Commit Graph

644 Commits

Author SHA1 Message Date
Ben Clayton
591651da3d Fix warnings about int comparisons of different signness
Warnings in public headers can trigger warnings-as-errors.
2021-03-23 10:47:59 +00:00
greg-lunarg
847a19cd2b
Merge pull request #2581 from mbechard/InconsistentGLPerVertex
Partial fix for inconsistencies re: #2578
2021-03-19 17:38:51 -06:00
Malcolm Bechard
9b962f611c Partial fix for inconsistencies re: #2578
gl_SecondaryPositionNV and gl_PositionPerViewNV are inconsistently
declared inside and outside of gl_PerVertex. This breaks interface block
matching. For now ignore these errors since it should be fixed with how
they are declared.
2021-03-19 16:18:42 -04:00
Malcolm Bechard
5340752190 Fix issue with remapping global uniform blocks
Avoid adding global uniform blocks to stages that don't already have it.
Otherwise multiple stages point to the same block object, and a
remapping that occurs later on will change the mapping on multiple
stages.
2021-03-17 19:30:22 -04:00
greg-lunarg
4e064eef46
Revert "Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper"" 2021-03-15 11:26:11 -06:00
greg-lunarg
e063363878
Revert "GL_ext_vulkan_glsl_relaxed extension support, and cross stage aware IO mapper" 2021-03-10 11:26:43 -07:00
greg-lunarg
84e11a858c
Merge pull request #2565 from greg-lunarg/i2564
Pass correct proxy type for atomicStore
2021-03-09 02:15:26 -07:00
Greg Fischer
b5c8fd4fcf Pass correct proxy type for atomicStore
Fixes #2564
2021-03-08 14:19:31 -07:00
will brown
ecc9b9149f Implement GL_EXT_vulkan_glsl_relaxed option 2021-03-08 13:31:39 -05:00
Greg Fischer
b479ce0bfa Allow DepthUnchanged and DepthReplaced Modes in same SPIR-V module.
Fixes #2555
2021-03-01 17:45:03 -07:00
Jeremy Hayes
1c62806468 Require fixed workgroup size declaration
Fix 2479.
2021-02-24 14:49:31 -07:00
Caio Marcelo de Oliveira Filho
4bfbf62794 Add support for GL_EXT_shared_memory_block
Uses SPV_KHR_workgroup_memory_explicit_layout.  Note that if
GL_EXT_scalar_block_layout is enabled, Workgroup blocks can also use
scalar layout.
2021-01-29 11:23:05 -08:00
Jeff Bolz
bfd84a39f2 Add missing capability when QueueFamily scope is used
Also, if this capability is added and the memory model is not
otherwise enabled by pragma, enable it as part of postprocessing.
2021-01-27 13:14:34 -06:00
John Kessenich
c739e03748 Implement GL_EXT_null_initializer
Adds null initializer syntax (empty braces)
Allows null initialization of shared variables
2021-01-25 15:54:52 -05:00
rdb
589aaff11c Don't use roundEven() to implement round() in DX9 compatibility mode 2020-12-16 18:35:42 +01:00
Daniel Koch
c0bcfaf3ba
Fix SPV return type of rayQueryGetIntersectionInstanceShaderBindingTableRecordOffsetEXT (#2484)
Issue #2483

According to GLSL spec the prototype is:
        uint rayQueryGetIntersectionInstanceShaderBindingTableRecordOffsetEXT(rayQueryEXT q, bool committed);

but that was incorrectly getting translated to SPIRV as an `int`, and this was
causing SPIR-V validation errors when used.

Added explicit testing for the return types of all the builtin functions in GL_EXT_ray_query
2020-12-12 10:34:24 -07:00
Daniel Koch
4d41da3b81
Add ray query capability if acceleration structure or ray query types declared (#2469)
* Add ray query capability if acceleration structure used

Fixes #2430

in non-ray tracing stages and the extension is enabled

* Add ray query capability if ray query declared

* Fix printing of TypeRayQueryKHR

It's no longer spelled with "Provisional"
2020-11-24 21:06:16 -07:00
Daniel Koch
ffccefddfd
Updates for final Vulkan ray tracing extensions (#2466)
* Fix traceRay/executeCallable to have id instead of constant.

Update to final (non-provisional) SPIR-V capabilities
(includes review feedback)
- Change visibilty of findLinkerObjects.

See merge request GLSL/glslang!78

* Add support for OpConvertUToAccelerationStructureKHR.

GLSL : https://gitlab.khronos.org/GLSL/GLSL/-/merge_requests/60

SPV : https://gitlab.khronos.org/spirv/spirv-extensions/-/merge_requests/182

See merge request GLSL/glslang!77

* Add volatile qualifier to certain builtins for ray tracing.

