#!/usr/bin/env bash TARGETDIR=localResults BASEDIR=baseResults EXE=./glslangValidator.exe # # configuration file tests # echo running configuration file test $EXE -c > $TARGETDIR/test.conf diff -b $BASEDIR/test.conf $TARGETDIR/test.conf $EXE -i $TARGETDIR/test.conf specExamples.vert > $TARGETDIR/specExamples.vert.out diff -b $BASEDIR/specExamples.vert.out $TARGETDIR $EXE 100Limits.vert 100.conf > $TARGETDIR/100LimitsConf.vert.out diff -b $BASEDIR/100LimitsConf.vert.out $TARGETDIR/100LimitsConf.vert.out # # isolated compilation tests # while read t; do echo Running $t... b=`basename $t` $EXE -i $t > $TARGETDIR/$b.out diff -b $BASEDIR/$b.out $TARGETDIR/$b.out done < testlist # # grouped shaders for link tests # function runLinkTest { echo Running $*... $EXE -i -l $* > $TARGETDIR/$1.out diff -b $BASEDIR/$1.out $TARGETDIR/$1.out } runLinkTest mains1.frag mains2.frag noMain1.geom noMain2.geom runLinkTest noMain.vert mains.frag runLinkTest link1.frag link2.frag link3.frag runLinkTest recurse1.vert recurse1.frag recurse2.frag runLinkTest 300link.frag runLinkTest 300link2.frag runLinkTest 300link3.frag runLinkTest empty.frag empty2.frag empty3.frag # # reflection tests # echo Running reflection... $EXE -l -q reflection.vert > $TARGETDIR/reflection.vert.out diff -b $BASEDIR/reflection.vert.out $TARGETDIR/reflection.vert.out # # multi-threaded test # echo Comparing single thread to multithread for all tests in current directory... $EXE -i *.vert *.geom *.frag *.tes* *.comp > singleThread.out $EXE -i *.vert *.geom *.frag *.tes* *.comp -t > multiThread.out diff singleThread.out multiThread.out