mirror of
https://github.com/RPCS3/glslang.git
synced 2024-12-11 04:43:36 +00:00
906cc21816
Fixes issue #610. Also provides a testing option to keep uncalled functions.
1093 lines
57 KiB
Plaintext
1093 lines
57 KiB
Plaintext
400.geom
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Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
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ERROR: 0:12: 'invocations' : can only apply to a standalone qualifier
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ERROR: 0:20: 'patch' : not supported in this stage: geometry
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ERROR: 0:20: 'gl_PointSize' : cannot add layout to redeclared block member
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ERROR: 0:20: 'gl_PointSize' : cannot add patch to redeclared block member
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ERROR: 0:25: 'length' : array must first be sized by a redeclaration or layout qualifier
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ERROR: 0:36: 'length' : array must first be sized by a redeclaration or layout qualifier
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ERROR: 0:40: 'triangles' : inconsistent input primitive for array size of colorBad
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ERROR: 0:44: 'triangles' : inconsistent input primitive for array size of colorbad2
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ERROR: 0:56: 'location' : overlapping use of location 4
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ERROR: 0:58: 'patch' : not supported in this stage: geometry
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ERROR: 0:59: 'patch' : not supported in this stage: geometry
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ERROR: 0:61: 'in' : type must be an array: scalar
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ERROR: 0:63: 'invocations' : can only apply to 'in'
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ERROR: 0:64: 'max_vertices' : can only apply to 'out'
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ERROR: 0:65: 'max_vertices' : can only apply to 'out'
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ERROR: 0:65: 'invocations' : can only apply to 'in'
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ERROR: 0:67: 'in' : type must be an array: inbls
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ERROR: 0:71: 'triangles' : inconsistent input primitive for array size of inbla
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ERROR: 0:103: 'index' : there is no such layout identifier for this stage taking an assigned value
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ERROR: 0:115: 'textureQueryLod' : no matching overloaded function found
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ERROR: 0:115: 'assign' : cannot convert from 'const float' to 'temp 2-component vector of float'
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ERROR: 0:116: 'textureQueryLod' : no matching overloaded function found
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ERROR: 0:116: 'assign' : cannot convert from 'const float' to 'temp 2-component vector of float'
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ERROR: 23 compilation errors. No code generated.
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Shader version: 400
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Requested GL_ARB_separate_shader_objects
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invocations = 4
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max_vertices = 127
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input primitive = triangles
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output primitive = none
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ERROR: node is still EOpNull!
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0:3 Function Definition: main( (global void)
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0:3 Function Parameters:
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0:5 Sequence
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0:5 EmitStreamVertex (global void)
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0:5 Constant:
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0:5 1 (const int)
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0:6 EndStreamPrimitive (global void)
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0:6 Constant:
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0:6 0 (const int)
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0:7 EmitVertex (global void)
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0:8 EndPrimitive (global void)
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0:9 Sequence
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0:9 move second child to first child (temp int)
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0:9 'id' (temp int)
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0:9 'gl_InvocationID' (in int InvocationID)
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0:23 Function Definition: foo( (global void)
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0:23 Function Parameters:
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0:25 Sequence
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0:25 Constant:
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0:25 1 (const int)
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0:26 gl_Position: direct index for structure (in 4-component vector of float Position)
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0:26 direct index (temp block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize})
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0:26 'gl_in' (in 3-element array of block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize})
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0:26 Constant:
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0:26 1 (const int)
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0:26 Constant:
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0:26 0 (const int)
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0:34 Function Definition: foo2( (global void)
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0:34 Function Parameters:
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0:36 Sequence
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0:36 Constant:
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0:36 1 (const int)
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0:37 Constant:
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0:37 3 (const int)
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0:46 Function Definition: foo3( (global void)
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0:46 Function Parameters:
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0:48 Sequence
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0:48 Constant:
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0:48 3 (const int)
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0:49 Constant:
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0:49 3 (const int)
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0:50 Constant:
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0:50 3 (const int)
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0:51 Constant:
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0:51 3 (const int)
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0:75 Function Definition: bits( (global void)
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0:75 Function Parameters:
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0:? Sequence
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0:78 move second child to first child (temp 2-component vector of uint)
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0:78 'u2' (temp 2-component vector of uint)
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0:78 addCarry (global 2-component vector of uint)
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0:78 'u2' (temp 2-component vector of uint)
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0:78 'u2' (temp 2-component vector of uint)
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0:78 'u2' (temp 2-component vector of uint)
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0:80 move second child to first child (temp uint)
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0:80 'u1' (temp uint)
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0:80 subBorrow (global uint)
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0:80 'u1' (temp uint)
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0:80 'u1' (temp uint)
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0:80 'u1' (temp uint)
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0:82 uMulExtended (global void)
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0:82 'u4' (temp 4-component vector of uint)
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0:82 'u4' (temp 4-component vector of uint)
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0:82 'u4' (temp 4-component vector of uint)
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0:82 'u4' (temp 4-component vector of uint)