See merge request GLSL/glslang!81

* make gl_RayTmaxEXT volatile in intersection shader

Vulkan Issue #2268

* Add testing for layouts on SBT

vulkan/vulkan#2230

- no layout specified should be same as std430
- explicitly test std140, std430, scalar layouts

See merge request GLSL/glslang!86

* Support for new opcodes OpIgnoreIntersectionKHR and OpTerminateRayKHR

vulkan/vulkan#2374

Add support for ignoreIntersectionEXT and terminateRayEXT as block
terminator statements.

See merge request GLSL/glslang!87

* Fix code-generation issues with global ray query variables

See merge request GLSL/glslang!88

* update dependencies for spirv-headers and tools

And update mesh shader results

* Fix indeterminate argument ordering

Authored-by: David Neto <dneto@google.com>

Co-authored-by: Ashwin Lele (NVIDIA Corporation) <alele@nvidia.com>
Co-authored-by: Neslisah <Neslisah.Torosdagli@amd.com>
2020-11-23 13:41:27 -07:00
David Neto
fb53f83503
Avoid spuriously adding Geometry capability for vert, tesc, tese (#2462)
Use of gl_Layer and gl_ViewportIndex in tessellation and vertex
shaders should not trigger the addition of the Geometry capability.

Fixes #2461

Added tests for use of gl_Layer and gl_ViewportIndex in a tessellation
evaluation shader.

Several tests for NVIDIA features for tessellation, vertex, or mesh
shaders now lose the Geometry or MultiViewport capabilities.
This is ok because the functionality is already covered by
the ShaderViewportIndexLayerNV capability.

The spv.meshShaderPerViewBuiltins.mesh test now fails validation
because the validator does not know that PrimitiveId (and possibly
other) builtins are enabled by the MeshShadingNV capability.
I filed https://github.com/KhronosGroup/SPIRV-Headers/issues/179 to
fix the grammar upstream.
2020-11-12 13:00:16 -07:00
Jesse Hall
74e8f05b9f
Implement GL_EXT_terminate_invocation (#2454)
* Implement GL_EXT_terminate_invocation.

* terminateInvocation: declare the SPV extension

* Update test results for spirv-tools and bison version bumps

Co-authored-by: John Kessenich <cepheus@frii.com>
2020-11-09 09:30:01 -07:00
Tobski
8c1a3a06b8
Add GL_EXT_shader_image_int64 support (#2409) 2020-11-04 09:24:23 -07:00
pheonix
c897c3bc23
Add new SpirvToolsDisassemble API interface + Improve Doc on existing API interface (#2442)
* Add new SpirvToolsDisassemble API interface + Improve Doc on existing API interface (#2408)

* Add more flexible SpirvToolsDisassemble interface to allow specifying spv_target_env for disassembly output.
Improve documentation on existing SpirvToolsDisassemble interface.

* Update pre-processor check - following existing ENABLE_OPT checks.

* Fix not-found header paths for glslangValidator and glslangtests.

* Add spirv_tools/include path where there is an ENABLE_OPT=1 in the BUILD.gn configuration.
2020-11-02 14:40:50 -07:00
Rex Xu
f6e0fe8600 HLSL: Add support for printf().
Translate printf() to what GL_EXT_debug_printf has done. HLSL could
define non-constant string variable and we don't have such features
in SPIR-V, so just support constant string variable.
2020-10-24 22:10:13 +08:00
Chow
a315b5633b Add GL_EXT_fragment_shading_rate 2020-10-20 13:46:13 +01:00
Rémi Verschelde
69d0c1acc2
Remove executable bits from code/data files (#2420) 2020-10-12 10:08:47 -06:00
David Neto
2067d1a93e
Add test case for read-only storage texture passed to helper function (#2414)
This is based on spv.paramMemory.frag.out which exercises the
writeonly storage image case.

This appears to need desktop GLSL.

The generated SPIR-V fails validation because the image_write function
takes a parameter which is pointer to an OpTypeImage with Unknown format.
But the parameters passed in are pointer to OpTypeImage with formats Rgba32f
and Rgba16f. The validator rejects this, saying the parameter types must
match.
2020-10-07 16:10:27 -06:00
John Kessenich
2b77059502 Revert "Add new SpirvToolsDisassemble API interface + Improve Doc on existing API interface (#2408)"
See issue #2413.

This reverts commit d1929f359a.
2020-10-05 16:58:31 -06:00
pheonix
d1929f359a
Add new SpirvToolsDisassemble API interface + Improve Doc on existing API interface (#2408)
* Add more flexible SpirvToolsDisassemble interface to allow specifying spv_target_env for disassembly output.
Improve documentation on existing SpirvToolsDisassemble interface.

* Update pre-processor check - following existing ENABLE_OPT checks.

