mirror of
https://github.com/RPCS3/glslang.git
synced 2024-11-24 19:59:40 +00:00
509 lines
24 KiB
Plaintext
509 lines
24 KiB
Plaintext
hlsl.samplebias.array.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:44 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:24 Function Parameters:
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0:? Sequence
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0:27 Sequence
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0:27 move second child to first child (temp 4-component vector of float)
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0:27 'txval10' (temp 4-component vector of float)
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0:27 texture (global 4-component vector of float)
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0:27 Construct combined texture-sampler (temp sampler1DArray)
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0:27 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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0:27 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:27 Constant:
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0:27 0.500000
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0:28 Sequence
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0:28 move second child to first child (temp 4-component vector of int)
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0:28 'txval11' (temp 4-component vector of int)
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0:28 texture (global 4-component vector of int)
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0:28 Construct combined texture-sampler (temp isampler1DArray)
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0:28 'g_tTex1di4' (uniform itexture1DArray)
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0:28 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.200000
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0:? 0.300000
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0:28 Constant:
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0:28 0.500000
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0:29 Sequence
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0:29 move second child to first child (temp 4-component vector of uint)
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0:29 'txval12' (temp 4-component vector of uint)
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0:29 texture (global 4-component vector of uint)
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0:29 Construct combined texture-sampler (temp usampler1DArray)
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0:29 'g_tTex1du4' (uniform utexture1DArray)
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0:29 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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0:29 Constant:
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0:29 0.500000
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0:31 Sequence
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0:31 move second child to first child (temp 4-component vector of float)
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0:31 'txval20' (temp 4-component vector of float)
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0:31 texture (global 4-component vector of float)
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0:31 Construct combined texture-sampler (temp sampler2DArray)
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0:31 'g_tTex2df4' (uniform texture2DArray)
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0:31 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:31 Constant:
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0:31 0.500000
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0:32 Sequence
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0:32 move second child to first child (temp 4-component vector of int)
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0:32 'txval21' (temp 4-component vector of int)
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0:32 texture (global 4-component vector of int)
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0:32 Construct combined texture-sampler (temp isampler2DArray)
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0:32 'g_tTex2di4' (uniform itexture2DArray)
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0:32 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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0:? 0.500000
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0:32 Constant:
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0:32 0.500000
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0:33 Sequence
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0:33 move second child to first child (temp 4-component vector of uint)
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0:33 'txval22' (temp 4-component vector of uint)
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0:33 texture (global 4-component vector of uint)
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0:33 Construct combined texture-sampler (temp usampler2DArray)
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0:33 'g_tTex2du4' (uniform utexture2DArray)
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0:33 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.500000
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0:? 0.600000
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0:? 0.700000
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0:33 Constant:
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0:33 0.500000
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0:35 Sequence
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0:35 move second child to first child (temp 4-component vector of float)
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0:35 'txval40' (temp 4-component vector of float)
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0:35 texture (global 4-component vector of float)
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0:35 Construct combined texture-sampler (temp samplerCubeArray)
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0:35 'g_tTexcdf4' (uniform textureCubeArray)
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0:35 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:? 0.400000
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0:35 Constant:
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0:35 0.500000
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0:36 Sequence
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0:36 move second child to first child (temp 4-component vector of int)
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0:36 'txval41' (temp 4-component vector of int)
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0:36 texture (global 4-component vector of int)
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0:36 Construct combined texture-sampler (temp isamplerCubeArray)
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0:36 'g_tTexcdi4' (uniform itextureCubeArray)
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0:36 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.400000
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0:? 0.500000
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0:? 0.600000
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0:? 0.700000