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0:84 iMulExtended (global void)
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0:84 'i4' (temp 4-component vector of int)
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0:84 'i4' (temp 4-component vector of int)
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0:84 'i4' (temp 4-component vector of int)
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0:84 'i4' (temp 4-component vector of int)
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0:86 move second child to first child (temp int)
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0:86 'i1' (temp int)
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0:86 bitfieldExtract (global int)
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0:86 'i1' (temp int)
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0:86 Constant:
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0:86 4 (const int)
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0:86 Constant:
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0:86 5 (const int)
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0:88 move second child to first child (temp 3-component vector of uint)
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0:88 'u3' (temp 3-component vector of uint)
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0:88 bitfieldExtract (global 3-component vector of uint)
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0:88 'u3' (temp 3-component vector of uint)
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0:88 Constant:
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0:88 4 (const int)
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0:88 Constant:
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0:88 5 (const int)
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0:90 move second child to first child (temp 3-component vector of int)
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0:90 'i3' (temp 3-component vector of int)
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0:90 bitfieldInsert (global 3-component vector of int)
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0:90 'i3' (temp 3-component vector of int)
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0:90 'i3' (temp 3-component vector of int)
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0:90 Constant:
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0:90 4 (const int)
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0:90 Constant:
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0:90 5 (const int)
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0:91 move second child to first child (temp uint)
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0:91 'u1' (temp uint)
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0:91 bitfieldInsert (global uint)
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0:91 'u1' (temp uint)
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0:91 'u1' (temp uint)
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0:91 Constant:
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0:91 4 (const int)
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0:91 Constant:
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0:91 5 (const int)
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0:93 move second child to first child (temp 2-component vector of int)
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0:93 'i2' (temp 2-component vector of int)
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0:93 bitFieldReverse (global 2-component vector of int)
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0:93 'i2' (temp 2-component vector of int)
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0:94 move second child to first child (temp 4-component vector of uint)
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0:94 'u4' (temp 4-component vector of uint)
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0:94 bitFieldReverse (global 4-component vector of uint)
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0:94 'u4' (temp 4-component vector of uint)
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0:95 move second child to first child (temp int)
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0:95 'i1' (temp int)
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0:95 bitCount (global int)
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0:95 'i1' (temp int)
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0:96 move second child to first child (temp 3-component vector of int)
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0:96 'i3' (temp 3-component vector of int)
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0:96 bitCount (global 3-component vector of int)
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0:96 'u3' (temp 3-component vector of uint)
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0:97 move second child to first child (temp 2-component vector of int)
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0:97 'i2' (temp 2-component vector of int)
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0:97 findLSB (global 2-component vector of int)
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0:97 'i2' (temp 2-component vector of int)
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0:98 move second child to first child (temp 4-component vector of int)
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0:98 'i4' (temp 4-component vector of int)
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0:98 findLSB (global 4-component vector of int)
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0:98 'u4' (temp 4-component vector of uint)
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0:99 move second child to first child (temp int)
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0:99 'i1' (temp int)
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0:99 findMSB (global int)
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0:99 'i1' (temp int)
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0:100 move second child to first child (temp 2-component vector of int)
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0:100 'i2' (temp 2-component vector of int)
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0:100 findMSB (global 2-component vector of int)
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0:100 'u2' (temp 2-component vector of uint)
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0:108 Function Definition: qlod( (global void)
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0:108 Function Parameters:
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0:? Sequence
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0:115 'lod' (temp 2-component vector of float)
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0:116 'lod' (temp 2-component vector of float)
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0:119 Function Definition: doubles( (global void)
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0:119 Function Parameters:
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0:? Sequence
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0:131 move second child to first child (temp double)
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0:131 'doublev' (temp double)
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0:131 Constant:
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0:131 1.702939
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0:132 move second child to first child (temp 2-component vector of double)
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0:132 'dvec2v' (temp 2-component vector of double)
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0:132 Constant:
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0:132 1.643168
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0:132 1.643168
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0:133 move second child to first child (temp 3-component vector of double)
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0:133 'dvec3v' (temp 3-component vector of double)
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0:133 Constant:
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0:133 1.414214
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0:133 1.414214
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0:133 1.414214
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0:134 move second child to first child (temp 4-component vector of double)
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0:134 'dvec4v' (temp 4-component vector of double)
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0:134 Constant:
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0:134 1.449138
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0:134 1.449138
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0:134 1.449138
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0:134 1.449138
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0:136 add second child into first child (temp double)
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0:136 'doublev' (temp double)
