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Merge pull request #395 from steve-lunarg/samplers
HLSL: Add tx.GetDimensions method (uint returns only)
This commit is contained in:
commit
f8332509b9
2595
Test/baseResults/hlsl.getdimensions.dx10.frag.out
Normal file
2595
Test/baseResults/hlsl.getdimensions.dx10.frag.out
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File diff suppressed because it is too large
Load Diff
160
Test/baseResults/hlsl.getdimensions.dx10.vert.out
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160
Test/baseResults/hlsl.getdimensions.dx10.vert.out
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hlsl.getdimensions.dx10.vert
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Shader version: 450
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0:? Sequence
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0:28 Function Definition: main( (global structure{temp 4-component vector of float FragCoord Pos})
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0:11 Function Parameters:
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0:? Sequence
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0:21 Sequence
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0:21 move second child to first child (temp uint)
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0:21 'sizeQueryTemp' (temp uint)
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0:21 textureSize (temp uint)
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0:21 'g_tTex1df4' (uniform texture1D)
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0:21 move second child to first child (temp uint)
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0:21 'WidthU' (temp uint)
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0:21 'sizeQueryTemp' (temp uint)
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0:22 Sequence
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0:22 move second child to first child (temp uint)
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0:22 'sizeQueryTemp' (temp uint)
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0:22 textureSize (temp uint)
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0:22 'g_tTex1df4' (uniform texture1D)
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0:22 Constant:
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0:22 6 (const uint)
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0:22 move second child to first child (temp uint)
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0:22 'WidthU' (temp uint)
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0:22 'sizeQueryTemp' (temp uint)
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0:22 move second child to first child (temp uint)
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0:22 'NumberOfLevelsU' (temp uint)
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0:22 textureQueryLevels (temp uint)
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0:22 'g_tTex1df4' (uniform texture1D)
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0:24 move second child to first child (temp 4-component vector of float)
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0:24 Pos: direct index for structure (temp 4-component vector of float FragCoord)
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0:24 'vsout' (temp structure{temp 4-component vector of float FragCoord Pos})
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0:24 Constant:
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0:24 0 (const int)
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0:? Constant:
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0:? 0.000000
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0:? 0.000000
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0:? 0.000000
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0:? 0.000000
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0:26 Branch: Return with expression
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0:26 'vsout' (temp structure{temp 4-component vector of float FragCoord Pos})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4' (uniform texture1D)
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Linked vertex stage:
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Shader version: 450
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0:? Sequence
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0:28 Function Definition: main( (global structure{temp 4-component vector of float FragCoord Pos})
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0:11 Function Parameters:
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0:? Sequence
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0:21 Sequence
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0:21 move second child to first child (temp uint)
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0:21 'sizeQueryTemp' (temp uint)
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0:21 textureSize (temp uint)
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0:21 'g_tTex1df4' (uniform texture1D)
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0:21 move second child to first child (temp uint)
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0:21 'WidthU' (temp uint)
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0:21 'sizeQueryTemp' (temp uint)
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0:22 Sequence
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0:22 move second child to first child (temp uint)
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0:22 'sizeQueryTemp' (temp uint)
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0:22 textureSize (temp uint)
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0:22 'g_tTex1df4' (uniform texture1D)
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0:22 Constant:
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0:22 6 (const uint)
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0:22 move second child to first child (temp uint)
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0:22 'WidthU' (temp uint)
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0:22 'sizeQueryTemp' (temp uint)
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0:22 move second child to first child (temp uint)
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0:22 'NumberOfLevelsU' (temp uint)
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0:22 textureQueryLevels (temp uint)
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0:22 'g_tTex1df4' (uniform texture1D)
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0:24 move second child to first child (temp 4-component vector of float)
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0:24 Pos: direct index for structure (temp 4-component vector of float FragCoord)
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0:24 'vsout' (temp structure{temp 4-component vector of float FragCoord Pos})
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0:24 Constant:
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0:24 0 (const int)
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0:? Constant:
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0:? 0.000000
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0:? 0.000000
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0:? 0.000000
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0:? 0.000000
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0:26 Branch: Return with expression
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0:26 'vsout' (temp structure{temp 4-component vector of float FragCoord Pos})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4' (uniform texture1D)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 40