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0:36 Constant:
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0:36 0.500000
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0:37 Sequence
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0:37 move second child to first child (temp 4-component vector of uint)
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0:37 'txval42' (temp 4-component vector of uint)
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0:37 texture (global 4-component vector of uint)
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0:37 Construct combined texture-sampler (temp usamplerCubeArray)
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0:37 'g_tTexcdu4' (uniform utextureCubeArray)
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0:37 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.700000
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0:? 0.800000
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0:? 0.900000
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0:? 1.000000
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0:37 Constant:
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0:37 0.500000
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0:39 move second child to first child (temp 4-component vector of float)
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0:39 Color: direct index for structure (temp 4-component vector of float)
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0:39 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:39 Constant:
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0:39 0 (const int)
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0:39 Constant:
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0:39 1.000000
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0:39 1.000000
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0:39 1.000000
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0:39 1.000000
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0:40 move second child to first child (temp float)
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0:40 Depth: direct index for structure (temp float FragDepth)
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0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:40 Constant:
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0:40 1 (const int)
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0:40 Constant:
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0:40 1.000000
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0:42 Branch: Return with expression
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0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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0:? 'g_tTex1di4' (uniform itexture1DArray)
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0:? 'g_tTex1du4' (uniform utexture1DArray)
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0:? 'g_tTex2df4' (uniform texture2DArray)
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0:? 'g_tTex2di4' (uniform itexture2DArray)
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0:? 'g_tTex2du4' (uniform utexture2DArray)
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0:? 'g_tTexcdf4' (uniform textureCubeArray)
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0:? 'g_tTexcdi4' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4' (uniform utextureCubeArray)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:44 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:24 Function Parameters:
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0:? Sequence
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0:27 Sequence
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0:27 move second child to first child (temp 4-component vector of float)
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0:27 'txval10' (temp 4-component vector of float)
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0:27 texture (global 4-component vector of float)
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0:27 Construct combined texture-sampler (temp sampler1DArray)
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0:27 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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0:27 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:27 Constant:
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0:27 0.500000
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0:28 Sequence
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0:28 move second child to first child (temp 4-component vector of int)
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0:28 'txval11' (temp 4-component vector of int)
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0:28 texture (global 4-component vector of int)
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0:28 Construct combined texture-sampler (temp isampler1DArray)
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0:28 'g_tTex1di4' (uniform itexture1DArray)
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0:28 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.200000
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0:? 0.300000
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0:28 Constant:
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0:28 0.500000
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0:29 Sequence
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0:29 move second child to first child (temp 4-component vector of uint)
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0:29 'txval12' (temp 4-component vector of uint)
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0:29 texture (global 4-component vector of uint)
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0:29 Construct combined texture-sampler (temp usampler1DArray)
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0:29 'g_tTex1du4' (uniform utexture1DArray)
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0:29 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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0:29 Constant:
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0:29 0.500000
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0:31 Sequence
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0:31 move second child to first child (temp 4-component vector of float)
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0:31 'txval20' (temp 4-component vector of float)
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0:31 texture (global 4-component vector of float)
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0:31 Construct combined texture-sampler (temp sampler2DArray)
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0:31 'g_tTex2df4' (uniform texture2DArray)
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0:31 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:31 Constant:
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0:31 0.500000
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0:32 Sequence
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0:32 move second child to first child (temp 4-component vector of int)
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0:32 'txval21' (temp 4-component vector of int)
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0:32 texture (global 4-component vector of int)
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0:32 Construct combined texture-sampler (temp isampler2DArray)