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0:136 inverse sqrt (global double)
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0:136 'doublev' (temp double)
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0:137 add second child into first child (temp 2-component vector of double)
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0:137 'dvec2v' (temp 2-component vector of double)
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0:137 inverse sqrt (global 2-component vector of double)
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0:137 'dvec2v' (temp 2-component vector of double)
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0:138 add second child into first child (temp 3-component vector of double)
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0:138 'dvec3v' (temp 3-component vector of double)
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0:138 inverse sqrt (global 3-component vector of double)
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0:138 'dvec3v' (temp 3-component vector of double)
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0:139 add second child into first child (temp 4-component vector of double)
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0:139 'dvec4v' (temp 4-component vector of double)
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0:139 inverse sqrt (global 4-component vector of double)
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0:139 'dvec4v' (temp 4-component vector of double)
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0:141 add second child into first child (temp double)
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0:141 'doublev' (temp double)
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0:141 Absolute value (global double)
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0:141 'doublev' (temp double)
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0:142 add second child into first child (temp 2-component vector of double)
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0:142 'dvec2v' (temp 2-component vector of double)
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0:142 Absolute value (global 2-component vector of double)
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0:142 'dvec2v' (temp 2-component vector of double)
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0:143 add second child into first child (temp 3-component vector of double)
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0:143 'dvec3v' (temp 3-component vector of double)
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0:143 Absolute value (global 3-component vector of double)
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0:143 'dvec3v' (temp 3-component vector of double)
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0:144 add second child into first child (temp 4-component vector of double)
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0:144 'dvec4v' (temp 4-component vector of double)
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0:144 Absolute value (global 4-component vector of double)
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0:144 'dvec4v' (temp 4-component vector of double)
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0:146 add second child into first child (temp double)
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0:146 'doublev' (temp double)
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0:146 Sign (global double)
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0:146 'doublev' (temp double)
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0:147 add second child into first child (temp 2-component vector of double)
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0:147 'dvec2v' (temp 2-component vector of double)
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0:147 Sign (global 2-component vector of double)
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0:147 'dvec2v' (temp 2-component vector of double)
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0:148 add second child into first child (temp 3-component vector of double)
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0:148 'dvec3v' (temp 3-component vector of double)
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0:148 Sign (global 3-component vector of double)
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0:148 'dvec3v' (temp 3-component vector of double)
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0:149 add second child into first child (temp 4-component vector of double)
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0:149 'dvec4v' (temp 4-component vector of double)
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0:149 Sign (global 4-component vector of double)
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0:149 'dvec4v' (temp 4-component vector of double)
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0:151 add second child into first child (temp double)
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0:151 'doublev' (temp double)
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0:151 Floor (global double)
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0:151 'doublev' (temp double)
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0:152 add second child into first child (temp 2-component vector of double)
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0:152 'dvec2v' (temp 2-component vector of double)
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0:152 Floor (global 2-component vector of double)
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0:152 'dvec2v' (temp 2-component vector of double)
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0:153 add second child into first child (temp 3-component vector of double)
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0:153 'dvec3v' (temp 3-component vector of double)
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0:153 Floor (global 3-component vector of double)
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0:153 'dvec3v' (temp 3-component vector of double)
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0:154 add second child into first child (temp 4-component vector of double)
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0:154 'dvec4v' (temp 4-component vector of double)
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0:154 Floor (global 4-component vector of double)
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0:154 'dvec4v' (temp 4-component vector of double)
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0:156 add second child into first child (temp double)
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0:156 'doublev' (temp double)
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0:156 trunc (global double)
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0:156 'doublev' (temp double)
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0:157 add second child into first child (temp 2-component vector of double)
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0:157 'dvec2v' (temp 2-component vector of double)
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0:157 trunc (global 2-component vector of double)
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0:157 'dvec2v' (temp 2-component vector of double)
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0:158 add second child into first child (temp 3-component vector of double)
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0:158 'dvec3v' (temp 3-component vector of double)
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0:158 trunc (global 3-component vector of double)
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0:158 'dvec3v' (temp 3-component vector of double)
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0:159 add second child into first child (temp 4-component vector of double)
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0:159 'dvec4v' (temp 4-component vector of double)
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0:159 trunc (global 4-component vector of double)
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0:159 'dvec4v' (temp 4-component vector of double)
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0:161 add second child into first child (temp double)
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0:161 'doublev' (temp double)
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0:161 round (global double)
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0:161 'doublev' (temp double)
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0:162 add second child into first child (temp 2-component vector of double)
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0:162 'dvec2v' (temp 2-component vector of double)
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0:162 round (global 2-component vector of double)
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0:162 'dvec2v' (temp 2-component vector of double)
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0:163 add second child into first child (temp 3-component vector of double)
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0:163 'dvec3v' (temp 3-component vector of double)