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Capability Shader
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Capability Sampled1D
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Capability ImageQuery
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main"
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Source HLSL 450
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Name 4 "main"
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Name 8 "sizeQueryTemp"
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Name 12 "g_tTex1df4"
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Name 16 "WidthU"
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Name 18 "sizeQueryTemp"
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Name 23 "NumberOfLevelsU"
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Name 27 "VS_OUTPUT"
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MemberName 27(VS_OUTPUT) 0 "Pos"
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Name 29 "vsout"
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Name 39 "g_sSamp"
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Decorate 12(g_tTex1df4) DescriptorSet 0
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MemberDecorate 27(VS_OUTPUT) 0 BuiltIn FragCoord
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Decorate 39(g_sSamp) DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeInt 32 0
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7: TypePointer Function 6(int)
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9: TypeFloat 32
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10: TypeImage 9(float) 1D sampled format:Unknown
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11: TypePointer UniformConstant 10
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12(g_tTex1df4): 11(ptr) Variable UniformConstant
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14: TypeInt 32 1
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20: 6(int) Constant 6
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26: TypeVector 9(float) 4
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27(VS_OUTPUT): TypeStruct 26(fvec4)
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28: TypePointer Function 27(VS_OUTPUT)
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30: 14(int) Constant 0
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31: 9(float) Constant 0
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32: 26(fvec4) ConstantComposite 31 31 31 31
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33: TypePointer Function 26(fvec4)
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37: TypeSampler
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38: TypePointer UniformConstant 37
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39(g_sSamp): 38(ptr) Variable UniformConstant
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4(main): 2 Function None 3
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5: Label
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8(sizeQueryTemp): 7(ptr) Variable Function
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16(WidthU): 7(ptr) Variable Function
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18(sizeQueryTemp): 7(ptr) Variable Function
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23(NumberOfLevelsU): 7(ptr) Variable Function
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29(vsout): 28(ptr) Variable Function
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13: 10 Load 12(g_tTex1df4)
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15: 14(int) ImageQuerySize 13
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Store 8(sizeQueryTemp) 15
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17: 6(int) Load 8(sizeQueryTemp)
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Store 16(WidthU) 17
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19: 10 Load 12(g_tTex1df4)
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21: 14(int) ImageQuerySizeLod 19 20
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Store 18(sizeQueryTemp) 21
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22: 6(int) Load 18(sizeQueryTemp)
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Store 16(WidthU) 22
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24: 10 Load 12(g_tTex1df4)
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25: 14(int) ImageQueryLevels 24
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Store 23(NumberOfLevelsU) 25
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34: 33(ptr) AccessChain 29(vsout) 30
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Store 34 32
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35:27(VS_OUTPUT) Load 29(vsout)
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ReturnValue 35
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FunctionEnd
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237
Test/hlsl.getdimensions.dx10.frag
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237
Test/hlsl.getdimensions.dx10.frag
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@ -0,0 +1,237 @@
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SamplerState g_sSamp : register(s0);
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uniform Texture1D <float4> g_tTex1df4 : register(t0);
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Texture1D <int4> g_tTex1di4;
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Texture1D <uint4> g_tTex1du4;
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Texture2D <float4> g_tTex2df4;
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Texture2D <int4> g_tTex2di4;
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Texture2D <uint4> g_tTex2du4;
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Texture3D <float4> g_tTex3df4;
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Texture3D <int4> g_tTex3di4;
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Texture3D <uint4> g_tTex3du4;
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TextureCube <float4> g_tTexcdf4;
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TextureCube <int4> g_tTexcdi4;
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TextureCube <uint4> g_tTexcdu4;
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Texture1DArray <float4> g_tTex1df4a;
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Texture1DArray <int4> g_tTex1di4a;
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Texture1DArray <uint4> g_tTex1du4a;
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Texture2DArray <float4> g_tTex2df4a;
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Texture2DArray <int4> g_tTex2di4a;
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Texture2DArray <uint4> g_tTex2du4a;
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TextureCubeArray <float4> g_tTexcdf4a;
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TextureCubeArray <int4> g_tTexcdi4a;
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TextureCubeArray <uint4> g_tTexcdu4a;
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struct PS_OUTPUT
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{
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float4 Color : SV_Target0;
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float Depth : SV_Depth;
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};
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PS_OUTPUT main()
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{
