mirror of
https://github.com/RPCS3/glslang.git
synced 2024-11-24 19:59:40 +00:00
44 lines
1.6 KiB
Plaintext
44 lines
1.6 KiB
Plaintext
simpleFunctionCall.frag
|
|
WARNING: 0:4: varying deprecated in version 130; may be removed in future release
|
|
|
|
Shader version: 150
|
|
0:? Sequence
|
|
0:7 Function Definition: foo( (global 4-component vector of float)
|
|
0:7 Function Parameters:
|
|
0:9 Sequence
|
|
0:9 Branch: Return with expression
|
|
0:9 'BaseColor' (smooth in 4-component vector of float)
|
|
0:12 Function Definition: main( (global void)
|
|
0:12 Function Parameters:
|
|
0:14 Sequence
|
|
0:14 move second child to first child (temp 4-component vector of float)
|
|
0:14 'gl_FragColor' (fragColor 4-component vector of float FragColor)
|
|
0:14 Function Call: foo( (global 4-component vector of float)
|
|
0:? Linker Objects
|
|
0:? 'bigColor' (uniform 4-component vector of float)
|
|
0:? 'BaseColor' (smooth in 4-component vector of float)
|
|
0:? 'd' (uniform float)
|
|
|
|
|
|
Linked fragment stage:
|
|
|
|
|
|
Shader version: 150
|
|
0:? Sequence
|
|
0:7 Function Definition: foo( (global 4-component vector of float)
|
|
0:7 Function Parameters:
|
|
0:9 Sequence
|
|
0:9 Branch: Return with expression
|
|
0:9 'BaseColor' (smooth in 4-component vector of float)
|
|
0:12 Function Definition: main( (global void)
|
|
0:12 Function Parameters:
|
|
0:14 Sequence
|
|
0:14 move second child to first child (temp 4-component vector of float)
|
|
0:14 'gl_FragColor' (fragColor 4-component vector of float FragColor)
|
|
0:14 Function Call: foo( (global 4-component vector of float)
|
|
0:? Linker Objects
|
|
0:? 'bigColor' (uniform 4-component vector of float)
|
|
0:? 'BaseColor' (smooth in 4-component vector of float)
|
|
0:? 'd' (uniform float)
|
|
|