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0:32 'g_tTex2di4' (uniform itexture2DArray)
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0:32 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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0:? 0.500000
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0:32 Constant:
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0:32 0.500000
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0:33 Sequence
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0:33 move second child to first child (temp 4-component vector of uint)
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0:33 'txval22' (temp 4-component vector of uint)
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0:33 texture (global 4-component vector of uint)
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0:33 Construct combined texture-sampler (temp usampler2DArray)
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0:33 'g_tTex2du4' (uniform utexture2DArray)
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0:33 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.500000
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0:? 0.600000
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0:? 0.700000
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0:33 Constant:
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0:33 0.500000
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0:35 Sequence
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0:35 move second child to first child (temp 4-component vector of float)
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0:35 'txval40' (temp 4-component vector of float)
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0:35 texture (global 4-component vector of float)
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0:35 Construct combined texture-sampler (temp samplerCubeArray)
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0:35 'g_tTexcdf4' (uniform textureCubeArray)
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0:35 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:? 0.400000
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0:35 Constant:
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0:35 0.500000
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0:36 Sequence
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0:36 move second child to first child (temp 4-component vector of int)
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0:36 'txval41' (temp 4-component vector of int)
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0:36 texture (global 4-component vector of int)
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0:36 Construct combined texture-sampler (temp isamplerCubeArray)
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0:36 'g_tTexcdi4' (uniform itextureCubeArray)
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0:36 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.400000
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0:? 0.500000
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0:? 0.600000
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0:? 0.700000
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0:36 Constant:
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0:36 0.500000
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0:37 Sequence
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0:37 move second child to first child (temp 4-component vector of uint)
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0:37 'txval42' (temp 4-component vector of uint)
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0:37 texture (global 4-component vector of uint)
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0:37 Construct combined texture-sampler (temp usamplerCubeArray)
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0:37 'g_tTexcdu4' (uniform utextureCubeArray)
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0:37 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? Constant:
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0:? 0.700000
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0:? 0.800000
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0:? 0.900000
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0:? 1.000000
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0:37 Constant:
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0:37 0.500000
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0:39 move second child to first child (temp 4-component vector of float)
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0:39 Color: direct index for structure (temp 4-component vector of float)
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0:39 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:39 Constant:
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0:39 0 (const int)
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0:39 Constant:
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0:39 1.000000
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0:39 1.000000
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0:39 1.000000
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0:39 1.000000
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0:40 move second child to first child (temp float)
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0:40 Depth: direct index for structure (temp float FragDepth)
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0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:40 Constant:
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0:40 1 (const int)
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0:40 Constant:
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0:40 1.000000
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0:42 Branch: Return with expression
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0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
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0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
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0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
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0:? 'g_tTex1di4' (uniform itexture1DArray)
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0:? 'g_tTex1du4' (uniform utexture1DArray)
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0:? 'g_tTex2df4' (uniform texture2DArray)
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0:? 'g_tTex2di4' (uniform itexture2DArray)
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0:? 'g_tTex2du4' (uniform utexture2DArray)
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0:? 'g_tTexcdf4' (uniform textureCubeArray)
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0:? 'g_tTexcdi4' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4' (uniform utextureCubeArray)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 132
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Capability Shader
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Capability Sampled1D
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Capability SampledCubeArray
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main"
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ExecutionMode 4 OriginUpperLeft
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Name 4 "main"