* Fix not-found header paths for glslangValidator and glslangtests.
2020-10-05 09:59:27 -06:00
John Kessenich
f05c076e26 Revert "Add more flexible SpirvToolsDisassemble interface to allow specifying spv_target_env for disassembly output. (#2406)"
This reverts commit 2eed8236d0.
2020-09-27 18:15:41 -06:00
pheonix
2eed8236d0
Add more flexible SpirvToolsDisassemble interface to allow specifying spv_target_env for disassembly output. (#2406)
Improve documentation on existing SpirvToolsDisassemble interface.
Fix cmake build scripts to account for `spirv-tools` external when -DENABLE_OPT=ON
2020-09-27 17:53:18 -06:00
Tobias Hector
395bce6c85 Added missing copyright amendment 2020-09-08 11:10:27 +01:00
Tobias Hector
ed7a097d19 Error when initializing rayQuery with assignment 2020-09-03 15:16:25 +01:00
johnkslang
23f3bdfea1 Build/Test: Dropping 2013 allows using the latest googletests.
These have a new spelling: INSTANTIATE_TEST_CASE_P -> INSTANTIATE_TEST_SUITE_P
2020-08-05 11:07:07 -06:00
Shahbaz Youssefi
1ef2e250fc
Use GLSLANG_ANGLE to strip features to what ANGLE requires
This change strips a few features similar to GLSLANG_WEB but doesn't
remove every detail like the latter.  It also hardcodes profile/version
to core/450.

In particular, TBuiltIns::initialize is specialized to remove most of
what is not supported or won't be supported by ANGLE.  The result of
this function is parsed with TParseContext::parseShaderStrings which is
a performance bottleneck.

This change shaves about 300KB off of ANGLE's binary size and reduces
the cost of SetupBuiltinSymbolTable to nearly a sixth.

Signed-off-by: Shahbaz Youssefi <ShabbyX@gmail.com>
2020-07-31 12:44:49 -04:00
Vikram Kushwaha
79b93923d2 Add changes for SPV_EXT_shader_atomic_float_add 2020-07-22 05:52:22 -07:00
John Kessenich
f80ef74c80 Fix recently found non-determinism with gl_WorldToObject3x4EXT. 2020-07-14 01:44:35 -06:00
John Kessenich
fe24a54808 Non-determinism: Remove test file that seems to trigger non-determinism.
This problem needs to be fixed, but in parallel, we need to see master
and any other changes to it passing all tests.

The removed test is ray-tracing centric, and may indicate non-determinism
in recent code added for that functionality.
2020-07-14 00:32:25 -06:00
John Kessenich
4f32f93d7e Revert "Merge pull request #2330 from ShabbyX/optimize_for_angle"
This reverts commit 1ee5d1c0bb, reversing
changes made to 906d48a7e8.
2020-07-13 03:39:08 -06:00
John Kessenich
4e13c90944 Fix #2329: don't use invalid initializers. 2020-07-13 00:35:58 -06:00
John Kessenich
1ee5d1c0bb
Merge pull request #2330 from ShabbyX/optimize_for_angle
Optimize for angle
2020-07-12 00:32:52 +07:00
Shahbaz Youssefi
8c49d15fbf
Use GLSLANG_ANGLE to strip features to what ANGLE requires
This change strips a few features similar to GLSLANG_WEB but doesn't
remove every detail like the latter.  It also hardcodes profile/version
to core/450.

In particular, TBuiltIns::initialize is specialized to remove most of
what is not supported or won't be supported by ANGLE.  The result of
this function is parsed with TParseContext::parseShaderStrings which is
a performance bottleneck.

This change shaves about 300KB off of ANGLE's binary size and reduces
the cost of SetupBuiltinSymbolTable to nearly a sixth.

Signed-off-by: Shahbaz Youssefi <ShabbyX@gmail.com>
2020-07-08 15:33:20 -04:00
Ben Clayton
31cad22758 Use CMake's builtin functionality for PCHs
`glslang_pch()` did manual mangling of the compiler flags to enable pre-compiled headers.
I couldn't get this approach to work with the `MachineIndependent` subdirectory, but fortunately CMake has added first-class support for precompiled headers in 3.16, which does work with subdirectories.

Moved `glslang_pch()` to the other global function declarations.

`glslang_pch()` is a no-op when using CMake earlier than `3.16`.

CMake's PCH implementation does not need the `pch.cpp` files, so just remove them.
2020-07-07 16:44:19 +01:00
Ben Clayton
cb261e3c21 License headers: s/Google/The Khronos Group
This was a copy-paste screwup, where the first line of the copyright had the company name was updated, but the company name mid way though was not.
2020-07-03 12:21:01 +01:00
Ben Clayton
1d21270ebf Add missing copyright headers
Add copyright headers to build files and scripts.
Simplifies automated scanning for bad license headers.
2020-07-02 16:03:48 +01:00
John Kessenich
a70f7dea77
Merge pull request #2268 from lriki/hlsl-pack_matrix
HLSL: Fix #pragma pack_matrix(row_major) not work on global uniforms
2020-07-02 05:21:45 -06:00
John Kessenich
f6facfa189 Tests: More broadly use automapping binding/location.
This adds or changes binding/location decorations in 100s of shaders.
It also allows more output (spv.register.autoassign.rangetest.frag)
due to allowing ioMap() to fail.
2020-07-01 06:40:13 -06:00
John Kessenich
12c155f303 SPV: RelaxedPrecision: use the result precision for texture sampling.
Fix #2298.

