Rex Xu
2d66614c0a
SPIRV: Fix some disassembly issues
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- OpExecutionModeId is not supported in disassembly.
- Some execution modes are missing in disassembled strings.
2020-09-07 11:09:21 +08:00
Vikram Kushwaha
79b93923d2
Add changes for SPV_EXT_shader_atomic_float_add
2020-07-22 05:52:22 -07:00
Torosdagli
06c2eee720
GL_EXT_ray_query updates
2020-03-19 16:46:30 -04:00
Daniel Koch
db32b243ff
Add support for GLSL_EXT_ray_tracing
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and SPV_KHR_ray_tracing
2020-03-17 20:42:47 -04:00
Ian Romanick
b3bd402c7c
INTEL_shader_integer_functions2: Add SPIR-V generation
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v2: Move addCapability and addExtension extension calls from
TGlslangToSpvTraverser::createBinaryOperation to
TGlslangToSpvTraverser::visitAggregate. Suggested by JohnK.
2019-12-03 11:06:41 -08:00
John Kessenich
7015bd658e
Web: Remove/rationalize a set of *_EXTENSIONS, using GLSLANG_WEB.
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Focus was on the front end (not SPIR-V), minus the grammar.
Reduces #ifdef count by around 320 and makes the web build 270K smaller,
which is about 90% the target size.
The grammar and scanner will be another step, as will the SPIR-V backend.
This makes heavy use of methods #ifdef'd to return false as a global way
of turning off code, relying on C++ DCE to do the rest.
2019-08-20 23:21:55 -06:00
John Kessenich
3cea2e5882
Bump revision and give the bots another chance to work.
2019-08-02 06:34:15 -06:00
Jason Macnak
dbd4c3ce11
spirv: Generate missing SampleMaskOverrideCoverageNV capability op
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The SampleMaskOverrideCoverageNV capability should be declared when
gl_SampleMask is used.
2019-07-12 14:33:02 -07:00
amhagan
91fb0091a2
Add support for SPV_KHR_shader_clock
2019-07-10 21:34:12 -04:00
Jeff Bolz
6a50a7850d
update spirv-headers to pick up demote_to_helper_invocation
2019-07-02 10:58:15 -05:00
Jeff Bolz
ba6170b534
Implement GL_EXT_demote_to_helper_invocation
2019-07-01 09:36:15 -05:00
Daniel Koch
2cb2f197a7
Add support for GL_NV_shader_sm_builtins
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Including spirv and AST tests
Also increase size of TBuiltInVariable bitfields since we've now exceeded 127
and add a static_assert to make this easier to find next time it happens!
2019-06-08 08:53:11 -04:00
Jeff Bolz
c6f0ce8dbc
Support GL_ARB_fragment_shader_interlock
2019-06-03 11:55:25 -05:00
Daniel Koch
9bb17cd0eb
Return consistent names from CapabilityString
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Don't prefix with "Capability" since the majority of them don't.
Also add missing CapabilityImageFootprintNV
2019-05-28 15:23:10 -04:00
John Kessenich
f43c739ac5
SPV 1.4: Emit SignExtend and ZeroExtend for integer image reads/writes.
2019-05-10 00:02:45 -06:00
John Kessenich
fbb6bdf046
SPV 1.4: Add support for OpCopyLogical, careful of Boolean differences.
2019-05-10 00:02:45 -06:00
John Kessenich
1f4d04687b
SPV 1.4: Implement the 5 new loop controls.
2019-05-10 00:02:45 -06:00
Jeff Bolz
4605e2ed2b
Implement GL_NV_cooperative_matrix
2019-02-25 23:42:59 -06:00
Jeff Bolz
9f2aec49e9
GL_EXT_buffer_reference
2019-01-07 12:36:13 -06:00
Daniel Koch
5154db5183
Implement GL_EXT_fragment_invocation_density
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including SPV generation using SPV_EXT_fragment_invocation_density.
This is an alias of the functionality in SPV_NV_shading_rate, and thus in some
cases we can only have one set of the tokens present (switch statements), so
we have picked the EXT version. This required updating the expected test
results for SPV_NV_shading_rate.
Also updated the known-good for spirv-headers so that the validator in
spirv-tools knows about the new extension.
2018-11-26 10:01:58 -05:00
Ashwin Lele
ff1783db87
Multiple features and misc fixes for final raytracing non experimental version.