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PS_OUTPUT psout;
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uint MipLevel;
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uint WidthU;
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uint HeightU;
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uint ElementsU;
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uint DepthU;
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uint NumberOfLevelsU;
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uint NumberOfSamplesU;
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float WidthF;
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float HeightF;
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float ElementsF;
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float DepthF;
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float NumberOfLevelsF;
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float NumberOfSamplesF;
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// 1D, float tx, uint params
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g_tTex1df4 . GetDimensions(WidthU);
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g_tTex1df4 . GetDimensions(6, WidthU, NumberOfLevelsU);
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// 1D, int, uint params
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g_tTex1di4 . GetDimensions(WidthU);
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g_tTex1di4 . GetDimensions(6, WidthU, NumberOfLevelsU);
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// 1D, uint, uint params
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g_tTex1du4 . GetDimensions(WidthU);
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g_tTex1du4 . GetDimensions(6, WidthU, NumberOfLevelsU);
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// 1DArray, float tx, uint params
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g_tTex1df4a . GetDimensions(WidthU, ElementsU);
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g_tTex1df4a . GetDimensions(6, WidthU, ElementsU, NumberOfLevelsU);
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// 1DArray, int, uint params
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g_tTex1di4a . GetDimensions(WidthU, ElementsU);
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g_tTex1di4a . GetDimensions(6, WidthU, ElementsU, NumberOfLevelsU);
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// 1DArray, uint, uint params
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g_tTex1du4a . GetDimensions(WidthU, ElementsU);
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g_tTex1du4a . GetDimensions(6, WidthU, ElementsU, NumberOfLevelsU);
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// 2D, float tx, uint params
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g_tTex2df4 . GetDimensions(WidthU, HeightU);
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g_tTex2df4 . GetDimensions(6, WidthU, HeightU, NumberOfLevelsU);
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// 2D, int, uint params
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g_tTex2di4 . GetDimensions(WidthU, HeightU);
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g_tTex2di4 . GetDimensions(6, WidthU, HeightU, NumberOfLevelsU);
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// 2D, uint, uint params
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g_tTex2du4 . GetDimensions(WidthU, HeightU);
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g_tTex2du4 . GetDimensions(6, WidthU, HeightU, NumberOfLevelsU);
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// 2Darray, float tx, uint params
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g_tTex2df4a . GetDimensions(WidthU, HeightU, ElementsU);
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g_tTex2df4a . GetDimensions(6, WidthU, HeightU, ElementsU, NumberOfLevelsU);
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// 2Darray, int, uint params
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g_tTex2di4a . GetDimensions(WidthU, HeightU, ElementsU);
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g_tTex2di4a . GetDimensions(6, WidthU, HeightU, ElementsU, NumberOfLevelsU);
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// 2Darray, uint, uint params
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g_tTex2du4a . GetDimensions(WidthU, HeightU, ElementsU);
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g_tTex2du4a . GetDimensions(6, WidthU, HeightU, ElementsU, NumberOfLevelsU);
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// 3D, float tx, uint params
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g_tTex3df4 . GetDimensions(WidthU, HeightU, DepthU);
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g_tTex3df4 . GetDimensions(6, WidthU, HeightU, DepthU, NumberOfLevelsU);
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// 3D, int, uint params
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g_tTex3di4 . GetDimensions(WidthU, HeightU, DepthU);
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g_tTex3di4 . GetDimensions(6, WidthU, HeightU, DepthU, NumberOfLevelsU);
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// 3D, uint, uint params
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g_tTex3du4 . GetDimensions(WidthU, HeightU, DepthU);
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g_tTex3du4 . GetDimensions(6, WidthU, HeightU, DepthU, NumberOfLevelsU);
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// Cube, float tx, uint params
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g_tTexcdf4 . GetDimensions(WidthU, HeightU);
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g_tTexcdf4 . GetDimensions(6, WidthU, HeightU, NumberOfLevelsU);
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// Cube, int, uint params
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g_tTexcdi4 . GetDimensions(WidthU, HeightU);
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g_tTexcdi4 . GetDimensions(6, WidthU, HeightU, NumberOfLevelsU);
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// Cube, uint, uint params
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g_tTexcdu4 . GetDimensions(WidthU, HeightU);
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g_tTexcdu4 . GetDimensions(6, WidthU, HeightU, NumberOfLevelsU);
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// Cubearray, float tx, uint params
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g_tTexcdf4a . GetDimensions(WidthU, HeightU, ElementsU);
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g_tTexcdf4a . GetDimensions(6, WidthU, HeightU, ElementsU, NumberOfLevelsU);
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// Cubearray, int, uint params
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g_tTexcdi4a . GetDimensions(WidthU, HeightU, ElementsU);
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g_tTexcdi4a . GetDimensions(6, WidthU, HeightU, ElementsU, NumberOfLevelsU);
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// Cubearray, uint, uint params
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g_tTexcdu4a . GetDimensions(WidthU, HeightU, ElementsU);
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g_tTexcdu4a . GetDimensions(6, WidthU, HeightU, ElementsU, NumberOfLevelsU);
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// TODO: ***************************************************
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// Change this to 1 to enable float overloads when the HLSL
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// function overload resolution is fixed.