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0:163 round (global 3-component vector of double)
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0:163 'dvec3v' (temp 3-component vector of double)
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0:164 add second child into first child (temp 4-component vector of double)
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0:164 'dvec4v' (temp 4-component vector of double)
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0:164 round (global 4-component vector of double)
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0:164 'dvec4v' (temp 4-component vector of double)
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0:166 add second child into first child (temp double)
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0:166 'doublev' (temp double)
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0:166 roundEven (global double)
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0:166 'doublev' (temp double)
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0:167 add second child into first child (temp 2-component vector of double)
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0:167 'dvec2v' (temp 2-component vector of double)
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0:167 roundEven (global 2-component vector of double)
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0:167 'dvec2v' (temp 2-component vector of double)
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0:168 add second child into first child (temp 3-component vector of double)
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0:168 'dvec3v' (temp 3-component vector of double)
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0:168 roundEven (global 3-component vector of double)
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0:168 'dvec3v' (temp 3-component vector of double)
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0:169 add second child into first child (temp 4-component vector of double)
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0:169 'dvec4v' (temp 4-component vector of double)
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0:169 roundEven (global 4-component vector of double)
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0:169 'dvec4v' (temp 4-component vector of double)
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0:171 add second child into first child (temp double)
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0:171 'doublev' (temp double)
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0:171 Ceiling (global double)
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0:171 'doublev' (temp double)
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0:172 add second child into first child (temp 2-component vector of double)
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0:172 'dvec2v' (temp 2-component vector of double)
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0:172 Ceiling (global 2-component vector of double)
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0:172 'dvec2v' (temp 2-component vector of double)
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0:173 add second child into first child (temp 3-component vector of double)
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0:173 'dvec3v' (temp 3-component vector of double)
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0:173 Ceiling (global 3-component vector of double)
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0:173 'dvec3v' (temp 3-component vector of double)
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0:174 add second child into first child (temp 4-component vector of double)
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0:174 'dvec4v' (temp 4-component vector of double)
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0:174 Ceiling (global 4-component vector of double)
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0:174 'dvec4v' (temp 4-component vector of double)
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0:176 add second child into first child (temp double)
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0:176 'doublev' (temp double)
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0:176 Fraction (global double)
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0:176 'doublev' (temp double)
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0:177 add second child into first child (temp 2-component vector of double)
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0:177 'dvec2v' (temp 2-component vector of double)
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0:177 Fraction (global 2-component vector of double)
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0:177 'dvec2v' (temp 2-component vector of double)
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0:178 add second child into first child (temp 3-component vector of double)
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0:178 'dvec3v' (temp 3-component vector of double)
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0:178 Fraction (global 3-component vector of double)
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0:178 'dvec3v' (temp 3-component vector of double)
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0:179 add second child into first child (temp 4-component vector of double)
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0:179 'dvec4v' (temp 4-component vector of double)
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0:179 Fraction (global 4-component vector of double)
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0:179 'dvec4v' (temp 4-component vector of double)
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0:181 add second child into first child (temp double)
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0:181 'doublev' (temp double)
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0:181 mod (global double)
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0:181 'doublev' (temp double)
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0:181 'doublev' (temp double)
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0:182 add second child into first child (temp 2-component vector of double)
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0:182 'dvec2v' (temp 2-component vector of double)
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0:182 mod (global 2-component vector of double)
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0:182 'dvec2v' (temp 2-component vector of double)
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0:182 'doublev' (temp double)
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0:183 add second child into first child (temp 3-component vector of double)
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0:183 'dvec3v' (temp 3-component vector of double)
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0:183 mod (global 3-component vector of double)
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0:183 'dvec3v' (temp 3-component vector of double)
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0:183 'doublev' (temp double)
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0:184 add second child into first child (temp 4-component vector of double)
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0:184 'dvec4v' (temp 4-component vector of double)
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0:184 mod (global 4-component vector of double)
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0:184 'dvec4v' (temp 4-component vector of double)
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0:184 'doublev' (temp double)
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0:185 add second child into first child (temp 2-component vector of double)
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0:185 'dvec2v' (temp 2-component vector of double)
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0:185 mod (global 2-component vector of double)
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0:185 'dvec2v' (temp 2-component vector of double)
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0:185 'dvec2v' (temp 2-component vector of double)
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0:186 add second child into first child (temp 3-component vector of double)
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0:186 'dvec3v' (temp 3-component vector of double)
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0:186 mod (global 3-component vector of double)
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0:186 'dvec3v' (temp 3-component vector of double)
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0:186 'dvec3v' (temp 3-component vector of double)
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0:187 add second child into first child (temp 4-component vector of double)
|
|
0:187 'dvec4v' (temp 4-component vector of double)
|
|
0:187 mod (global 4-component vector of double)
|
|
0:187 'dvec4v' (temp 4-component vector of double)
|
|
0:187 'dvec4v' (temp 4-component vector of double)
|
|
0:189 add second child into first child (temp double)
|
|
0:189 'doublev' (temp double)
|
