glslang/Test/baseResults/410.vert.out

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410.vert
Warning, version 410 is not yet complete; most version-specific features are present, but some are missing.
Shader version: 410
0:? Sequence
0:7 Function Definition: main( (global void)
0:7 Function Parameters:
0:? Linker Objects
0:? 'd' (in double)
0:? 'd3' (in 3-component vector of double)
0:? 'dm4' (in 4X4 matrix of double)
0:? 'gl_VertexID' (gl_VertexId int VertexId)
0:? 'gl_InstanceID' (gl_InstanceId int InstanceId)
Linked vertex stage:
Shader version: 410
0:? Sequence
0:7 Function Definition: main( (global void)
0:7 Function Parameters:
0:? Linker Objects
0:? 'd' (in double)
0:? 'd3' (in 3-component vector of double)
0:? 'dm4' (in 4X4 matrix of double)
0:? 'gl_VertexID' (gl_VertexId int VertexId)
0:? 'gl_InstanceID' (gl_InstanceId int InstanceId)