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#define OVERLOAD_FIX 0
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// TODO: enable when function overload resolution rules are fixed
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#if OVERLOAD_FIX
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// 1D, float tx, float params
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g_tTex1df4 . GetDimensions(WidthF);
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g_tTex1df4 . GetDimensions(6, WidthF, NumberOfLevelsF);
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// 1D, int, float params
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g_tTex1di4 . GetDimensions(WidthF);
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g_tTex1di4 . GetDimensions(6, WidthF, NumberOfLevelsF);
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// 1D, uint, float params
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g_tTex1du4 . GetDimensions(WidthF);
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g_tTex1du4 . GetDimensions(6, WidthF, NumberOfLevelsF);
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// 1DArray, float tx, float params
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g_tTex1df4a . GetDimensions(WidthF, ElementsF);
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g_tTex1df4a . GetDimensions(6, WidthF, ElementsF, NumberOfLevelsF);
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// 1DArray, int, float params
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g_tTex1di4a . GetDimensions(WidthF, ElementsF);
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g_tTex1di4a . GetDimensions(6, WidthF, ElementsF, NumberOfLevelsF);
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// 1DArray, uint, float params
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g_tTex1du4a . GetDimensions(WidthF, ElementsF);
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g_tTex1du4a . GetDimensions(6, WidthF, ElementsF, NumberOfLevelsF);
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// 2D, float tx, float params
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g_tTex2df4 . GetDimensions(WidthF, HeightF);
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g_tTex2df4 . GetDimensions(6, WidthF, HeightF, NumberOfLevelsF);
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// 2D, int, float params
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g_tTex2di4 . GetDimensions(WidthF, HeightF);
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g_tTex2di4 . GetDimensions(6, WidthF, HeightF, NumberOfLevelsF);
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// 2D, uint, float params
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g_tTex2du4 . GetDimensions(WidthF, HeightF);
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g_tTex2du4 . GetDimensions(6, WidthF, HeightF, NumberOfLevelsF);
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// 2Darray, float tx, float params
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g_tTex2df4a . GetDimensions(WidthF, HeightF, ElementsF);
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g_tTex2df4a . GetDimensions(6, WidthF, HeightF, ElementsF, NumberOfLevelsF);
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// 2Darray, int, float params
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g_tTex2di4a . GetDimensions(WidthF, HeightF, ElementsF);
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g_tTex2di4a . GetDimensions(6, WidthF, HeightF, ElementsF, NumberOfLevelsF);
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// 2Darray, uint, float params
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g_tTex2du4a . GetDimensions(WidthF, HeightF, ElementsF);
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g_tTex2du4a . GetDimensions(6, WidthF, HeightF, ElementsF, NumberOfLevelsF);
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// 3D, float tx, float params
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g_tTex3df4 . GetDimensions(WidthF, HeightF, DepthF);
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g_tTex3df4 . GetDimensions(6, WidthF, HeightF, DepthF, NumberOfLevelsF);
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// 3D, int, float params
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g_tTex3di4 . GetDimensions(WidthF, HeightF, DepthF);
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g_tTex3di4 . GetDimensions(6, WidthF, HeightF, DepthF, NumberOfLevelsF);
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// 3D, uint, float params
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g_tTex3du4 . GetDimensions(WidthF, HeightF, DepthF);
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g_tTex3du4 . GetDimensions(6, WidthF, HeightF, DepthF, NumberOfLevelsF);
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// Cube, float tx, float params
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g_tTexcdf4 . GetDimensions(WidthF, HeightF);
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g_tTexcdf4 . GetDimensions(6, WidthF, HeightF, NumberOfLevelsF);
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// Cube, int, float params
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g_tTexcdi4 . GetDimensions(WidthF, HeightF);
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g_tTexcdi4 . GetDimensions(6, WidthF, HeightF, NumberOfLevelsF);
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// Cube, uint, float params
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g_tTexcdu4 . GetDimensions(WidthF, HeightF);
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g_tTexcdu4 . GetDimensions(6, WidthF, HeightF, NumberOfLevelsF);
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// Cubearray, float tx, float params
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g_tTexcdf4a . GetDimensions(WidthF, HeightF, ElementsF);
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g_tTexcdf4a . GetDimensions(6, WidthF, HeightF, ElementsF, NumberOfLevelsF);
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// Cubearray, int, float params
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g_tTexcdi4a . GetDimensions(WidthF, HeightF, ElementsF);
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g_tTexcdi4a . GetDimensions(6, WidthF, HeightF, ElementsF, NumberOfLevelsF);
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// Cubearray, uint, float params
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g_tTexcdu4a . GetDimensions(WidthF, HeightF, ElementsF);
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g_tTexcdu4a . GetDimensions(6, WidthF, HeightF, ElementsF, NumberOfLevelsF);
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#endif // OVERLOAD_FIX
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psout.Color = 1.0;
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psout.Depth = 1.0;
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return psout;
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}
|
27
Test/hlsl.getdimensions.dx10.vert
Normal file
27
Test/hlsl.getdimensions.dx10.vert
Normal file
@ -0,0 +1,27 @@
|
||||
SamplerState g_sSamp : register(s0);
|
||||
|
||||
uniform Texture1D <float4> g_tTex1df4 : register(t0);
|
||||
|
||||
struct VS_OUTPUT
|
||||
{
|
||||
float4 Pos : SV_Position;
|
||||
};
|
||||
|
||||
VS_OUTPUT main()
|
||||
{
|
||||
VS_OUTPUT vsout;
|
||||
|
||||
uint WidthU;
|
||||
uint NumberOfLevelsU;
|
||||
|
||||
// Most of the tests are in the hlsl.getdimensions.dx10.frag on the fragment side.