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Name 9 "txval10"
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Name 12 "g_tTex1df4"
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Name 16 "g_sSamp"
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Name 29 "txval11"
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Name 32 "g_tTex1di4"
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Name 43 "txval12"
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Name 46 "g_tTex1du4"
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Name 54 "txval20"
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Name 57 "g_tTex2df4"
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Name 65 "txval21"
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Name 68 "g_tTex2di4"
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Name 75 "txval22"
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Name 78 "g_tTex2du4"
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Name 87 "txval40"
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Name 90 "g_tTexcdf4"
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Name 97 "txval41"
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Name 100 "g_tTexcdi4"
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Name 107 "txval42"
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Name 110 "g_tTexcdu4"
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Name 120 "PS_OUTPUT"
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MemberName 120(PS_OUTPUT) 0 "Color"
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MemberName 120(PS_OUTPUT) 1 "Depth"
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Name 122 "psout"
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Name 131 "g_tTex1df4a"
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Decorate 12(g_tTex1df4) DescriptorSet 0
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Decorate 12(g_tTex1df4) Binding 0
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Decorate 16(g_sSamp) DescriptorSet 0
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Decorate 16(g_sSamp) Binding 0
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Decorate 32(g_tTex1di4) DescriptorSet 0
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Decorate 46(g_tTex1du4) DescriptorSet 0
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Decorate 57(g_tTex2df4) DescriptorSet 0
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Decorate 68(g_tTex2di4) DescriptorSet 0
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Decorate 78(g_tTex2du4) DescriptorSet 0
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Decorate 90(g_tTexcdf4) DescriptorSet 0
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Decorate 100(g_tTexcdi4) DescriptorSet 0
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Decorate 110(g_tTexcdu4) DescriptorSet 0
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MemberDecorate 120(PS_OUTPUT) 1 BuiltIn FragDepth
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Decorate 131(g_tTex1df4a) DescriptorSet 0
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Decorate 131(g_tTex1df4a) Binding 1
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Function 7(fvec4)
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10: TypeImage 6(float) 1D array sampled format:Unknown
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11: TypePointer UniformConstant 10
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12(g_tTex1df4): 11(ptr) Variable UniformConstant
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14: TypeSampler
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15: TypePointer UniformConstant 14
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16(g_sSamp): 15(ptr) Variable UniformConstant
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18: TypeSampledImage 10
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20: TypeVector 6(float) 2
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21: 6(float) Constant 1036831949
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22: 6(float) Constant 1045220557
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23: 20(fvec2) ConstantComposite 21 22
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24: 6(float) Constant 1056964608
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26: TypeInt 32 1
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27: TypeVector 26(int) 4
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28: TypePointer Function 27(ivec4)
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30: TypeImage 26(int) 1D array sampled format:Unknown
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31: TypePointer UniformConstant 30
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32(g_tTex1di4): 31(ptr) Variable UniformConstant
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35: TypeSampledImage 30
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37: 6(float) Constant 1050253722
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38: 20(fvec2) ConstantComposite 22 37
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40: TypeInt 32 0
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41: TypeVector 40(int) 4
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42: TypePointer Function 41(ivec4)
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44: TypeImage 40(int) 1D array sampled format:Unknown
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45: TypePointer UniformConstant 44
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46(g_tTex1du4): 45(ptr) Variable UniformConstant
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49: TypeSampledImage 44
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51: 6(float) Constant 1053609165
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52: 20(fvec2) ConstantComposite 37 51
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55: TypeImage 6(float) 2D array sampled format:Unknown
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56: TypePointer UniformConstant 55
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57(g_tTex2df4): 56(ptr) Variable UniformConstant
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60: TypeSampledImage 55
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62: TypeVector 6(float) 3
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63: 62(fvec3) ConstantComposite 21 22 37
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66: TypeImage 26(int) 2D array sampled format:Unknown
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67: TypePointer UniformConstant 66
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68(g_tTex2di4): 67(ptr) Variable UniformConstant
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71: TypeSampledImage 66
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73: 62(fvec3) ConstantComposite 37 51 24
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|
76: TypeImage 40(int) 2D array sampled format:Unknown
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77: TypePointer UniformConstant 76
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78(g_tTex2du4): 77(ptr) Variable UniformConstant
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81: TypeSampledImage 76
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83: 6(float) Constant 1058642330
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84: 6(float) Constant 1060320051
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85: 62(fvec3) ConstantComposite 24 83 84
