemp = EOpTextureQuerySize
// width = sizeQueryTemp.X;
// height = sizeQueryTemp.Y;
TIntermTyped* argTex = argAggregate->getSequence()[0]->getAsTyped();
const TType& texType = argTex->getType();
assert(texType.getBasicType() == EbtSampler);
const TSampler& texSampler = texType.getSampler();
const TSamplerDim dim = texSampler.dim;
const int numArgs = argAggregate->getSequence().size();
int numDims = 0;
switch (dim) {
case Esd1D: numDims = 1; break; // W
case Esd2D: numDims = 2; break; // W, H
case Esd3D: numDims = 3; break; // W, H, D
case EsdCube: numDims = 2; break; // W, H (cube)
default:
assert(0 && "unhandled texture dimension");
}
// Arrayed adds another dimension for the number of array elements
if (texSampler.isArrayed())
++numDims;
// Establish whether we're querying mip levels
const bool mipQuery = numArgs > (numDims + 1);
// AST assumes integer return. Will be converted to float if required.
TIntermAggregate* sizeQuery = new TIntermAggregate(EOpTextureQuerySize);
sizeQuery->getSequence().push_back(argTex);
// If we're querying an explicit LOD, add the LOD, which is always arg #1
if (mipQuery) {
TIntermTyped* queryLod = argAggregate->getSequence()[1]->getAsTyped();
sizeQuery->getSequence().push_back(queryLod);
}
sizeQuery->setType(TType(EbtUint, EvqTemporary, numDims));
sizeQuery->setLoc(loc);
// Return value from size query
TVariable* tempArg = makeInternalVariable("sizeQueryTemp", sizeQuery->getType());
tempArg->getWritableType().getQualifier().makeTemporary();
TIntermSymbol* sizeQueryReturn = intermediate.addSymbol(*tempArg, loc);
TIntermTyped* sizeQueryAssign = intermediate.addAssign(EOpAssign, sizeQueryReturn, sizeQuery, loc);
// Compound statement for assigning outputs
TIntermAggregate* compoundStatement = intermediate.makeAggregate(sizeQueryAssign, loc);
// Index of first output parameter
const int outParamBase = mipQuery ? 2 : 1;
for (int compNum = 0; compNum < numDims; ++compNum) {
TIntermTyped* indexedOut = nullptr;
if (numDims > 1) {
TIntermTyped* component = intermediate.addConstantUnion(compNum, loc, true);
indexedOut = intermediate.addIndex(EOpIndexDirect, sizeQueryReturn, component, loc);
indexedOut->setType(TType(EbtUint, EvqTemporary, 1));
indexedOut->setLoc(loc);
} else {
indexedOut = sizeQueryReturn;
}
TIntermTyped* outParam = argAggregate->getSequence()[outParamBase + compNum]->getAsTyped();
TIntermTyped* compAssign = intermediate.addAssign(EOpAssign, outParam, indexedOut, loc);
compoundStatement = intermediate.growAggregate(compoundStatement, compAssign);
}
// handle mip level parameter
if (mipQuery) {
TIntermTyped* outParam = argAggregate->getSequence()[outParamBase + numDims]->getAsTyped();
TIntermAggregate* levelsQuery = new TIntermAggregate(EOpTextureQueryLevels);
levelsQuery->getSequence().push_back(argTex);
levelsQuery->setType(TType(EbtUint, EvqTemporary, 1));
levelsQuery->setLoc(loc);
TIntermTyped* compAssign = intermediate.addAssign(EOpAssign, outParam, levelsQuery, loc);
compoundStatement = intermediate.growAggregate(compoundStatement, compAssign);
}
compoundStatement->setOperator(EOpSequence);
compoundStatement->setLoc(loc);
compoundStatement->setType(TType(EbtVoid));
node = compoundStatement;
break;
}
default: default:
break; // most pass through unchanged break; // most pass through unchanged
} }

View File

@ -272,6 +272,18 @@ inline const char* FindEndOfArg(const char* arg)
return *arg == '\0' ? nullptr : arg; return *arg == '\0' ? nullptr : arg;
} }
// If this is a fixed vector size, such as V3, return the size. Else return 0.
int FixedVecSize(const char* arg)
{
while (!IsEndOfArg(arg)) {
if (isdigit(*arg))
return *arg - '0';
++arg;
}
return 0; // none found.