|
||||
// This is just to establish that GetDimensions appears in the vertex stage.
|
||||
|
||||
// 1D, float tx, uint params
|
||||
g_tTex1df4 . GetDimensions(WidthU);
|
||||
g_tTex1df4 . GetDimensions(6, WidthU, NumberOfLevelsU);
|
||||
|
||||
vsout.Pos = float4(0,0,0,0);
|
||||
|
||||
return vsout;
|
||||
}
|
@ -85,6 +85,7 @@ struct TSampler { // misnomer now; includes images, textures without sampler,
|
||||
bool isPureSampler() const { return sampler; }
|
||||
bool isTexture() const { return !sampler && !image; }
|
||||
bool isShadow() const { return shadow; }
|
||||
bool isArrayed() const { return arrayed; }
|
||||
|
||||
void clear()
|
||||
{
|
||||
|
@ -81,6 +81,8 @@ INSTANTIATE_TEST_CASE_P(
|
||||
{"hlsl.float1.frag", "PixelShaderFunction"},
|
||||
{"hlsl.float4.frag", "PixelShaderFunction"},
|
||||
{"hlsl.forLoop.frag", "PixelShaderFunction"},
|
||||
{"hlsl.getdimensions.dx10.frag", "main"},
|
||||
{"hlsl.getdimensions.dx10.vert", "main"},
|
||||
{"hlsl.if.frag", "PixelShaderFunction"},
|
||||
{"hlsl.inoutquals.frag", "main"},
|
||||
{"hlsl.init.frag", "ShaderFunction"},
|
||||
|
@ -661,14 +661,14 @@ bool HlslGrammar::acceptSamplerType(TType& type)
|
||||
// read sampler type
|
||||
const EHlslTokenClass samplerType = peek();
|
||||
|
||||
TSamplerDim dim = EsdNone;
|
||||
// TSamplerDim dim = EsdNone;
|
||||
|
||||
switch (samplerType) {
|
||||
case EHTokSampler: break;
|
||||
case EHTokSampler1d: dim = Esd1D; break;
|
||||
case EHTokSampler2d: dim = Esd2D; break;
|
||||
case EHTokSampler3d: dim = Esd3D; break;
|
||||
case EHTokSamplerCube: dim = EsdCube; break;
|
||||
case EHTokSampler1d: /*dim = Esd1D*/; break;
|
||||
case EHTokSampler2d: /*dim = Esd2D*/; break;
|
||||
case EHTokSampler3d: /*dim = Esd3D*/; break;
|
||||
case EHTokSamplerCube: /*dim = EsdCube*/; break;
|
||||
case EHTokSamplerState: break;
|
||||
case EHTokSamplerComparisonState: break;
|
||||
default:
|
||||
|
@ -964,6 +964,105 @@ void HlslParseContext::decomposeSampleMethods(const TSourceLoc& loc, TIntermType
|
||||
break;
|
||||
}
|
||||
|
||||
case EOpMethodGetDimensions:
|
||||
{
|
||||
// AST returns a vector of results, which we break apart component-wise into
|
||||
// separate values to assign to the HLSL method's outputs, ala:
|
||||
// tx . GetDimensions(width, height);
|
||||
// float2 sizeQueryTemp = EOpTextureQuerySize
|
||||
// width = sizeQueryTemp.X;
|
||||
// height = sizeQueryTemp.Y;
|
||||
|
||||
TIntermTyped* argTex = argAggregate->getSequence()[0]->getAsTyped();
|
||||
const TType& texType = argTex->getType();
|
||||
|
||||
assert(texType.getBasicType() == EbtSampler);
|
||||
|
||||
const TSampler& texSampler = texType.getSampler();
|
||||
const TSamplerDim dim = texSampler.dim;
|
||||
const int numArgs = argAggregate->getSequence().size();
|
||||
|
||||
int numDims = 0;
|
||||
|
||||
switch (dim) {
|
||||
case Esd1D: numDims = 1; break; // W
|
||||
case Esd2D: numDims = 2; break; // W, H
|
||||
case Esd3D: numDims = 3; break; // W, H, D
|
||||
case EsdCube: numDims = 2; break; // W, H (cube)
|
||||
default:
|
||||
assert(0 && "unhandled texture dimension");
|
||||
}
|
||||
|
||||
// Arrayed adds another dimension for the number of array elements
|
||||
if (texSampler.isArrayed())
|
||||
++numDims;
|
||||
|
||||
// Establish whether we're querying mip levels
|
||||
const bool mipQuery = numArgs > (numDims + 1);
|
||||
|
||||
// AST assumes integer return. Will be converted to float if required.
