John Kessenich
2b20dcb64d
Fix public bug 1277: #line L sets the next line to L+1 or just L, based on the version of the language.
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git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@29277 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2014-12-20 07:03:18 +00:00
John Kessenich
5053a39578
Fix slight inconsistencies in which qualifiers are inherited into block members:
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- don't inherit 'binding'
- always set the member storage qualifier, not just when the shader explicitly set it
- don't include in/out members as objects that are resized by geometry/primitive layout specifiers
As a side effect, this makes built-in redeclarations (like gl_ClipDistance) require in/out.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24674 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2014-01-07 17:44:41 +00:00
John Kessenich
5134b9cf57
Track what ins/outs/uniforms are used, so that errors like "declare after use" or "can't use both XXX and YYY" can be issued. So far, used this for invariant, gl_FragColor et. al., and gl_FragCoord use before redeclaration.
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Also made all tests in testlist include linker tests.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24156 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-11-20 21:12:43 +00:00
John Kessenich
fb57e7cc5e
Add ES 3.0 fragment output link-time test for outputs having or not having location qualifiers.
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Also split linker validation into its own file, removed dead "QualifierAlive" files, printed errors for parsing problems with built-in symbols, updated the Windows binary, and added some tests.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23490 e7fa87d3-cd2b-0410-9028-fcbf551c1848
2013-10-15 21:46:20 +00:00