The AST has two precisions, an operation precision and a result precision.
Actual use of GLSL with mediump samplers wants the result precision, so
pick that up instead of the operation precision.
2020-06-30 07:52:05 -06:00
John Kessenich
4df10335e6 SPV: Partially address #2293: correct "const in" precision matching.
Track whether formal parameters declare reduced precision and match
that with arguments, and if they differ, make a copy to promote the
precision.
2020-06-26 08:37:06 -06:00
lriki
1ee750aed5 Add pack_matrix test 2020-06-25 17:54:16 +09:00
John Kessenich
c30d335377 Fix #2264: OpEntryPoint incorrectly including function parameters. 2020-06-10 07:17:11 -06:00
Roy.li
08328fea5a
Fix xfb stride limit issue (#2088)
* Fix xfb_stride limit issue

Unsized array can't apply to transform trace. layout qualifier "offset" require GL_ARB_enhanced_layouts enable or glsl core version > 440.

* Add negative test for xfb limit

* update case result

* Fix compile information issue

Fix compile information issue and test comment issue.

* remove es profile condition, use profileRequires to limit.

* Fix xfb_stride limit issue

Unsized array can't apply to transform trace. layout qualifier "offset" require GL_ARB_enhanced_layouts enable or glsl core version > 440.
Add negative test for xfb limit

* Move es profile check out of version number check

* Adjust error information and related cases

remove the new version check, refine original version check.

* Revert condition for vulkan, and remove redundant test code.
2020-06-09 02:30:14 -06:00
Alejandro Piñeiro
ff6dcca575
spirv: Support initializers on uniforms (#1588)
If a uniform has an initializer it will now be given as the optional
initializer operand to the OpVariable instruction.

Fixes: https://github.com/KhronosGroup/glslang/issues/1259

Signed-off-by: Neil Roberts <nroberts@igalia.com> (the code)
Signed-off-by: Alejandro Piñeiro <apinheiro@igalia.com> (the tests)
Signed-off-by: Arcady Goldmints-Orlov <agoldmints@igalia.com>

Co-authored-by: Neil Roberts <nroberts@igalia.com>
2020-06-04 01:39:31 -06:00
Ricardo Garcia
232ba0d848
Add SPIR-V capabilities needed for spec constants (#2199)
Fixes #2198.
2020-06-03 07:52:55 -06:00
rdb
78a3c915a1
HLSL: Add better diagnostic when using in/out qualifiers in global scope (#2258) 2020-06-02 00:32:35 -06:00
alelenv
d39b8afc47
EXT_ray_tracing requires spv1.4 (#2237)
* EXT_ray_tracing requires spv1.4

* Fix typo.

* Add extension data table.

* Updated feedback #2.
2020-05-28 09:18:07 -06:00
greg-lunarg
e00d27c6d6
Fix missing patch decoration for TessFactor PCF arg (#2249)
Fixes #1553
2020-05-27 22:12:42 -06:00
alelenv
59216d5cd8
Add support for primitive culling layout qualifier. (#2220)
* Add support for primitive culling layout qualifier.

* Add error checks for primitive flags and negative test.
2020-05-21 05:38:41 -06:00
Malcolm Bechard
6f723ebbe3
fix incorrect error when multiple compilation units don't declare layouts (#2238)
when using multiple compilation units, input/output layouts don't need
to be declared in every unit.
2020-05-21 00:10:33 -06:00
John Kessenich
4657244018 Fix #2178: Allow specialization constants for texel offsets. 2020-04-12 22:57:07 -06:00
Malcolm Bechard
0b66fa3b62
Shader interface matching rework to fix #2136 (#2156)
* rework how shader interface block naming rules are handled

* Fixes 2136

According to the spec, shader interfaces (uniform blocks, buffer
blocks, input blocks, output blocks) all should be matched up via
their block names across all compilation units, not instance names.
Also, all block names can be re-used between all 4 interface types
without conflict. This change makes it so all of these blocks are
matched and remapped using block name and not by instance name.
Additional the rule that matched uniform and buffer blocks must
either be anonymous or named (but not nessearily the same name) is
now imposed.

* add warning if instance names differ between matched shader interfaces

* Add test cases from #2137 which is now fixed as well.

