mirror of
https://github.com/RPCS3/glslang.git
synced 2024-11-24 03:39:51 +00:00
36 lines
547 B
JavaScript
36 lines
547 B
JavaScript
float4 PixelShaderFunction(float4 input) : COLOR0
|
|
{
|
|
if (all(input == input))
|
|
return input;
|
|
|
|
if (all(input == input))
|
|
return input;
|
|
else
|
|
return -input;
|
|
|
|
if (all(input == input))
|
|
;
|
|
|
|
if (all(input == input))
|
|
;
|
|
else
|
|
;
|
|
|
|
[flatten] if (all(input == input)) {
|
|
return input;
|
|
}
|
|
|
|
if (all(input == input)) {
|
|
return input;
|
|
} else {
|
|
return -input;
|
|
}
|
|
|
|
int ii;
|
|
if (float ii = input.z)
|
|
++ii;
|
|
++ii;
|
|
if (float(ii) == 1.0)
|
|
++ii;
|
|
}
|