Commit Graph

98 Commits

Author SHA1 Message Date
dwang102
070863af69 Add SPV_AMD_shader_early_and_late_fragment_tests 2022-07-18 14:20:18 +08:00
stusmith
ebf45697be Add support for VK_EXT_fragment_shader_barycentric 2022-05-25 13:02:02 +01:00
Marius Bjorge
3015d00ee0 Adding support for GL_EXT_ray_cull_mask 2022-05-05 12:56:04 +02:00
Rex Xu
3e9e60af86 Remove the test spv.intrinsicsSpecConst
According to current SPIR-V spec, we couldn't write a valid case that
references OpExecutionModeId and OpDecorateId.
2021-11-22 21:33:36 +08:00
alelenv
fc60f77aa2 Add support for GL_NV_ray_tracing_motion_blur. 2021-08-10 10:40:28 -07:00
Jason Ekstrand
d352577a99 Implement GLSL_EXT_shader_atomic_float2 2021-06-16 09:11:14 -07:00
John Kessenich
848d3a9447 Implement GL_EXT_subgroup_uniform_control_flow. 2021-06-07 10:21:05 -04:00
Sidney Just
7662557d2a Fixed OpGroupNonUniformQuadBroadcast Direction operand being marked as a literal 2021-03-19 13:26:53 -07:00
Rex Xu
1034727263 SPV: The capability string for RayTracingProvisionalKHR is missing
Add it to GLSLang disassembler.
2021-03-04 17:00:49 +08:00
Caio Marcelo de Oliveira Filho
4bfbf62794 Add support for GL_EXT_shared_memory_block
Uses SPV_KHR_workgroup_memory_explicit_layout.  Note that if
GL_EXT_scalar_block_layout is enabled, Workgroup blocks can also use
scalar layout.
2021-01-29 11:23:05 -08:00
Daniel Koch
e11a2c8bec
update spirv-headers and fix handling of gl_HitTEXT (#2471)
* update spirv-headers and fix handling of gl_HitTEXT

Update spirv-headers known_good to f027d53ded7e230e008d37c8b47ede7cd308e19d
and update SPIRV/spirv.hpp to copy from that version as well.

In GLSL gl_HitTNV/gl_HitTEXT is defined as an alias of gl_RayTmaxNV/gl_RayTmaxEXT
SPV_NV_ray_tracing has a dedicated HitTNV which gl_HitTNV maps to.
For SPV_KHR_ray_tracing, gl_HitTEXT gets mapped to a RayTmaxKHR decoraged variable
to simplify the SPIRV consumer.
This change fixes the mapping for the GL_EXT_ray_tracing extension, and updates
the test results to match.

* update MissNV shader test to not use ObjectRay builtins

They shouldn't existing in the miss stage because there is no object intersected
2020-11-30 09:57:34 -07:00
Daniel Koch
4d41da3b81
Add ray query capability if acceleration structure or ray query types declared (#2469)
* Add ray query capability if acceleration structure used

Fixes #2430

in non-ray tracing stages and the extension is enabled

* Add ray query capability if ray query declared

* Fix printing of TypeRayQueryKHR

It's no longer spelled with "Provisional"
2020-11-24 21:06:16 -07:00
Daniel Koch
ffccefddfd
Updates for final Vulkan ray tracing extensions (#2466)
* Fix traceRay/executeCallable to have id instead of constant.

Update to final (non-provisional) SPIR-V capabilities
(includes review feedback)
- Change visibilty of findLinkerObjects.

See merge request GLSL/glslang!78

* Add support for OpConvertUToAccelerationStructureKHR.

GLSL : https://gitlab.khronos.org/GLSL/GLSL/-/merge_requests/60

SPV : https://gitlab.khronos.org/spirv/spirv-extensions/-/merge_requests/182

See merge request GLSL/glslang!77

* Add volatile qualifier to certain builtins for ray tracing.