|
0:189 modf (global double)
|
|
0:189 'doublev' (temp double)
|
|
0:189 'doublev' (temp double)
|
|
0:190 add second child into first child (temp 2-component vector of double)
|
|
0:190 'dvec2v' (temp 2-component vector of double)
|
|
0:190 modf (global 2-component vector of double)
|
|
0:190 'dvec2v' (temp 2-component vector of double)
|
|
0:190 'dvec2v' (temp 2-component vector of double)
|
|
0:191 add second child into first child (temp 3-component vector of double)
|
|
0:191 'dvec3v' (temp 3-component vector of double)
|
|
0:191 modf (global 3-component vector of double)
|
|
0:191 'dvec3v' (temp 3-component vector of double)
|
|
0:191 'dvec3v' (temp 3-component vector of double)
|
|
0:192 add second child into first child (temp 4-component vector of double)
|
|
0:192 'dvec4v' (temp 4-component vector of double)
|
|
0:192 modf (global 4-component vector of double)
|
|
0:192 'dvec4v' (temp 4-component vector of double)
|
|
0:192 'dvec4v' (temp 4-component vector of double)
|
|
0:194 add second child into first child (temp double)
|
|
0:194 'doublev' (temp double)
|
|
0:194 min (global double)
|
|
0:194 'doublev' (temp double)
|
|
0:194 'doublev' (temp double)
|
|
0:195 add second child into first child (temp 2-component vector of double)
|
|
0:195 'dvec2v' (temp 2-component vector of double)
|
|
0:195 min (global 2-component vector of double)
|
|
0:195 'dvec2v' (temp 2-component vector of double)
|
|
0:195 'doublev' (temp double)
|
|
0:196 add second child into first child (temp 3-component vector of double)
|
|
0:196 'dvec3v' (temp 3-component vector of double)
|
|
0:196 min (global 3-component vector of double)
|
|
0:196 'dvec3v' (temp 3-component vector of double)
|
|
0:196 'doublev' (temp double)
|
|
0:197 add second child into first child (temp 4-component vector of double)
|
|
0:197 'dvec4v' (temp 4-component vector of double)
|
|
0:197 min (global 4-component vector of double)
|
|
0:197 'dvec4v' (temp 4-component vector of double)
|
|
0:197 'doublev' (temp double)
|
|
0:198 add second child into first child (temp 2-component vector of double)
|
|
0:198 'dvec2v' (temp 2-component vector of double)
|
|
0:198 min (global 2-component vector of double)
|
|
0:198 'dvec2v' (temp 2-component vector of double)
|
|
0:198 'dvec2v' (temp 2-component vector of double)
|
|
0:199 add second child into first child (temp 3-component vector of double)
|
|
0:199 'dvec3v' (temp 3-component vector of double)
|
|
0:199 min (global 3-component vector of double)
|
|
0:199 'dvec3v' (temp 3-component vector of double)
|
|
0:199 'dvec3v' (temp 3-component vector of double)
|
|
0:200 add second child into first child (temp 4-component vector of double)
|
|
0:200 'dvec4v' (temp 4-component vector of double)
|
|
0:200 min (global 4-component vector of double)
|
|
0:200 'dvec4v' (temp 4-component vector of double)
|
|
0:200 'dvec4v' (temp 4-component vector of double)
|
|
0:202 add second child into first child (temp double)
|
|
0:202 'doublev' (temp double)
|
|
0:202 max (global double)
|
|
0:202 'doublev' (temp double)
|
|
0:202 'doublev' (temp double)
|
|
0:203 add second child into first child (temp 2-component vector of double)
|
|
0:203 'dvec2v' (temp 2-component vector of double)
|
|
0:203 max (global 2-component vector of double)
|
|
0:203 'dvec2v' (temp 2-component vector of double)
|
|
0:203 'doublev' (temp double)
|
|
0:204 add second child into first child (temp 3-component vector of double)
|
|
0:204 'dvec3v' (temp 3-component vector of double)
|
|
0:204 max (global 3-component vector of double)
|
|
0:204 'dvec3v' (temp 3-component vector of double)
|
|
0:204 'doublev' (temp double)
|
|
0:205 add second child into first child (temp 4-component vector of double)
|
|
0:205 'dvec4v' (temp 4-component vector of double)
|
|
0:205 max (global 4-component vector of double)
|
|
0:205 'dvec4v' (temp 4-component vector of double)
|
|
0:205 'doublev' (temp double)
|
|
0:206 add second child into first child (temp 2-component vector of double)
|
|
0:206 'dvec2v' (temp 2-component vector of double)
|
|
0:206 max (global 2-component vector of double)
|
|
0:206 'dvec2v' (temp 2-component vector of double)
|
|
0:206 'dvec2v' (temp 2-component vector of double)
|
|
0:207 add second child into first child (temp 3-component vector of double)
|
|
0:207 'dvec3v' (temp 3-component vector of double)
|
|
0:207 max (global 3-component vector of double)
|
|
0:207 'dvec3v' (temp 3-component vector of double)
|
|
0:207 'dvec3v' (temp 3-component vector of double)
|
|
0:208 add second child into first child (temp 4-component vector of double)
|
|
0:208 'dvec4v' (temp 4-component vector of double)
|
|
0:208 max (global 4-component vector of double)
|
|
0:208 'dvec4v' (temp 4-component vector of double)
|
|
0:208 'dvec4v' (temp 4-component vector of double)
|
|
0:210 add second child into first child (temp double)
|
|
0:210 'doublev' (temp double)
|
|
0:210 clamp (global double)
|
|
0:210 'doublev' (temp double)
|
|
0:210 'doublev' (temp double)
|
|
0:210 'doublev' (temp double)
|
|
0:211 add second child into first child (temp 2-component vector of double)
|
|
0:211 'dvec2v' (temp 2-component vector of double)
|
|
0:211 clamp (global 2-component vector of double)
|
|
0:211 'dvec2v' (temp 2-component vector of double)
|
|
0:211 'doublev' (temp double)
|
|
0:211 'doublev' (temp double)
|
|
0:212 add second child into first child (temp 3-component vector of double)
|
|
0:212 'dvec3v' (temp 3-component vector of double)
|
|
0:212 clamp (global 3-component vector of double)
|
|
0:212 'dvec3v' (temp 3-component vector of double)
|
|
0:212 'doublev' (temp double)
|
|
0:212 'doublev' (temp double)
|
|
0:213 add second child into first child (temp 4-component vector of double)
|
|
0:213 'dvec4v' (temp 4-component vector of double)
|
|
0:213 clamp (global 4-component vector of double)
|
|
0:213 'dvec4v' (temp 4-component vector of double)
|
|
0:213 'doublev' (temp double)
|
|
0:213 'doublev' (temp double)
|
|
0:214 add second child into first child (temp 2-component vector of double)
|
|
0:214 'dvec2v' (temp 2-component vector of double)
|
|
0:214 clamp (global 2-component vector of double)
|
|
0:214 'dvec2v' (temp 2-component vector of double)
|
|
0:214 'dvec2v' (temp 2-component vector of double)
|
|
0:214 'dvec2v' (temp 2-component vector of double)
|
|
0:215 add second child into first child (temp 3-component vector of double)
|
|
0:215 'dvec3v' (temp 3-component vector of double)
|
|
0:215 clamp (global 3-component vector of double)
|
|
0:215 'dvec3v' (temp 3-component vector of double)
|
|
0:215 'dvec3v' (temp 3-component vector of double)
|
|
0:215 'dvec3v' (temp 3-component vector of double)
|
|
0:216 add second child into first child (temp 4-component vector of double)
|
|
0:216 'dvec4v' (temp 4-component vector of double)
|
|
0:216 clamp (global 4-component vector of double)
|
|
0:216 'dvec4v' (temp 4-component vector of double)
|
|
0:216 'dvec4v' (temp 4-component vector of double)
|
|
0:216 'dvec4v' (temp 4-component vector of double)
|
|
0:218 add second child into first child (temp double)
|
|
0:218 'doublev' (temp double)
|
|
0:218 mix (global double)
|
|
0:218 'doublev' (temp double)
|
|
0:218 'doublev' (temp double)
|
|
0:218 'doublev' (temp double)
|
|
0:219 add second child into first child (temp 2-component vector of double)
|
|
0:219 'dvec2v' (temp 2-component vector of double)
|
|
0:219 mix (global 2-component vector of double)
|
|
0:219 'dvec2v' (temp 2-component vector of double)
|
|
0:219 'dvec2v' (temp 2-component vector of double)
|
|
0:219 'doublev' (temp double)
|
|
0:220 add second child into first child (temp 3-component vector of double)
|
|
0:220 'dvec3v' (temp 3-component vector of double)
|
|
0:220 mix (global 3-component vector of double)
|
|
0:220 'dvec3v' (temp 3-component vector of double)
|
|
0:220 'dvec3v' (temp 3-component vector of double)
|
|
0:220 'doublev' (temp double)
|
|
0:221 add second child into first child (temp 4-component vector of double)
|
|
0:221 'dvec4v' (temp 4-component vector of double)
|
|
0:221 mix (global 4-component vector of double)
|
|
0:221 'dvec4v' (temp 4-component vector of double)
|
|
0:221 'dvec4v' (temp 4-component vector of double)
|
|
0:221 'doublev' (temp double)
|
|
0:222 add second child into first child (temp 2-component vector of double)
|
|
0:222 'dvec2v' (temp 2-component vector of double)
|
|
0:222 mix (global 2-component vector of double)
|
|
0:222 'dvec2v' (temp 2-component vector of double)
|
|
0:222 'dvec2v' (temp 2-component vector of double)
|
|
0:222 'dvec2v' (temp 2-component vector of double)
|
|
0:223 add second child into first child (temp 3-component vector of double)
|
|
0:223 'dvec3v' (temp 3-component vector of double)
|
|
0:223 mix (global 3-component vector of double)
|
|
0:223 'dvec3v' (temp 3-component vector of double)
|
|
0:223 'dvec3v' (temp 3-component vector of double)
|
|
0:223 'dvec3v' (temp 3-component vector of double)
|
|
0:224 add second child into first child (temp 4-component vector of double)
|
|
0:224 'dvec4v' (temp 4-component vector of double)
|
|
0:224 mix (global 4-component vector of double)
|
|
0:224 'dvec4v' (temp 4-component vector of double)
|
|
0:224 'dvec4v' (temp 4-component vector of double)
