mirror of
https://github.com/RPCS3/glslang.git
synced 2024-11-23 19:29:44 +00:00
CMake: Collapse into a single library all the libraries under the glslang directory, and represent the proper hierarchy in MSVS. There are still a total of 3 libraries to link against: glslang, OGLCompiler, and OSDependent.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@26137 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@ -7,20 +7,11 @@ project(glslang)
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if(WIN32)
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set(CMAKE_GENERATOR_TOOLSET "v110" CACHE STRING "Platform Toolset" FORCE)
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include(ChooseMSVCCRT.cmake)
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foreach(build_type ${CMAKE_CONFIGURATION_TYPES} ${CMAKE_BUILD_TYPE})
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string(TOUPPER "${build_type}" build)
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message("CMAKE_CXX_FLAGS_${build} are ${CMAKE_CXX_FLAGS_${build}}")
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endforeach(build_type)
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add_subdirectory(glslang/OSDependent/Windows)
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elseif(UNIX)
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add_subdirectory(glslang/OSDependent/Linux)
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else(WIN32)
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message("unkown platform")
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endif(WIN32)
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add_subdirectory(glslang/MachineIndependent)
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add_subdirectory(glslang/MachineIndependent/preprocessor)
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add_subdirectory(glslang/GenericCodeGen)
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add_subdirectory(glslang)
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add_subdirectory(OGLCompilersDLL)
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add_subdirectory(StandAlone)
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@ -6,10 +6,16 @@ if(WIN32)
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elseif(UNIX)
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include_directories(${include_directories} ../glslang/OSDependent/Linux)
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else(WIN32)
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message("unkown platform")
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message("unknown platform")
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endif(WIN32)
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add_library(OGLCompiler STATIC InitializeDll.cpp InitializeDll.h)
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set(SOURCES InitializeDll.cpp InitializeDll.h)
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add_library(OGLCompiler STATIC ${SOURCES})
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if(WIN32)
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source_group("Source" FILES ${SOURCES})
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endif(WIN32)
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install(TARGETS OGLCompiler
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ARCHIVE DESTINATION lib)
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@ -9,14 +9,14 @@ else(WIN32)
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message("unkown platform")
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endif(WIN32)
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add_executable(glslangValidator StandAlone.cpp)
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set(SOURCES StandAlone.cpp)
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add_executable(glslangValidator ${SOURCES})
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set(LIBRARIES
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glslang
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GenericCodeGen
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OSDependent
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Preprocessor
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OGLCompiler)
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OGLCompiler
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OSDependent)
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if(WIN32)
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set(LIBRARIES ${LIBRARIES} psapi)
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@ -26,5 +26,9 @@ endif(WIN32)
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target_link_libraries(glslangValidator ${LIBRARIES})
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if(WIN32)
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source_group("Source" FILES ${SOURCES})
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endif(WIN32)
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install(TARGETS glslangValidator
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RUNTIME DESTINATION bin)
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97
glslang/CMakeLists.txt
Normal file
97
glslang/CMakeLists.txt
Normal file
@ -0,0 +1,97 @@
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cmake_minimum_required(VERSION 2.8)
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include_directories(MachineIndependent ../OGLCompilersDLL ${CMAKE_CURRENT_BINARY_DIR})
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if(WIN32)
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add_subdirectory(OSDependent/Windows)
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include_directories(${include_directories} OSDependent/Windows)
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elseif(UNIX)
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add_subdirectory(OSDependent/Linux)
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include_directories(${include_directories} OSDependent/Linux)
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else(WIN32)
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message("unkown platform")
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endif(WIN32)
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set(SOURCES
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MachineIndependent/glslang.y
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MachineIndependent/Constant.cpp
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MachineIndependent/InfoSink.cpp
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MachineIndependent/Initialize.cpp
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MachineIndependent/IntermTraverse.cpp
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MachineIndependent/Intermediate.cpp
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MachineIndependent/ParseHelper.cpp
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MachineIndependent/PoolAlloc.cpp
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MachineIndependent/RemoveTree.cpp
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MachineIndependent/Scan.cpp
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MachineIndependent/ShaderLang.cpp
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MachineIndependent/SymbolTable.cpp
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MachineIndependent/Versions.cpp
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MachineIndependent/intermOut.cpp
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MachineIndependent/limits.cpp
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MachineIndependent/linkValidate.cpp
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MachineIndependent/parseConst.cpp
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MachineIndependent/reflection.cpp
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MachineIndependent/preprocessor/Pp.cpp
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MachineIndependent/preprocessor/PpAtom.cpp
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MachineIndependent/preprocessor/PpContext.cpp
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MachineIndependent/preprocessor/PpMemory.cpp
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MachineIndependent/preprocessor/PpScanner.cpp
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MachineIndependent/preprocessor/PpSymbols.cpp
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MachineIndependent/preprocessor/PpTokens.cpp
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GenericCodeGen/CodeGen.cpp
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GenericCodeGen/Link.cpp)
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set(HEADERS
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Public/ShaderLang.h
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Include/BaseTypes.h
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Include/Common.h
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Include/ConstantUnion.h
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Include/InfoSink.h
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Include/InitializeGlobals.h
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Include/intermediate.h
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Include/PoolAlloc.h
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Include/ResourceLimits.h
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Include/revision.h
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Include/ShHandle.h
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Include/Types.h
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MachineIndependent/gl_types.h
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MachineIndependent/Initialize.h
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MachineIndependent/localintermediate.h
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MachineIndependent/ParseHelper.h
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MachineIndependent/reflection.h
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MachineIndependent/RemoveTree.h
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MachineIndependent/Scan.h
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MachineIndependent/ScanContext.h