See merge request GLSL/glslang!81

* make gl_RayTmaxEXT volatile in intersection shader

Vulkan Issue #2268

* Add testing for layouts on SBT

vulkan/vulkan#2230

- no layout specified should be same as std430
- explicitly test std140, std430, scalar layouts

See merge request GLSL/glslang!86

* Support for new opcodes OpIgnoreIntersectionKHR and OpTerminateRayKHR

vulkan/vulkan#2374

Add support for ignoreIntersectionEXT and terminateRayEXT as block
terminator statements.

See merge request GLSL/glslang!87

* Fix code-generation issues with global ray query variables

See merge request GLSL/glslang!88

* update dependencies for spirv-headers and tools

And update mesh shader results

* Fix indeterminate argument ordering

Authored-by: David Neto <dneto@google.com>

Co-authored-by: Ashwin Lele (NVIDIA Corporation) <alele@nvidia.com>
Co-authored-by: Neslisah <Neslisah.Torosdagli@amd.com>
2020-11-23 13:41:27 -07:00
Jesse Hall
74e8f05b9f
Implement GL_EXT_terminate_invocation (#2454)
* Implement GL_EXT_terminate_invocation.

* terminateInvocation: declare the SPV extension

* Update test results for spirv-tools and bison version bumps

Co-authored-by: John Kessenich <cepheus@frii.com>
2020-11-09 09:30:01 -07:00
Tobski
8c1a3a06b8
Add GL_EXT_shader_image_int64 support (#2409) 2020-11-04 09:24:23 -07:00
Chow
a315b5633b Add GL_EXT_fragment_shading_rate 2020-10-20 13:46:13 +01:00
Rex Xu
ac2f01f4bd
SPIRV: Add disassembly support for multiple literal strings (#2397)
According to the extension SPV_GOOGLE_decorate_string,
OpDecorateString (or OpMemberDecorateString) ought to be capable of
supporting multiple literal strings. Each literal strings are padded
with null terminator to make word alignment. The layout is:

  Inst | Target | Decoration | Literal String, Literal String, ...
2020-09-14 09:57:09 -06:00
Rex Xu
2d66614c0a SPIRV: Fix some disassembly issues
- OpExecutionModeId is not supported in disassembly.
- Some execution modes are missing in disassembled strings.
2020-09-07 11:09:21 +08:00
Vikram Kushwaha
79b93923d2 Add changes for SPV_EXT_shader_atomic_float_add 2020-07-22 05:52:22 -07:00
Torosdagli
06c2eee720 GL_EXT_ray_query updates 2020-03-19 16:46:30 -04:00
Daniel Koch
db32b243ff Add support for GLSL_EXT_ray_tracing
and SPV_KHR_ray_tracing
2020-03-17 20:42:47 -04:00
Ian Romanick
b3bd402c7c INTEL_shader_integer_functions2: Add SPIR-V generation
v2: Move addCapability and addExtension extension calls from
TGlslangToSpvTraverser::createBinaryOperation to
TGlslangToSpvTraverser::visitAggregate.  Suggested by JohnK.
2019-12-03 11:06:41 -08:00
John Kessenich
7015bd658e Web: Remove/rationalize a set of *_EXTENSIONS, using GLSLANG_WEB.
Focus was on the front end (not SPIR-V), minus the grammar.
Reduces #ifdef count by around 320 and makes the web build 270K smaller,
which is about 90% the  target size.

The grammar and scanner will be another step, as will the SPIR-V backend.
This makes heavy use of methods #ifdef'd to return false as a global way
of turning off code, relying on C++ DCE to do the rest.
2019-08-20 23:21:55 -06:00
John Kessenich
3cea2e5882 Bump revision and give the bots another chance to work. 2019-08-02 06:34:15 -06:00
Jason Macnak
dbd4c3ce11 spirv: Generate missing SampleMaskOverrideCoverageNV capability op
The SampleMaskOverrideCoverageNV capability should be declared when
gl_SampleMask is used.
2019-07-12 14:33:02 -07:00
amhagan
91fb0091a2 Add support for SPV_KHR_shader_clock 2019-07-10 21:34:12 -04:00
Jeff Bolz
6a50a7850d update spirv-headers to pick up demote_to_helper_invocation 2019-07-02 10:58:15 -05:00
Jeff Bolz
ba6170b534 Implement GL_EXT_demote_to_helper_invocation 2019-07-01 09:36:15 -05:00
Daniel Koch
2cb2f197a7 Add support for GL_NV_shader_sm_builtins
Including spirv and AST tests