|
|
0:224 'dvec4v' (temp 4-component vector of double)
|
|
0:225 add second child into first child (temp double)
|
|
0:225 'doublev' (temp double)
|
|
0:225 mix (global double)
|
|
0:225 'doublev' (temp double)
|
|
0:225 'doublev' (temp double)
|
|
0:225 'boolv' (temp bool)
|
|
0:226 add second child into first child (temp 2-component vector of double)
|
|
0:226 'dvec2v' (temp 2-component vector of double)
|
|
0:226 mix (global 2-component vector of double)
|
|
0:226 'dvec2v' (temp 2-component vector of double)
|
|
0:226 'dvec2v' (temp 2-component vector of double)
|
|
0:226 'bvec2v' (temp 2-component vector of bool)
|
|
0:227 add second child into first child (temp 3-component vector of double)
|
|
0:227 'dvec3v' (temp 3-component vector of double)
|
|
0:227 mix (global 3-component vector of double)
|
|
0:227 'dvec3v' (temp 3-component vector of double)
|
|
0:227 'dvec3v' (temp 3-component vector of double)
|
|
0:227 'bvec3v' (temp 3-component vector of bool)
|
|
0:228 add second child into first child (temp 4-component vector of double)
|
|
0:228 'dvec4v' (temp 4-component vector of double)
|
|
0:228 mix (global 4-component vector of double)
|
|
0:228 'dvec4v' (temp 4-component vector of double)
|
|
0:228 'dvec4v' (temp 4-component vector of double)
|
|
0:228 'bvec4v' (temp 4-component vector of bool)
|
|
0:230 add second child into first child (temp double)
|
|
0:230 'doublev' (temp double)
|
|
0:230 step (global double)
|
|
0:230 'doublev' (temp double)
|
|
0:230 'doublev' (temp double)
|
|
0:231 add second child into first child (temp 2-component vector of double)
|
|
0:231 'dvec2v' (temp 2-component vector of double)
|
|
0:231 step (global 2-component vector of double)
|
|
0:231 'dvec2v' (temp 2-component vector of double)
|
|
0:231 'dvec2v' (temp 2-component vector of double)
|
|
0:232 add second child into first child (temp 3-component vector of double)
|
|
0:232 'dvec3v' (temp 3-component vector of double)
|
|
0:232 step (global 3-component vector of double)
|
|
0:232 'dvec3v' (temp 3-component vector of double)
|
|
0:232 'dvec3v' (temp 3-component vector of double)
|
|
0:233 add second child into first child (temp 4-component vector of double)
|
|
0:233 'dvec4v' (temp 4-component vector of double)
|
|
0:233 step (global 4-component vector of double)
|
|
0:233 'dvec4v' (temp 4-component vector of double)
|
|
0:233 'dvec4v' (temp 4-component vector of double)
|
|
0:234 add second child into first child (temp 2-component vector of double)
|
|
0:234 'dvec2v' (temp 2-component vector of double)
|
|
0:234 step (global 2-component vector of double)
|
|
0:234 'doublev' (temp double)
|
|
0:234 'dvec2v' (temp 2-component vector of double)
|
|
0:235 add second child into first child (temp 3-component vector of double)
|
|
0:235 'dvec3v' (temp 3-component vector of double)
|
|
0:235 step (global 3-component vector of double)
|
|
0:235 'doublev' (temp double)
|
|
0:235 'dvec3v' (temp 3-component vector of double)
|
|
0:236 add second child into first child (temp 4-component vector of double)
|
|
0:236 'dvec4v' (temp 4-component vector of double)
|
|
0:236 step (global 4-component vector of double)
|
|
0:236 'doublev' (temp double)
|
|
0:236 'dvec4v' (temp 4-component vector of double)
|
|
0:238 add second child into first child (temp double)
|
|
0:238 'doublev' (temp double)
|
|
0:238 smoothstep (global double)
|
|
0:238 'doublev' (temp double)
|
|
0:238 'doublev' (temp double)
|
|
0:238 'doublev' (temp double)
|
|
0:239 add second child into first child (temp 2-component vector of double)
|
|
0:239 'dvec2v' (temp 2-component vector of double)
|
|
0:239 smoothstep (global 2-component vector of double)
|
|
0:239 'dvec2v' (temp 2-component vector of double)
|
|
0:239 'dvec2v' (temp 2-component vector of double)
|
|
0:239 'dvec2v' (temp 2-component vector of double)
|
|
0:240 add second child into first child (temp 3-component vector of double)
|
|
0:240 'dvec3v' (temp 3-component vector of double)
|
|
0:240 smoothstep (global 3-component vector of double)
|
|
0:240 'dvec3v' (temp 3-component vector of double)
|
|
0:240 'dvec3v' (temp 3-component vector of double)
|
|
0:240 'dvec3v' (temp 3-component vector of double)
|
|
0:241 add second child into first child (temp 4-component vector of double)
|
|
0:241 'dvec4v' (temp 4-component vector of double)
|
|
0:241 smoothstep (global 4-component vector of double)
|
|
0:241 'dvec4v' (temp 4-component vector of double)
|
|
0:241 'dvec4v' (temp 4-component vector of double)
|
|
0:241 'dvec4v' (temp 4-component vector of double)
|
|
0:242 add second child into first child (temp 2-component vector of double)
|
|
0:242 'dvec2v' (temp 2-component vector of double)
|
|
0:242 smoothstep (global 2-component vector of double)
|
|
0:242 'doublev' (temp double)
|
|
0:242 'doublev' (temp double)
|
|
0:242 'dvec2v' (temp 2-component vector of double)
|
|
0:243 add second child into first child (temp 3-component vector of double)
|
|
0:243 'dvec3v' (temp 3-component vector of double)
|
|
0:243 smoothstep (global 3-component vector of double)
|
|
0:243 'doublev' (temp double)
|
|
0:243 'doublev' (temp double)
|
|
0:243 'dvec3v' (temp 3-component vector of double)
|
|
0:244 add second child into first child (temp 4-component vector of double)
|
|
0:244 'dvec4v' (temp 4-component vector of double)
|
|
0:244 smoothstep (global 4-component vector of double)
|
|
0:244 'doublev' (temp double)
|
|
0:244 'doublev' (temp double)
|
|
0:244 'dvec4v' (temp 4-component vector of double)
|
|
0:246 move second child to first child (temp bool)
|
|
0:246 'boolv' (temp bool)
|
|
0:246 isnan (global bool)
|
|
0:246 'doublev' (temp double)
|
|
0:247 move second child to first child (temp 2-component vector of bool)
|
|
0:247 'bvec2v' (temp 2-component vector of bool)
|
|
0:247 isnan (global 2-component vector of bool)
|
|
0:247 'dvec2v' (temp 2-component vector of double)
|
|
0:248 move second child to first child (temp 3-component vector of bool)
|
|
0:248 'bvec3v' (temp 3-component vector of bool)
|
|
0:248 isnan (global 3-component vector of bool)
|
|
0:248 'dvec3v' (temp 3-component vector of double)
|
|
0:249 move second child to first child (temp 4-component vector of bool)
|
|
0:249 'bvec4v' (temp 4-component vector of bool)
|
|
0:249 isnan (global 4-component vector of bool)
|
|
0:249 'dvec4v' (temp 4-component vector of double)
|
|
0:251 move second child to first child (temp bool)
|
|
0:251 'boolv' (temp bool)
|
|
0:251 Test condition and select (temp bool)
|
|
0:251 Condition
|
|
0:251 'boolv' (temp bool)
|
|
0:251 true case
|
|
0:251 isinf (global bool)
|
|
0:251 'doublev' (temp double)
|
|
0:251 false case
|
|
0:251 Constant:
|
|
0:251 false (const bool)
|
|
0:252 move second child to first child (temp 2-component vector of bool)
|
|
0:252 'bvec2v' (temp 2-component vector of bool)
|
|
0:252 Test condition and select (temp 2-component vector of bool)
|
|
0:252 Condition
|
|
0:252 'boolv' (temp bool)
|
|
0:252 true case
|
|
0:252 isinf (global 2-component vector of bool)
|
|
0:252 'dvec2v' (temp 2-component vector of double)
|
|
0:252 false case
|
|
0:252 Constant:
|
|
0:252 false (const bool)
|
|
0:252 false (const bool)
|
|
0:253 move second child to first child (temp 3-component vector of bool)
|
|
0:253 'bvec3v' (temp 3-component vector of bool)
|
|
0:253 Test condition and select (temp 3-component vector of bool)
|
|
0:253 Condition
|
|
0:253 'boolv' (temp bool)
|
|
0:253 true case
|
|
0:253 isinf (global 3-component vector of bool)
|
|
0:253 'dvec3v' (temp 3-component vector of double)
|
|
0:253 false case
|
|
0:253 Constant:
|
|
0:253 false (const bool)
|
|
0:253 false (const bool)
|
|
0:253 false (const bool)
|
|
0:254 move second child to first child (temp 4-component vector of bool)
|
|
0:254 'bvec4v' (temp 4-component vector of bool)
|
|
0:254 Test condition and select (temp 4-component vector of bool)
|
|
0:254 Condition
|
|
0:254 'boolv' (temp bool)
|
|
0:254 true case
|
|
0:254 isinf (global 4-component vector of bool)
|
|
0:254 'dvec4v' (temp 4-component vector of double)
|
|
0:254 false case
|
|
0:254 Constant:
|
|
0:254 false (const bool)
|
|
0:254 false (const bool)
|
|
0:254 false (const bool)
|
|
0:254 false (const bool)
|
|
0:256 add second child into first child (temp double)
|
|
0:256 'doublev' (temp double)
|
|
0:256 length (global double)
|
|
0:256 'doublev' (temp double)
|
|
0:257 add second child into first child (temp double)
|
|
0:257 'doublev' (temp double)
|
|
0:257 length (global double)
|
|
0:257 'dvec2v' (temp 2-component vector of double)
|
|
0:258 add second child into first child (temp double)
|
|
0:258 'doublev' (temp double)
|
|
0:258 length (global double)
|
|
0:258 'dvec3v' (temp 3-component vector of double)
|
|
0:259 add second child into first child (temp double)
|
|
0:259 'doublev' (temp double)
|
|
0:259 length (global double)
|
|
0:259 'dvec4v' (temp 4-component vector of double)
|
|
0:261 add second child into first child (temp double)
|
|
0:261 'doublev' (temp double)
|
|
0:261 distance (global double)
|
|
0:261 'doublev' (temp double)
|
|
0:261 'doublev' (temp double)
|
|
0:262 add second child into first child (temp double)
|
|
0:262 'doublev' (temp double)
|
|
0:262 distance (global double)
|
|
