mirror of
https://github.com/RPCS3/glslang.git
synced 2024-12-03 16:41:30 +00:00
02467d8d94
This needs some render testing, but is destined to be part of master. This also leads to a variety of other simplifications. - IO are global symbols, so only need one list of linkage nodes (deferred) - no longer need parse-context-wide 'inEntryPoint' state, entry-point is localized - several parts of splitting/flattening are now localized
187 lines
7.2 KiB
Plaintext
Executable File
187 lines
7.2 KiB
Plaintext
Executable File
hlsl.discard.frag
|
|
Shader version: 450
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:2 Function Definition: foo(f1; (temp void)
|
|
0:2 Function Parameters:
|
|
0:2 'f' (in float)
|
|
0:? Sequence
|
|
0:3 Test condition and select (temp void)
|
|
0:3 Condition
|
|
0:3 Compare Less Than (temp bool)
|
|
0:3 'f' (in float)
|
|
0:3 Constant:
|
|
0:3 1.000000
|
|
0:3 true case
|
|
0:4 Branch: Kill
|
|
0:8 Function Definition: @PixelShaderFunction(vf4; (temp void)
|
|
0:8 Function Parameters:
|
|
0:8 'input' (in 4-component vector of float)
|
|
0:? Sequence
|
|
0:9 Function Call: foo(f1; (temp void)
|
|
0:9 direct index (temp float)
|
|
0:9 'input' (in 4-component vector of float)
|
|
0:9 Constant:
|
|
0:9 2 (const int)
|
|
0:10 Test condition and select (temp void)
|
|
0:10 Condition
|
|
0:10 direct index (temp float)
|
|
0:10 'input' (in 4-component vector of float)
|
|
0:10 Constant:
|
|
0:10 0 (const int)
|
|
0:10 true case
|
|
0:11 Branch: Kill
|
|
0:12 Sequence
|
|
0:12 move second child to first child (temp float)
|
|
0:12 'f' (temp float)
|
|
0:12 direct index (temp float)
|
|
0:12 'input' (in 4-component vector of float)
|
|
0:12 Constant:
|
|
0:12 0 (const int)
|
|
0:13 Branch: Kill
|
|
0:8 Function Definition: PixelShaderFunction( (temp void)
|
|
0:8 Function Parameters:
|
|
0:? Sequence
|
|
0:8 move second child to first child (temp 4-component vector of float)
|
|
0:? 'input' (temp 4-component vector of float)
|
|
0:? 'input' (layout(location=0 ) in 4-component vector of float)
|
|
0:8 Function Call: @PixelShaderFunction(vf4; (temp void)
|
|
0:? 'input' (temp 4-component vector of float)
|
|
0:? Linker Objects
|
|
0:? 'input' (layout(location=0 ) in 4-component vector of float)
|
|
|
|
|
|
Linked fragment stage:
|
|
|
|
|
|
Shader version: 450
|
|
gl_FragCoord origin is upper left
|
|
0:? Sequence
|
|
0:2 Function Definition: foo(f1; (temp void)
|
|
0:2 Function Parameters:
|
|
0:2 'f' (in float)
|
|
0:? Sequence
|
|
0:3 Test condition and select (temp void)
|
|
0:3 Condition
|
|
0:3 Compare Less Than (temp bool)
|
|
0:3 'f' (in float)
|
|
0:3 Constant:
|
|
0:3 1.000000
|
|
0:3 true case
|
|
0:4 Branch: Kill
|
|
0:8 Function Definition: @PixelShaderFunction(vf4; (temp void)
|
|
0:8 Function Parameters:
|
|
0:8 'input' (in 4-component vector of float)
|
|
0:? Sequence
|
|
0:9 Function Call: foo(f1; (temp void)
|
|
0:9 direct index (temp float)
|
|
0:9 'input' (in 4-component vector of float)
|
|
0:9 Constant:
|
|
0:9 2 (const int)
|
|
0:10 Test condition and select (temp void)
|
|
0:10 Condition
|
|