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88: TypeImage 6(float) Cube array sampled format:Unknown
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89: TypePointer UniformConstant 88
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90(g_tTexcdf4): 89(ptr) Variable UniformConstant
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93: TypeSampledImage 88
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95: 7(fvec4) ConstantComposite 21 22 37 51
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98: TypeImage 26(int) Cube array sampled format:Unknown
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99: TypePointer UniformConstant 98
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100(g_tTexcdi4): 99(ptr) Variable UniformConstant
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103: TypeSampledImage 98
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105: 7(fvec4) ConstantComposite 51 24 83 84
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108: TypeImage 40(int) Cube array sampled format:Unknown
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109: TypePointer UniformConstant 108
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110(g_tTexcdu4): 109(ptr) Variable UniformConstant
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113: TypeSampledImage 108
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|
115: 6(float) Constant 1061997773
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116: 6(float) Constant 1063675494
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117: 6(float) Constant 1065353216
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118: 7(fvec4) ConstantComposite 84 115 116 117
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120(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
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121: TypePointer Function 120(PS_OUTPUT)
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123: 26(int) Constant 0
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124: 7(fvec4) ConstantComposite 117 117 117 117
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126: 26(int) Constant 1
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127: TypePointer Function 6(float)
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131(g_tTex1df4a): 11(ptr) Variable UniformConstant
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4(main): 2 Function None 3
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5: Label
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9(txval10): 8(ptr) Variable Function
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|
29(txval11): 28(ptr) Variable Function
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|
43(txval12): 42(ptr) Variable Function
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|
54(txval20): 8(ptr) Variable Function
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|
65(txval21): 28(ptr) Variable Function
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|
75(txval22): 42(ptr) Variable Function
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|
87(txval40): 8(ptr) Variable Function
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|
97(txval41): 28(ptr) Variable Function
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|
107(txval42): 42(ptr) Variable Function
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|
122(psout): 121(ptr) Variable Function
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|
13: 10 Load 12(g_tTex1df4)
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17: 14 Load 16(g_sSamp)
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19: 18 SampledImage 13 17
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|
25: 7(fvec4) ImageSampleImplicitLod 19 23 Bias 24
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|
Store 9(txval10) 25
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|
33: 30 Load 32(g_tTex1di4)
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34: 14 Load 16(g_sSamp)
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|
36: 35 SampledImage 33 34
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|
39: 27(ivec4) ImageSampleImplicitLod 36 38 Bias 24
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|
Store 29(txval11) 39
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|
47: 44 Load 46(g_tTex1du4)
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|
48: 14 Load 16(g_sSamp)
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|
50: 49 SampledImage 47 48
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|
53: 41(ivec4) ImageSampleImplicitLod 50 52 Bias 24
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|
Store 43(txval12) 53
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|
58: 55 Load 57(g_tTex2df4)
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|
59: 14 Load 16(g_sSamp)
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|
61: 60 SampledImage 58 59
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|
64: 7(fvec4) ImageSampleImplicitLod 61 63 Bias 24
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|
Store 54(txval20) 64
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|
69: 66 Load 68(g_tTex2di4)
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|
70: 14 Load 16(g_sSamp)
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|
72: 71 SampledImage 69 70
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|
74: 27(ivec4) ImageSampleImplicitLod 72 73 Bias 24
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|
Store 65(txval21) 74
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|
79: 76 Load 78(g_tTex2du4)
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|
80: 14 Load 16(g_sSamp)
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|
82: 81 SampledImage 79 80
|
|
86: 41(ivec4) ImageSampleImplicitLod 82 85 Bias 24
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|
Store 75(txval22) 86
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|
91: 88 Load 90(g_tTexcdf4)
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|
92: 14 Load 16(g_sSamp)
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|
94: 93 SampledImage 91 92
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|
96: 7(fvec4) ImageSampleImplicitLod 94 95 Bias 24
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|
Store 87(txval40) 96
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|
101: 98 Load 100(g_tTexcdi4)
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|
102: 14 Load 16(g_sSamp)
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|
104: 103 SampledImage 101 102
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|
106: 27(ivec4) ImageSampleImplicitLod 104 105 Bias 24
|
|
Store 97(txval41) 106
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|
111: 108 Load 110(g_tTexcdu4)
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|
112: 14 Load 16(g_sSamp)
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|
114: 113 SampledImage 111 112
|
|
119: 41(ivec4) ImageSampleImplicitLod 114 118 Bias 24
|
|
Store 107(txval42) 119
|
|
125: 8(ptr) AccessChain 122(psout) 123
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|
Store 125 124
|
|
128: 127(ptr) AccessChain 122(psout) 126
|
|
Store 128 117
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|
129:120(PS_OUTPUT) Load 122(psout)
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|
ReturnValue 129
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|
FunctionEnd
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