glslang/StandAlone
John Kessenich 04acb1b7c9 Standalone: Rationalize ShaderCompUnit and file data.
ShaderCompUnit was poorly done, a mix of a list of things and hard
coding to a single thing. This makes it all a true list.

File data was greatly simplified to be a single string, no longer
supporting breaking a single file into multiple strings.
2017-06-14 17:36:50 -06:00
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