* replace some tab characters with spaces

* buffer blocks and uniform blocks now share the same block namespace
2020-04-02 02:03:53 -06:00
alelenv
f986436a90 Error assigns to objects of rayQueryEXT type. 2020-03-30 10:24:30 -07:00
Neslisah Torosdagli
054b5e35eb pass by reference updates 2020-03-26 12:24:31 -04:00
Neslisah Torosdagli
65c81bf236 compute and fragment shader test_cases added for rayQuery 2020-03-23 21:56:31 -04:00
Neslisah Torosdagli
2fb45def04 rayQuery test cases added 2020-03-23 21:34:09 -04:00
Neslisah Torosdagli
4893bae5e9 test names updated 2020-03-23 19:20:24 -04:00
Neslisah Torosdagli
39a7fc3700 rayQuery test cases disabled 2020-03-23 11:36:06 -04:00
Neslisah Torosdagli
50a722818b GL_EXT_ray_query glslang updates, and test cases added. 2020-03-20 18:23:27 -04:00
Daniel Koch
db32b243ff Add support for GLSL_EXT_ray_tracing
and SPV_KHR_ray_tracing
2020-03-17 20:42:47 -04:00
Jeff Bolz
40007b862d Forbid memoryBarrierAtomicCounter for Vulkan compiles 2020-03-16 23:53:04 -05:00
Malcolm Bechard
4b2483ee88
Fix #2005. Allow multiple compilation units to declare identical push_constant blocks (#2123)
* Fixes #2005

Allow multiple units in a stage to have push_constants as long
as the blocks match.
Requires #2006 to be fixed to be functional.

* tweaks to #2005 fix after some testing

* add unit tests for push constants across multiple compilation units

For #2005

* update reference output for tests that fail validation

* fix uninitialized result.validationResult
2020-03-16 08:51:15 -06:00
Jeff Bolz
ad3f10bbd0 EXT_debug_printf - make escape sequences better match C/C++ 2020-03-10 10:23:07 -05:00
Jeff Bolz
b57af2f5ad Decorate accesschain operand for nonuniform UBO loads
This is conservative and still also decorates the loaded value.
2020-03-09 14:09:41 -05:00
Jeff Bolz
39ffdaf2ab Allow nonuniformEXT() on sampler types.
Also add missing NonUniformEXT decoration on OpImageTexelPointer.
2020-03-09 10:48:12 -05:00
Jeff Bolz
04d73731de GL_EXT_debug_printf implementation 2020-03-05 13:41:34 -06:00
John Kessenich
abfc4c2ceb Fix part of #2070: Correctly handle promotion for <unary-op>(int).
This still only handles a scalar correctly, and some
vector cases need additional fixes.
2020-02-18 06:53:39 -07:00
John Kessenich
86258aab80
Merge pull request #1972 from andflo-Arm/master
Fix construction issue for 8 and 16 bit types.
2019-11-22 21:38:36 -07:00
John Kessenich
e01c847a70 Merge branch 'dj2-install' 2019-11-22 06:24:38 -07:00
Dan Sinclair
04567eb232 Check for ENABLE_SPVREMAPPER flag in CMakeList files.
There is a flag to disable the SPVRemapper during the GLSLang build.
That flag is check in some, but not all spots so if you try to build
with SPVRemapper disabled you get CMake errors and compile errors.

This CL fixs up the build so building with -DENABLE_SPVREMAPPER=0 will
complete correclty.
2019-11-21 10:33:32 -05:00
Arfrever Frehtes Taifersar Arahesis
bd69a4fb12 Respect CMAKE_INSTALL_LIBDIR in installed CMake files
Fixes #1965
2019-11-18 11:11:55 -08:00
Andreas Flöjt
cb563e68d2 Add a test for 8- and 16-bit construction. 2019-11-14 14:41:52 +01:00
David Neto
8c3d5b4b6c SPIR-V: Aggressively prune unreachable merge, continue target
More aggressively prune unreachable code as follows.
When no control flow edges reach a merge block or continue target:
- delete their contents so that:
  - a merge block becomes OpLabel, then OpUnreachable
  - a continue target becomes OpLabel, then an OpBranch back to the
    loop header
- any basic block which is dominated by such a merge block or continue
  target is removed as well.
- decorations targeting the removed instructions are removed.