}
// Return pointer to beginning of Nth argument specifier in the string. // Return pointer to beginning of Nth argument specifier in the string.
inline const char* NthArg(const char* arg, int n) inline const char* NthArg(const char* arg, int n)
@ -571,6 +583,61 @@ void TBuiltInParseablesHlsl::initialize(int /*version*/, EProfile /*profile*/, c
// { "Load", /* +sampleidex*/ "V4", nullptr, "@V,V,S", "FIU,I,I", EShLangFragmentMask }, // { "Load", /* +sampleidex*/ "V4", nullptr, "@V,V,S", "FIU,I,I", EShLangFragmentMask },
// { "Load", /* +samplindex, offset*/ "V4", nullptr, "@V,V,S,V", "FIU,I,I,I", EShLangFragmentMask }, // { "Load", /* +samplindex, offset*/ "V4", nullptr, "@V,V,S,V", "FIU,I,I,I", EShLangFragmentMask },
// table of overloads from: https://msdn.microsoft.com/en-us/library/windows/desktop/bb509693(v=vs.85).aspx
//
// UINT Width
// UINT MipLevel, UINT Width, UINT NumberOfLevels
{ "GetDimensions", /* 1D */ "-", "-", "%V1,>S", "FUI,U", EShLangAll },
{ "GetDimensions", /* 1D */ "-", "-", "%V1,>S", "FUI,F", EShLangAll },
{ "GetDimensions", /* 1D */ "-", "-", "%V1,S,>S,>S", "FUI,U,U,U", EShLangAll },
{ "GetDimensions", /* 1D */ "-", "-", "%V1,S,>S,>S", "FUI,U,F,F", EShLangAll },
// UINT Width, UINT Elements
// UINT MipLevel, UINT Width, UINT Elements, UINT NumberOfLevels
{ "GetDimensions", /* 1DArray */ "-", "-", "@V1,>S,>S", "FUI,U,U", EShLangAll },
{ "GetDimensions", /* 1DArray */ "-", "-", "@V1,>S,>S", "FUI,F,F", EShLangAll },
{ "GetDimensions", /* 1DArray */ "-", "-", "@V1,S,>S,>S,>S", "FUI,U,U,U,U", EShLangAll },
{ "GetDimensions", /* 1DArray */ "-", "-", "@V1,S,>S,>S,>S", "FUI,U,F,F,F", EShLangAll },
// UINT Width, UINT Height
// UINT MipLevel, UINT Width, UINT Height, UINT NumberOfLevels
{ "GetDimensions", /* 2D */ "-", "-", "%V2,>S,>S", "FUI,U,U", EShLangAll },
{ "GetDimensions", /* 2D */ "-", "-", "%V2,>S,>S", "FUI,F,F", EShLangAll },
{ "GetDimensions", /* 2D */ "-", "-", "%V2,S,>S,>S,>S", "FUI,U,U,U,U", EShLangAll },
{ "GetDimensions", /* 2D */ "-", "-", "%V2,S,>S,>S,>S", "FUI,U,F,F,F", EShLangAll },
// UINT Width, UINT Height, UINT Elements
// UINT MipLevel, UINT Width, UINT Height, UINT Elements, UINT NumberOfLevels
{ "GetDimensions", /* 2DArray */ "-", "-", "@V2,>S,>S,>S", "FUI,U,U,U", EShLangAll },
{ "GetDimensions", /* 2DArray */ "-", "-", "@V2,>S,>S,>S", "FUI,F,F,F", EShLangAll },
{ "GetDimensions", /* 2DArray */ "-", "-", "@V2,S,>S,>S,>S,>S", "FUI,U,U,U,U,U", EShLangAll },
{ "GetDimensions", /* 2DArray */ "-", "-", "@V2,S,>S,>S,>S,>S", "FUI,U,F,F,F,F", EShLangAll },
// UINT Width, UINT Height, UINT Depth
// UINT MipLevel, UINT Width, UINT Height, UINT Depth, UINT NumberOfLevels
{ "GetDimensions", /* 3D */ "-", "-", "%V3,>S,>S,>S", "FUI,U,U,U", EShLangAll },
{ "GetDimensions", /* 3D */ "-", "-", "%V3,>S,>S,>S", "FUI,F,F,F", EShLangAll },
{ "GetDimensions", /* 3D */ "-", "-", "%V3,S,>S,>S,>S,>S", "FUI,U,U,U,U,U", EShLangAll },
{ "GetDimensions", /* 3D */ "-", "-", "%V3,S,>S,>S,>S,>S", "FUI,U,F,F,F,F", EShLangAll },
