ERROR: 0:5: 'a' : redefinition ERROR: 0:17: 'b' : illegal redeclaration ERROR: 0:19: 'f' : redefinition ERROR: 0:50: 'z' : undeclared identifier ERROR: 0:50: 'z' : redefinition ERROR: 5 compilation errors. No code generated. ERROR: node is still EOpNull! 0:3 Function Definition: f(i1;i1;i1; (int) 0:3 Function Parameters: 0:3 'a' (in int) 0:3 'b' (in int) 0:3 'c' (in int) 0:? Sequence 0:8 Sequence 0:8 Sequence 0:8 move second child to first child (float) 0:8 'a' (float) 0:8 add (float) 0:8 Convert int to float (float) 0:8 'a' (in int) 0:8 Constant: 0:8 1.000000 0:11 Branch: Return with expression 0:11 'a' (in int) 0:22 Function Definition: cos(f1; (float) 0:22 Function Parameters: 0:22 'x' (in float) 0:24 Sequence 0:24 Branch: Return with expression 0:24 Constant: 0:24 1.000000 0:29 Function Definition: main( (void) 0:29 Function Parameters: 0:? Sequence 0:32 Function Call: g( (int) 0:35 'sin' (float) 0:37 Function Call: f(i1;i1;i1; (int) 0:37 Constant: 0:37 1 (const int) 0:37 Constant: 0:37 2 (const int) 0:37 Constant: 0:37 3 (const int) 0:40 move second child to first child (float) 0:40 'f' (float) 0:40 Constant: 0:40 3.000000 0:42 move second child to first child (4-component vector of float) 0:42 'gl_Position' (invariant gl_Position 4-component vector of float) 0:42 Construct vec4 (4-component vector of float) 0:42 'f' (float) 0:44 Sequence 0:44 Sequence 0:44 move second child to first child (int) 0:44 'f' (int) 0:44 Constant: 0:44 0 (const int) 0:44 Loop with condition tested first 0:44 Loop Condition 0:44 Compare Less Than (bool) 0:44 'f' (int) 0:44 Constant: 0:44 10 (const int) 0:44 Loop Body 0:45 Pre-Increment (int) 0:45 'f' (int) 0:44 Loop Terminal Expression 0:44 Pre-Increment (int) 0:44 'f' (int) 0:47 Sequence 0:47 move second child to first child (int) 0:47 'x' (int) 0:47 Constant: 0:47 1 (const int) 0:49 Sequence 0:49 Sequence 0:49 move second child to first child (float) 0:49 'x' (float) 0:49 Constant: 0:49 2.000000 0:49 move second child to first child (float) 0:49 'y' (float) 0:49 'x' (float) 0:53 Sequence 0:53 Sequence 0:53 move second child to first child (int) 0:53 'x' (int) 0:53 'x' (int) 0:61 Sequence 0:61 Sequence 0:61 move second child to first child (structure) 0:61 'S' (structure) 0:61 Constant: 0:61 0 (const int) 0:62 x: direct index for structure (int) 0:62 'S' (structure) 0:62 Constant: 0:62 0 (const int) 0:? Linker Objects 0:? 'b' (bool) 0:? 'tan' (float) 0:? 'gl_VertexID' (gl_VertexId int) 0:? 'gl_InstanceID' (gl_InstanceId int)