|
||||
TIntermAggregate* sizeQuery = new TIntermAggregate(EOpTextureQuerySize);
|
||||
sizeQuery->getSequence().push_back(argTex);
|
||||
// If we're querying an explicit LOD, add the LOD, which is always arg #1
|
||||
if (mipQuery) {
|
||||
TIntermTyped* queryLod = argAggregate->getSequence()[1]->getAsTyped();
|
||||
sizeQuery->getSequence().push_back(queryLod);
|
||||
}
|
||||
sizeQuery->setType(TType(EbtUint, EvqTemporary, numDims));
|
||||
sizeQuery->setLoc(loc);
|
||||
|
||||
// Return value from size query
|
||||
TVariable* tempArg = makeInternalVariable("sizeQueryTemp", sizeQuery->getType());
|
||||
tempArg->getWritableType().getQualifier().makeTemporary();
|
||||
TIntermSymbol* sizeQueryReturn = intermediate.addSymbol(*tempArg, loc);
|
||||
|
||||
TIntermTyped* sizeQueryAssign = intermediate.addAssign(EOpAssign, sizeQueryReturn, sizeQuery, loc);
|
||||
|
||||
// Compound statement for assigning outputs
|
||||
TIntermAggregate* compoundStatement = intermediate.makeAggregate(sizeQueryAssign, loc);
|
||||
// Index of first output parameter
|
||||
const int outParamBase = mipQuery ? 2 : 1;
|
||||
|
||||
for (int compNum = 0; compNum < numDims; ++compNum) {
|
||||
TIntermTyped* indexedOut = nullptr;
|
||||
|
||||
if (numDims > 1) {
|
||||
TIntermTyped* component = intermediate.addConstantUnion(compNum, loc, true);
|
||||
indexedOut = intermediate.addIndex(EOpIndexDirect, sizeQueryReturn, component, loc);
|
||||
indexedOut->setType(TType(EbtUint, EvqTemporary, 1));
|
||||
indexedOut->setLoc(loc);
|
||||
} else {
|
||||
indexedOut = sizeQueryReturn;
|
||||
}
|
||||
|
||||
TIntermTyped* outParam = argAggregate->getSequence()[outParamBase + compNum]->getAsTyped();
|
||||
TIntermTyped* compAssign = intermediate.addAssign(EOpAssign, outParam, indexedOut, loc);
|
||||
|
||||
compoundStatement = intermediate.growAggregate(compoundStatement, compAssign);
|
||||
}
|
||||
|
||||
// handle mip level parameter
|
||||
if (mipQuery) {
|
||||
TIntermTyped* outParam = argAggregate->getSequence()[outParamBase + numDims]->getAsTyped();
|
||||
|
||||
TIntermAggregate* levelsQuery = new TIntermAggregate(EOpTextureQueryLevels);
|
||||
levelsQuery->getSequence().push_back(argTex);
|
||||
levelsQuery->setType(TType(EbtUint, EvqTemporary, 1));
|
||||
levelsQuery->setLoc(loc);
|
||||
|
||||
TIntermTyped* compAssign = intermediate.addAssign(EOpAssign, outParam, levelsQuery, loc);
|
||||
compoundStatement = intermediate.growAggregate(compoundStatement, compAssign);
|
||||
}
|
||||
|
||||
compoundStatement->setOperator(EOpSequence);
|
||||
compoundStatement->setLoc(loc);
|
||||
compoundStatement->setType(TType(EbtVoid));
|
||||
|
||||
node = compoundStatement;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
break; // most pass through unchanged
|
||||
}
|
||||
|
@ -272,6 +272,18 @@ inline const char* FindEndOfArg(const char* arg)
|
||||
return *arg == '\0' ? nullptr : arg;
|
||||
}
|
||||
|
||||
// If this is a fixed vector size, such as V3, return the size. Else return 0.