2018-10-31 07:55:24 -07:00
Chao Chen
5b2203db04
Add-support-for-SPV_NV_shading_rate
2018-09-19 13:07:43 -07:00
Chao Chen
b50c02ef53
Add-support-for-SPV_NVX_raytracing
2018-09-19 13:07:43 -07:00
Chao Chen
3c3669904c
Add-support-for-SPV_NV_mesh_shader
2018-09-19 13:07:43 -07:00
Chao Chen
3a1379667d
0003-Add-support-for-SPV_NV_shader_image_footprint
2018-09-19 13:07:42 -07:00
Chao Chen
beae2251b7
Add-support-for-SPV_NV_compute_shader_derivatives
2018-09-19 13:07:42 -07:00
Chao Chen
9eada4b971
Add-support-for-SPV_NV_fragment_shader_barycentric
2018-09-19 13:07:42 -07:00
Jeff Bolz
36831c9bad
GL_KHR_memory_scope_semantics
2018-09-06 20:36:14 -05:00
otakuto
d03da06ac1
Remove execute permissions
2018-08-07 03:16:20 +09:00
John Kessenich
312dcfb070
Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
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These introduce limited support for 8/16-bit types such that they can only be accessed in buffer memory and converted to/from 32-bit types.
Contributed from Khronos-internal work.
2018-07-03 13:51:31 -06:00
John Kessenich
5611c6d27b
GLSL/SPV: Implement SPV_EXT_descriptor_indexing and GL_EXT_nonuniform_qualifier
2018-04-05 11:25:02 -06:00
John Kessenich
10971553b8
Non-Functional: Remove unused parts of the disassembler.
2018-03-30 00:11:39 -06:00
Jeff Bolz
2abe9a4d34
Implement GL_NV_shader_subgroup_partitioned
2018-03-29 22:52:17 -05:00
John Kessenich
5d610ee1dc
Implement SPV_GOOGLE_hlsl_functionality1.
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Enabled via -fhlsl_functionality1
2018-03-16 20:21:44 -06:00
John Kessenich
66011cb2c2
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
Rex Xu
1e5d7b0b27
Implement the extension GL_AMD_gpu_shader_half_float_fetch
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- Support new opaque types: f16sampler*, f16image*, f16subpassInput*.
- Add new built-in GLSL texture/image functions.
2018-03-02 16:48:03 +08:00
John Kessenich
5630d0ec79
Fix typo.
2018-03-02 01:09:28 -07:00
John Kessenich
57f6a016f0
SPV: Complete OpModuleProcessed implementation, enabled by have 1.2 headers.
2018-02-22 19:36:18 -07:00
John Kessenich
a2858d9bdd
GLSL: Implement GL_EXT_control_flow_attributes.
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See https://github.com/KhronosGroup/GLSL/pull/11 .
2018-02-01 00:55:08 -07:00
Piers Daniell
1c5443c693
Add implementation of SPV_EXT_fragment_fully_covered
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This implementation uses the GLSL extension
GL_NV_conservative_raster_underestimation to generate the new SPIR-V
FullyCoveredEXT built in.
2017-12-14 07:42:23 -07:00
amhagan
05506bb874
Implement the extension GL_AMD_shader_fragment_mask
2017-09-09 22:05:24 +08:00
John Kessenich
fc3436941e
Merge pull request #1029 from amdrexu/feature2
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Implement extension GL_AMD_shader_image_load_store_lod
2017-08-23 23:13:19 -06:00
Rex Xu
129799a709
Implement extension GL_AMD_shader_image_load_store_lod
2017-08-24 06:56:39 +08:00
Rex Xu
e8fdd79f2e
SPV: Implement extension SPV_EXT_shader_stencil_export
2017-08-24 06:26:15 +08:00
John Kessenich
0d0c6d38f0
GLSL 4.6: Implement atomic counter ops and SPV_KHR_shader_atomic_counter_ops.
2017-07-31 03:00:04 -06:00
Rex Xu
57e65929e4
HLSL: Translate directive [flatten] and [branch] to SPV control mask.
2017-07-06 11:31:33 +08:00
chaoc
c120452754
Implement SPV_KHR_post_depth_coverage
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Added support for both extension GL_ARB_post_depth_coverage and GL_EXT_post_depth_coverage.
2017-07-05 12:27:15 -07:00
Rex Xu
225e0fcadd
Implement the extension GL_AMD_texture_gather_bias_lod
2017-06-05 16:41:06 +08:00
John Kessenich
670271890d
SPV: Support test #pragma for generating the StorageBuffer storage class.
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Longer term, this storage class should be generated based on the mode
of compilation.
2017-04-19 18:34:49 -06:00
John Kessenich
d1141843c0
SPV Non-functional: fix ordering causing problems with another branch.
2017-04-13 17:08:11 -06:00