Enables the SPIR-V builder post-processing step the GLSLANG_WEB case.
2019-10-29 15:33:54 -04:00
Jeff Bolz
016ddee83a Only apply volatile semantics to atomics when using Vulkan Memory Model 2019-10-17 11:22:57 -05:00
John Kessenich
b03e4fc4e0
Merge pull request #1866 from rumblehhh/master
Export glslang targets on installation
2019-10-15 04:25:20 -06:00
John Kessenich
2d9b0a3550 HLSL: Fix #1912: add attribute syntax for overriding image formats. 2019-09-28 11:39:15 -06:00
John Kessenich
90e402f42b SPV_KHR_physical_storage_buffer/SPV: Add GL_EXT_buffer_reference_uvec2
Adds uvec2 <-> reference constructor support.
Switches from EXT to KHR for physical_storage_buffer.
2019-09-18 23:52:36 -06:00
Jeff Bolz
c5b669e04c Add GL_EXT_shader_subgroup_extended_types support 2019-09-17 23:44:27 -05:00
Jeff Bolz
387657e4cf GL_NV_integer_cooperative_matrix support 2019-08-22 20:37:59 -05:00
John Kessenich
9a5689f632 GLSL: Inherit memory qualifiers, both declaratively and in execution.
Fixes #1870, probably others.
2019-08-22 08:54:22 -06:00
John Kessenich
b9197c812e Web: Make switched methods all be non-virtual, more web-dependent code,
added a few more HLSL flag tests.  This was mostly focused on the SPV generator.
Saves about 17K.
2019-08-20 23:21:56 -06:00
John Kessenich
b6d3ee5aca Web: Turn off bracket-style attributes, reflection, and IO mapping. 2019-08-20 23:21:55 -06:00
John Kessenich
7015bd658e Web: Remove/rationalize a set of *_EXTENSIONS, using GLSLANG_WEB.
Focus was on the front end (not SPIR-V), minus the grammar.
Reduces #ifdef count by around 320 and makes the web build 270K smaller,
which is about 90% the  target size.

The grammar and scanner will be another step, as will the SPIR-V backend.
This makes heavy use of methods #ifdef'd to return false as a global way
of turning off code, relying on C++ DCE to do the rest.
2019-08-20 23:21:55 -06:00
James Rumble
c6f7294ced
Handle install vs build include directories
Fix target_include_directories to appropriately handle build-tree and the install-tree.
2019-08-06 15:29:31 +01:00
James Rumble
ab6d1499e1
Export glslang targets on installation
This allows the targets to be used in other cmake projects. See the following for more details:
https://cmake.org/cmake/help/latest/manual/cmake-packages.7.html#creating-packages
https://foonathan.net/blog/2016/07/07/cmake-dependency-handling.html
2019-08-06 14:47:51 +01:00
John Kessenich
7fc8683491
Merge pull request #1813 from jeffbolznv/compositeconstruct
Handle SPIR-V type mismatch when constructing a composite
2019-07-28 23:20:26 -06:00
Sahil Parmar
f2dcc87c6a Allow unsized view array dimension for non-block perviewNV attributes 2019-07-15 16:14:00 -07:00
John Kessenich
96524f9168 SPV: Fix #1783: Don't do bounds checking for spec-const-expression size
It's okay for symbolic spec-consts, but without constant folding,
not okay when the array size is an expression.
2019-07-03 09:37:25 -06:00
John Kessenich
4b4b41a634 HLSL: Fix #1815: Don't constant fold spec-constant array indexing. 2019-07-03 01:28:51 -06:00
Jeff Bolz
ba6170b534 Implement GL_EXT_demote_to_helper_invocation 2019-07-01 09:36:15 -05:00
Jeff Bolz
531344905f Handle SPIR-V type mismatch when constructing a composite 2019-06-25 13:32:35 -05:00
Jeff Bolz
8912336663 Add test for constant type conversion 2019-06-21 23:32:25 -05:00
John Kessenich
5d73a3c95c
Merge pull request #1698 from jeffbolznv/private_storage_variables
Add Float16/Int8/Int16 capabilities for private variables and function parameters
2019-06-17 23:42:13 -06:00
Daniel Koch
2cb2f197a7 Add support for GL_NV_shader_sm_builtins
Including spirv and AST tests

Also increase size of TBuiltInVariable bitfields since we've now exceeded 127
and add a static_assert to make this easier to find next time it happens!
2019-06-08 08:53:11 -04:00
Jeff Bolz
c6f0ce8dbc Support GL_ARB_fragment_shader_interlock 2019-06-03 11:55:25 -05:00
Daniel Koch
c3e60ad9b6 Add AST tests for ray tracing shaders
with subgroup touch tests (error and non-error cases)
Currently the subgroup built-ins are NOT giving the correct output.
This is fixed in the next commit.
2019-05-31 14:17:22 -04:00
Daniel Koch
3418cb4c98 Add AST tests for mesh and task shaders
with subgroup touch testing (error and non-error cases)

