glslang/Test/baseResults/spv.length.frag.out

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Executable File

spv.length.frag
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 33
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 14 26
ExecutionMode 4 OriginUpperLeft
Source GLSL 140
Name 4 "main"
Name 9 "t"
Name 14 "v"
Name 26 "gl_FragColor"
Name 32 "u"
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 2
8: TypePointer Function 7(fvec2)
10: TypeInt 32 0
11: 10(int) Constant 2
12: TypeArray 7(fvec2) 11
13: TypePointer Input 12
14(v): 13(ptr) Variable Input
15: TypeInt 32 1
16: 15(int) Constant 0
17: TypePointer Input 7(fvec2)
20: 15(int) Constant 1
24: TypeVector 6(float) 4
25: TypePointer Output 24(fvec4)
26(gl_FragColor): 25(ptr) Variable Output
27: 6(float) Constant 1106247680
28: 24(fvec4) ConstantComposite 27 27 27 27
29: 10(int) Constant 3
30: TypeArray 24(fvec4) 29
31: TypePointer Private 30
32(u): 31(ptr) Variable Private
4(main): 2 Function None 3
5: Label
9(t): 8(ptr) Variable Function
18: 17(ptr) AccessChain 14(v) 16
19: 7(fvec2) Load 18
21: 17(ptr) AccessChain 14(v) 20
22: 7(fvec2) Load 21
23: 7(fvec2) FAdd 19 22
Store 9(t) 23
Store 26(gl_FragColor) 28
Return
FunctionEnd