qining
95aa52737d
Change to traditional 'for' loop
2016-03-09 21:40:41 -05:00
qining
da39733f28
Remove decoration of undefined IDs
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Fix issue #185 by removing OpDecorate instructions whose target IDs are
defined in unreachable blocks and thus not dumped in the generated
SPIR-V code.
2016-03-09 19:54:03 -05:00
John Kessenich
52d08596ec
Merge pull request #175 from rdb/master
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Fix compilation issues with MSVC 2010
2016-02-27 21:29:14 -07:00
baldurk
227e026dbf
MSVC warning fix - conversion from size_t to int, possible loss of data
2016-02-25 21:19:49 +01:00
rdb
32084e889d
Fix compilation issues with MSVC 2010
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(mostly by eliminating use of range-based for loops and std::tie)
2016-02-23 22:17:38 +01:00
Mark Adams
18b637f9dc
Fix warnings/errors for strict aliasing & function prototypes
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This fixes various issues related to gcc's strict-aliasing warning
by using unions. It also handles various cases hit with
gcc's missing-declarations warning.
2016-02-23 12:17:11 -05:00
John Kessenich
6c292d3ba7
SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
2016-02-15 21:46:55 -07:00
John Kessenich
019f08fcd8
SPV: Fix issue #159 : use ExplicitLod forms for non-fragment stages.
2016-02-15 15:40:42 -07:00
John Kessenich
5e80113939
SPV Capabilities: SampleRateShading, SparseResidency, MinLod, and ImageQuery.
2016-02-15 11:09:46 -07:00
John Kessenich
b0364dcc3e
SPV Capabilities: Image types.
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SampledBuffer
ImageBuffer
Sampled1D
Image1D
SampledCubeArray
ImageCubeArray
SampledRect
ImageRect
InputAttachment
ImageMSArray
StorageImageMultisample
2016-02-14 17:37:30 -07:00
John Kessenich
3c52207e8a
SPV capabilities: Add int16, int64, float16, and float64.
2016-02-14 17:11:15 -07:00
John Kessenich
103bef9d74
SPV: Handle GLSL bool loads from a uniform buffer as a conversion from int -> bool.
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SPIR-V bool is abstract; it has no bit pattern for storage with transparent memory.
OpenGL's convention is a bool in a uniform buffer is 32-bit int with non-0 being 'true'.
2016-02-08 21:41:30 -07:00
John Kessenich
32cfd49b68
SPV: RelaxedPrecision: Plumb this through the full AST->SPV translator.
2016-02-02 13:55:29 -07:00
Mark Adams
d5ac538e23
Fix two new Windows build warnings/errors
2016-02-01 19:13:06 -08:00
Dejan Mircevski
97605c86fd
Fix #137 by avoiding a C++11 feature.
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Apparently, older MSVC versions don't support brace-initializers for
function arguments.
Thanks @baldurk for a suggestion on his branch.
2016-01-20 10:25:28 -05:00
Dejan Mircevski
ed55bcd9f8
Don't remove SPIR-V blocks before codegen.
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A removed block releases its instructions, so Module::idToInstruction
suddenly contains dangling references. The original motivation for
block removal was to skip some unreachable blocks, but that's already
achieved by InReadableOrder.cpp.
Also updated stale comments.
2016-01-19 21:18:14 -05:00
Dejan Mircevski
e7f6cac1bd
Merge branch 'topo' into loopgen-after-readable-order
2016-01-19 16:47:41 -05:00
Dejan Mircevski
454796e008
Call addPredecessor() on OpSwitch blocks.
2016-01-19 10:10:15 -05:00
Dejan Mircevski
5fe789b4af
Add Block::successors.
2016-01-19 10:10:15 -05:00
John Kessenich
3e9add360d
Merge pull request #133 from AWoloszyn/spirv-memory
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Free memory associated with SPIR-V generation and the pragmaTable.
2016-01-18 10:48:07 -07:00
Andrew Woloszyn
b7946d16bb
Free memory associated with SPIR-V generation.
2016-01-18 10:29:41 -05:00
John Kessenich
68f1431a55
Merge pull request #121 from amdrexu/feature
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Parser & SPV: Implement two extensions regarding GLSL sparse texture.
2016-01-15 00:52:18 -07:00
Dejan Mircevski
dba2826328
Merge branch 'master' of github.com:google/glslang into loopgen
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Change-Id: Ie8236430bb9e30a9be2e0c1573c42183c2f4d0d4
2016-01-11 16:26:18 -05:00
Dejan Mircevski
832c65c33b
Fix back-branch target for do-while loops.
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To ensure back branches always go to a header block, create a header
block even for !testFirst loops. Then unify common code between the
testFirst/!testFirst cases.
Generate the header-block code first, so update golden files.
Realize that certain infinite loops generate invalid SPIR-V, so put a
TODO to instead abort code generation in such cases.
Change-Id: I1e173c8f73daad186cfc666b7d72bd563ed7665d
2016-01-11 15:57:11 -05:00
Dejan Mircevski
7819bee82c
Switch loops stack to use LoopBlocks.
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Also remove dead code.