// UINT Width, UINT Height
// UINT MipLevel, UINT Width, UINT Height, UINT NumberOfLevels
{ "GetDimensions", /* Cube */ "-", "-", "%V4,>S,>S", "FUI,U,U", EShLangAll },
{ "GetDimensions", /* Cube */ "-", "-", "%V4,>S,>S", "FUI,F,F", EShLangAll },
{ "GetDimensions", /* Cube */ "-", "-", "%V4,S,>S,>S,>S", "FUI,U,U,U,U", EShLangAll },
{ "GetDimensions", /* Cube */ "-", "-", "%V4,S,>S,>S,>S", "FUI,U,F,F,F", EShLangAll },
// UINT Width, UINT Height, UINT Elements
// UINT MipLevel, UINT Width, UINT Height, UINT Elements, UINT NumberOfLevels
{ "GetDimensions", /* CubeArray */ "-", "-", "@V4,>S,>S,>S", "FUI,U,U,U", EShLangAll },
{ "GetDimensions", /* CubeArray */ "-", "-", "@V4,>S,>S,>S", "FUI,F,F,F", EShLangAll },
{ "GetDimensions", /* CubeArray */ "-", "-", "@V4,S,>S,>S,>S,>S", "FUI,U,U,U,U,U", EShLangAll },
{ "GetDimensions", /* CubeArray */ "-", "-", "@V4,S,>S,>S,>S,>S", "FUI,U,F,F,F,F", EShLangAll },
// TODO: GetDimensions for Texture2DMS, Texture2DMSArray
// UINT Width, UINT Height, UINT Samples
// UINT Width, UINT Height, UINT Elements, UINT Samples
// Mark end of list, since we want to avoid a range-based for, as some compilers don't handle it yet. // Mark end of list, since we want to avoid a range-based for, as some compilers don't handle it yet.
{ nullptr, nullptr, nullptr, nullptr, nullptr, 0 }, { nullptr, nullptr, nullptr, nullptr, nullptr, 0 },
}; };
@ -593,7 +660,7 @@ void TBuiltInParseablesHlsl::initialize(int /*version*/, EProfile /*profile*/, c
for (const char* argOrder = intrinsic.argOrder; !IsEndOfArg(argOrder); ++argOrder) { // for each order... for (const char* argOrder = intrinsic.argOrder; !IsEndOfArg(argOrder); ++argOrder) { // for each order...
const bool isTexture = IsTextureType(*argOrder); const bool isTexture = IsTextureType(*argOrder);
const bool isArrayed = IsTextureArrayed(*argOrder); const bool isArrayed = IsTextureArrayed(*argOrder);
const int fixedVecSize = isdigit(argOrder[1]) ? (argOrder[1] - '0') : 0; const int fixedVecSize = FixedVecSize(argOrder);
// calculate min and max vector and matrix dimensions // calculate min and max vector and matrix dimensions
int dim0Min = 1; int dim0Min = 1;
@ -663,7 +730,10 @@ void TBuiltInParseablesHlsl::initialize(int /*version*/, EProfile /*profile*/, c
} }
} }
if (fixedVecSize > 0 || isTexture) // skip over special characters // skip over special characters
if (isTexture)
++argOrder;
if (isdigit(argOrder[1]))
++argOrder; ++argOrder;
} }
@ -851,6 +921,7 @@ void TBuiltInParseablesHlsl::identifyBuiltIns(int /*version*/, EProfile /*profil
symbolTable.relateToOperator("SampleGrad", EOpMethodSampleGrad); symbolTable.relateToOperator("SampleGrad", EOpMethodSampleGrad);
// symbolTable.relateToOperator("SampleLevel", EOpMethodSampleLevel); // symbolTable.relateToOperator("SampleLevel", EOpMethodSampleLevel);
// symbolTable.relateToOperator("Load", EOpMethodLoad); // symbolTable.relateToOperator("Load", EOpMethodLoad);
symbolTable.relateToOperator("GetDimensions", EOpMethodGetDimensions);
} }
// //