Add missing symbolTable.relateToOperator("subgroupMemoryBarrierShared") call for
Mesh/Task shaders so they don't assert in ParseHelper.cpp
2019-05-31 14:17:13 -04:00
Jeff Bolz
8adc2f565e Allow runtime-sized arrays of acceleration structures 2019-05-30 12:45:15 -05:00
John Kessenich
f43c739ac5 SPV 1.4: Emit SignExtend and ZeroExtend for integer image reads/writes. 2019-05-10 00:02:45 -06:00
John Kessenich
61a5ce190a SPV 1.4: Lookup tables: Use variable initializer and NonWritable...
...when doing a variable lookup on an array of constants.
2019-05-10 00:02:45 -06:00
John Kessenich
fbb6bdf046 SPV 1.4: Add support for OpCopyLogical, careful of Boolean differences. 2019-05-10 00:02:45 -06:00
John Kessenich
1f4d04687b SPV 1.4: Implement the 5 new loop controls. 2019-05-10 00:02:45 -06:00
John Kessenich
0c1e71a123 SPV 1.4: Use OpSelect for trivial typed non-scalar/vector expressions. 2019-05-10 00:02:45 -06:00
John Kessenich
cfea59d357 SPV 1.4: Add testing infrastructure for SPV 1.4 tests.
This includes the test for the first feature of OpEntryPoint.
2019-05-10 00:02:45 -06:00
Jeff Bolz
88220d507e For nonuniformEXT constructor, make a copy of the node to decorate 2019-05-08 10:24:46 -05:00
John Kessenich
e291f7a09f
Merge pull request #1739 from jeffbolznv/buffer_reference2
Add support for GL_EXT_buffer_reference2
2019-05-08 17:12:52 +07:00
Jeff Bolz
758c93364c Add support for GL_EXT_buffer_reference2 2019-05-01 16:13:26 -05:00
Jeff Bolz
faac86e5d6 If a shader's only use of float16 is for FConvert, add the Float16 capability.
When visiting instructions, check that there are no 16-bit storage capabilities
and add the Float16 capability. Same for int8/int16.
2019-05-01 11:45:51 -05:00
Daniel Koch
83170e3f7a Enable GL_KHR_shader_subgroup properly
(and GL_NV_shader_subgroup_partitioned) based on GL/ES version
instead of predicating it on vulkan SPV generation

Also add AST testing.
The glsl.450.subgroup* files are largely the same as the spv.subgroup*
The glsl.es320.subgroup* files are the same as the 450 versions, but modified to be ES compatible.
2019-03-26 13:45:33 -04:00
Jeff Bolz
be63facd80 Handle buffer references vs 'const'
Allow constructors to and from references to be constant folded. Section 4.3.3
says constructors whose arguments are all constant expressions must fold.

Disallow 'const' on buffer reference types. It is not a 'non-void transparent
basic data type' (it is not considered 'basic').

Handle buffer reference constants (which can be assigned to a non-const reference,
or can be further folded to another type of constant) by converting to
'constructor(uint64_t constant)' in addConversion.

Disallow == and != operators on reference types.
2019-03-04 12:46:11 -06:00
Jeff Bolz
4605e2ed2b Implement GL_NV_cooperative_matrix 2019-02-25 23:42:59 -06:00
John Kessenich
a84079dcf3 PP: Fix #1605: Paste tokens for ## through number->letter transitions. 2019-02-22 08:54:38 -07:00
Jeff Bolz
2b2316d3fa Add Float16/Int8/Int16 capabilities for private variables and function parameters 2019-02-17 22:50:00 -06:00
John Kessenich
6fee94460f PP: Fix #1694: Rationalize errors on partially expanded macro argument. 2019-02-16 07:35:13 -07:00
John Kessenich
9840f11f85 PP: Fix #1694: Handle badly formed argument substitution.
Also added a warning for no space after a macro name.
2019-02-11 03:05:00 -07:00
Rex Xu
eaf31ab98c Add 8-bit/16-bit transform feedback support for future use 2019-02-03 23:31:32 +08:00
John Kessenich
c9e03360e2
Merge pull request #1675 from nicebyte/ext_yuv_target
Add support for GL_EXT_YUV_target
2019-01-29 19:03:11 -08:00
John Kessenich
31fbc11f5d Build: Remove extra commas in calling INSTANTIATE_TEST_SUITE_P.
Hopefully, this fixes the sudden new breakage with the bots.
2019-01-29 16:00:42 -07:00
nicebyte
c28369b75f Add support for GL_EXT_YUV_target 2019-01-29 13:17:47 -08:00
John Kessenich
544c039d26 HLSL: Fix #1679: Add HLSL earlydepthstencil -> SPV EarlyFragmentTests. 2019-01-28 22:19:43 -07:00
Jeff Bolz
9f2aec49e9 GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
John Kessenich
9ed38739b9
Merge pull request #1627 from greg-lunarg/lines8
Add passes to spirv-opt passes to preserve source line info when compiling -g.
2018-12-18 10:38:32 -07:00
Alan Baker
3b656c79f4 Move memory model scope tests to Vulkan 1.1 batch
Fixes #1610