Change-Id: I2c0177d8cab48b7d6f9442715aecb7951597f3c8
2016-01-11 09:35:22 -05:00
Dejan Mircevski
e537b8b488
Fix unreachable-block removal.
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Add a test for loop without a condition.
Change-Id: Idd7fc462218a84b1e745207e2975a3f2897d30a0
2016-01-10 19:37:00 -05:00
Dejan Mircevski
9c6734c8df
First cut at new loop codegen.
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Change-Id: Id3bdf8b7a5606e7ce5d856ef225d5ddbe59a584b
2016-01-10 12:15:13 -05:00
Mark Adams
364c21c8c0
Fix several build warnings/error encountered with VS2013
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This also fixes the newlines for spirv.hpp to be consistent with the rest of the files.
2016-01-06 13:41:02 -05:00
Rex Xu
48edadfd24
Parser & SPV: Implement two extensions regarding GLSL sparse texture.
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Implement extension "GL_ARB_sparse_texture2".
Implement extension "GL_ARB_sparse_texture_clamp".
2016-01-05 16:07:02 +08:00
John Kessenich
e23c9849c2
SPV: Handle type punning in createCompositeCompare().
2016-01-04 23:59:09 -07:00
John Kessenich
c9e0a42b92
SPV: Handle stride decorations for arrays of arrays, and using multiple type instances when strides are used.
2015-12-29 21:27:24 -07:00
John Kessenich
50e57560a1
SPV: Don't make MissingFunctionality() exit anymore.
2015-12-21 21:21:11 -07:00
John Kessenich
2211835b4d
SPV: Implement composite comparisons (reductions across hierchical compare).
2015-12-21 20:54:09 -07:00
John Kessenich
76f7139789
SPV: Modify last merge: Have promoteScalar() generate the correct vectorType.
2015-12-09 19:08:42 -07:00
Rex Xu
e723b45bca
SPV: Scalar smear operation should use type of the scalar to make the
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expected vector type when the provided vector type is incompatible with
the scalar.
2015-12-09 16:05:06 +08:00
John Kessenich
55e7d11ce8
SPIR-V: Move from Version .99 Rev 31 to Version 1.0, Rev 2.
2015-11-15 22:31:41 -07:00
John Kessenich
f685df8c16
Add comment that was missed in previous commit.
2015-10-13 10:55:08 -06:00
John Kessenich
716312771c
SPV constants and constOffsets completion: isConstant() and disassembler to see results.
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Expand to full isConstant() implementation.
Fix disassembler to generate texture look-up masks.
2015-10-13 10:45:22 -06:00
Rex Xu
86e608133c
Generate correct image operand mask for Offset and ConstOffset( #77 )
2015-10-11 19:37:48 +08:00
John Kessenich
ee21fc9081
SPV: Fix missing 'Member' operand to OpArrayLength.
2015-09-21 21:50:29 -06:00
Andrew Woloszyn
2d83ab2f57
Fixed subtle issue that causes tests to fail in VS2013 in some configs.
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Depending on specific optimization settings VS2013 will sometimes
execute the operands to
new Instruction(builder.getUniqueId(), builder.makeBoolType(), OpPhi)
left-to-right, and sometimes right-to-left. Since makeBoolType can
also call getUniqueId(), the IDs to the OpPhi can sometimes be swapped.
This guarantees an explicit ordering of the Ids so that tests work
reliably.
2015-09-18 16:12:03 -04:00
John Kessenich
b56a26ab4d
SPV: Generate the LocalSize Execution Mode for compute shaders.
2015-09-16 16:04:05 -06:00
Rex Xu
bba5c80957
Merge master branch from upstream
2015-09-16 13:20:37 +08:00
John Kessenich
7355eebb18
SPV legacy texturing: Smear result of Op*Dref* up to a vector to match
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the expectations of old GLSL shadow*() lookups.
2015-09-14 22:08:12 -06:00
John Kessenich
e770b3e6cf
SPV return from main: Simplify a legacy design such returns are not jumps to exit block.
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Structured control-flow rules allow leaving the middle of a construct through
a return, but not through a jump to a block that does a return.
Addresses issue #58 .
2015-09-14 21:08:58 -06:00
Rex Xu
30f9258d5e
Merge master branch from upstream
2015-09-14 10:38:56 +08:00
John Kessenich
fa668dad99
SPV: Reduce spurious type generation by removing intermediate types in the middle of access chains.
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This generally simplifies access chain generation, with far fewer type conversions.
It is particularly important to future SPIR-V changes where there is less aggregate
type uniqueness due to carrying different layout information with the type.
2015-09-13 14:46:30 -06:00
John Kessenich
c9a808319a
SPV arrays: Add support for runtime-sized array types and arrays of arrays.
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This includes run-time block.member.length() (OpArrayLength).
2015-09-13 10:18:19 -06:00
Rex Xu
fc6189197d
SPIRV: Add the support of missing image functions #72
2015-09-09 16:42:49 +08:00
Jason Ekstrand
18b9fbd742
SPIRV: Add support for texelFetch
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There's nothing really special about texelFetch other than the opcode and
some restrictions so adding it is pretty trivial.
2015-09-05 14:17:24 -07:00