0:10 direct index (temp float)
|
|
0:10 'input' (in 4-component vector of float)
|
|
0:10 Constant:
|
|
0:10 0 (const int)
|
|
0:10 true case
|
|
0:11 Branch: Kill
|
|
0:12 Sequence
|
|
0:12 move second child to first child (temp float)
|
|
0:12 'f' (temp float)
|
|
0:12 direct index (temp float)
|
|
0:12 'input' (in 4-component vector of float)
|
|
0:12 Constant:
|
|
0:12 0 (const int)
|
|
0:13 Branch: Kill
|
|
0:8 Function Definition: PixelShaderFunction( (temp void)
|
|
0:8 Function Parameters:
|
|
0:? Sequence
|
|
0:8 move second child to first child (temp 4-component vector of float)
|
|
0:? 'input' (temp 4-component vector of float)
|
|
0:? 'input' (layout(location=0 ) in 4-component vector of float)
|
|
0:8 Function Call: @PixelShaderFunction(vf4; (temp void)
|
|
0:? 'input' (temp 4-component vector of float)
|
|
0:? Linker Objects
|
|
0:? 'input' (layout(location=0 ) in 4-component vector of float)
|
|
|
|
// Module Version 10000
|
|
// Generated by (magic number): 80001
|
|
// Id's are bound by 48
|
|
|
|
Capability Shader
|
|
1: ExtInstImport "GLSL.std.450"
|
|
MemoryModel Logical GLSL450
|
|
EntryPoint Fragment 4 "PixelShaderFunction" 43
|
|
ExecutionMode 4 OriginUpperLeft
|
|
Name 4 "PixelShaderFunction"
|
|
Name 10 "foo(f1;"
|
|
Name 9 "f"
|
|
Name 16 "@PixelShaderFunction(vf4;"
|
|
Name 15 "input"
|
|
Name 25 "param"
|
|
Name 37 "f"
|
|
Name 41 "input"
|
|
Name 43 "input"
|
|
Name 45 "param"
|
|
Decorate 43(input) Location 0
|
|
2: TypeVoid
|
|
3: TypeFunction 2
|
|
6: TypeFloat 32
|
|
7: TypePointer Function 6(float)
|
|
8: TypeFunction 2 7(ptr)
|
|
12: TypeVector 6(float) 4
|
|
13: TypePointer Function 12(fvec4)
|
|
14: TypeFunction 2 13(ptr)
|
|
19: 6(float) Constant 1065353216
|
|
20: TypeBool
|
|
26: TypeInt 32 0
|
|
27: 26(int) Constant 2
|
|
31: 26(int) Constant 0
|
|
42: TypePointer Input 12(fvec4)
|
|
43(input): 42(ptr) Variable Input
|
|
4(PixelShaderFunction): 2 Function None 3
|
|
5: Label
|
|
41(input): 13(ptr) Variable Function
|
|
45(param): 13(ptr) Variable Function
|
|
44: 12(fvec4) Load 43(input)
|
|
Store 41(input) 44
|
|
46: 12(fvec4) Load 41(input)
|
|
Store 45(param) 46
|
|
47: 2 FunctionCall 16(@PixelShaderFunction(vf4;) 45(param)
|
|
Return
|
|
FunctionEnd
|
|
10(foo(f1;): 2 Function None 8
|
|
9(f): 7(ptr) FunctionParameter
|
|
11: Label
|
|
18: 6(float) Load 9(f)
|
|
21: 20(bool) FOrdLessThan 18 19
|
|
SelectionMerge 23 None
|
|
BranchConditional 21 22 23
|
|
22: Label
|
|
Kill
|
|
23: Label
|
|
Return
|
|
FunctionEnd
|
|
16(@PixelShaderFunction(vf4;): 2 Function None 14
|
|
15(input): 13(ptr) FunctionParameter
|
|
17: Label
|
|
25(param): 7(ptr) Variable Function
|
|
37(f): 7(ptr) Variable Function
|
|
28: 7(ptr) AccessChain 15(input) 27
|
|
29: 6(float) Load 28
|
|
Store 25(param) 29
|
|
30: 2 FunctionCall 10(foo(f1;) 25(param)
|
|
32: 7(ptr) AccessChain 15(input) 31
|
|
33: 6(float) Load 32
|
|
SelectionMerge 35 None
|
|
BranchConditional 33 34 35
|
|
34: Label
|
|
Kill
|
|
35: Label
|
|
38: 7(ptr) AccessChain 15(input) 31
|
|
39: 6(float) Load 38
|
|
Store 37(f) 39
|
|
Kill
|
|
FunctionEnd
|