Commit Graph

17 Commits

Author SHA1 Message Date
alelenv
7f2dc1ba32 Add support for GL_NV_shader_invocation_reorder. (#3054) 2023-12-11 20:03:14 +00:00
alelenv
fc60f77aa2 Add support for GL_NV_ray_tracing_motion_blur. 2021-08-10 10:40:28 -07:00
Daniel Koch
2cb2f197a7 Add support for GL_NV_shader_sm_builtins
Including spirv and AST tests

Also increase size of TBuiltInVariable bitfields since we've now exceeded 127
and add a static_assert to make this easier to find next time it happens!
2019-06-08 08:53:11 -04:00
Jeff Bolz
4605e2ed2b Implement GL_NV_cooperative_matrix 2019-02-25 23:42:59 -06:00
Ashwin Lele
ff1783db87 Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
Chao Chen
5b2203db04 Add-support-for-SPV_NV_shading_rate 2018-09-19 13:07:43 -07:00
Chao Chen
b50c02ef53 Add-support-for-SPV_NVX_raytracing 2018-09-19 13:07:43 -07:00
Chao Chen
3c3669904c Add-support-for-SPV_NV_mesh_shader 2018-09-19 13:07:43 -07:00
Chao Chen
3a1379667d 0003-Add-support-for-SPV_NV_shader_image_footprint 2018-09-19 13:07:42 -07:00
Chao Chen
beae2251b7 Add-support-for-SPV_NV_compute_shader_derivatives 2018-09-19 13:07:42 -07:00
Chao Chen
9eada4b971 Add-support-for-SPV_NV_fragment_shader_barycentric 2018-09-19 13:07:42 -07:00
Jeff Bolz
2abe9a4d34 Implement GL_NV_shader_subgroup_partitioned 2018-03-29 22:52:17 -05:00
John Kessenich
42e33c9bec SPV: Update SPV header to official Rev. 10 of 1.0, and fix the consequences of doing so. 2017-02-27 01:50:28 -07:00
chaoc
df3956c50f Implement NVX_multiview_per_view_attributes 2017-02-14 15:04:33 -08:00
chaoc
771d89fc36 support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering 2017-01-20 16:48:26 -08:00
chaoc
6e5acae144 Add support for SPV_NV_geometry_shader_passthrough 2016-12-20 13:28:52 -08:00
chaoc
0ad6a4e60d Add support for SPV_NV_sample_mask_override_coverage 2016-12-19 16:29:34 -08:00