0:262 'dvec2v' (temp 2-component vector of double)
|
|
0:262 'dvec2v' (temp 2-component vector of double)
|
|
0:263 add second child into first child (temp double)
|
|
0:263 'doublev' (temp double)
|
|
0:263 distance (global double)
|
|
0:263 'dvec3v' (temp 3-component vector of double)
|
|
0:263 'dvec3v' (temp 3-component vector of double)
|
|
0:264 add second child into first child (temp double)
|
|
0:264 'doublev' (temp double)
|
|
0:264 distance (global double)
|
|
0:264 'dvec4v' (temp 4-component vector of double)
|
|
0:264 'dvec4v' (temp 4-component vector of double)
|
|
0:266 add second child into first child (temp double)
|
|
0:266 'doublev' (temp double)
|
|
0:266 dot-product (global double)
|
|
0:266 'doublev' (temp double)
|
|
0:266 'doublev' (temp double)
|
|
0:267 add second child into first child (temp double)
|
|
0:267 'doublev' (temp double)
|
|
0:267 dot-product (global double)
|
|
0:267 'dvec2v' (temp 2-component vector of double)
|
|
0:267 'dvec2v' (temp 2-component vector of double)
|
|
0:268 add second child into first child (temp double)
|
|
0:268 'doublev' (temp double)
|
|
0:268 dot-product (global double)
|
|
0:268 'dvec3v' (temp 3-component vector of double)
|
|
0:268 'dvec3v' (temp 3-component vector of double)
|
|
0:269 add second child into first child (temp double)
|
|
0:269 'doublev' (temp double)
|
|
0:269 dot-product (global double)
|
|
0:269 'dvec4v' (temp 4-component vector of double)
|
|
0:269 'dvec4v' (temp 4-component vector of double)
|
|
0:271 add second child into first child (temp 3-component vector of double)
|
|
0:271 'dvec3v' (temp 3-component vector of double)
|
|
0:271 cross-product (global 3-component vector of double)
|
|
0:271 'dvec3v' (temp 3-component vector of double)
|
|
0:271 'dvec3v' (temp 3-component vector of double)
|
|
0:273 add second child into first child (temp double)
|
|
0:273 'doublev' (temp double)
|
|
0:273 normalize (global double)
|
|
0:273 'doublev' (temp double)
|
|
0:274 add second child into first child (temp 2-component vector of double)
|
|
0:274 'dvec2v' (temp 2-component vector of double)
|
|
0:274 normalize (global 2-component vector of double)
|
|
0:274 'dvec2v' (temp 2-component vector of double)
|
|
0:275 add second child into first child (temp 3-component vector of double)
|
|
0:275 'dvec3v' (temp 3-component vector of double)
|
|
0:275 normalize (global 3-component vector of double)
|
|
0:275 'dvec3v' (temp 3-component vector of double)
|
|
0:276 add second child into first child (temp 4-component vector of double)
|
|
0:276 'dvec4v' (temp 4-component vector of double)
|
|
0:276 normalize (global 4-component vector of double)
|
|
0:276 'dvec4v' (temp 4-component vector of double)
|
|
0:278 add second child into first child (temp double)
|
|
0:278 'doublev' (temp double)
|
|
0:278 face-forward (global double)
|
|
0:278 'doublev' (temp double)
|
|
0:278 'doublev' (temp double)
|
|
0:278 'doublev' (temp double)
|
|
0:279 add second child into first child (temp 2-component vector of double)
|
|
0:279 'dvec2v' (temp 2-component vector of double)
|
|
0:279 face-forward (global 2-component vector of double)
|
|
0:279 'dvec2v' (temp 2-component vector of double)
|
|
0:279 'dvec2v' (temp 2-component vector of double)
|
|
0:279 'dvec2v' (temp 2-component vector of double)
|
|
0:280 add second child into first child (temp 3-component vector of double)
|
|
0:280 'dvec3v' (temp 3-component vector of double)
|
|
0:280 face-forward (global 3-component vector of double)
|
|
0:280 'dvec3v' (temp 3-component vector of double)
|
|
0:280 'dvec3v' (temp 3-component vector of double)
|
|
0:280 'dvec3v' (temp 3-component vector of double)
|
|
0:281 add second child into first child (temp 4-component vector of double)
|
|
0:281 'dvec4v' (temp 4-component vector of double)
|
|
0:281 face-forward (global 4-component vector of double)
|
|
0:281 'dvec4v' (temp 4-component vector of double)
|
|
0:281 'dvec4v' (temp 4-component vector of double)
|
|
0:281 'dvec4v' (temp 4-component vector of double)
|
|
0:283 add second child into first child (temp double)
|
|
0:283 'doublev' (temp double)
|
|
0:283 reflect (global double)
|
|
0:283 'doublev' (temp double)
|
|
0:283 'doublev' (temp double)
|
|
0:284 add second child into first child (temp 2-component vector of double)
|
|
0:284 'dvec2v' (temp 2-component vector of double)
|
|
0:284 reflect (global 2-component vector of double)
|
|
0:284 'dvec2v' (temp 2-component vector of double)
|
|
0:284 'dvec2v' (temp 2-component vector of double)
|
|
0:285 add second child into first child (temp 3-component vector of double)
|
|
0:285 'dvec3v' (temp 3-component vector of double)
|
|
0:285 reflect (global 3-component vector of double)
|
|
0:285 'dvec3v' (temp 3-component vector of double)
|
|
0:285 'dvec3v' (temp 3-component vector of double)
|
|
0:286 add second child into first child (temp 4-component vector of double)
|
|
0:286 'dvec4v' (temp 4-component vector of double)
|
|
0:286 reflect (global 4-component vector of double)
|
|
0:286 'dvec4v' (temp 4-component vector of double)
|
|
0:286 'dvec4v' (temp 4-component vector of double)
|
|
0:288 add second child into first child (temp double)
|
|
0:288 'doublev' (temp double)
|
|
0:288 refract (global double)
|
|
0:288 'doublev' (temp double)
|
|
0:288 'doublev' (temp double)
|
|
0:288 'doublev' (temp double)
|
|
0:289 add second child into first child (temp 2-component vector of double)
|
|
0:289 'dvec2v' (temp 2-component vector of double)
|
|
0:289 refract (global 2-component vector of double)
|
|
0:289 'dvec2v' (temp 2-component vector of double)
|
|
0:289 'dvec2v' (temp 2-component vector of double)
|
|
0:289 'doublev' (temp double)
|
|
0:290 add second child into first child (temp 3-component vector of double)
|
|
0:290 'dvec3v' (temp 3-component vector of double)
|
|
0:290 refract (global 3-component vector of double)
|
|
0:290 'dvec3v' (temp 3-component vector of double)
|
|
0:290 'dvec3v' (temp 3-component vector of double)
|
|
0:290 'doublev' (temp double)
|
|
0:291 add second child into first child (temp 4-component vector of double)
|
|
0:291 'dvec4v' (temp 4-component vector of double)
|
|
0:291 refract (global 4-component vector of double)
|
|
0:291 'dvec4v' (temp 4-component vector of double)
|
|
0:291 'dvec4v' (temp 4-component vector of double)
|
|
0:291 'doublev' (temp double)
|
|
0:293 Sequence
|
|
0:293 move second child to first child (temp 2X2 matrix of double)
|
|
0:293 'dmat2v' (temp 2X2 matrix of double)
|
|
0:293 outer product (global 2X2 matrix of double)
|
|
0:293 'dvec2v' (temp 2-component vector of double)
|
|
0:293 'dvec2v' (temp 2-component vector of double)
|
|
0:294 Sequence
|
|
0:294 move second child to first child (temp 3X3 matrix of double)
|
|
0:294 'dmat3v' (temp 3X3 matrix of double)
|
|
0:294 outer product (global 3X3 matrix of double)
|
|
0:294 'dvec3v' (temp 3-component vector of double)
|
|
0:294 'dvec3v' (temp 3-component vector of double)
|
|
0:295 Sequence
|
|
0:295 move second child to first child (temp 4X4 matrix of double)
|
|
0:295 'dmat4v' (temp 4X4 matrix of double)
|
|
0:295 outer product (global 4X4 matrix of double)
|
|
0:295 'dvec4v' (temp 4-component vector of double)
|
|
0:295 'dvec4v' (temp 4-component vector of double)
|
|
0:296 Sequence
|
|
0:296 move second child to first child (temp 2X3 matrix of double)
|
|
0:296 'dmat2x3v' (temp 2X3 matrix of double)
|
|
0:296 outer product (global 2X3 matrix of double)
|
|
0:296 'dvec3v' (temp 3-component vector of double)
|
|
0:296 'dvec2v' (temp 2-component vector of double)
|
|
0:297 Sequence
|
|
0:297 move second child to first child (temp 3X2 matrix of double)
|
|
0:297 'dmat3x2v' (temp 3X2 matrix of double)
|
|
0:297 outer product (global 3X2 matrix of double)
|
|
0:297 'dvec2v' (temp 2-component vector of double)
|
|
0:297 'dvec3v' (temp 3-component vector of double)
|
|
0:298 Sequence
|
|
0:298 move second child to first child (temp 2X4 matrix of double)
|
|
0:298 'dmat2x4v' (temp 2X4 matrix of double)
|
|
0:298 outer product (global 2X4 matrix of double)
|
|
0:298 'dvec4v' (temp 4-component vector of double)
|
|
0:298 'dvec2v' (temp 2-component vector of double)
|
|
0:299 Sequence
|
|
0:299 move second child to first child (temp 4X2 matrix of double)
|
|
0:299 'dmat4x2v' (temp 4X2 matrix of double)
|
|
0:299 outer product (global 4X2 matrix of double)
|
|
0:299 'dvec2v' (temp 2-component vector of double)
|
|
0:299 'dvec4v' (temp 4-component vector of double)
|
|
0:300 Sequence
|
|
0:300 move second child to first child (temp 3X4 matrix of double)
|
|
0:300 'dmat3x4v' (temp 3X4 matrix of double)
|
|
0:300 outer product (global 3X4 matrix of double)
|
|
0:300 'dvec4v' (temp 4-component vector of double)
|
|
0:300 'dvec3v' (temp 3-component vector of double)
|
|
0:301 Sequence
|
|
0:301 move second child to first child (temp 4X3 matrix of double)
|
|
0:301 'dmat4x3v' (temp 4X3 matrix of double)
|
|
0:301 outer product (global 4X3 matrix of double)
|
|
0:301 'dvec3v' (temp 3-component vector of double)
|
|
0:301 'dvec4v' (temp 4-component vector of double)
|
|
0:303 matrix mult second child into first child (temp 2X2 matrix of double)
|
|
0:303 'dmat2v' (temp 2X2 matrix of double)
|
|
0:303 component-wise multiply (global 2X2 matrix of double)
