spv.length.frag Linked fragment stage: // Module Version 99 // Generated by (magic number): 51a00bb // Id's are bound by 34 Source GLSL 120 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 Name 4 "main" Name 10 "t" Name 15 "v" Name 27 "gl_FragColor" Name 33 "u" Decorate 15(v) Smooth Decorate 27(gl_FragColor) BuiltIn FragColor Decorate 33(u) NoStaticUse 2: TypeVoid 3: TypeFunction 2 7: TypeFloat 32 8: TypeVector 7(float) 2 9: TypePointer Function 8(fvec2) 11: TypeInt 32 0 12: 11(int) Constant 2 13: TypeArray 8(fvec2) 12 14: TypePointer Input 13 15(v): 14(ptr) Variable Input 16: TypeInt 32 1 17: 16(int) Constant 0 18: TypePointer Input 8(fvec2) 21: 16(int) Constant 1 25: TypeVector 7(float) 4 26: TypePointer Output 25(fvec4) 27(gl_FragColor): 26(ptr) Variable Output 28: 7(float) Constant 1106247680 29: 25(fvec4) ConstantComposite 28 28 28 28 30: 11(int) Constant 3 31: TypeArray 25(fvec4) 30 32: TypePointer UniformConstant 31 33(u): 32(ptr) Variable UniformConstant 4(main): 2 Function None 3 5: Label 10(t): 9(ptr) Variable Function 19: 18(ptr) AccessChain 15(v) 17 20: 8(fvec2) Load 19 22: 18(ptr) AccessChain 15(v) 21 23: 8(fvec2) Load 22 24: 8(fvec2) FAdd 20 23 Store 10(t) 24 Store 27(gl_FragColor) 29 Branch 6 6: Label Return FunctionEnd