|
||||
int FixedVecSize(const char* arg)
|
||||
{
|
||||
while (!IsEndOfArg(arg)) {
|
||||
if (isdigit(*arg))
|
||||
return *arg - '0';
|
||||
++arg;
|
||||
}
|
||||
|
||||
return 0; // none found.
|
||||
}
|
||||
|
||||
|
||||
// Return pointer to beginning of Nth argument specifier in the string.
|
||||
inline const char* NthArg(const char* arg, int n)
|
||||
@ -571,6 +583,61 @@ void TBuiltInParseablesHlsl::initialize(int /*version*/, EProfile /*profile*/, c
|
||||
// { "Load", /* +sampleidex*/ "V4", nullptr, "@V,V,S", "FIU,I,I", EShLangFragmentMask },
|
||||
// { "Load", /* +samplindex, offset*/ "V4", nullptr, "@V,V,S,V", "FIU,I,I,I", EShLangFragmentMask },
|
||||
|
||||
// table of overloads from: https://msdn.microsoft.com/en-us/library/windows/desktop/bb509693(v=vs.85).aspx
|
||||
//
|
||||
// UINT Width
|
||||
// UINT MipLevel, UINT Width, UINT NumberOfLevels
|
||||
{ "GetDimensions", /* 1D */ "-", "-", "%V1,>S", "FUI,U", EShLangAll },
|
||||
{ "GetDimensions", /* 1D */ "-", "-", "%V1,>S", "FUI,F", EShLangAll },
|
||||
{ "GetDimensions", /* 1D */ "-", "-", "%V1,S,>S,>S", "FUI,U,U,U", EShLangAll },
|
||||
{ "GetDimensions", /* 1D */ "-", "-", "%V1,S,>S,>S", "FUI,U,F,F", EShLangAll },
|
||||
|
||||
// UINT Width, UINT Elements
|
||||
// UINT MipLevel, UINT Width, UINT Elements, UINT NumberOfLevels
|
||||
{ "GetDimensions", /* 1DArray */ "-", "-", "@V1,>S,>S", "FUI,U,U", EShLangAll },
|
||||
{ "GetDimensions", /* 1DArray */ "-", "-", "@V1,>S,>S", "FUI,F,F", EShLangAll },
|
||||
{ "GetDimensions", /* 1DArray */ "-", "-", "@V1,S,>S,>S,>S", "FUI,U,U,U,U", EShLangAll },
|
||||
{ "GetDimensions", /* 1DArray */ "-", "-", "@V1,S,>S,>S,>S", "FUI,U,F,F,F", EShLangAll },
|
||||
|
||||
// UINT Width, UINT Height
|
||||
// UINT MipLevel, UINT Width, UINT Height, UINT NumberOfLevels
|
||||
{ "GetDimensions", /* 2D */ "-", "-", "%V2,>S,>S", "FUI,U,U", EShLangAll },
|
||||
{ "GetDimensions", /* 2D */ "-", "-", "%V2,>S,>S", "FUI,F,F", EShLangAll },
|
||||
{ "GetDimensions", /* 2D */ "-", "-", "%V2,S,>S,>S,>S", "FUI,U,U,U,U", EShLangAll },
|
||||
{ "GetDimensions", /* 2D */ "-", "-", "%V2,S,>S,>S,>S", "FUI,U,F,F,F", EShLangAll },
|
||||
|
||||
// UINT Width, UINT Height, UINT Elements
|
||||
// UINT MipLevel, UINT Width, UINT Height, UINT Elements, UINT NumberOfLevels
|
||||
{ "GetDimensions", /* 2DArray */ "-", "-", "@V2,>S,>S,>S", "FUI,U,U,U", EShLangAll },
|
||||
{ "GetDimensions", /* 2DArray */ "-", "-", "@V2,>S,>S,>S", "FUI,F,F,F", EShLangAll },
|
||||
{ "GetDimensions", /* 2DArray */ "-", "-", "@V2,S,>S,>S,>S,>S", "FUI,U,U,U,U,U", EShLangAll },
|
||||
{ "GetDimensions", /* 2DArray */ "-", "-", "@V2,S,>S,>S,>S,>S", "FUI,U,F,F,F,F", EShLangAll },
|
||||
|
||||
// UINT Width, UINT Height, UINT Depth
|
||||
// UINT MipLevel, UINT Width, UINT Height, UINT Depth, UINT NumberOfLevels
|
||||
{ "GetDimensions", /* 3D */ "-", "-", "%V3,>S,>S,>S", "FUI,U,U,U", EShLangAll },
|
||||
{ "GetDimensions", /* 3D */ "-", "-", "%V3,>S,>S,>S", "FUI,F,F,F", EShLangAll },