* Updated expected result due to version change
2018-12-17 17:07:55 -05:00
Greg Fischer
5620a2f95e Add passes to legalization to preserve source line info when generated. 2018-12-16 13:13:46 -07:00
Jeff Bolz
61a0cd19cc Fix bug where shaderRecordNV buffers were using StorageBuffer storage class 2018-12-14 20:59:53 -06:00
Rémi Verschelde
ebfd91a719 Remove Unix executable permission from text files 2018-12-10 10:49:16 +01:00
John Kessenich
bd1c1831d5 Manually merge ClemensRognerSD-dx9-sampler and resolve conflicts. 2018-12-07 18:38:26 -07:00
greg-lunarg
5d43c4aac7 SPV: Fix #1575, fix #1593: Support HLSL #line
SPIR-V OpLines now contain filenames from HLSL-style #lines.
2018-12-07 17:36:33 -07:00
Alan Baker
ed777b0fbd Modify testing to only record validation pass/fail
* Changed unit tests to only record known the validation pass/fail
status
 * errors are output as part of the failure message if the result is
 unexpected
 * can turn off validation for each test individually
* Moved some SPV_KHR_vulkan_memory_model tests to be compiled for Vulkan
1.1
2018-12-07 13:58:46 -05:00
Alejandro Piñeiro
16ef9da372 GlslangToSpv: prevent add XfbStride twice
Without this commit, if the XfbStride was explicitly set, the
decoration was added twice on the shader.

v2 (changes after Jonh Kessenich first review)
   * Simplified by just removing the firs assignment
   * Removed assert
2018-11-29 11:49:04 +01:00
John Kessenich
c7a84a9247
Merge pull request #1567 from Igalia/apinheiro/xfb-1535
ParseHelper: assign global XfbBuffer to a block missing it
2018-11-27 07:17:10 -07:00
John Kessenich
d7baecfab7
Merge pull request #1595 from dgkoch/EXT_fragment_invocation_density
Implement GL_EXT_fragment_invocation_density
2018-11-27 06:41:36 -07:00
Daniel Koch
5154db5183 Implement GL_EXT_fragment_invocation_density
including SPV generation using SPV_EXT_fragment_invocation_density.
This is an alias of the functionality in SPV_NV_shading_rate, and thus in some
cases we can only have one set of the tokens present (switch statements), so
we have picked the EXT version. This required updating the expected test
results for SPV_NV_shading_rate.

Also updated the known-good for spirv-headers so that the validator in
spirv-tools knows about the new extension.
2018-11-26 10:01:58 -05:00
Neil Henning
81a63f1de0 Add conversion folding when the source is a constant.
This change adds unary conversion folding when the source is a constant.
This fixes an ISV issue whereby:

```
const float16_t f = float16_t(42.0);
```

Wouldn't compile because the conversion operator would always produce an
EvqTemporary when it could have produced an EvqConst.

I've also added a test case that proves out that all basic-type to
basic-type conversions work.
2018-11-26 12:45:33 +00:00
John Kessenich
f2675d4d6c GLSL: Fix #1591: Require the id in subgroupBroadcast to be constant. 2018-11-21 15:16:30 -07:00
John Kessenich
e3b76ed608 Merge branch 'scalar_block_layout' of https://github.com/jeffbolznv/glslang into jeffbolznv-scalar_block_layout 2018-11-16 09:57:33 -07:00
t.jung
b16bea801c [HLSL/Spir-V] fix for incorrect spir-v on int dot(int, int)
Decomposes OpDot into corresponding multiplies and additions.
2018-11-15 11:02:30 +01:00
Jeff Bolz
7da39ed968 Implement GL_EXT_scalar_block_layout 2018-11-14 09:30:53 -06:00
t.jung
8279f0728a Updated type conversion rules for HLSL frontend 2018-11-14 08:13:32 +01:00
Alejandro Piñeiro
adba7dfc68 ParseHelper: assign global XfbBuffer to a block missing it
If a block has assigned a XfbOffset it is assumed that it would
inherit the current global XfbBuffer. This commit fixes two use cases:

1) Getting the members of a Block with a XfbOffset to be assigned an
   offset, as explained on GLSL 4.60 spec, section "4.4.2 Output
   Layout Qualifiers", subsection "Transform Feedback Layout
   Qualifiers".

2) Compute properly an error on overlapping ranges if a block is
   assigned a XfbOffset and one of it members is assigned a explicit
   one. This gets working because when the members of a block get
   assigned a Offset/Buffer at fixBlockXfbOffsets, then the block is
   deassigned the Offsets, so ranges are computed only with the block
   members.

BTW, this is already done when redeclaring block builtins.

Fixes #1535
2018-11-10 11:35:50 +01:00
John Kessenich
918caa7ee4
Merge pull request #1547 from Igalia/apinheiro/xfb-struct-assignment
Apinheiro/xfb struct assignment
2018-11-09 12:27:39 -07:00
Jeff Bolz
02ed310ac3 Rename PCH macro to glslang_pch (to avoid name collision) and update to latest spirv-tools 2018-11-07 09:35:31 -06:00