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https://github.com/RPCS3/glslang.git
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38c507e75a
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@20509 e7fa87d3-cd2b-0410-9028-fcbf551c1848
88 lines
1.0 KiB
GLSL
88 lines
1.0 KiB
GLSL
#version 110
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#define ON
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float sum = 0.0;
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void main()
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{
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#ifdef ON
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//yes
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sum += 1.0;
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#ifdef OFF
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//no
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sum += 20.0;
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#endif
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#if defined(ON)
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//yes
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sum += 300.0;
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#endif
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#endif
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#if defined(OFF)
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//no
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sum += 4000.0;
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#if !defined(ON)
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//no
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sum += 50000.0;
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#endif
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//no
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sum += 0.1;
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#ifdef ON
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//no
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sum += 0.2;
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#endif
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//no
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sum += 0.01;
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#ifdef ON
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//no
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sum += 0.02;
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#else
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//no
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sum += 0.03;
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#endif
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//no
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sum + 0.3;
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#endif
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#if !defined(OFF)
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//yes
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sum += 600000.0;
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#if defined(ON) && !defined(OFF)
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//yes
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sum += 80000000.0;
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#if defined(OFF) || defined(ON)
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//yes
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sum += 900000000.0;
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#if defined(ON) && defined(OFF)
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//no
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sum += 0.7;
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#elif !defined(OFF)
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//yes
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sum += 7000000.0;
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#endif
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#endif
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#endif
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#endif
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// sum should be 987600301.0
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gl_Position = vec4(sum);
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}
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