|
||||
{ "GetDimensions", /* 3D */ "-", "-", "%V3,S,>S,>S,>S,>S", "FUI,U,U,U,U,U", EShLangAll },
|
||||
{ "GetDimensions", /* 3D */ "-", "-", "%V3,S,>S,>S,>S,>S", "FUI,U,F,F,F,F", EShLangAll },
|
||||
|
||||
// UINT Width, UINT Height
|
||||
// UINT MipLevel, UINT Width, UINT Height, UINT NumberOfLevels
|
||||
{ "GetDimensions", /* Cube */ "-", "-", "%V4,>S,>S", "FUI,U,U", EShLangAll },
|
||||
{ "GetDimensions", /* Cube */ "-", "-", "%V4,>S,>S", "FUI,F,F", EShLangAll },
|
||||
{ "GetDimensions", /* Cube */ "-", "-", "%V4,S,>S,>S,>S", "FUI,U,U,U,U", EShLangAll },
|
||||
{ "GetDimensions", /* Cube */ "-", "-", "%V4,S,>S,>S,>S", "FUI,U,F,F,F", EShLangAll },
|
||||
|
||||
// UINT Width, UINT Height, UINT Elements
|
||||
// UINT MipLevel, UINT Width, UINT Height, UINT Elements, UINT NumberOfLevels
|
||||
{ "GetDimensions", /* CubeArray */ "-", "-", "@V4,>S,>S,>S", "FUI,U,U,U", EShLangAll },
|
||||
{ "GetDimensions", /* CubeArray */ "-", "-", "@V4,>S,>S,>S", "FUI,F,F,F", EShLangAll },
|
||||
{ "GetDimensions", /* CubeArray */ "-", "-", "@V4,S,>S,>S,>S,>S", "FUI,U,U,U,U,U", EShLangAll },
|
||||
{ "GetDimensions", /* CubeArray */ "-", "-", "@V4,S,>S,>S,>S,>S", "FUI,U,F,F,F,F", EShLangAll },
|
||||
|
||||
// TODO: GetDimensions for Texture2DMS, Texture2DMSArray
|
||||
// UINT Width, UINT Height, UINT Samples
|
||||
// UINT Width, UINT Height, UINT Elements, UINT Samples
|
||||
|
||||
// Mark end of list, since we want to avoid a range-based for, as some compilers don't handle it yet.
|
||||
{ nullptr, nullptr, nullptr, nullptr, nullptr, 0 },
|
||||
};
|
||||
@ -593,7 +660,7 @@ void TBuiltInParseablesHlsl::initialize(int /*version*/, EProfile /*profile*/, c
|
||||
for (const char* argOrder = intrinsic.argOrder; !IsEndOfArg(argOrder); ++argOrder) { // for each order...
|
||||
const bool isTexture = IsTextureType(*argOrder);
|
||||
const bool isArrayed = IsTextureArrayed(*argOrder);
|
||||
const int fixedVecSize = isdigit(argOrder[1]) ? (argOrder[1] - '0') : 0;
|
||||
const int fixedVecSize = FixedVecSize(argOrder);
|
||||
|
||||
// calculate min and max vector and matrix dimensions
|
||||
int dim0Min = 1;
|
||||
@ -663,7 +730,10 @@ void TBuiltInParseablesHlsl::initialize(int /*version*/, EProfile /*profile*/, c
|
||||
}
|
||||
}
|
||||
|
||||
if (fixedVecSize > 0 || isTexture) // skip over special characters
|
||||
// skip over special characters
|
||||
if (isTexture)
|
||||
++argOrder;
|
||||
if (isdigit(argOrder[1]))
|
||||
++argOrder;
|
||||
}
|
||||
|
||||
@ -851,6 +921,7 @@ void TBuiltInParseablesHlsl::identifyBuiltIns(int /*version*/, EProfile /*profil
|
||||
symbolTable.relateToOperator("SampleGrad", EOpMethodSampleGrad);
|
||||
// symbolTable.relateToOperator("SampleLevel", EOpMethodSampleLevel);
|
||||
// symbolTable.relateToOperator("Load", EOpMethodLoad);
|
||||
symbolTable.relateToOperator("GetDimensions", EOpMethodGetDimensions);
|
||||
}
|
||||
|
||||
//
|
||||
|
Loading…
Reference in New Issue
Block a user