// //Copyright (C) 2016 Google, Inc. // //All rights reserved. // //Redistribution and use in source and binary forms, with or without //modification, are permitted provided that the following conditions //are met: // // Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // // Neither the name of Google, Inc., nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // //THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS //"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT //LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS //FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE //COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, //INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, //BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; //LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER //CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT //LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN //ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE //POSSIBILITY OF SUCH DAMAGE. // #include "hlslTokenStream.h" namespace glslang { void HlslTokenStream::pushPreToken(const HlslToken& tok) { assert(preTokenStackSize < tokenBufferSize); preTokenStack[preTokenStackSize++] = tok; } HlslToken HlslTokenStream::popPreToken() { assert(preTokenStackSize > 0); return preTokenStack[--preTokenStackSize]; } void HlslTokenStream::pushTokenBuffer(const HlslToken& tok) { tokenBuffer[tokenBufferPos] = tok; tokenBufferPos = (tokenBufferPos+1) % tokenBufferSize; } HlslToken HlslTokenStream::popTokenBuffer() { // Back up tokenBufferPos = (tokenBufferPos+tokenBufferSize-1) % tokenBufferSize; return tokenBuffer[tokenBufferPos]; } // Load 'token' with the next token in the stream of tokens. void HlslTokenStream::advanceToken() { pushTokenBuffer(token); if (preTokenStackSize > 0) token = popPreToken(); else scanner.tokenize(token); } void HlslTokenStream::recedeToken() { pushPreToken(token); token = popTokenBuffer(); } // Return the current token class. EHlslTokenClass HlslTokenStream::peek() const { return token.tokenClass; } // Return true, without advancing to the next token, if the current token is // the expected (passed in) token class. bool HlslTokenStream::peekTokenClass(EHlslTokenClass tokenClass) const { return peek() == tokenClass; } // Return true and advance to the next token if the current token is the // expected (passed in) token class. bool HlslTokenStream::acceptTokenClass(EHlslTokenClass tokenClass) { if (peekTokenClass(tokenClass)) { advanceToken(); return true; } return false; } } // end namespace glslang