Also increase size of TBuiltInVariable bitfields since we've now exceeded 127
and add a static_assert to make this easier to find next time it happens!
2019-06-08 08:53:11 -04:00
Jeff Bolz
c6f0ce8dbc Support GL_ARB_fragment_shader_interlock 2019-06-03 11:55:25 -05:00
Daniel Koch
9bb17cd0eb Return consistent names from CapabilityString
Don't prefix with "Capability" since the majority of them don't.
Also add missing CapabilityImageFootprintNV
2019-05-28 15:23:10 -04:00
John Kessenich
f43c739ac5 SPV 1.4: Emit SignExtend and ZeroExtend for integer image reads/writes. 2019-05-10 00:02:45 -06:00
John Kessenich
fbb6bdf046 SPV 1.4: Add support for OpCopyLogical, careful of Boolean differences. 2019-05-10 00:02:45 -06:00
John Kessenich
1f4d04687b SPV 1.4: Implement the 5 new loop controls. 2019-05-10 00:02:45 -06:00
Jeff Bolz
4605e2ed2b Implement GL_NV_cooperative_matrix 2019-02-25 23:42:59 -06:00
Jeff Bolz
9f2aec49e9 GL_EXT_buffer_reference 2019-01-07 12:36:13 -06:00
Daniel Koch
5154db5183 Implement GL_EXT_fragment_invocation_density
including SPV generation using SPV_EXT_fragment_invocation_density.
This is an alias of the functionality in SPV_NV_shading_rate, and thus in some
cases we can only have one set of the tokens present (switch statements), so
we have picked the EXT version. This required updating the expected test
results for SPV_NV_shading_rate.

Also updated the known-good for spirv-headers so that the validator in
spirv-tools knows about the new extension.
2018-11-26 10:01:58 -05:00
Ashwin Lele
ff1783db87 Multiple features and misc fixes for final raytracing non experimental version. 2018-10-31 07:55:24 -07:00
Chao Chen
5b2203db04 Add-support-for-SPV_NV_shading_rate 2018-09-19 13:07:43 -07:00
Chao Chen
b50c02ef53 Add-support-for-SPV_NVX_raytracing 2018-09-19 13:07:43 -07:00
Chao Chen
3c3669904c Add-support-for-SPV_NV_mesh_shader 2018-09-19 13:07:43 -07:00
Chao Chen
3a1379667d 0003-Add-support-for-SPV_NV_shader_image_footprint 2018-09-19 13:07:42 -07:00
Chao Chen
beae2251b7 Add-support-for-SPV_NV_compute_shader_derivatives 2018-09-19 13:07:42 -07:00
Chao Chen
9eada4b971 Add-support-for-SPV_NV_fragment_shader_barycentric 2018-09-19 13:07:42 -07:00
Jeff Bolz
36831c9bad GL_KHR_memory_scope_semantics 2018-09-06 20:36:14 -05:00
otakuto
d03da06ac1 Remove execute permissions 2018-08-07 03:16:20 +09:00
John Kessenich
312dcfb070 Implement GL_EXT_shader_16bit_storage and GL_EXT_shader_8bit_storage extensions.
These introduce limited support for 8/16-bit types such that they can only be accessed in buffer memory and converted to/from 32-bit types.

Contributed from Khronos-internal work.
2018-07-03 13:51:31 -06:00
John Kessenich
5611c6d27b GLSL/SPV: Implement SPV_EXT_descriptor_indexing and GL_EXT_nonuniform_qualifier 2018-04-05 11:25:02 -06:00
John Kessenich
10971553b8 Non-Functional: Remove unused parts of the disassembler. 2018-03-30 00:11:39 -06:00
Jeff Bolz
2abe9a4d34 Implement GL_NV_shader_subgroup_partitioned 2018-03-29 22:52:17 -05:00