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fb57e7cc5e
Also split linker validation into its own file, removed dead "QualifierAlive" files, printed errors for parsing problems with built-in symbols, updated the Windows binary, and added some tests. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23490 e7fa87d3-cd2b-0410-9028-fcbf551c1848
22 lines
297 B
GLSL
22 lines
297 B
GLSL
#version 150 core
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in vec4 iv4;
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uniform float ps;
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invariant gl_Position;
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void main()
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{
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gl_Position = iv4;
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gl_PointSize = ps;
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gl_ClipDistance[2] = iv4.x;
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}
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float gl_ClipDistance[4];
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uniform foob {
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int a[];
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};
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int a[5]; // ERROR, resizing user-block member
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