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MachineIndependent/SymbolTable.h
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MachineIndependent/unistd.h
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MachineIndependent/Versions.h
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MachineIndependent/preprocessor/PpContext.h
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MachineIndependent/preprocessor/PpTokens.h)
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find_package(BISON)
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if(BISON_FOUND)
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message("bison found")
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BISON_TARGET(GLSLParser glslang.y ${CMAKE_CURRENT_BINARY_DIR}/gen_glslang_tab.cpp
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COMPILE_FLAGS
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"--defines=${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp.h")
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else(BISON_FOUND)
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message("using custom command for bison on glslang.y")
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add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp ${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp.h
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COMMAND ../tools/bison.exe --defines=${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp.h -t MachineIndependent/glslang.y -o ${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp
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MAIN_DEPENDENCY MachineIndependent/glslang.y
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
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set(BISON_GLSLParser_OUTPUT_SOURCE ${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp)
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endif(BISON_FOUND)
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add_library(glslang STATIC ${BISON_GLSLParser_OUTPUT_SOURCE} ${SOURCES} ${HEADERS})
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if(WIN32)
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source_group("Public" REGULAR_EXPRESSION "Public/*")
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source_group("MachineIndependent" REGULAR_EXPRESSION "MachineIndependent/[^/]*")
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source_group("Generated Files" FILES ${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp ${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp.h)
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source_group("Include" REGULAR_EXPRESSION "Include/[^/]*")
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source_group("GenericCodeGen" REGULAR_EXPRESSION "GenericCodeGen/*")
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source_group("MachineIndependent\\Preprocessor" REGULAR_EXPRESSION "MachineIndependent/preprocessor/*")
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endif(WIN32)
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install(TARGETS glslang
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ARCHIVE DESTINATION lib)
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@ -1,7 +0,0 @@
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cmake_minimum_required(VERSION 2.8)
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include_directories(. ..)
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set(SOURCES CodeGen.cpp Link.cpp)
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add_library(GenericCodeGen STATIC ${SOURCES})
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@ -1,63 +0,0 @@
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cmake_minimum_required(VERSION 2.8)
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include_directories(. ../../OGLCompilersDLL ${CMAKE_CURRENT_BINARY_DIR})
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if(WIN32)
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include_directories(${include_directories} ../OSDependent/Windows)
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elseif(UNIX)
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include_directories(${include_directories} ../OSDependent/Linux)
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else(WIN32)
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message("unkown platform")
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endif(WIN32)
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set(SOURCES
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Constant.cpp
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InfoSink.cpp
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Initialize.cpp
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IntermTraverse.cpp
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Intermediate.cpp
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ParseHelper.cpp
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PoolAlloc.cpp
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RemoveTree.cpp
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Scan.cpp
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ShaderLang.cpp
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SymbolTable.cpp
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Versions.cpp
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intermOut.cpp
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limits.cpp
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linkValidate.cpp
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parseConst.cpp
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reflection.cpp)
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set(HEADERS
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../Public/ShaderLang.h
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gl_types.h
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Initialize.h
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localintermediate.h
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ParseHelper.h
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reflection.h
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RemoveTree.h
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Scan.h
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ScanContext.h
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SymbolTable.h
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unistd.h
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Versions.h)
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find_package(BISON)
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if(BISON_FOUND)
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message("bison found")
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BISON_TARGET(GLSLParser glslang.y ${CMAKE_CURRENT_BINARY_DIR}/gen_glslang_tab.cpp
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COMPILE_FLAGS
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"--defines=${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp.h")
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else(BISON_FOUND)
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message("using custom command for bison on glslang.y")
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add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp ${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp.h
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COMMAND ../../tools/bison.exe --defines=${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp.h -t glslang.y -o ${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp
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MAIN_DEPENDENCY glslang.y
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
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set(BISON_GLSLParser_OUTPUT_SOURCE glslang_tab.cpp)
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endif(BISON_FOUND)
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add_library(glslang STATIC ${BISON_GLSLParser_OUTPUT_SOURCE} ${SOURCES} ${HEADERS})
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install(TARGETS glslang
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ARCHIVE DESTINATION lib)
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@ -1,20 +0,0 @@
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cmake_minimum_required(VERSION 2.8)
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include_directories(. ..)
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set(SOURCES
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Pp.cpp
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PpAtom.cpp
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PpContext.cpp
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PpMemory.cpp
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PpScanner.cpp
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PpSymbols.cpp
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PpTokens.cpp)
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set(HEADERS
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PpContext.h
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PpTokens.h)
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add_library(Preprocessor STATIC ${SOURCES} ${HEADERS})
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install(TARGETS Preprocessor
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ARCHIVE DESTINATION lib)
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include_directories(. ../../../OGLCompilersDLL)
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add_library(OSDependent STATIC ossource.cpp osinclude.h)
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set(SOURCES ossource.cpp osinclude.h)
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add_library(OSDependent STATIC ${SOURCES})
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if(WIN32)
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source_group("Source" FILES ${SOURCES})
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endif(WIN32)
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install(TARGETS OSDependent
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ARCHIVE DESTINATION lib)
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