|
|
0:303 'dmat2v' (temp 2X2 matrix of double)
|
|
0:303 'dmat2v' (temp 2X2 matrix of double)
|
|
0:304 matrix mult second child into first child (temp 3X3 matrix of double)
|
|
0:304 'dmat3v' (temp 3X3 matrix of double)
|
|
0:304 component-wise multiply (global 3X3 matrix of double)
|
|
0:304 'dmat3v' (temp 3X3 matrix of double)
|
|
0:304 'dmat3v' (temp 3X3 matrix of double)
|
|
0:305 matrix mult second child into first child (temp 4X4 matrix of double)
|
|
0:305 'dmat4v' (temp 4X4 matrix of double)
|
|
0:305 component-wise multiply (global 4X4 matrix of double)
|
|
0:305 'dmat4v' (temp 4X4 matrix of double)
|
|
0:305 'dmat4v' (temp 4X4 matrix of double)
|
|
0:306 move second child to first child (temp 2X3 matrix of double)
|
|
0:306 'dmat2x3v' (temp 2X3 matrix of double)
|
|
0:306 component-wise multiply (global 2X3 matrix of double)
|
|
0:306 'dmat2x3v' (temp 2X3 matrix of double)
|
|
0:306 'dmat2x3v' (temp 2X3 matrix of double)
|
|
0:307 move second child to first child (temp 2X4 matrix of double)
|
|
0:307 'dmat2x4v' (temp 2X4 matrix of double)
|
|
0:307 component-wise multiply (global 2X4 matrix of double)
|
|
0:307 'dmat2x4v' (temp 2X4 matrix of double)
|
|
0:307 'dmat2x4v' (temp 2X4 matrix of double)
|
|
0:308 move second child to first child (temp 3X2 matrix of double)
|
|
0:308 'dmat3x2v' (temp 3X2 matrix of double)
|
|
0:308 component-wise multiply (global 3X2 matrix of double)
|
|
0:308 'dmat3x2v' (temp 3X2 matrix of double)
|
|
0:308 'dmat3x2v' (temp 3X2 matrix of double)
|
|
0:309 move second child to first child (temp 3X4 matrix of double)
|
|
0:309 'dmat3x4v' (temp 3X4 matrix of double)
|
|
0:309 component-wise multiply (global 3X4 matrix of double)
|
|
0:309 'dmat3x4v' (temp 3X4 matrix of double)
|
|
0:309 'dmat3x4v' (temp 3X4 matrix of double)
|
|
0:310 move second child to first child (temp 4X2 matrix of double)
|
|
0:310 'dmat4x2v' (temp 4X2 matrix of double)
|
|
0:310 component-wise multiply (global 4X2 matrix of double)
|
|
0:310 'dmat4x2v' (temp 4X2 matrix of double)
|
|
0:310 'dmat4x2v' (temp 4X2 matrix of double)
|
|
0:311 move second child to first child (temp 4X3 matrix of double)
|
|
0:311 'dmat4x3v' (temp 4X3 matrix of double)
|
|
0:311 component-wise multiply (global 4X3 matrix of double)
|
|
0:311 'dmat4x3v' (temp 4X3 matrix of double)
|
|
0:311 'dmat4x3v' (temp 4X3 matrix of double)
|
|
0:313 matrix mult second child into first child (temp 2X2 matrix of double)
|
|
0:313 'dmat2v' (temp 2X2 matrix of double)
|
|
0:313 transpose (global 2X2 matrix of double)
|
|
0:313 'dmat2v' (temp 2X2 matrix of double)
|
|
0:314 matrix mult second child into first child (temp 3X3 matrix of double)
|
|
0:314 'dmat3v' (temp 3X3 matrix of double)
|
|
0:314 transpose (global 3X3 matrix of double)
|
|
0:314 'dmat3v' (temp 3X3 matrix of double)
|
|
0:315 matrix mult second child into first child (temp 4X4 matrix of double)
|
|
0:315 'dmat4v' (temp 4X4 matrix of double)
|
|
0:315 transpose (global 4X4 matrix of double)
|
|
0:315 'dmat4v' (temp 4X4 matrix of double)
|
|
0:316 move second child to first child (temp 2X3 matrix of double)
|
|
0:316 'dmat2x3v' (temp 2X3 matrix of double)
|
|
0:316 transpose (global 2X3 matrix of double)
|
|
0:316 'dmat3x2v' (temp 3X2 matrix of double)
|
|
0:317 move second child to first child (temp 3X2 matrix of double)
|
|
0:317 'dmat3x2v' (temp 3X2 matrix of double)
|
|
0:317 transpose (global 3X2 matrix of double)
|
|
0:317 'dmat2x3v' (temp 2X3 matrix of double)
|
|
0:318 move second child to first child (temp 2X4 matrix of double)
|
|
0:318 'dmat2x4v' (temp 2X4 matrix of double)
|
|
0:318 transpose (global 2X4 matrix of double)
|
|
0:318 'dmat4x2v' (temp 4X2 matrix of double)
|
|
0:319 move second child to first child (temp 4X2 matrix of double)
|
|
0:319 'dmat4x2v' (temp 4X2 matrix of double)
|
|
0:319 transpose (global 4X2 matrix of double)
|
|
0:319 'dmat2x4v' (temp 2X4 matrix of double)
|
|
0:320 move second child to first child (temp 3X4 matrix of double)
|
|
0:320 'dmat3x4v' (temp 3X4 matrix of double)
|
|
0:320 transpose (global 3X4 matrix of double)
|
|
0:320 'dmat4x3v' (temp 4X3 matrix of double)
|
|
0:321 move second child to first child (temp 4X3 matrix of double)
|
|
0:321 'dmat4x3v' (temp 4X3 matrix of double)
|
|
0:321 transpose (global 4X3 matrix of double)
|
|
0:321 'dmat3x4v' (temp 3X4 matrix of double)
|
|
0:323 add second child into first child (temp double)
|
|
0:323 'doublev' (temp double)
|
|
0:323 determinant (global double)
|
|
0:323 'dmat2v' (temp 2X2 matrix of double)
|
|
0:324 add second child into first child (temp double)
|
|
0:324 'doublev' (temp double)
|
|
0:324 determinant (global double)
|
|
0:324 'dmat3v' (temp 3X3 matrix of double)
|
|
0:325 add second child into first child (temp double)
|
|
0:325 'doublev' (temp double)
|
|
0:325 determinant (global double)
|
|
0:325 'dmat4v' (temp 4X4 matrix of double)
|
|
0:327 matrix mult second child into first child (temp 2X2 matrix of double)
|
|
0:327 'dmat2v' (temp 2X2 matrix of double)
|
|
0:327 inverse (global 2X2 matrix of double)
|
|
0:327 'dmat2v' (temp 2X2 matrix of double)
|
|
0:328 matrix mult second child into first child (temp 3X3 matrix of double)
|
|
0:328 'dmat3v' (temp 3X3 matrix of double)
|
|
0:328 inverse (global 3X3 matrix of double)
|
|
0:328 'dmat3v' (temp 3X3 matrix of double)
|
|
0:329 matrix mult second child into first child (temp 4X4 matrix of double)
|
|
0:329 'dmat4v' (temp 4X4 matrix of double)
|
|
0:329 inverse (global 4X4 matrix of double)
|
|
0:329 'dmat4v' (temp 4X4 matrix of double)
|
|
0:? Linker Objects
|
|
0:? 'bn' (in 3-element array of block{in int a})
|
|
0:? 'gl_in' (in 3-element array of block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize})
|
|
0:? 'color' (in 3-element array of 4-component vector of float)
|
|
0:? 'color2' (in 3-element array of 4-component vector of float)
|
|
0:? 'colorS' (in 3-element array of 4-component vector of float)
|
|
0:? 'colorBad' (in 4-element array of 4-component vector of float)
|
|
0:? 'colorbad2' (in 2-element array of 4-component vector of float)
|
|
0:? 'cva' (layout(location=4 ) in 3-element array of 4-component vector of float)
|
|
0:? 'cvb' (layout(location=5 ) in 3-element array of 4-component vector of float)
|
|
0:? 'cmc' (layout(location=2 ) in 3-element array of 3X3 matrix of float)
|
|
0:? 'patchIn' (patch in 3-element array of 4-component vector of float)
|
|
0:? 'patchOut' (layout(stream=0 ) patch out 4-component vector of float)
|
|
0:? 'scalar' (in float)
|
|
0:? 'inbls' (in block{in int a})
|
|
0:? 'inbla' (in 17-element array of block{in int a})
|
|
0:? 'indexedOut' (layout(location=7 stream=0 ) out 4-component vector of float)
|
|
0:? 'samp1D' (uniform sampler1D)
|
|
0:? 'samp2Ds' (uniform sampler2DShadow)
|
|
|
|
|
|
Linked geometry stage:
|
|
|
|
ERROR: Linking geometry stage: At least one shader must specify an output layout primitive
|
|
|
|
Shader version: 400
|
|
Requested GL_ARB_separate_shader_objects
|
|
invocations = 4
|
|
max_vertices = 127
|
|
input primitive = triangles
|
|
output primitive = none
|
|
ERROR: node is still EOpNull!
|
|
0:3 Function Definition: main( (global void)
|
|
0:3 Function Parameters:
|
|
0:5 Sequence
|
|
0:5 EmitStreamVertex (global void)
|
|
0:5 Constant:
|
|
0:5 1 (const int)
|
|
0:6 EndStreamPrimitive (global void)
|
|
0:6 Constant:
|
|
0:6 0 (const int)
|
|
0:7 EmitVertex (global void)
|
|
0:8 EndPrimitive (global void)
|
|
0:9 Sequence
|
|
0:9 move second child to first child (temp int)
|
|
0:9 'id' (temp int)
|
|
0:9 'gl_InvocationID' (in int InvocationID)
|
|
0:? Linker Objects
|
|
0:? 'bn' (in 3-element array of block{in int a})
|
|
0:? 'gl_in' (in 3-element array of block{in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize})
|
|
0:? 'color' (in 3-element array of 4-component vector of float)
|
|
0:? 'color2' (in 3-element array of 4-component vector of float)
|
|
0:? 'colorS' (in 3-element array of 4-component vector of float)
|
|
0:? 'colorBad' (in 4-element array of 4-component vector of float)
|
|
0:? 'colorbad2' (in 2-element array of 4-component vector of float)
|
|
0:? 'cva' (layout(location=4 ) in 3-element array of 4-component vector of float)
|
|
0:? 'cvb' (layout(location=5 ) in 3-element array of 4-component vector of float)
|
|
0:? 'cmc' (layout(location=2 ) in 3-element array of 3X3 matrix of float)
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0:? 'patchIn' (patch in 3-element array of 4-component vector of float)
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0:? 'patchOut' (layout(stream=0 ) patch out 4-component vector of float)
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0:? 'scalar' (in float)
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0:? 'inbls' (in block{in int a})
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0:? 'inbla' (in 17-element array of block{in int a})
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0:? 'indexedOut' (layout(location=7 stream=0 ) out 4-component vector of float)
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0:? 'samp1D' (uniform sampler1D)
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0:? 'samp2Ds' (uniform sampler2DShadow)
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